Mercurial > wow > reaction
view ReAction.lua @ 47:e12b736c23c3
Added Layout Editor
author | Flick <flickerstreak@gmail.com> |
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date | Fri, 11 Apr 2008 22:21:28 +0000 |
parents | aa0b7fd68462 |
children | 7b7d178dec52 |
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-- ReAction.lua -- See modules/ReAction_ModuleTemplate for Module API listing -- See Bar.lua for Bar object listing ------ CORE ------ local ReAction = LibStub("AceAddon-3.0"):NewAddon( "ReAction", "AceConsole-3.0", "AceEvent-3.0" ) ReAction.version = GetAddOnMetadata("ReAction","Version") ReAction.revision = tonumber(("$Revision$"):match("%d+")) ------ GLOBALS ------ _G["ReAction"] = ReAction ------ DEBUGGING ------ ReAction.debug = true local dbprint if ReAction.debug then dbprint = function(msg) DEFAULT_CHAT_FRAME:AddMessage(msg) end --seterrorhandler(dbprint) else dbprint = function() end end ReAction.dbprint = dbprint ------ LIBRARIES ------ local L = LibStub("AceLocale-3.0"):GetLocale("ReAction") ReAction.L = L ------ PRIVATE ------ local SelectBar, DestroyBar, InitializeBars, TearDownBars, DeepCopy, SafeCall, CheckMethod, SlashHandler do local pcall = pcall local geterrorhandler = geterrorhandler SelectBar = function(x) local bar, name if type(x) == "string" then name = x bar = ReAction:GetBar(name) elseif ReAction.Bar:IsInstance(x) then bar = x for k,v in pairs(ReAction.bars) do if v == bar then name = k end end else error("bad argument to SelectBar") end return bar, name end DestroyBar = function(x) local bar, name = SelectBar(x) if name and bar then ReAction.bars[name] = nil ReAction:CallMethodOnAllModules("RemoveFromBar", bar) bar:Destroy() end end InitializeBars = function () if not(ReAction.inited) then for name, config in pairs(ReAction.db.profile.bars) do if config then ReAction:CreateBar(name, config) end end ReAction:CallMethodOnAllBars("ApplyAnchor") -- re-anchor in the case of oddball ordering ReAction.inited = true end end TearDownBars = function() for name, bar in pairs(ReAction.bars) do if bar then ReAction.bars[name] = DestroyBar(bar) end end ReAction.inited = false end DeepCopy = function(x) if type(x) ~= "table" then return x end local r = {} for k,v in pairs(x) do r[k] = DeepCopy(v) end return r end SafeCall = function(f, ...) if f then local success, err = pcall(f,...) if not success then geterrorhandler()(err) end end end CheckMethod = function(m) if type(m) == "function" then return m end if type(m) ~= "string" then error("Invalid method") end end SlashHandler = function(option) if option == "config" then ReAction:ShowConfig() elseif option == "layout" then ReAction:ShowLayout() else ReAction:Print(("%3.1f.%d"):format(ReAction.version,ReAction.revision)) ReAction:Print("/reaction config") ReAction:Print("/reaction layout") end end end ------ HANDLERS ------ function ReAction:OnInitialize() self.db = LibStub("AceDB-3.0"):New("ReAction_DB", { profile = { bars = { }, defaultBar = { } } } -- default profile is character-specific ) self.db.RegisterCallback(self,"OnProfileChanged") self.db.RegisterCallback(self,"OnProfileReset","OnProfileChanged") self.callbacks = LibStub("CallbackHandler-1.0"):New(self) self:RegisterChatCommand("reaction", SlashHandler) self:RegisterChatCommand("rxn", SlashHandler) self:RegisterEvent("PLAYER_REGEN_DISABLED") self.bars = {} self.options = {} self:RegisterOptions("global", self, { unlock = { type = "toggle", handler = module, name = L["Unlock Bars"], desc = L["Unlock bars for dragging and resizing with the mouse"], get = function() return self.configMode end, set = function(info, value) self:SetConfigMode(value) end, disabled = InCombatLockdown, order = 1 }, }) end function ReAction:OnEnable() InitializeBars() end function ReAction:OnDisable() TearDownBars() end function ReAction:OnProfileChanged() TearDownBars() InitializeBars() end function ReAction:OnModuleEnable(module) if module.ApplyToBar then for _, b in pairs(bars) do if b then module:ApplyToBar(b) end end end end function ReAction:OnModuleDisable(module) if module.RemoveFromBar then for _, b in pairs(bars) do if b then module:RemoveFromBar(b) end end end end function ReAction:PLAYER_REGEN_DISABLED() if self.configMode == true then UIErrorsFrame:AddMessage(L["ReAction config mode disabled during combat."]) self:SetConfigMode(false) end end ------ API ------ function ReAction:CallMethodOnAllModules(method, ...) local m = CheckMethod(method) for _, x in self:IterateModules() do if x then SafeCall(m or x[method], x, ...) end end end function ReAction:CallMethodOnAllBars(method,...) local m = CheckMethod(method) for _, x in pairs(self.bars) do if x then SafeCall(m or x[method], x, ...) end end end function ReAction:CallModuleMethod(modulename, method, ...) local m = self:GetModule(modulename,true) if not m then LoadAddOn(("ReAction_%s"):format(modulename)) m = self:GetModule(modulename,true) if m then dbprint(("succesfully loaded LOD module: %s"):format(modulename)) end end if m then if type(m) == "table" and type(m[method]) == "function" then m[method](m,...) else dbprint(("Bad call '%s' to %s module"):format(tostring(method),modulename)); end else self:Print(("Module '%s' not found"):format(tostring(modulename))) end end function ReAction:CreateBar(name, defaultConfig, prefix) local profile = self.db.profile defaultConfig = defaultConfig or profile.defaultBar prefix = prefix or L["Bar "] if not name then i = 1 repeat name = prefix..i i = i + 1 until self.bars[name] == nil end profile.bars[name] = profile.bars[name] or DeepCopy(defaultConfig) local bar = self.Bar:new( name, profile.bars[name] ) -- ReAction.Bar defined in Bar.lua self:CallMethodOnAllModules("ApplyToBar", bar) self.bars[name] = bar self.callbacks:Fire("OnCreateBar", bar) if self.configMode then bar:ShowControls(true) end return bar end function ReAction:EraseBar(x) local bar, name = SelectBar(x) if name and bar then DestroyBar(bar) self.db.profile.bars[name] = nil self:CallMethodOnAllModules("EraseBarConfig", name) self.callbacks:Fire("OnEraseBar",name) end end function ReAction:GetBar(name) return self.bars[name] end function ReAction:RenameBar(x, newname) local bar, name = SelectBar(x) if bar and name and newname then if self.bars[newname] then UIErrorsFrame:AddMessage(("%s ('%s')"):format(L["ReAction: name already in use"],newname)) else self.bars[newname] = self.bars[name] self.bars[name] = nil bar:SetName(newname or "") local cfg = self.db.profile.bars cfg[newname], cfg[name] = cfg[name], nil self:CallMethodOnAllModules("RenameBarConfig", name, newname) self.callbacks:Fire("OnRenameBar", name, newname) end end end -- See modules/ReAction_ConfigUI for valid options contexts. function ReAction:RegisterOptions(context, module, opts) if module == nil or context == nil then error("ReAction:RegisterOptions requires a module object and context ID") end if not self.options[context] then self.options[context] = {} end self.options[context][module] = opts self.callbacks:Fire("OnOptionsRegistered", context, module, opts) end function ReAction:GetOptions(context) if context then if not self.options[context] then self.options[context] = { } end return self.options[context] end end function ReAction:GetOptionContextList() local c = {} for k in self.options do tinsert(c,k) end return c end function ReAction:RefreshOptions() self.callbacks:Fire("OnOptionsRefreshed") end function ReAction:SetConfigMode( mode ) self:CallMethodOnAllBars("ShowControls",mode) self:CallMethodOnAllModules("ApplyConfigMode",mode,self.bars) self.configMode = mode end function ReAction:ShowConfig() self:CallModuleMethod("ConfigUI","OpenConfig") end function ReAction:ShowLayout() self:CallModuleMethod("ConfigUI","LaunchLayoutEditor") end