diff ReAction.lua @ 295:0cb6a9944497 1.1 alpha 11 (5.04 bandaid)

Quick hacks for 5.04 - disable hiding VehicleMenuBar frame, whose name changed - GetMultiCastBarOffset() -> GetMultiCastBarIndex()... cleanup before totem bar support is purged - Remove totem bar - fix demon form, vehicle buttons, overridebar buttons (cross fingers) - change possess/vehicle order priority
author Flick
date Tue, 11 Sep 2012 16:50:37 -0700
parents 5b9c0164a491
children
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line diff
--- a/ReAction.lua	Fri Aug 05 16:27:45 2011 -0700
+++ b/ReAction.lua	Tue Sep 11 16:50:37 2012 -0700
@@ -95,7 +95,7 @@
   -- It's fairly normal to use the Blizzard vehicle bar, and to have
   -- your regular buttons in the same location. If you do this, and don't
   -- bother to hide your buttons, they'll obscure some parts of the vehicle bar.
-  VehicleMenuBar:SetFrameLevel(VehicleMenuBar:GetFrameLevel()+3)
+--  VehicleMenuBar:SetFrameLevel(VehicleMenuBar:GetFrameLevel()+3)
 
   self.callbacks = LibStub("CallbackHandler-1.0"):New(self)
   
@@ -354,7 +354,7 @@
   for _, f in pairs(blizzFrames) do
     ManageBlizzFrame(f, self.db.profile.options.hideBlizzardBars)
   end
-  ManageBlizzFrame(VehicleMenuBar, self.db.profile.options.hideBlizzardVehicleBar)
+  --ManageBlizzFrame(VehicleMenuBar, self.db.profile.options.hideBlizzardVehicleBar)
 end
 
 function ReAction:RegisterBarType( class, isDefault )