Mercurial > wow > reaction
view lib/AceLocale-3.0/AceLocale-3.0.lua @ 28:21bcaf8215ff
- converted to Ace3
- rearranged file layout
- configGUI menus not working right now
author | Flick <flickerstreak@gmail.com> |
---|---|
date | Mon, 17 Mar 2008 18:24:53 +0000 |
parents | |
children |
line wrap: on
line source
--[[ $Id: AceLocale-3.0.lua 60131 2008-02-03 13:03:56Z nevcairiel $ ]] local MAJOR,MINOR = "AceLocale-3.0", 1 local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) if not AceLocale then return end -- no upgrade needed local gameLocale = GetLocale() if gameLocale == "enGB" then gameLocale = "enUS" end AceLocale.apps = AceLocale.apps or {} -- array of ["AppName"]=localetableref AceLocale.appnames = AceLocale.appnames or {} -- array of [localetableref]="AppName" -- This metatable is used on all tables returned from GetLocale local readmeta = { __index = function(self, key) -- requesting totally unknown entries: fire off a nonbreaking error and return key geterrorhandler()(MAJOR..": "..tostring(AceLocale.appnames[self])..": Missing entry for '"..tostring(key).."'") rawset(self, key, key) -- only need to see the warning once, really return key end } -- Remember the locale table being registered right now (it gets set by :NewLocale()) local registering -- local assert false function local assertfalse = function() assert(false) end -- This metatable proxy is used when registering nondefault locales local writeproxy = setmetatable({}, { __newindex = function(self, key, value) rawset(registering, key, value == true and key or value) -- assigning values: replace 'true' with key string end, __index = assertfalse }) -- This metatable proxy is used when registering the default locale. -- It refuses to overwrite existing values -- Reason 1: Allows loading locales in any order -- Reason 2: If 2 modules have the same string, but only the first one to be -- loaded has a translation for the current locale, the translation -- doesn't get overwritten. -- local writedefaultproxy = setmetatable({}, { __newindex = function(self, key, value) if not rawget(registering, key) then rawset(registering, key, value == true and key or value) end end, __index = assertfalse }) -- AceLocale:NewLocale(application, locale, isDefault) -- -- application (string) - unique name of addon / module -- locale (string) - name of locale to register, e.g. "enUS", "deDE", etc... -- isDefault (string) - if this is the default locale being registered -- -- Returns a table where localizations can be filled out, or nil if the locale is not needed function AceLocale:NewLocale(application, locale, isDefault) -- GAME_LOCALE allows translators to test translations of addons without having that wow client installed -- Ammo: I still think this is a bad idea, for instance an addon that checks for some ingame string will fail, just because some other addon -- gives the user the illusion that they can run in a different locale? Ditch this whole thing or allow a setting per 'application'. I'm of the -- opinion to remove this. local gameLocale = GAME_LOCALE or gameLocale if locale ~= gameLocale and not isDefault then return -- nop, we don't need these translations end local app = AceLocale.apps[application] if not app then app = setmetatable({}, readmeta) AceLocale.apps[application] = app AceLocale.appnames[app] = application end registering = app -- remember globally for writeproxy and writedefaultproxy if isDefault then return writedefaultproxy end return writeproxy end -- AceLocale:GetLocale(application [, silent]) -- -- application (string) - unique name of addon -- silent (boolean) - if true, the locale is optional, silently return nil if it's not found -- -- Returns localizations for the current locale (or default locale if translations are missing) -- Errors if nothing is registered (spank developer, not just a missing translation) function AceLocale:GetLocale(application, silent) if not silent and not AceLocale.apps[application] then error("Usage: GetLocale(application[, silent]): 'application' - No locales registered for '"..tostring(application).."'", 2) end return AceLocale.apps[application] end