flickerstreak@28: local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true) flickerstreak@45: if not L then return end flickerstreak@23: flickerstreak@47: for _, string in pairs({ flickerstreak@28: -- bindings.lua flickerstreak@47: "ReAction", flickerstreak@47: "Toggle ReAction Bar Lock", flickerstreak@47: "ReAction Keybinding Mode", flickerstreak@28: flickerstreak@28: -- ReAction.lua flickerstreak@47: "Bar ", flickerstreak@47: "ReAction: name already in use", flickerstreak@47: "ReAction config mode disabled during combat.", flickerstreak@60: "Customizable replacement for Blizzard's Action Bars", flickerstreak@60: "Global Settings", flickerstreak@60: "Global configuration settings", flickerstreak@60: "Unlock Bars", flickerstreak@60: "Unlock bars for dragging and resizing with the mouse", flickerstreak@116: "Skip profile keybind warning", flickerstreak@116: "Don't show a warning about updating keybinds when switching profiles", flickerstreak@60: "Module Settings", flickerstreak@60: "Configuration settings for each module", flickerstreak@114: "Default", flickerstreak@116: "ReAction profile changed: check your keybinds, they may need to be updated.", flickerstreak@116: "OK", flickerstreak@44: flickerstreak@99: -- Overlay.lua flickerstreak@99: "Hold Shift", flickerstreak@99: "Hold Alt", flickerstreak@99: "Right-click", flickerstreak@99: "Drag", flickerstreak@99: "to add/remove buttons:", flickerstreak@99: "to resize buttons:", flickerstreak@99: "to change spacing:", flickerstreak@103: "to change scale:", flickerstreak@99: "to move", flickerstreak@52: "to anchor to nearby frames", flickerstreak@99: "for options...", flickerstreak@99: "Currently anchored to", flickerstreak@103: "State", flickerstreak@103: "State Scale Override", flickerstreak@23: flickerstreak@69: -- State.lua flickerstreak@98: "Hidden", flickerstreak@64: "State named '%s' already exists", flickerstreak@62: "Battle Stance", flickerstreak@62: "Defensive Stance", flickerstreak@62: "Berserker Stance", flickerstreak@64: "Caster Form", flickerstreak@64: "Bear Form", flickerstreak@64: "Cat Form", flickerstreak@75: "Tree of Life", flickerstreak@75: "Moonkin Form", flickerstreak@62: "Stealth", flickerstreak@64: "No Stealth", flickerstreak@62: "Shadowform", flickerstreak@64: "No Shadowform", flickerstreak@64: "With Pet", flickerstreak@62: "Without Pet", flickerstreak@62: "Hostile Target", flickerstreak@62: "Friendly Target", flickerstreak@64: "No Target", flickerstreak@62: "Hostile Focus", flickerstreak@62: "Friendly Focus", flickerstreak@64: "No Focus", flickerstreak@75: "Mind Control", flickerstreak@118: "In a Vehicle", flickerstreak@64: "Raid", flickerstreak@64: "Party", flickerstreak@62: "Solo", flickerstreak@62: "In Combat", flickerstreak@62: "Out of Combat", flickerstreak@64: "Warning: one or more incompatible rules were turned off", flickerstreak@68: "Info", flickerstreak@64: "Delete this State", flickerstreak@64: "Name", flickerstreak@64: "Evaluation Order", flickerstreak@64: "State transitions are evaluated in the order listed:\nMove a state up or down to change the order", flickerstreak@64: "Up", flickerstreak@64: "Down", flickerstreak@68: "Properties", flickerstreak@68: "Set the properties for the bar when in this state", flickerstreak@68: "Hide Bar", flickerstreak@75: "(none)", flickerstreak@68: "Override Keybinds", flickerstreak@68: "Set this state to maintain its own set of keybinds which override the defaults when active", flickerstreak@68: "Position", flickerstreak@101: "Reposition", flickerstreak@101: "Anchor Frame", flickerstreak@68: "Point", flickerstreak@68: "Relative Point", flickerstreak@68: "X Offset", flickerstreak@68: "Y Offset", flickerstreak@68: "Scale", flickerstreak@68: "Set New Scale", flickerstreak@103: "Transparency", flickerstreak@103: "Set Transparency", flickerstreak@70: "Rule", flickerstreak@64: "Select this state", flickerstreak@64: "by default", flickerstreak@64: "when ANY of these", flickerstreak@64: "when ALL of these", flickerstreak@64: "via custom rule", flickerstreak@68: "via keybinding", flickerstreak@64: "Clear All", flickerstreak@68: "Conditions", flickerstreak@64: "Custom Rule", flickerstreak@64: "Syntax like macro rules: see preset rules for examples", flickerstreak@64: "Invalid custom rule '%s': each clause must appear within [brackets]", flickerstreak@68: "Keybinding", flickerstreak@72: "Invoking a state keybind toggles an override of all other transition rules.", flickerstreak@68: "State Hotkey", flickerstreak@68: "Define an override toggle keybind", flickerstreak@64: "Dynamic State", flickerstreak@64: "States are evaluated in the order they are listed", flickerstreak@62: "New State...", flickerstreak@64: "State Name", flickerstreak@62: "Set a name for the new state", flickerstreak@64: "State names must be alphanumeric without spaces", flickerstreak@62: "Create State", flickerstreak@62: "State named '%s' already exists", flickerstreak@64: flickerstreak@104: -- LDB.lua flickerstreak@104: "ReAction: can't configure in combat", flickerstreak@104: "Click", flickerstreak@104: "Right-click", flickerstreak@104: "Shift-click", flickerstreak@104: "Alt-click", flickerstreak@104: "for global configuration", flickerstreak@104: "for bar editor dialog", flickerstreak@104: "to unlock bars", flickerstreak@104: "for keybind mode", flickerstreak@104: flickerstreak@62: flickerstreak@116: -- HideBlizzard flickerstreak@69: "Hide Blizzard Action Bars", flickerstreak@69: "Hide the default main bar and extra action bars", flickerstreak@120: "Hide Blizzard Vehicle Bar", flickerstreak@120: "Hide the default vechicle action bar", flickerstreak@69: flickerstreak@116: -- Action flickerstreak@69: "Action Bar", flickerstreak@69: "Action Bars", flickerstreak@69: "Hide Empty Buttons", flickerstreak@102: "Lock Buttons", flickerstreak@102: "Prevents picking up/dragging actions.|nNOTE: This setting is overridden by the global setting in Blizzard's Action Buttons tab", flickerstreak@102: "Only in Combat", flickerstreak@102: "Only lock the buttons when in combat", flickerstreak@87: "# Pages", flickerstreak@87: "Use the Dynamic State tab to specify page transitions", flickerstreak@87: "Edit Action IDs", flickerstreak@87: "Assign", flickerstreak@87: "Choose Method...", flickerstreak@87: "Individually", flickerstreak@87: "All at Once", flickerstreak@87: "Row", flickerstreak@87: "Rows are numbered top to bottom", flickerstreak@87: "Col", flickerstreak@87: "Columns are numbered left to right", flickerstreak@87: "Page", flickerstreak@87: "Action ID", flickerstreak@87: "Specify ID 1-120", flickerstreak@87: "ID List", flickerstreak@87: "Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)", flickerstreak@87: "Invalid action ID list string", flickerstreak@87: "Mind Control Support", flickerstreak@90: "When possessing a target (e.g. via Mind Control), map the first 12 buttons of this bar to the possessed target's actions.", flickerstreak@87: "Show Page #", flickerstreak@69: "Action Buttons", flickerstreak@69: flickerstreak@116: -- PetAction flickerstreak@69: "Pet Action Bar", flickerstreak@69: "Pet Buttons", flickerstreak@69: flickerstreak@116: -- ConfigUI flickerstreak@69: "Center", flickerstreak@69: "Left", flickerstreak@69: "Right", flickerstreak@69: "Top", flickerstreak@69: "Bottom", flickerstreak@69: "Top Left", flickerstreak@69: "Top Right", flickerstreak@69: "Bottom Left", flickerstreak@69: "Bottom Right", flickerstreak@69: "Edit Bars...", flickerstreak@69: "Show the ReAction Bar Editor dialogue", flickerstreak@69: "Close on Launch", flickerstreak@69: "Close the Interface Options window when launching the ReAction Bar Editor", flickerstreak@88: "Key Bindings", flickerstreak@88: "Show the keybinding dialogue", flickerstreak@69: "Bar Editor", flickerstreak@69: "Global Config", flickerstreak@69: "Opens ReAction global configuration settings panel", flickerstreak@69: "Close the Bar Editor when opening the ReAction global Interface Options", flickerstreak@69: "New Bar...", flickerstreak@69: "Choose a name, type, and initial grid for your new action bar:", flickerstreak@69: "Bar Name", flickerstreak@69: "Enter a name for your new action bar", flickerstreak@69: "Button Type", flickerstreak@69: "Create Bar", flickerstreak@69: "General", flickerstreak@69: "Rename Bar", flickerstreak@69: "Delete Bar", flickerstreak@69: "Anchor", flickerstreak@69: "Frame", flickerstreak@69: "The frame that the bar is anchored to", flickerstreak@69: "Point", flickerstreak@69: "Anchor point on the bar frame", flickerstreak@69: "Relative Point", flickerstreak@69: "Anchor point on the target frame", flickerstreak@69: "X offset", flickerstreak@69: "Y offset", flickerstreak@103: "Transparency", flickerstreak@69: "Button Grid", flickerstreak@69: "Rows", flickerstreak@69: "Columns", flickerstreak@69: "Size", flickerstreak@69: "Spacing", flickerstreak@69: "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.", flickerstreak@69: flickerstreak@69: flickerstreak@47: }) do flickerstreak@47: L[string] = true flickerstreak@47: end