Mercurial > wow > reaction
view Options.lua @ 2:8e0ff8ae4c08
Version 0.2
author | Flick <flickerstreak@gmail.com> |
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date | Tue, 20 Mar 2007 21:08:31 +0000 |
parents | c11ca1d8ed91 |
children | f920db5fc6b1 |
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-- Ace2 Options table for ReAction ReActionConsoleOptions = { type="group", args={ lock = { type = "execute", name = "lock", desc = "Locks action bars and disables rearrangement", func = "Lock", }, unlock = { type = "execute", name = "unlock", desc = "Unlocks action bars and enables rearrangement", func = "Unlock", }, bindings = { type = "execute", name = "bindings", desc = "Launches keybinding setup mode", func = function() ReBinder:Enable() end, }, hideart = { type = "toggle", name = "hideart", desc = "Hide default Blizzard action bar artwork and XP bar", get = "IsArtHidden", set = "ToggleHideArt", }, new = { type = "execute", name = "new", desc = "Create a new bar with default settings", func = "NewBar" }, showid = { type = "toggle", name = "showid", desc = "Show ActionIDs on buttons", get = "IsActionIDVisible", set = "ToggleActionID", }, resetall = { type = "execute", name = "resetall", desc = "Resets to single bar in the default position", func = "ResetBars" }, --[[ resync = { type = "execute", name = "resync", desc = "Re-orders action IDs sequentially amongst bars", func = "ResyncActionIDs" }, ]] } } ReActionGlobalMenuOptions = { type="group", args={ lockbars = { type = "toggle", name = "Lock Bars", desc = "Locks action bars and disables rearrangement", get = function() return ReAction:IsLocked() end, set = function() ReAction:ToggleLocked() end, order = 1, }, lockbtns = { type = "toggle", name = "Lock Buttons", desc = "Locks action bars and disables rearrangement", get = function() return LOCK_ACTIONBAR == "1" end, set = function() LOCK_ACTIONBAR = (LOCK_ACTIONBAR == "1" and "0" or "1") end, order = 2, }, bindings = { type = "execute", name = "Set Key Bindings", desc = "Launches keybinding setup mode", func = function() ReBinder:Enable() end, order = 3, }, new = { type = "execute", name = "New Bar", desc = "Create a new bar with default settings", func = function() ReAction:NewBar() end, order = 4, }, showid = { type = "toggle", name = "Show Action IDs", desc = "Show ActionIDs on buttons", get = function() return ReAction:IsActionIDVisible() end, set = function() ReAction:ToggleActionID() end, order = 5, }, --[[ resync = { type = "execute", name = "Re-sync Action IDs", desc = "Re-orders action IDs sequentially amongst bars", func = function() ReAction:ResyncActionIDs() end, order = 6, }, ]] hideart = { type = "toggle", name = "Hide Default Art", desc = "Hide default Blizzard action bar artwork and XP bar", get = function() return ReAction:IsArtHidden() end, set = function() return ReAction:ToggleHideArt() end, order = 7, }, --[[ reset = { type = "execute", name = "Reset Bars", desc = "Resets to single bar in the default position", func = function() ReAction:ResetBars() end, order = 8, }, ]] } } function GenerateReActionBarOptions( bar ) return { type = "group", args = { sep1 = { type = "header", name = " ", desc = " ", order = 9, }, hdr1 = { type = "header", name = "Bar Options", des = "Bar Options", order = 10, }, --[[ hidden = { type = "toggle", name = "Hidden", desc = "Hides the bar except when rearranging bars", get = function() return not bar:GetVisibility() end, set = function() bar:ToggleVisibility() end, order = 11, }, ]] opacity = { type = "range", name = "Opacity", desc = "Set bar opacity", get = function() return bar:GetOpacity() end, set = function(o) bar:SetOpacity(o) end, min = 0, max = 100, step = 1, order = 12 }, delete = { type = "execute", name = "Delete Bar", desc = "Deletes the bar", func = function() ReAction:DeleteBar(bar.barID) end, order = 13, }, } } end local function setButtonConfig( bar, field, value ) if bar and bar.config and bar.config.btnConfig then bar.config.btnConfig[field] = value for _, b in ipairs(bar.buttons) do b:ApplyLayout() b:UpdateDisplay() end end end local function getButtonConfig( bar, field ) if bar and bar.config and bar.config.btnConfig then return bar.config.btnConfig[field] end end local function toggleButtonConfig( bar, field ) if bar and bar.config and bar.config.btnConfig then bar.config.btnConfig[field] = not bar.config.btnConfig[field] for _, b in ipairs(bar.buttons) do b:ApplyLayout() b:UpdateDisplay() end end end function GenerateReActionButtonOptions( bar ) return { type = "group", args = { sep2 = { type = "header", name = " ", desc = " ", order = 14, }, hdr2 = { type = "header", name = "Button Options", desc = "Button Options", order = 15, }, showgrid = { type = "toggle", name = "Always Show Buttons", desc = "Show button placeholders when no action is assigned or on the cursor. Note that buttons are always shown when bars are unlocked.", get = function() return getButtonConfig(bar, "showGrid") end, set = function() toggleButtonConfig(bar, "showGrid") end, order = 16, }, colorkeys = { type = "toggle", name = "Color Hotkeys", desc = "Enables/disables colorizing hotkeys by key modifier", get = function() return getButtonConfig(bar, "keyBindColorCode") end, set = function() toggleButtonConfig(bar, "keyBindColorCode", c) end, order = 17, }, keyloc = { type = "text", name = "Hotkey Location", desc = "Sets hotkey location", get = function() return getButtonConfig(bar, "keyBindLoc") end, set = function(loc) setButtonConfig(bar, "keyBindLoc", loc) end, validate = { "TOP", "BOTTOM", "TOPLEFT", "TOPRIGHT", "BOTTOMLEFT", "BOTTOMRIGHT" }, order = 18, }, } } end