view Bindings.lua @ 77:da8ba8783924

- added revision updater to each code file - Changed button/bar class mechanic to metatable-based - Changed buttons to live within a sub-frame, to play nicely between show-empty-buttons and hidestates - bar frame is now available only via accessor - Changed some semantics with AddButton/PlaceButton - Cleaned up action buttons options, fixed hide-when-empty option - moved show-action-ID-label as a button method - converted drag overlay from nested-frame to :Raise() - fixed ReAction:SetConfigMode() to not call event when mode doesn't change - Fixed ordering for dynamic state tab (always last)
author Flick <flickerstreak@gmail.com>
date Mon, 23 Jun 2008 22:27:50 +0000
parents a4620a29a9cb
children
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local L = LibStub("AceLocale-3.0"):GetLocale("ReAction")
local _G = _G

_G["BINDING_HEADER_REACTION"]             = L["ReAction"]

_G["BINDING_NAME_REACTION_TOGGLELOCK"]    = L["Toggle ReAction Bar Lock"]
_G["BINDING_NAME_REACTION_TOGGLEKEYBIND"] = L["ReAction Keybinding Mode"]