Mercurial > wow > reaction
diff libs/AceEvent-2.0/AceEvent-2.0.lua @ 1:c11ca1d8ed91
Version 0.1
author | Flick <flickerstreak@gmail.com> |
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date | Tue, 20 Mar 2007 21:03:57 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libs/AceEvent-2.0/AceEvent-2.0.lua Tue Mar 20 21:03:57 2007 +0000 @@ -0,0 +1,926 @@ +--[[ +Name: AceEvent-2.0 +Revision: $Rev: 19845 $ +Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team) +Inspired By: Ace 1.x by Turan (turan@gryphon.com) +Website: http://www.wowace.com/ +Documentation: http://www.wowace.com/index.php/AceEvent-2.0 +SVN: http://svn.wowace.com/root/trunk/Ace2/AceEvent-2.0 +Description: Mixin to allow for event handling, scheduling, and inter-addon + communication. +Dependencies: AceLibrary, AceOO-2.0 +]] + +local MAJOR_VERSION = "AceEvent-2.0" +local MINOR_VERSION = "$Revision: 19845 $" + +if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end +if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end + +if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end + +local AceOO = AceLibrary:GetInstance("AceOO-2.0") +local Mixin = AceOO.Mixin +local AceEvent = Mixin { + "RegisterEvent", + "RegisterAllEvents", + "UnregisterEvent", + "UnregisterAllEvents", + "TriggerEvent", + "ScheduleEvent", + "ScheduleRepeatingEvent", + "CancelScheduledEvent", + "CancelAllScheduledEvents", + "IsEventRegistered", + "IsEventScheduled", + "RegisterBucketEvent", + "UnregisterBucketEvent", + "UnregisterAllBucketEvents", + "IsBucketEventRegistered", + } + +local weakKey = {__mode="k"} + +local FAKE_NIL +local RATE + +local eventsWhichHappenOnce = { + PLAYER_LOGIN = true, + AceEvent_FullyInitialized = true, + VARIABLES_LOADED = true, + PLAYER_LOGOUT = true, +} +local next = next +local pairs = pairs +local pcall = pcall +local type = type +local GetTime = GetTime +local gcinfo = gcinfo +local unpack = unpack +local geterrorhandler = geterrorhandler + +local registeringFromAceEvent +function AceEvent:RegisterEvent(event, method, once) + AceEvent:argCheck(event, 2, "string") + if self == AceEvent and not registeringFromAceEvent then + AceEvent:argCheck(method, 3, "function") + self = method + else + AceEvent:argCheck(method, 3, "string", "function", "nil", "boolean", "number") + if type(method) == "boolean" or type(method) == "number" then + AceEvent:argCheck(once, 4, "nil") + once, method = method, event + end + end + AceEvent:argCheck(once, 4, "number", "boolean", "nil") + if eventsWhichHappenOnce[event] then + once = true + end + local throttleRate + if type(once) == "number" then + throttleRate, once = once + end + if not method then + method = event + end + if type(method) == "string" and type(self[method]) ~= "function" then + AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method) + else + assert(type(method) == "function" or type(method) == "string") + end + + local AceEvent_registry = AceEvent.registry + if not AceEvent_registry[event] then + AceEvent_registry[event] = {} + AceEvent.frame:RegisterEvent(event) + end + + local remember = true + if AceEvent_registry[event][self] then + remember = false + end + AceEvent_registry[event][self] = method + + local AceEvent_onceRegistry = AceEvent.onceRegistry + if once then + if not AceEvent_onceRegistry then + AceEvent.onceRegistry = {} + AceEvent_onceRegistry = AceEvent.onceRegistry + end + if not AceEvent_onceRegistry[event] then + AceEvent_onceRegistry[event] = {} + end + AceEvent_onceRegistry[event][self] = true + else + if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then + AceEvent_onceRegistry[event][self] = nil + if not next(AceEvent_onceRegistry[event]) then + AceEvent_onceRegistry[event] = nil + end + end + end + + local AceEvent_throttleRegistry = AceEvent.throttleRegistry + if throttleRate then + if not AceEvent_throttleRegistry then + AceEvent.throttleRegistry = {} + AceEvent_throttleRegistry = AceEvent.throttleRegistry + end + if not AceEvent_throttleRegistry[event] then + AceEvent_throttleRegistry[event] = {} + end + if AceEvent_throttleRegistry[event][self] then + AceEvent_throttleRegistry[event][self] = nil + end + AceEvent_throttleRegistry[event][self] = setmetatable({}, weakKey) + local t = AceEvent_throttleRegistry[event][self] + t[RATE] = throttleRate + else + if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] then + if AceEvent_throttleRegistry[event][self] then + AceEvent_throttleRegistry[event][self] = nil + end + if not next(AceEvent_throttleRegistry[event]) then + AceEvent_throttleRegistry[event] = nil + end + end + end + + if remember then + AceEvent:TriggerEvent("AceEvent_EventRegistered", self, event) + end +end + +local ALL_EVENTS + +function AceEvent:RegisterAllEvents(method) + if self == AceEvent then + AceEvent:argCheck(method, 1, "function") + self = method + else + AceEvent:argCheck(method, 1, "string", "function") + if type(method) == "string" and type(self[method]) ~= "function" then + AceEvent:error("Cannot register all events to method %q, it does not exist", method) + end + end + + local AceEvent_registry = AceEvent.registry + if not AceEvent_registry[ALL_EVENTS] then + AceEvent_registry[ALL_EVENTS] = {} + AceEvent.frame:RegisterAllEvents() + end + + AceEvent_registry[ALL_EVENTS][self] = method +end + +local memstack, timestack = {}, {} +local memdiff, timediff + +local stack = setmetatable({}, {__mode='k'}) +function AceEvent:TriggerEvent(event, ...) + local tmp = next(stack) or {} + stack[tmp] = nil + if type(event) ~= "string" then + DEFAULT_CHAT_FRAME:AddMessage(debugstack()) + end + AceEvent:argCheck(event, 2, "string") + local AceEvent_registry = AceEvent.registry + if (not AceEvent_registry[event] or not next(AceEvent_registry[event])) and (not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS])) then + return + end + local lastEvent = AceEvent.currentEvent + AceEvent.currentEvent = event + + local AceEvent_onceRegistry = AceEvent.onceRegistry + local AceEvent_debugTable = AceEvent.debugTable + if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then + for obj, method in pairs(AceEvent_onceRegistry[event]) do + tmp[obj] = AceEvent_registry[event] and AceEvent_registry[event][obj] or nil + end + local obj = next(tmp) + while obj do + local mem, time + if AceEvent_debugTable then + if not AceEvent_debugTable[event] then + AceEvent_debugTable[event] = {} + end + if not AceEvent_debugTable[event][obj] then + AceEvent_debugTable[event][obj] = { + mem = 0, + time = 0, + count = 0, + } + end + if memdiff then + table.insert(memstack, memdiff) + table.insert(timestack, timediff) + end + memdiff, timediff = 0, 0 + mem, time = gcinfo(), GetTime() + end + local method = tmp[obj] + AceEvent.UnregisterEvent(obj, event) + if type(method) == "string" then + local obj_method = obj[method] + if obj_method then + local success, err = pcall(obj_method, obj, ...) + if not success then geterrorhandler()(err) end + end + elseif method then -- function + local success, err = pcall(method, ...) + if not success then geterrorhandler()(err) end + end + if AceEvent_debugTable then + local dmem, dtime = memdiff, timediff + mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff + AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem + AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time + AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1 + + memdiff, timediff = table.remove(memstack), table.remove(timestack) + if memdiff then + memdiff = memdiff + mem + dmem + timediff = timediff + time + dtime + end + end + tmp[obj] = nil + obj = next(tmp) + end + end + + local AceEvent_throttleRegistry = AceEvent.throttleRegistry + local throttleTable = AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] + if AceEvent_registry[event] then + for obj, method in pairs(AceEvent_registry[event]) do + tmp[obj] = method + end + local obj = next(tmp) + while obj do + local method = tmp[obj] + local continue = false + if throttleTable and throttleTable[obj] then + local a1 = ... + if a1 == nil then + a1 = FAKE_NIL + end + if not throttleTable[obj][a1] or GetTime() - throttleTable[obj][a1] >= throttleTable[obj][RATE] then + throttleTable[obj][a1] = GetTime() + else + continue = true + end + end + if not continue then + local mem, time + if AceEvent_debugTable then + if not AceEvent_debugTable[event] then + AceEvent_debugTable[event] = {} + end + if not AceEvent_debugTable[event][obj] then + AceEvent_debugTable[event][obj] = { + mem = 0, + time = 0, + count = 0, + } + end + if memdiff then + table.insert(memstack, memdiff) + table.insert(timestack, timediff) + end + memdiff, timediff = 0, 0 + mem, time = gcinfo(), GetTime() + end + if type(method) == "string" then + local obj_method = obj[method] + if obj_method then + local success, err = pcall(obj_method, obj, ...) + if not success then geterrorhandler()(err) end + end + elseif method then -- function + local success, err = pcall(method, ...) + if not success then geterrorhandler()(err) end + end + if AceEvent_debugTable then + local dmem, dtime = memdiff, timediff + mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff + AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem + AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time + AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1 + + memdiff, timediff = table.remove(memstack), table.remove(timestack) + if memdiff then + memdiff = memdiff + mem + dmem + timediff = timediff + time + dtime + end + end + end + tmp[obj] = nil + obj = next(tmp) + end + end + if AceEvent_registry[ALL_EVENTS] then + for obj, method in pairs(AceEvent_registry[ALL_EVENTS]) do + tmp[obj] = method + end + local obj = next(tmp) + while obj do + local method = tmp[obj] + local mem, time + if AceEvent_debugTable then + if not AceEvent_debugTable[event] then + AceEvent_debugTable[event] = {} + end + if not AceEvent_debugTable[event][obj] then + AceEvent_debugTable[event][obj] = {} + AceEvent_debugTable[event][obj].mem = 0 + AceEvent_debugTable[event][obj].time = 0 + AceEvent_debugTable[event][obj].count = 0 + end + if memdiff then + table.insert(memstack, memdiff) + table.insert(timestack, timediff) + end + memdiff, timediff = 0, 0 + mem, time = gcinfo(), GetTime() + end + if type(method) == "string" then + local obj_method = obj[method] + if obj_method then + obj_method(obj, ...) + local success, err = pcall(obj_method, obj, ...) + if not success then geterrorhandler()(err) end + end + elseif method then -- function + local success, err = pcall(method, ...) + if not success then geterrorhandler()(err) end + end + if AceEvent_debugTable then + local dmem, dtime = memdiff, timediff + mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff + AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem + AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time + AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1 + + memdiff, timediff = table.remove(memstack), table.remove(timestack) + if memdiff then + memdiff = memdiff + mem + dmem + timediff = timediff + time + dtime + end + end + tmp[obj] = nil + obj = next(tmp) + end + end + stack[tmp] = true + AceEvent.currentEvent = lastEvent +end + +local delayRegistry +local tmp = {} +local function OnUpdate() + local t = GetTime() + for k,v in pairs(delayRegistry) do + tmp[k] = true + end + for k in pairs(tmp) do + local v = delayRegistry[k] + if v then + local v_time = v.time + if not v_time then + delayRegistry[k] = nil + elseif v_time <= t then + local v_repeatDelay = v.repeatDelay + if v_repeatDelay then + -- use the event time, not the current time, else timing inaccuracies add up over time + v.time = v_time + v_repeatDelay + end + local event = v.event + local mem, time + if AceEvent_debugTable then + mem, time = gcinfo(), GetTime() + end + if type(event) == "function" then + local success, err = pcall(event, unpack(v)) + if not success then geterrorhandler()(err) end + else + AceEvent:TriggerEvent(event, unpack(v)) + end + if AceEvent_debugTable then + mem, time = gcinfo() - mem, GetTime() - time + v.mem = v.mem + mem + v.timeSpent = v.timeSpent + time + v.count = v.count + 1 + end + if not v_repeatDelay then + local x = delayRegistry[k] + if x and x.time == v_time then -- check if it was manually reset + delayRegistry[k] = nil + end + end + end + end + end + for k in pairs(tmp) do + tmp[k] = nil + end + if not next(delayRegistry) then + AceEvent.frame:Hide() + end +end + +local function ScheduleEvent(self, repeating, event, delay, ...) + local id + if type(event) == "string" or type(event) == "table" then + if type(event) == "table" then + if not delayRegistry or not delayRegistry[event] then + AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.") + end + end + if type(delay) ~= "number" then + id, event, delay = event, delay, ... + AceEvent:argCheck(event, 3, "string", "function", --[[ so message is right ]] "number") + AceEvent:argCheck(delay, 4, "number") + self:CancelScheduledEvent(id) + end + else + AceEvent:argCheck(event, 2, "string", "function") + AceEvent:argCheck(delay, 3, "number") + end + + if not delayRegistry then + AceEvent.delayRegistry = {} + delayRegistry = AceEvent.delayRegistry + AceEvent.frame:SetScript("OnUpdate", OnUpdate) + end + local t + if type(id) == "table" then + for k in pairs(id) do + id[k] = nil + end + t = id + for i = 2, select('#', ...) do + t[i-1] = select(i, ...) + end + elseif id then + t = { select(2, ...) } + else + t = { ... } + end + t.event = event + t.time = GetTime() + delay + t.self = self + t.id = id or t + t.repeatDelay = repeating and delay + if AceEvent_debugTable then + t.mem = 0 + t.count = 0 + t.timeSpent = 0 + end + delayRegistry[t.id] = t + AceEvent.frame:Show() + return t.id +end + +function AceEvent:ScheduleEvent(event, delay, ...) + if type(event) == "string" or type(event) == "table" then + if type(event) == "table" then + if not delayRegistry or not delayRegistry[event] then + AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.") + end + end + if type(delay) ~= "number" then + AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number") + AceEvent:argCheck(..., 4, "number") + end + else + AceEvent:argCheck(event, 2, "string", "function") + AceEvent:argCheck(delay, 3, "number") + end + + return ScheduleEvent(self, false, event, delay, ...) +end + +function AceEvent:ScheduleRepeatingEvent(event, delay, ...) + if type(event) == "string" or type(event) == "table" then + if type(event) == "table" then + if not delayRegistry or not delayRegistry[event] then + AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.") + end + end + if type(delay) ~= "number" then + AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number") + AceEvent:argCheck(..., 4, "number") + end + else + AceEvent:argCheck(event, 2, "string", "function") + AceEvent:argCheck(delay, 3, "number") + end + + return ScheduleEvent(self, true, event, delay, ...) +end + +function AceEvent:CancelScheduledEvent(t) + AceEvent:argCheck(t, 2, "string", "table") + if delayRegistry then + local v = delayRegistry[t] + if v then + delayRegistry[t] = nil + if not next(delayRegistry) then + AceEvent.frame:Hide() + end + return true + end + end + return false +end + +function AceEvent:IsEventScheduled(t) + AceEvent:argCheck(t, 2, "string", "table") + if delayRegistry then + local v = delayRegistry[t] + if v then + return true, v.time - GetTime() + end + end + return false, nil +end + +function AceEvent:UnregisterEvent(event) + AceEvent:argCheck(event, 2, "string") + local AceEvent_registry = AceEvent.registry + if AceEvent_registry[event] and AceEvent_registry[event][self] then + AceEvent_registry[event][self] = nil + local AceEvent_onceRegistry = AceEvent.onceRegistry + if AceEvent_onceRegistry and AceEvent_onceRegistry[event] and AceEvent_onceRegistry[event][self] then + AceEvent_onceRegistry[event][self] = nil + if not next(AceEvent_onceRegistry[event]) then + AceEvent_onceRegistry[event] = nil + end + end + local AceEvent_throttleRegistry = AceEvent.throttleRegistry + if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] and AceEvent_throttleRegistry[event][self] then + AceEvent_throttleRegistry[event][self] = nil + if not next(AceEvent_throttleRegistry[event]) then + AceEvent_throttleRegistry[event] = nil + end + end + if not next(AceEvent_registry[event]) then + AceEvent_registry[event] = nil + if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then + AceEvent.frame:UnregisterEvent(event) + end + end + else + if self == AceEvent then + error(string.format("Cannot unregister event %q. Improperly unregistering from AceEvent-2.0.", event), 2) + else + AceEvent:error("Cannot unregister event %q. %q is not registered with it.", event, self) + end + end + AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event) +end + +function AceEvent:UnregisterAllEvents() + local AceEvent_registry = AceEvent.registry + if AceEvent_registry[ALL_EVENTS] and AceEvent_registry[ALL_EVENTS][self] then + AceEvent_registry[ALL_EVENTS][self] = nil + if not next(AceEvent_registry[ALL_EVENTS]) then + AceEvent.frame:UnregisterAllEvents() + for k,v in pairs(AceEvent_registry) do + if k ~= ALL_EVENTS then + AceEvent.frame:RegisterEvent(k) + end + end + AceEvent_registry[ALL_EVENTS] = nil + end + end + local first = true + for event, data in pairs(AceEvent_registry) do + if first then + if AceEvent_registry.AceEvent_EventUnregistered then + event = "AceEvent_EventUnregistered" + else + first = false + end + end + local x = data[self] + data[self] = nil + if x and event ~= ALL_EVENTS then + if not next(data) then + if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then + AceEvent.frame:UnregisterEvent(event) + end + AceEvent_registry[event] = nil + end + AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event) + end + if first then + event = nil + end + end + if AceEvent.onceRegistry then + for event, data in pairs(AceEvent.onceRegistry) do + data[self] = nil + end + end +end + +function AceEvent:CancelAllScheduledEvents() + if delayRegistry then + for k,v in pairs(delayRegistry) do + if v.self == self then + delayRegistry[k] = nil + end + end + if not next(delayRegistry) then + AceEvent.frame:Hide() + end + end +end + +function AceEvent:IsEventRegistered(event) + AceEvent:argCheck(event, 2, "string") + local AceEvent_registry = AceEvent.registry + if self == AceEvent then + return AceEvent_registry[event] and next(AceEvent_registry[event]) and true or false + end + if AceEvent_registry[event] and AceEvent_registry[event][self] then + return true, AceEvent_registry[event][self] + end + return false, nil +end + +local bucketfunc +function AceEvent:RegisterBucketEvent(event, delay, method) + AceEvent:argCheck(event, 2, "string", "table") + if type(event) == "table" then + for k,v in pairs(event) do + if type(k) ~= "number" then + AceEvent:error("All keys to argument #2 to `RegisterBucketEvent' must be numbers.") + elseif type(v) ~= "string" then + AceEvent:error("All values to argument #2 to `RegisterBucketEvent' must be strings.") + end + end + end + AceEvent:argCheck(delay, 3, "number") + if AceEvent == self then + AceEvent:argCheck(method, 4, "function") + self = method + else + if type(event) == "string" then + AceEvent:argCheck(method, 4, "string", "function", "nil") + if not method then + method = event + end + else + AceEvent:argCheck(method, 4, "string", "function") + end + + if type(method) == "string" and type(self[method]) ~= "function" then + AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method) + end + end + if not AceEvent.buckets then + AceEvent.buckets = {} + end + if not AceEvent.buckets[event] then + AceEvent.buckets[event] = {} + end + if not AceEvent.buckets[event][self] then + AceEvent.buckets[event][self] = { + current = {}, + self = self + } + else + AceEvent.CancelScheduledEvent(self, AceEvent.buckets[event][self].id) + end + local bucket = AceEvent.buckets[event][self] + bucket.method = method + + local func = function(arg1) + bucket.run = true + if arg1 then + bucket.current[arg1] = true + end + end + AceEvent.buckets[event][self].func = func + if type(event) == "string" then + AceEvent.RegisterEvent(self, event, func) + else + for _,v in ipairs(event) do + AceEvent.RegisterEvent(self, v, func) + end + end + if not bucketfunc then + bucketfunc = function(bucket) + local current = bucket.current + local method = bucket.method + local self = bucket.self + if bucket.run then + if type(method) == "string" then + self[method](self, current) + elseif method then -- function + method(current) + end + for k in pairs(current) do + current[k] = nil + k = nil + end + bucket.run = false + end + end + end + bucket.id = AceEvent.ScheduleRepeatingEvent(self, bucketfunc, delay, bucket) +end + +function AceEvent:IsBucketEventRegistered(event) + AceEvent:argCheck(event, 2, "string", "table") + return AceEvent.buckets and AceEvent.buckets[event] and AceEvent.buckets[event][self] +end + +function AceEvent:UnregisterBucketEvent(event) + AceEvent:argCheck(event, 2, "string", "table") + if not AceEvent.buckets or not AceEvent.buckets[event] or not AceEvent.buckets[event][self] then + AceEvent:error("Cannot unregister bucket event %q. %q is not registered with it.", event, self) + end + + local bucket = AceEvent.buckets[event][self] + + if type(event) == "string" then + AceEvent.UnregisterEvent(self, event) + else + for _,v in ipairs(event) do + AceEvent.UnregisterEvent(self, v) + end + end + AceEvent:CancelScheduledEvent(bucket.id) + + AceEvent.buckets[event][self] = nil + if not next(AceEvent.buckets[event]) then + AceEvent.buckets[event] = nil + end +end + +function AceEvent:UnregisterAllBucketEvents() + if not AceEvent.buckets or not next(AceEvent.buckets) then + return + end + for k,v in pairs(AceEvent.buckets) do + if v == self then + AceEvent.UnregisterBucketEvent(self, k) + k = nil + end + end +end + +function AceEvent:OnEmbedDisable(target) + self.UnregisterAllEvents(target) + + self.CancelAllScheduledEvents(target) + + self.UnregisterAllBucketEvents(target) +end + +function AceEvent:EnableDebugging() + if not self.debugTable then + self.debugTable = {} + + if delayRegistry then + for k,v in pairs(self.delayRegistry) do + if not v.mem then + v.mem = 0 + v.count = 0 + v.timeSpent = 0 + end + end + end + end +end + +function AceEvent:IsFullyInitialized() + return self.postInit or false +end + +function AceEvent:IsPostPlayerLogin() + return self.playerLogin or false +end + +local function activate(self, oldLib, oldDeactivate) + AceEvent = self + + if oldLib then + self.onceRegistry = oldLib.onceRegistry + self.throttleRegistry = oldLib.throttleRegistry + self.delayRegistry = oldLib.delayRegistry + self.buckets = oldLib.buckets + self.registry = oldLib.registry + self.frame = oldLib.frame + self.debugTable = oldLib.debugTable + self.playerLogin = oldLib.pew or DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.defaultLanguage and true + self.postInit = oldLib.postInit or self.playerLogin and ChatTypeInfo and ChatTypeInfo.WHISPER and ChatTypeInfo.WHISPER.r and true + self.ALL_EVENTS = oldLib.ALL_EVENTS + self.FAKE_NIL = oldLib.FAKE_NIL + self.RATE = oldLib.RATE + end + if not self.registry then + self.registry = {} + end + if not self.frame then + self.frame = CreateFrame("Frame", "AceEvent20Frame") + end + if not self.ALL_EVENTS then + self.ALL_EVENTS = {} + end + if not self.FAKE_NIL then + self.FAKE_NIL = {} + end + if not self.RATE then + self.RATE = {} + end + ALL_EVENTS = self.ALL_EVENTS + FAKE_NIL = self.FAKE_NIL + RATE = self.RATE + local inPlw = false + local blacklist = { + UNIT_INVENTORY_CHANGED = true, + BAG_UPDATE = true, + ITEM_LOCK_CHANGED = true, + ACTIONBAR_SLOT_CHANGED = true, + } + self.frame:SetScript("OnEvent", function(_, event, ...) + if event == "PLAYER_ENTERING_WORLD" then + inPlw = false + elseif event == "PLAYER_LEAVING_WORLD" then + inPlw = true + end + if event and (not inPlw or not blacklist[event]) then + self:TriggerEvent(event, ...) + end + end) + if self.delayRegistry then + delayRegistry = self.delayRegistry + self.frame:SetScript("OnUpdate", OnUpdate) + end + + self:UnregisterAllEvents() + self:CancelAllScheduledEvents() + + registeringFromAceEvent = true + self:RegisterEvent("LOOT_OPENED", function() + SendAddonMessage("LOOT_OPENED", "", "RAID") + end) + registeringFromAceEvent = nil + + if not self.playerLogin then + registeringFromAceEvent = true + self:RegisterEvent("PLAYER_LOGIN", function() + self.playerLogin = true + end, true) + registeringFromAceEvent = nil + end + + if not self.postInit then + local isReload = true + local function func() + self.postInit = true + self:TriggerEvent("AceEvent_FullyInitialized") + if self.registry["CHAT_MSG_CHANNEL_NOTICE"] and self.registry["CHAT_MSG_CHANNEL_NOTICE"][self] then + self:UnregisterEvent("CHAT_MSG_CHANNEL_NOTICE") + end + if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then + self:UnregisterEvent("MEETINGSTONE_CHANGED") + end + if self.registry["MINIMAP_ZONE_CHANGED"] and self.registry["MINIMAP_ZONE_CHANGED"][self] then + self:UnregisterEvent("MINIMAP_ZONE_CHANGED") + end + if self.registry["LANGUAGE_LIST_CHANGED"] and self.registry["LANGUAGE_LIST_CHANGED"][self] then + self:UnregisterEvent("LANGUAGE_LIST_CHANGED") + end + end + registeringFromAceEvent = true + local f = function() + self.playerLogin = true + self:ScheduleEvent("AceEvent_FullyInitialized", func, 1) + end + self:RegisterEvent("MEETINGSTONE_CHANGED", f, true) + self:RegisterEvent("CHAT_MSG_CHANNEL_NOTICE", function() + self:ScheduleEvent("AceEvent_FullyInitialized", func, 0.05) + end) + self:RegisterEvent("LANGUAGE_LIST_CHANGED", function() + if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then + registeringFromAceEvent = true + self:UnregisterEvent("MEETINGSTONE_CHANGED") + self:RegisterEvent("MINIMAP_ZONE_CHANGED", f, true) + registeringFromAceEvent = nil + end + end) + self:ScheduleEvent("AceEvent_FullyInitialized", func, 10) + registeringFromAceEvent = nil + end + + self:activate(oldLib, oldDeactivate) + if oldLib then + oldDeactivate(oldLib) + end +end + +AceLibrary:Register(AceEvent, MAJOR_VERSION, MINOR_VERSION, activate)