diff modules/State.lua @ 176:d32c65d94009

update state driver details for 4.01 add shadow dance and demon form states (drycoded)
author Flick <flickerstreak@gmail.com>
date Wed, 20 Oct 2010 17:44:01 +0000
parents df68b5a40490
children 2e2abdaad2e5
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line diff
--- a/modules/State.lua	Wed Oct 20 17:11:50 2010 +0000
+++ b/modules/State.lua	Wed Oct 20 17:44:01 2010 +0000
@@ -164,8 +164,9 @@
     --  rule       fields
     { "stance",  { {battle = L["Battle Stance"]}, {defensive = L["Defensive Stance"]}, {berserker = L["Berserker Stance"]} } },
     { "form",    { {caster = L["Caster Form"]}, {bear = L["Bear Form"]}, {cat = L["Cat Form"]}, {tree = L["Tree of Life"]}, {moonkin = L["Moonkin Form"]} } },
-    { "stealth", { {stealth = L["Stealth"]}, {nostealth = L["No Stealth"]} } },
+    { "stealth", { {stealth = L["Stealth"]}, {nostealth = L["No Stealth"]} }, {shadowdance = L["Shadow Dance"]} },
     { "shadow",  { {shadowform = L["Shadowform"]}, {noshadowform = L["No Shadowform"]} } },
+    { "demon",   { {demon = L["Demon Form"]}, {nodemon = L["No Demon Form"]} } },
     { "pet",     { {pet = L["With Pet"]}, {nopet = L["Without Pet"]} } },
     { "target",  { {harm = L["Hostile Target"]}, {help = L["Friendly Target"]}, {notarget = L["No Target"]} } },
     { "focus",   { {focusharm = L["Hostile Focus"]}, {focushelp = L["Friendly Focus"]}, {nofocus = L["No Focus"]} } },