diff README.html @ 22:1b9323256a1b

Merging in 1.0 dev tree
author Flick <flickerstreak@gmail.com>
date Fri, 07 Mar 2008 22:10:55 +0000
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-<h1 align="center">ReAction</h1>
-<h3 align="center">AddOn for World of Warcraft</h3>
-<p><font size="2">Current Version: 0.34 (alpha)<br>
-  Released: 09 Mar 2007</font><font size="2"><br>
-  WoW Version Compatibility: v2.0.10 / TOC 20003</font></p>
-<h2>The Basics</h2>
-<p>ReAction is a replacement for the default Blizzard action bars. It allows you 
-  redefine your action button layout any way you like.</p>
-<h2>Features</h2>
-<ul>
-  <li>Move, resize, create, and arrange as many action bars as you want. Each 
-    bar can contain any number of buttons arranged in a grid layout of any size 
-    and spacing. The full complement of 120 action slots is supported.</li>
-  <li>Works with all types of actions, including abilities, items, and macros</li>
-  <li>Layout is done with the mouse, by dragging bars and bar edges on screen. 
-    Automatically anchor bars to each other or the screen edges by holding shift 
-    down as you drag.</li>
-  <li>Context menus provide independent configuration options for each bar.</li>
-  <li>Point and click keybinding interface. You can bind keys to left-click or 
-    right-click independently.</li>
-  <li>Supports multiple 'pages' per bar, configured independently. Automatic stance, 
-    form, and stealth switching among pages is supported, including Shadowform.</li>
-  <li>Pet action bar is fully supported and configurable.</li>
-  <li>Settings can be saved per account, realm, character, class, or independent 
-    profile. </li>
-  <li>Compatible with OmniCC</li>
-  <li>Various configurable display options</li>
-</ul>
-<p>ReAction is built using the <a href="http://www.wowace.com/Wiki/Ace2">Ace2</a> 
-  development framework.</p>
-<h2>Using ReAction</h2>
-<h3>Installation</h3>
-<p>To install ReAction, drag the ReAction folder to your World of Warcraft/Interface/AddOns 
-  folder. Exit World of Warcraft if it's running, then restart.</p>
-<h3>Welcome to ReAction</h3>
-<p>When you first enter World of Warcraft with ReAction installed, it will look 
-  very similar to the default Blizzard UI, depending on what other AddOns are 
-  installed. However, only the main menu bar is shown by default. Other bars can 
-  be created as desired.</p>
-<p>If you have FuBar installed, on the left side you should see the ReAction plugin 
-  icon and label. If not, there should be a button on your minimap. In either 
-  case, that button (the ReAction Control Button) is the gateway to configuring 
-  ReAction.</p>
-<p>ReAction has three modes of operation:</p>
-<ul>
-  <li>Normal (&quot;locked&quot;)</li>
-  <li>Configuration (&quot;unlocked&quot;)</li>
-  <li>Keybinding</li>
-</ul>
-<p>(Technically it's 4 modes, because Config and Keybinding modes can both be 
-  active at the same time).</p>
-<p>You can toggle Configuration mode by shift-clicking the ReAction Control Button 
-  and toggle Keybinding mode by alt-clicking the button. Global configuration 
-  options are also available by right-clicking the ReAction button. There are 
-  also a limited set of console commands that can be accessed with the &quot;/reaction&quot; 
-  or &quot;/rxn&quot; slash-commands. Type /rxn in the chat box to print a list 
-  of commands.</p>
-<p>You can also set key bindings to toggle Configuration and Keybinding modes, 
-  in the standard UI keybindings panel.</p>
-<h3>Configuring ReAction</h3>
-<p>Start by shift-clicking the ReAction button to enter Configuration mode. All 
-  bars, including hidden bars, are shown in this mode and <b>normal button click 
-  operation is disabled </b>(though keybindings still work). Mouse over the bars, 
-  edges, and corners to see tooltip instructions for moving, resizing, and rearranging 
-  them. Right click each bar for a menu of options pertaining to that bar. For 
-  example, to change a hidden bar to a visible bar, right-click on a bar and choose 
-  Visibility -&gt; Always Visible. Tooltips for each menu option provide details.</p>
-<p>When you're done configuring ReAction, shift-click the ReAction button again 
-  to go back to Normal mode.</p>
-<p>Configuration mode is not available if you are in combat, and is automatically 
-  cancelled if you enter combat.</p>
-<h3>Setting Keybindings</h3>
-<p><b>ReAction buttons don't use the regular keybindings of the default UI.</b> 
-  In order to get your buttons to use hotkeys, enter ReAction Keybinding Setup 
-  mode by alt-clicking the ReAction Control Button (or choosing 'keybinding mode' 
-  from the right-click menu). <b>ReAction button keybindings are not available 
-  from the standard keybindings menu!</b> You <i>must</i> use the ReAction keybinding 
-  interface. They're even greyed out in the keybinding menu with a textual reminder, 
-  so there's no excuse!</p>
-<p>Like configuration mode, normal button operation is disabled while in keybinding 
-  mode (though again, any hotkeys you have assigned will work). With the keybinding 
-  interface out, you can mouseover any ReAction button to see what its current 
-  keybinding is. You can set the keybinding on a button by clicking the button, 
-  then pressing the key. To clear a keybinding from a ReAction button, shift-click 
-  the button. Tooltips will remind you of this interface. You can also right-click/shift-right-click 
-  to set/clear a right-click hotkey, which will simulate right-clicking the button 
-  (useful for complex macro actions, typically to save screen real estate). If 
-  you've set up bars with multiple pages, you can also bind a key to the page 
-  up/down buttons on a per-bar basis. Just make sure the buttons are showing (they 
-  can be hidden later) and assign the keybinding like any other ReAction button.</p>
-<p>Keybindings are saved on a per-profile basis. Keybinding mode is not available 
-  if you are in combat, and is automatically cancelled if you enter combat. When 
-  you first log in with ReAction, it steals the current keybindings from the default 
-  main action bar (buttons 1-12) and assigns them to the corresponding buttons 
-  on the default ReAction bar. This means that if you install ReAction, run with 
-  it, and then disable it, your main bar will no longer have any keybindings and 
-  they'll need to be reset. If you later enable ReAction again, it will remember 
-  its own keybindings.</p>
-<p>If a profile assigns a keybinding to a ReAction button, switching away from 
-  that profile will clear the binding but will <b>not</b> restore the binding 
-  to its previous state. If the new profile assigns that binding then, of course, 
-  it will be in use. What this means is that any 'standard' keybinding action 
-  that's bound to a key will become unbound when switching to a profile that uses 
-  the key, and will have to be manually rebound later if you switch away from 
-  that profile.</p>
-<p><b>Remember to click the 'Save' button to save your keybindings! </b>If you 
-  do not, they will automatically revert to the previous bindings when exiting 
-  keybinding mode. This can be useful for &quot;trying out&quot; certain layouts 
-  briefly, but can also be a serious gotcha &#151; if you just hit 'Escape,' or 
-  alt-click the ReAction Control Button, or enter combat while in keybinding mode, 
-  your bindings will revert to their previous state.</p>
-<h3>Playing with ReAction</h3>
-<p>Once you get your keybindings and configuration set up, you're ready to go. 
-  The buttons behave just like regular Blizzard buttons. However, at any time 
-  when you're not in combat, you can quickly switch to configuration mode and 
-  create a new bar, rearrange bars, hide/show a special-use bar, etc. Perfect 
-  for when you get some goofy quest item that has to be used temporarily, or get 
-  a new skill that doesn't fit on your current layout.</p>
-<h2>Limitations</h2>
-<ul>
-  <li>Due to a lack of certain functionality made available by Blizzard, dragging 
-    and dropping actions onto action bars while in combat is a little funky. You 
-    have to click the destination button rather than just release drag on it.</li>
-  <li>You can't configure the pet bar unless you actually have a pet out. </li>
-  <li>No support for shapeshift/stance bar (yet)</li>
-  <li>If you have a bar with empty buttons, even though they're invisible they 
-    still block mouse input from reaching whatever might be under the button. 
-    This is a workaround so that you can drag and drop actions onto hidden slots 
-    during combat. This workaround can be disabled via a configuration option, 
-    but then you can't drag and drop actions onto slots during combat. Pick your 
-    poison, it's a limitation of Blizzard's protection scheme.</li>
-  <li>If you hide the default main menu bar, there is no substitute provided (yet) 
-    for the XP bar, bag bar, or micro menu bar (although the hotkeys for them 
-    still work). Other addons can provide these features until ReAction supports 
-    them.</li>
-</ul>
-<h2>Known Issues</h2>
-<ul>
-  <li>There may or may not be a particular case in which turning off a pet's attack 
-    while using Eyes of the Beast doesn't work. Further investigation (and leveling 
-    a hunter to get Eyes of the Beast :-P) is required.</li>
-  <li>The initial mapping of action IDs for shapeshift forms doesn't exactly match 
-    Blizzard's mapping. When first starting up as a warrior, druid, or rogue, 
-    you will probably need to move your actions around, and it will likely screw 
-    up your layout if you swap back to the default UI.</li>
-  <li>Action IDs may not always be laid out in sequence, meaning that similar 
-    layouts on different machines may put the actions in a different order. For 
-    best results, copy the WTF/Account/&lt;AccountName&gt;/SavedVariables/ReAction.lua 
-    from one computer to the other, when you get a setup you like.</li>
-  <li>There seems to be a big performance hit when first dragging a bar after 
-    entering configuration mode, and when first enabling keybinding mode, if there 
-    are several bars and a lot of buttons out. More investigation is necessary.</li>
-</ul>
-<h2>Future Plans</h2>
-<ul>
-  <li>Add support for bag bar, shapeshift bar, and micro menu bar. May also add 
-    XP bar to default unit frames for those who don't want to use a unit frame 
-    addon to get the XP bar back.</li>
-  <li>More dynamic bar support: auto show/hide/fade on stance switch, in combat, 
-    key pressed, etc.</li>
-  <li>&quot;pop-up&quot; bar support, in which a single button shows/hides a bar 
-    when moused over</li>
-  <li>Better and more flexible interface for defining page transitions on stance/form 
-    shift </li>
-  <li>Provide a method for normalizing the action ID layout, permitting better 
-    compatibility when used on different computers.</li>
-  <li>Provide some additional console commands so that enterprising users can 
-    macro certain configuration functionality (notably hiding and showing individual 
-    bars) </li>
-  <li>Yet more configurable button display options (disable cooldown flash, different 
-    borders, etc)</li>
-  <li>Button styles (Dreamlayout, CyCircled)</li>
-  <li>Localization</li>
-</ul>
-<h2>Version History</h2>
-<p>Version 0.34:</p>
-<ul>
-  <li>Fixed some bugs in the keybinding code, and further refined the ReBound 
-    library. </li>
-</ul>
-<p>Version 0.33:</p>
-<ul>
-  <li>Rewrote the keybinding interface (again). I think I finally like this version. 
-    Keybindings are now saved and loaded with the profile, and honor the &quot;character-specific 
-    keybindings&quot; setting in the Blizzard Keybinding pane. The default keybindings 
-    for action bars are now greyed out in Blizzard's interface to remind you to 
-    use ReAction to set bindings for action bars.</li>
-  <li>Moved the Action ID label on the buttons to the center of the button.</li>
-  <li>Added support for binding right-clicks to hotkeys on the main action buttons 
-    only (no pet buttons). There is also an option (off by default) to display 
-    and specify the location for right-click binding labels.</li>
-  <li>Tweaked the ordering of the bar menus. Some options will automatically show/hide 
-    when they are relevant.</li>
-  <li>Converted the core of the keybinding code to an Ace2-style library: ReBound-1.0</li>
-  <li>Did a little bit of code cleanup in main.lua</li>
-  <li>Converted to MIT license</li>
-</ul>
-<p>Version 0.32:</p>
-<ul>
-  <li>Fixed a bug with displaying cooldowns generating slews of errors</li>
-</ul>
-<p>Version 0.31:</p>
-<ul>
-  <li>Fixed a bug where action IDs &gt; 120 were being configured and allocated 
-    in certain cases</li>
-  <li>Fixed a bug where hidden paging controls were reappearing when switching 
-    pages</li>
-  <li>Fixed a script error that was popping up in certain conditions when starting 
-    keybinding mode, and causing some buttons not to be bindable</li>
-  <li>Applied a fix that will (hopefully?) eliminate errors saying ACTIONBAR_UPDATE_STATE 
-    was not registered (be on the lookout for recurrences of that one). Hopefully 
-    this fix will eliminate several other intermittent errors that I think are 
-    part of the same cause.</li>
-  <li>Added new options for controlling the opacity of buttons (which should now 
-    actually work). Previous opacity settings (if any) will be lost and will need 
-    to be re-applied after updating. There is also now a toggle to hide (rather 
-    than alpha-zero) empty buttons, at the expense of not being able to drag actions 
-    onto them during combat.</li>
-  <li>Action IDs now appear/disappear automatically when bars are unlocked. There 
-    is no longer a menu item to show/hide them.</li>
-  <li>Changed the default startup bar configuration to only be the paged main 
-    bar. This allows a default startup to create new bars without having to delete 
-    some first. Will probably simplify even further in a future patch. Note this 
-    doesn't fix the action-rearrangement setup headaches with warriors, druids, 
-    and rogues.</li>
-  <li>Cooldowns can now be hidden - either all cooldowns or just global cooldowns.</li>
-</ul>
-<p>Version 0.3</p>
-<ul>
-  <li>Complete rewrite of the innards for better modularity</li>
-  <li>Lots of bug fixes</li>
-  <li>Multi-paged bar support</li>
-  <li>Pet bar support</li>
-  <li>Auto stance/form/stealth switching</li>
-  <li>Lots and lots of new configuration options</li>
-</ul>
-<p>Version 0.2</p>
-<ul>
-  <li>Bug fixes from 0.1</li>
-  <li>new keybinding interface</li>
-</ul>
-<p>Version 0.1</p>
-<ul>
-  <li>Initial concept, button arrangement</li>
-</ul>
-<h2>Credits</h2>
-<p>Huge credit to the <a href="http://www.wowace.com">Ace 2</a> development team, 
-  whose framework provides a level of functionality that I consider critical to 
-  the success of this addon. Similarly, enormous credit goes to <a href="http://ckknight.wowinterface.com">ckknight</a>, 
-  whose Dewdrop menuing system and FuBar plugin system are ridiculously easy to 
-  use.</p>
-<p>Thanks to the authors of certain action bar mods that came before ReAction: 
-  Bartender3, Bongos, FlexBar 2, and Trinity Bars. While I didn't steal any code 
-  directly from you guys, your addons provided inspiration for various features 
-  and options. Hopefully ReAction differentiates itself sufficiently that it's 
-  not seen as simply a clone.</p>
-<p>Finally, thanks to my alpha testers and stalwart adventuring companions: Deor, 
-  Nogrim, Sorabel, and Yngvi (or, more to the point, their alts :-P).</p>
-<h2>Copyright &amp; License</h2>
-<p>ReAction is distributed under the MIT license.</p>
-<p>ReAction Copyright &copy; 2007 Ryan Findley.</p>
-<p>Permission is hereby granted, free of charge, to any person obtaining a copy 
-  of this software and associated documentation files (the &quot;Software&quot;), 
-  to deal in the Software without restriction, including without limitation the 
-  rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 
-  sell copies of the Software, and to permit persons to whom the Software is furnished 
-  to do so, subject to the following conditions:</p>
-<p>The above copyright notice and this permission notice shall be included in 
-  all copies or substantial portions of the Software.</p>
-<p>THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS 
-  OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
-  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
-  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 
-  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR 
-  IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
-<p>World of Warcraft is a registered trademark of Blizzard Entertainment, Inc.</p>
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