Mercurial > wow > reaction
diff ActionButton.lua @ 268:c5b945c4209c stable
Merge 1.1 beta 7 into stable
author | Flick |
---|---|
date | Tue, 10 May 2011 10:32:11 -0700 |
parents | 8fde9da21652 |
children | 36a29870bf34 |
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--- a/ActionButton.lua Fri May 06 15:52:21 2011 -0700 +++ b/ActionButton.lua Tue May 10 10:32:11 2011 -0700 @@ -123,7 +123,7 @@ local _onReceiveDrag = -- function(self, button, kind, value, ...) [[ - if kind ~= "spell" and kind ~= "item" and kind ~= "macro" and kind ~= "flyout" then + if kind ~= "spell" and kind ~= "item" and kind ~= "macro" and kind ~= "flyout" and kind ~= "equipmentset" and kind ~= "companion" then return kind, value, ... else if showgrid_event and showgrid_event > 0 then @@ -158,6 +158,7 @@ "PLAYER_TARGET_CHANGED", "TRADE_SKILL_SHOW", "TRADE_SKILL_CLOSE", + "ARCHAEOLOGY_CLOSED", "PLAYER_ENTER_COMBAT", "PLAYER_LEAVE_COMBAT", "START_AUTOREPEAT_SPELL", @@ -746,7 +747,8 @@ function Action:TRADE_SKILL_SHOW() self:UpdateCheckedState() end -Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE +Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_SHOW +Action.ARCHAEOLOGY_CLOSED = Action.TRADE_SKILL_SHOW function Action:UNIT_ENTERED_VEHICLE(event,unit) if unit == "player" then