Mercurial > wow > reaction
diff ReAction.lua @ 213:8ba8ab8bf6dd
Demodularize LBF
author | Flick <flickerstreak@gmail.com> |
---|---|
date | Thu, 18 Nov 2010 20:07:48 -0800 |
parents | e275a8663a16 |
children | 9c0691e91488 |
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--- a/ReAction.lua Thu Nov 18 13:12:16 2010 -0800 +++ b/ReAction.lua Thu Nov 18 20:07:48 2010 -0800 @@ -34,27 +34,20 @@ ------ Handlers ------ function ReAction:OnInitialize() self.db = LibStub("AceDB-3.0"):New("ReAction_DB", - { - profile = { - dbversion = nil, - bars = { }, - options = { - hideBlizzardBars = false, - hideBlizzardVehicleBar = false, - }, - }, - global = { - skipKeybindWarning = false, - } - }, + self.defaultProfile, true -- use global 'Default' (locale-specific) ) - self:UpdateDB() + self:UpgradeProfile() self.bars = { } self.defaultBarConfig = { } + self.LBF = LibStub("LibButtonFacade",true) + if self.LBF then + self.LBF:RegisterSkinCallback("ReAction", self.OnSkinChanged, self) + end + -- It's fairly normal to use the Blizzard vehicle bar, and to have -- your regular buttons in the same location. If you do this, and don't -- bother to hide your buttons, they'll obscure some parts of the vehicle bar. @@ -93,6 +86,24 @@ return self:SetKeybindMode(false) end +function ReAction:OnSkinChanged( skinID, gloss, backdrop, group, button, colors ) + if group == nil then + -- don't store global + else + -- 'group' is the bar-name + local bar = self:GetBar(group) + if bar then + local c = bar:GetConfig().ButtonFacade + if c then + c.skinID = skinID + c.gloss = gloss + c.backdrop = backdrop + c.colors = colors + end + end + end +end + ------ Methods ------