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flickerstreak@7: ReAction: README
flickerstreak@7:
flickerstreak@7:
flickerstreak@7:
flickerstreak@7:
flickerstreak@7: ReAction
flickerstreak@7: AddOn for World of Warcraft
flickerstreak@8: Current Version: 0.31 (alpha)
flickerstreak@8: Released: 02 Feb 2007
flickerstreak@7: WoW Version Compatibility/TOC: 2.0.6 / TOC 20003
flickerstreak@7: The Basics
flickerstreak@7: ReAction is a replacement for the default Blizzard action bars. It allows you
flickerstreak@7: redefine your action button layout any way you like.
flickerstreak@7: Features
flickerstreak@7:
flickerstreak@7: - Move, resize, create, and arrange as many action bars as you want. Each
flickerstreak@7: bar can contain any number of buttons arranged in a grid layout of any size
flickerstreak@7: and spacing. The full complement of 120 action slots is supported.
flickerstreak@7: - Works with all types of actions, including abilities, items, and macros
flickerstreak@7: - Layout is done with the mouse, by dragging bars and bar edges on screen.
flickerstreak@7: Automatically anchor bars to each other or the screen edges by holding shift
flickerstreak@7: down as you drag.
flickerstreak@7: - Context menus provide independent configuration options for each bar.
flickerstreak@7: - Point and click keybinding interface.
flickerstreak@7: - Supports multiple 'pages' per bar, configured independently. Automatic stance,
flickerstreak@7: form, and stealth switching among pages is supported, including Shadowform.
flickerstreak@7: - Pet action bar is fully supported and configurable.
flickerstreak@7: - Settings can be saved per account, realm, character, class, or independent
flickerstreak@7: profile.
flickerstreak@7: - Compatible with OmniCC
flickerstreak@8: - Various configurable display options
flickerstreak@7:
flickerstreak@7: ReAction is built using the Ace2
flickerstreak@7: development framework.
flickerstreak@7: Using ReAction
flickerstreak@7: Installation
flickerstreak@7: To install ReAction, drag the ReAction folder to World of Warcraft/Interface/AddOns.
flickerstreak@7: Exit World of Warcraft if it's running, then restart.
flickerstreak@7: Welcome to ReAction
flickerstreak@7: When you first enter World of Warcraft with ReAction installed, it will look
flickerstreak@7: very similar to the default Blizzard UI, depending on what other AddOns are
flickerstreak@7: installed. Any keybindings you have made to the action bars, however, are not
flickerstreak@8: in effect. Also, only the main menu bar is shown by default. Other bars can
flickerstreak@8: be created as desired.
flickerstreak@7: If you have FuBar installed, on the left side you should see the ReAction plugin
flickerstreak@7: icon and label. If not, there should be a button on your minimap. In either
flickerstreak@7: case, that button (the ReAction Control Button) is the gateway to configuring
flickerstreak@7: ReAction.
flickerstreak@7: ReAction has three modes of operation:
flickerstreak@7:
flickerstreak@7: - Normal ("locked")
flickerstreak@7: - Configuration ("unlocked")
flickerstreak@7: - Keybinding
flickerstreak@7:
flickerstreak@7: You can toggle Configuration mode by shift-clicking the ReAction Control Button
flickerstreak@7: and toggle Keybinding mode by alt-clicking the button. Global configuration
flickerstreak@7: options are also available by right-clicking the ReAction button. There are
flickerstreak@7: also a limited set of console commands that can be accessed with the "/reaction"
flickerstreak@7: or "/rxn" slash-commands. Type /rxn in the chat box to print a list
flickerstreak@7: of commands.
flickerstreak@7: You can also set key bindings to toggle Configuration and Keybinding modes,
flickerstreak@7: in the standard UI keybindings panel.
flickerstreak@7: Configuring ReAction
flickerstreak@7: Start by shift-clicking the ReAction button to enter Configuration mode. All
flickerstreak@7: bars, including hidden bars, are shown in this mode and normal button click
flickerstreak@7: operation is disabled (though keybindings still work). Mouse over the bars,
flickerstreak@7: edges, and corners to see tooltip instructions for moving, resizing, and rearranging
flickerstreak@7: them. Right click each bar for a menu of options pertaining to that bar. For
flickerstreak@7: example, to change a hidden bar to a visible bar, right-click on a bar and choose
flickerstreak@7: Visibility -> Always Visible. Tooltips for each menu option provide details.
flickerstreak@7: When you're done configuring ReAction, shift-click the ReAction button again
flickerstreak@7: to go back to Normal mode.
flickerstreak@7: Configuration mode is not available if you are in combat, and is automatically
flickerstreak@7: cancelled if you enter combat.
flickerstreak@7: Setting Keybindings
flickerstreak@7: ReAction buttons don't use the regular keybindings of the default UI.
flickerstreak@7: In order to get your buttons to use hotkeys, enter ReAction Keybinding Setup
flickerstreak@7: mode by alt-clicking the ReAction Control Button (or choosing 'keybinding mode'
flickerstreak@7: from the right-click menu). ReAction button keybindings are not available
flickerstreak@7: from the standard keybindings menu! You must use the ReAction keybinding
flickerstreak@7: interface.
flickerstreak@7: Like configuration mode, normal button operation is disabled while in keybinding
flickerstreak@7: mode (though again, any hotkeys you have assigned will work).
flickerstreak@7: With the keybinding interface out, you can mouseover any ReAction button to
flickerstreak@7: see what its current keybinding is. You can set the keybinding on a button by
flickerstreak@7: pressing the key, then clicking the button. To clear a keybinding from a ReAction
flickerstreak@7: button, right-click the button. If you've set up bars with multiple pages, you
flickerstreak@7: can also bind a key to the page up/down buttons on a per-bar basis. Just make
flickerstreak@7: sure the buttons are showing (they can be hidden later) and assign the keybinding
flickerstreak@7: like any other ReAction button.
flickerstreak@7: Keybindings are saved on a per-character basis. Keybinding mode is not available
flickerstreak@7: if you are in combat, and is automatically cancelled if you enter combat.
flickerstreak@7: Playing with ReAction
flickerstreak@7: Once you get your keybindings and configuration set up, you're ready to go.
flickerstreak@7: The buttons behave just like regular Blizzard buttons. However, at any time
flickerstreak@7: when you're not in combat, you can quickly switch to configuration mode and
flickerstreak@7: create a new bar, rearrange bars, hide/show a special-use bar, etc. Perfect
flickerstreak@7: for when you get some goofy quest item that has to be used temporarily, or get
flickerstreak@7: a new skill that doesn't fit on your current layout.
flickerstreak@7: Limitations
flickerstreak@7:
flickerstreak@7: - Due to a lack of certain functionality being made available by Blizzard,
flickerstreak@7: dragging and dropping actions onto action bars while in combat is a little
flickerstreak@7: funky. You have to click the destination button rather than just release drag
flickerstreak@7: on it.
flickerstreak@7: - You can't configure the pet bar unless you actually have a pet out at the
flickerstreak@7: moment.
flickerstreak@7: - No support for shapeshift/stance bar (yet)
flickerstreak@7: - If you have a bar with empty buttons, even though they're invisible they
flickerstreak@7: still block mouse input from reaching whatever might be under the button.
flickerstreak@7: This is a workaround so that you can drag and drop actions onto hidden slots
flickerstreak@8: during combat. This workaround can be disabled via a configuration option,
flickerstreak@8: but then you can't drag and drop actions onto slots during combat. Pick your
flickerstreak@8: poison, it's a limitation of Blizzard's protection scheme.
flickerstreak@7: - If you hide the default main menu bar, there is no substitute for the XP
flickerstreak@7: bar, bag bar, or micro menu bar (although the hotkeys for them still work)
flickerstreak@7:
flickerstreak@7: Known Issues
flickerstreak@7:
flickerstreak@7: - There may or may not be a particular case in which turning off a pet's attack
flickerstreak@7: while using Eyes of the Beast doesn't work. Further investigation (and leveling
flickerstreak@7: a hunter to get Eyes of the Beast :-P) is required.
flickerstreak@7: - The initial mapping of action IDs for shapeshift forms doesn't exactly match
flickerstreak@7: Blizzard's mapping. When first starting up as a warrior, druid, or rogue,
flickerstreak@7: you will probably need to move your actions around.
flickerstreak@7: - Action IDs may not always be laid out in sequence, meaning that similar
flickerstreak@7: layouts on different machines may put the actions in a different order.
flickerstreak@7: - Keybindings are only saved per character, which causes problems when switching
flickerstreak@7: profiles.
flickerstreak@7: - There seems to be a big performance hit when first dragging a bar after
flickerstreak@7: entering configuration mode, and when first enabling keybinding mode.
flickerstreak@7:
flickerstreak@7: Future Plans
flickerstreak@7:
flickerstreak@7: - Use override bindings for the keybindings, and automatically switch with
flickerstreak@7: profiles. Also "steal" bindings from the default UI on first run
flickerstreak@7: so that they're populated with something reasonable.
flickerstreak@7: - Add support for bag bar, shapeshift bar, and micro menu bar. May also add
flickerstreak@7: XP bar to default unit frames for those who don't want to use a unit frame
flickerstreak@7: addon to get the XP bar back.
flickerstreak@7: - More dynamic bar support: auto show/hide/fade on stance switch, in combat,
flickerstreak@7: key pressed, etc.
flickerstreak@7: - "pop-up" bar support, in which a single button shows/hides a bar
flickerstreak@7: when moused over
flickerstreak@7: - Better and more flexible interface for defining page transitions on stance/form
flickerstreak@7: shift
flickerstreak@7: - Provide a method for normalizing the action ID layout, permitting better
flickerstreak@7: compatibility when used on different computers.
flickerstreak@7: - Provide some additional console commands so that enterprising users can
flickerstreak@7: macro certain configuration functionality (notably hiding and showing individual
flickerstreak@7: bars)
flickerstreak@7: - Yet more configurable button display options (disable cooldown flash, different
flickerstreak@7: borders, etc)
flickerstreak@7: - Localization
flickerstreak@7:
flickerstreak@7: Version History
flickerstreak@8: Version 0.31:
flickerstreak@8:
flickerstreak@8: - Fixed a bug where action IDs > 120 were being configured and allocated
flickerstreak@8: in certain cases
flickerstreak@8: - Fixed a bug where hidden paging controls were reappearing when switching
flickerstreak@8: pages
flickerstreak@8: - Fixed a script error that was popping up in certain conditions when starting
flickerstreak@8: keybinding mode, and causing some buttons not to be bindable
flickerstreak@8: - Applied a fix that will (hopefully?) eliminate errors saying ACTIONBAR_UPDATE_STATE
flickerstreak@8: was not registered (be on the lookout for recurrences of that one). Hopefully
flickerstreak@8: this fix will eliminate several other intermittent errors that I think are
flickerstreak@8: part of the same cause.
flickerstreak@8: - Added new options for controlling the opacity of buttons (which should now
flickerstreak@8: actually work). Previous opacity settings (if any) will be lost and will need
flickerstreak@8: to be re-applied after updating. There is also now a toggle to hide (rather
flickerstreak@8: than alpha-zero) empty buttons, at the expense of not being able to drag actions
flickerstreak@8: onto them during combat.
flickerstreak@8: - Action IDs now appear/disappear automatically when bars are unlocked. There
flickerstreak@8: is no longer a menu item to show/hide them.
flickerstreak@8: - Changed the default startup bar configuration to only be the paged main
flickerstreak@8: bar. This allows a default startup to create new bars without having to delete
flickerstreak@8: some first. Will probably simplify even further in a future patch. Note this
flickerstreak@8: doesn't fix the action-rearrangement setup headaches with warriors, druids,
flickerstreak@8: and rogues.
flickerstreak@8:
flickerstreak@7: Version 0.3
flickerstreak@7:
flickerstreak@7: - Complete rewrite of the innards for better modularity
flickerstreak@7: - Lots of bug fixes
flickerstreak@7: - Multi-paged bar support
flickerstreak@7: - Pet bar support
flickerstreak@7: - Auto stance/form/stealth switching
flickerstreak@7: - Lots and lots of new configuration options
flickerstreak@7:
flickerstreak@7: Version 0.2
flickerstreak@7:
flickerstreak@7: - Bug fixes from 0.1
flickerstreak@7: - new keybinding interface
flickerstreak@7:
flickerstreak@7: Version 0.1
flickerstreak@7:
flickerstreak@7: - Initial concept, button arrangement
flickerstreak@7:
flickerstreak@7: Credits
flickerstreak@7: Huge credit to the Ace 2 development team,
flickerstreak@7: whose framework provides a level of functionality that I consider critical to
flickerstreak@7: the success of this addon.
flickerstreak@7: Similarly, enormous credit goes to ckknight,
flickerstreak@7: whose Dewdrop menuing system and FuBar plugin system are ridiculously easy to
flickerstreak@7: use.
flickerstreak@7: Finally, thanks to my alpha testers and stalwart adventuring companions: Deor,
flickerstreak@7: Nogrim, Sorabel, and Yngvi.
flickerstreak@7: Copyright
flickerstreak@7: ReAction © 2007 by Ryan Findley.
flickerstreak@7: You are free to distribute this AddOn package without notice to the author,
flickerstreak@7: as long as the package is unmodified, this readme.html file accompanies the
flickerstreak@7: distribution, and no claim of authorship of the contents of the package is made.
flickerstreak@7: Derived works are expressly permitted but must be clearly labeled as not the
flickerstreak@7: work of the original author and packaged separately, with credit given to the
flickerstreak@7: original author. Inclusion of this package within a compilation is expressly
flickerstreak@7: permitted.
flickerstreak@7: The author expressly disclaims any warranty of any kind for the material contained
flickerstreak@7: in this package. USE AT YOUR OWN RISK.
flickerstreak@7: All files in this package under the 'libs/' directory are libraries made available
flickerstreak@7: by WoWAce, and are not the work of this
flickerstreak@7: author.
flickerstreak@7: World of Warcraft is a registered trademark of Blizzard Entertainment, Inc.
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