Mercurial > wow > reaction
diff Button.xml @ 1:c11ca1d8ed91
Version 0.1
author | Flick <flickerstreak@gmail.com> |
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date | Tue, 20 Mar 2007 21:03:57 +0000 |
parents | |
children | 8e0ff8ae4c08 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Button.xml Tue Mar 20 21:03:57 2007 +0000 @@ -0,0 +1,129 @@ +<Ui xmlns="http://www.blizzard.com/wow/ui/" + xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" + xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd"> + + + <CheckButton name="ReActionButtonTemplate" inherits="ActionButtonTemplate, SecureActionButtonTemplate" virtual="true" enableMouse="true"> + <Scripts> + <OnLoad> + this:RegisterForDrag("LeftButton", "RightButton") + this:RegisterForClicks("AnyUp") + </OnLoad> + <PostClick> + if arg1 == "LeftButton" and IsAltKeyDown() then + this.rxnBtn:ShowAssignKeybinding() + end + if this.rxnBtn:ShouldPickupAction(button) then + PickupAction(this.rxnBtn:GetActionID()) + end + this.rxnBtn:UpdateCheckedState() + </PostClick> + <OnDragStart> + if LOCK_ACTIONBAR ~= "1" then + PickupAction(this.rxnBtn:GetActionID()) + this.rxnBtn:UpdateDisplay() + end + </OnDragStart> + <OnReceiveDrag> + if LOCK_ACTIONBAR ~= "1" then + PlaceAction(this.rxnBtn:GetActionID()) + this.rxnBtn:UpdateDisplay() + end + </OnReceiveDrag> + <OnEnter> + this.rxnBtn:SetTooltip() + </OnEnter> + <OnLeave> + this.rxnBtn:ClearTooltip() + </OnLeave> + </Scripts> + </CheckButton> + + <Frame name="ReActionButtonRecyler" parent="UIParent" hidden="true" setAllPoints="true" enableMouse="false"/> + + <Frame name="ReActionKeybindFrame" enableMouse="true" enableKeyboard="true" parent="UIParent" hidden="true"> + <Size> + <AbsDimension x="160" y="52"/> + </Size> + <Backdrop file="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> + <EdgeSize> + <AbsValue val="16"/> + </EdgeSize> + <TileSize> + <AbsValue val="16"/> + </TileSize> + <BackgroundInsets> + <AbsInset left="0" right="0" top="0" bottom="0"/> + </BackgroundInsets> + </Backdrop> + <Layers> + <Layer level="BACKGROUND"> + <Texture> + <Color r="0" g="0" b="0" a="0.5"/> + </Texture> + </Layer> + <Layer level="ARTWORK"> + <FontString inherits="GameFontNormal" text="Set Keybinding"> + <Anchors> + <Anchor point="TOP"> + <Offset> + <AbsDimension x="0" y="-5"/> + </Offset> + </Anchor> + </Anchors> + </FontString> + </Layer> + </Layers> + <Frames> + <Button name="$parentButton" inherits="UIPanelButtonTemplate2" enableKeyboard="true" enableMouse="true"> + <Size> + <AbsDimension x="120" y="22"/> + </Size> + <Anchors> + <Anchor point="BOTTOM" relativePoint="BOTTOM"> + <Offset> + <AbsDimension x="-2" y="5"/> + </Offset> + </Anchor> + </Anchors> + <Scripts> + <OnLoad> + this:RegisterForClicks("AnyUp") + </OnLoad> + <OnClick> + if this.selected and this.keybindTarget then + this.keybindTarget:HandleKeybindAssign(this, nil, arg1) + else + this.selected = not(this.selected) + end + if this.selected and this.keybindTarget then + this:LockHighlight() + this:SetScript("OnKeyDown", function() this.keybindTarget:HandleKeybindAssign(this,arg1) end) + else + this:UnlockHighlight() + this:SetScript("OnKeyDown", nil) + end + </OnClick> + <OnShow> + this.keybindTarget.button:SetChecked(1) + this.keybindTarget:UpdateDisplay() + </OnShow> + <OnHide> + if this.keybindTarget then + this.keybindTarget.button:SetChecked(0) + this.keybindTarget:UpdateDisplay() + end + </OnHide> + </Scripts> + <NormalFont inherits="GameFontHighlightSmall"/> + <HighlightFont inherits="GameFontHighlightSmall"/> + </Button> + </Frames> + <Scripts> + <OnLoad> + table.insert(UISpecialFrames, this:GetName()) -- auto-hide on escape + </OnLoad> + </Scripts> + </Frame> + +</Ui>