# HG changeset patch # User Flick # Date 1237341173 0 # Node ID 5c0591a3116379b05a183302ecda99cf9bb3fa46 # Parent d186e041ca1400b4a53f9ac31582556e2092c7ca Fixed bug with bar overlay appearing behind buttons when ButtonFacade enabled diff -r d186e041ca14 -r 5c0591a31163 classes/Overlay.lua --- a/classes/Overlay.lua Tue Mar 17 23:38:38 2009 +0000 +++ b/classes/Overlay.lua Wed Mar 18 01:52:53 2009 +0000 @@ -463,7 +463,7 @@ -- child of UIParent so that alpha and scale doesn't propagate to it local overlay = CreateFrame("Button", nil, UIParent) overlay:EnableMouse(true) - overlay:SetFrameLevel(3) -- set it above the buttons + overlay:SetFrameLevel(10) -- set it above the buttons overlay:SetPoint("TOPLEFT", f, "TOPLEFT", -4, 4) overlay:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 4, -4) overlay:SetBackdrop({ @@ -713,7 +713,7 @@ end function overlay:LIBKEYBOUND_DISABLED(evt) - self:SetFrameLevel(3) + self:SetFrameLevel(10) end function overlay:RefreshControls()