changeset 89:491a6ffe7260

removing some local libraries
author Flick <flickerstreak@gmail.com>
date Mon, 13 Oct 2008 23:32:33 +0000
parents fc83b3f5b322
children 7cabc8ac6c16
files lib/AceLibrary/AceLibrary.lua lib/AceLibrary/AceLibrary.toc lib/Dewdrop-2.0/Dewdrop-2.0.lua lib/LibKeyBound-1.0/LibKeyBound-1.0.lua lib/LibKeyBound-1.0/Locale-deDE.lua lib/LibKeyBound-1.0/Locale-enUS.lua lib/LibKeyBound-1.0/Locale-esES.lua lib/LibKeyBound-1.0/Locale-esMX.lua lib/LibKeyBound-1.0/Locale-frFR.lua lib/LibKeyBound-1.0/Locale-koKR.lua lib/LibKeyBound-1.0/Locale-ruRU.lua lib/LibKeyBound-1.0/Locale-zhCN.lua lib/LibKeyBound-1.0/Locale-zhTW.lua lib/LibKeyBound-1.0/lib.xml
diffstat 14 files changed, 0 insertions(+), 5568 deletions(-) [+]
line wrap: on
line diff
--- a/lib/AceLibrary/AceLibrary.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,856 +0,0 @@
---[[
-Name: AceLibrary
-Revision: $Rev: 49421 $
-Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
-Inspired By: Iriel (iriel@vigilance-committee.org)
-             Tekkub (tekkub@gmail.com)
-             Revision: $Rev: 49421 $
-Website: http://www.wowace.com/
-Documentation: http://www.wowace.com/index.php/AceLibrary
-SVN: http://svn.wowace.com/root/trunk/Ace2/AceLibrary
-Description: Versioning library to handle other library instances, upgrading,
-             and proper access.
-             It also provides a base for libraries to work off of, providing
-             proper error tools. It is handy because all the errors occur in the
-             file that called it, not in the library file itself.
-Dependencies: None
-License: LGPL v2.1
-]]
-
-local ACELIBRARY_MAJOR = "AceLibrary"
-local ACELIBRARY_MINOR = "$Revision: 49421 $"
-
-local _G = getfenv(0)
-local previous = _G[ACELIBRARY_MAJOR]
-if previous and not previous:IsNewVersion(ACELIBRARY_MAJOR, ACELIBRARY_MINOR) then return end
-
-do
-	-- LibStub is a simple versioning stub meant for use in Libraries.  http://www.wowace.com/wiki/LibStub for more info
-	-- LibStub is hereby placed in the Public Domain -- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
-	local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2  -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
-	local LibStub = _G[LIBSTUB_MAJOR]
-
-	if not LibStub or LibStub.minor < LIBSTUB_MINOR then
-		LibStub = LibStub or {libs = {}, minors = {} }
-		_G[LIBSTUB_MAJOR] = LibStub
-		LibStub.minor = LIBSTUB_MINOR
-		
-		function LibStub:NewLibrary(major, minor)
-			assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
-			minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
-			local oldminor = self.minors[major]
-			if oldminor and oldminor >= minor then return nil end
-			self.minors[major], self.libs[major] = minor, self.libs[major] or {}
-			return self.libs[major], oldminor
-		end
-		
-		function LibStub:GetLibrary(major, silent)
-			if not self.libs[major] and not silent then
-				error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
-			end
-			return self.libs[major], self.minors[major]
-		end
-		
-		function LibStub:IterateLibraries() return pairs(self.libs) end
-		setmetatable(LibStub, { __call = LibStub.GetLibrary })
-	end
-end
-local LibStub = _G.LibStub
-
--- If you don't want AceLibrary to enable libraries that are LoadOnDemand but
--- disabled in the addon screen, set this to true.
-local DONT_ENABLE_LIBRARIES = nil
-
-local function safecall(func,...)
-    local success, err = pcall(func,...)
-    if not success then geterrorhandler()(err:find("%.lua:%d+:") and err or (debugstack():match("\n(.-: )in.-\n") or "") .. err) end
-end
-
-local WoW22 = false
-if type(GetBuildInfo) == "function" then
-	local success, buildinfo = pcall(GetBuildInfo)
-	if success and type(buildinfo) == "string" then
-		local num = tonumber(buildinfo:match("^(%d+%.%d+)"))
-		if num and num >= 2.2 then
-			WoW22 = true
-		end
-	end
-end
-
--- @table AceLibrary
--- @brief System to handle all versioning of libraries.
-local AceLibrary = {}
-local AceLibrary_mt = {}
-setmetatable(AceLibrary, AceLibrary_mt)
-
-local function error(self, message, ...)
-	if type(self) ~= "table" then
-		return _G.error(("Bad argument #1 to `error' (table expected, got %s)"):format(type(self)), 2)
-	end
-	
-	local stack = debugstack()
-	if not message then
-		local second = stack:match("\n(.-)\n")
-		message = "error raised! " .. second
-	else
-		local arg = { ... } -- not worried about table creation, as errors don't happen often
-		
-		for i = 1, #arg do
-			arg[i] = tostring(arg[i])
-		end
-		for i = 1, 10 do
-			table.insert(arg, "nil")
-		end
-		message = message:format(unpack(arg))
-	end
-	
-	if getmetatable(self) and getmetatable(self).__tostring then
-		message = ("%s: %s"):format(tostring(self), message)
-	elseif type(rawget(self, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self:GetLibraryVersion()) then
-		message = ("%s: %s"):format(self:GetLibraryVersion(), message)
-	elseif type(rawget(self, 'class')) == "table" and type(rawget(self.class, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self.class:GetLibraryVersion()) then
-		message = ("%s: %s"):format(self.class:GetLibraryVersion(), message)
-	end
-	
-	local first = stack:gsub("\n.*", "")
-	local file = first:gsub(".*\\(.*).lua:%d+: .*", "%1")
-	file = file:gsub("([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
-	
-	
-	local i = 0
-	for s in stack:gmatch("\n([^\n]*)") do
-		i = i + 1
-		if not s:find(file .. "%.lua:%d+:") and not s:find("%(tail call%)") then
-			file = s:gsub("^.*\\(.*).lua:%d+: .*", "%1")
-			file = file:gsub("([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
-			break
-		end
-	end
-	local j = 0
-	for s in stack:gmatch("\n([^\n]*)") do
-		j = j + 1
-		if j > i and not s:find(file .. "%.lua:%d+:") and not s:find("%(tail call%)") then
-			return _G.error(message, j+1)
-		end
-	end
-	return _G.error(message, 2)
-end
-
-local assert
-if not WoW22 then
-	function assert(self, condition, message, ...)
-		if not condition then
-			if not message then
-				local stack = debugstack()
-				local second = stack:match("\n(.-)\n")
-				message = "assertion failed! " .. second
-			end
-			return error(self, message, ...)
-		end
-		return condition
-	end
-end
-
-local type = type
-local function argCheck(self, arg, num, kind, kind2, kind3, kind4, kind5)
-	if type(num) ~= "number" then
-		return error(self, "Bad argument #3 to `argCheck' (number expected, got %s)", type(num))
-	elseif type(kind) ~= "string" then
-		return error(self, "Bad argument #4 to `argCheck' (string expected, got %s)", type(kind))
-	end
-	arg = type(arg)
-	if arg ~= kind and arg ~= kind2 and arg ~= kind3 and arg ~= kind4 and arg ~= kind5 then
-		local stack = debugstack()
-		local func = stack:match("`argCheck'.-([`<].-['>])")
-		if not func then
-			func = stack:match("([`<].-['>])")
-		end
-		if kind5 then
-			return error(self, "Bad argument #%s to %s (%s, %s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, kind5, arg)
-		elseif kind4 then
-			return error(self, "Bad argument #%s to %s (%s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, arg)
-		elseif kind3 then
-			return error(self, "Bad argument #%s to %s (%s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, arg)
-		elseif kind2 then
-			return error(self, "Bad argument #%s to %s (%s or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, arg)
-		else
-			return error(self, "Bad argument #%s to %s (%s expected, got %s)", tonumber(num) or 0/0, func, kind, arg)
-		end
-	end
-end
-
-local pcall
-do
-	local function check(self, ret, ...)
-		if not ret then
-			local s = ...
-			return error(self, (s:gsub(".-%.lua:%d-: ", "")))
-		else
-			return ...
-		end
-	end
-
-	function pcall(self, func, ...)
-		return check(self, _G.pcall(func, ...))
-	end
-end
-
-local recurse = {}
-local function addToPositions(t, major)
-	if not AceLibrary.positions[t] or AceLibrary.positions[t] == major then
-		rawset(t, recurse, true)
-		AceLibrary.positions[t] = major
-		for k,v in pairs(t) do
-			if type(v) == "table" and not rawget(v, recurse) then
-				addToPositions(v, major)
-			end
-			if type(k) == "table" and not rawget(k, recurse) then
-				addToPositions(k, major)
-			end
-		end
-		local mt = getmetatable(t)
-		if mt and not rawget(mt, recurse) then
-			addToPositions(mt, major)
-		end
-		rawset(t, recurse, nil)
-	end
-end
-
-local function svnRevisionToNumber(text)
-	local kind = type(text)
-	if kind == "number" or tonumber(text) then
-		return tonumber(text)
-	elseif kind == "string" then
-		if text:find("^%$Revision: (%d+) %$$") then
-			return tonumber((text:match("^%$Revision: (%d+) %$$")))
-		elseif text:find("^%$Rev: (%d+) %$$") then
-			return tonumber((text:match("^%$Rev: (%d+) %$$")))
-		elseif text:find("^%$LastChangedRevision: (%d+) %$$") then
-			return tonumber((text:match("^%$LastChangedRevision: (%d+) %$$")))
-		end
-	end
-	return nil
-end
-
-local crawlReplace
-do
-	local recurse = {}
-	local function func(t, to, from)
-		if recurse[t] then
-			return
-		end
-		recurse[t] = true
-		local mt = getmetatable(t)
-		setmetatable(t, nil)
-		rawset(t, to, rawget(t, from))
-		rawset(t, from, nil)
-		for k,v in pairs(t) do
-			if v == from then
-				t[k] = to
-			elseif type(v) == "table" then
-				if not recurse[v] then
-					func(v, to, from)
-				end
-			end
-			
-			if type(k) == "table" then
-				if not recurse[k] then
-					func(k, to, from)
-				end
-			end
-		end
-		setmetatable(t, mt)
-		if mt then
-			if mt == from then
-				setmetatable(t, to)
-			elseif not recurse[mt] then
-				func(mt, to, from)
-			end
-		end
-	end
-	function crawlReplace(t, to, from)
-		func(t, to, from)
-		for k in pairs(recurse) do
-			recurse[k] = nil
-		end
-	end
-end
-
--- @function destroyTable
--- @brief    remove all the contents of a table
--- @param t  table to destroy
-local function destroyTable(t)
-	setmetatable(t, nil)
-	for k,v in pairs(t) do
-		t[k] = nil 
-	end
-end
-
-local function isFrame(frame)
-	return type(frame) == "table" and type(rawget(frame, 0)) == "userdata" and type(rawget(frame, 'IsFrameType')) == "function" and getmetatable(frame) and type(rawget(getmetatable(frame), '__index')) == "function"
-end
-
--- @function   copyTable
--- @brief      Create a shallow copy of a table and return it.
--- @param from The table to copy from
--- @return     A shallow copy of the table
-local function copyTable(from, to)
-	if not to then
-		to = {}
-	end
-	for k,v in pairs(from) do
-		to[k] = v
-	end
-	setmetatable(to, getmetatable(from))
-	return to
-end
-
--- @function         deepTransfer
--- @brief            Fully transfer all data, keeping proper previous table
---                   backreferences stable.
--- @param to         The table with which data is to be injected into
--- @param from       The table whose data will be injected into the first
--- @param saveFields If available, a shallow copy of the basic data is saved
---                   in here.
--- @param list       The account of table references
--- @param list2      The current status on which tables have been traversed.
-local deepTransfer
-do
-	-- @function   examine
-	-- @brief      Take account of all the table references to be shared
-	--             between the to and from tables.
-	-- @param to   The table with which data is to be injected into
-	-- @param from The table whose data will be injected into the first
-	-- @param list An account of the table references
-	local function examine(to, from, list, major)
-		list[from] = to
-		for k,v in pairs(from) do
-			if rawget(to, k) and type(from[k]) == "table" and type(to[k]) == "table" and not list[from[k]] then
-				if from[k] == to[k] then
-					list[from[k]] = to[k]
-				elseif AceLibrary.positions[from[v]] ~= major and AceLibrary.positions[from[v]] then
-					list[from[k]] = from[k]
-				elseif not list[from[k]] then
-					examine(to[k], from[k], list, major)
-				end
-			end
-		end
-		return list
-	end
-	
-	function deepTransfer(to, from, saveFields, major, list, list2)
-		setmetatable(to, nil)
-		if not list then
-			list = {}
-			list2 = {}
-			examine(to, from, list, major)
-		end
-		list2[to] = to
-		for k,v in pairs(to) do
-			if type(rawget(from, k)) ~= "table" or type(v) ~= "table" or isFrame(v) then
-				if saveFields then
-					saveFields[k] = v
-				end
-				to[k] = nil
-			elseif v ~= _G then
-				if saveFields then
-					saveFields[k] = copyTable(v)
-				end
-			end
-		end
-		for k in pairs(from) do
-			if rawget(to, k) and to[k] ~= from[k] and AceLibrary.positions[to[k]] == major and from[k] ~= _G then
-				if not list2[to[k]] then
-					deepTransfer(to[k], from[k], nil, major, list, list2)
-				end
-				to[k] = list[to[k]] or list2[to[k]]
-			else
-				rawset(to, k, from[k])
-			end
-		end
-		setmetatable(to, getmetatable(from))
-		local mt = getmetatable(to)
-		if mt then
-			if list[mt] then
-				setmetatable(to, list[mt])
-			elseif mt.__index and list[mt.__index] then
-				mt.__index = list[mt.__index]
-			end
-		end
-		destroyTable(from)
-	end
-end
-
-local function TryToEnable(addon)
-	if DONT_ENABLE_LIBRARIES then return end
-	local isondemand = IsAddOnLoadOnDemand(addon)
-	if isondemand then
-		local _, _, _, enabled = GetAddOnInfo(addon)
-		EnableAddOn(addon)
-		local _, _, _, _, loadable = GetAddOnInfo(addon)
-		if not loadable and not enabled then
-			DisableAddOn(addon)
-		end
-
-		return loadable
-	end
-end
-
--- @method      TryToLoadStandalone
--- @brief       Attempt to find and load a standalone version of the requested library
--- @param major A string representing the major version
--- @return      If library is found and loaded, true is return. If not loadable, false is returned.
---              If the library has been requested previously, nil is returned.
-local function TryToLoadStandalone(major)
-	if not AceLibrary.scannedlibs then AceLibrary.scannedlibs = {} end
-	if AceLibrary.scannedlibs[major] then return end
-
-	AceLibrary.scannedlibs[major] = true
-
-	local name, _, _, enabled, loadable = GetAddOnInfo(major)
-	
-	loadable = (enabled and loadable) or TryToEnable(name)
-	
-	local loaded = false
-	if loadable then
-		loaded = true
-		LoadAddOn(name)
-	end
-	
-	local field = "X-AceLibrary-" .. major 
-	for i = 1, GetNumAddOns() do
-		if GetAddOnMetadata(i, field) then
-			name, _, _, enabled, loadable = GetAddOnInfo(i)
-			
-			loadable = (enabled and loadable) or TryToEnable(name)
-			if loadable then
-				loaded = true
-				LoadAddOn(name)
-			end
-		end
-	end
-	return loaded
-end
-
--- @method      IsNewVersion
--- @brief       Obtain whether the supplied version would be an upgrade to the
---              current version. This allows for bypass code in library
---              declaration.
--- @param major A string representing the major version
--- @param minor An integer or an svn revision string representing the minor version
--- @return      whether the supplied version would be newer than what is
---              currently available.
-function AceLibrary:IsNewVersion(major, minor)
-	argCheck(self, major, 2, "string")
-	TryToLoadStandalone(major)
-
-	if type(minor) == "string" then
-		local m = svnRevisionToNumber(minor)
-		if m then
-			minor = m
-		else
-			_G.error(("Bad argument #3 to  `IsNewVersion'. Must be a number or SVN revision string. %q is not appropriate"):format(minor), 2)
-		end
-	end
-	argCheck(self, minor, 3, "number")
-	local lib, oldMinor = LibStub:GetLibrary(major, true)
-	if lib then
-		return oldMinor < minor
-	end
-	local data = self.libs[major]
-	if not data then
-		return true
-	end
-	return data.minor < minor
-end
-
--- @method      HasInstance
--- @brief       Returns whether an instance exists. This allows for optional support of a library.
--- @param major A string representing the major version.
--- @param minor (optional) An integer or an svn revision string representing the minor version.
--- @return      Whether an instance exists.
-function AceLibrary:HasInstance(major, minor)
-	argCheck(self, major, 2, "string")
-	if minor ~= false then
-		TryToLoadStandalone(major)
-	end
-	
-	local lib, ver = LibStub:GetLibrary(major, true)
-	if not lib and self.libs[major] then
-		lib, ver = self.libs[major].instance, self.libs[major].minor
-	end
-	if minor then
-		if type(minor) == "string" then
-			local m = svnRevisionToNumber(minor)
-			if m then
-				minor = m
-			else
-				_G.error(("Bad argument #3 to  `HasInstance'. Must be a number or SVN revision string. %q is not appropriate"):format(minor), 2)
-			end
-		end
-		argCheck(self, minor, 3, "number")
-		if not lib then
-			return false
-		end
-		return ver == minor
-	end
-	return not not lib
-end
-
--- @method      GetInstance
--- @brief       Returns the library with the given major/minor version.
--- @param major A string representing the major version.
--- @param minor (optional) An integer or an svn revision string representing the minor version.
--- @return      The library with the given major/minor version.
-function AceLibrary:GetInstance(major, minor)
-	argCheck(self, major, 2, "string")
-	if minor ~= false then
-		TryToLoadStandalone(major)
-	end
-
-	local data, ver = LibStub:GetLibrary(major, true)
-	if not data then
-		if self.libs[major] then
-			data, ver = self.libs[major].instance, self.libs[major].minor
-		else
-			_G.error(("Cannot find a library instance of %s."):format(major), 2)
-			return
-		end
-	end
-	if minor then
-		if type(minor) == "string" then
-			local m = svnRevisionToNumber(minor)
-			if m then
-				minor = m
-			else
-				_G.error(("Bad argument #3 to  `GetInstance'. Must be a number or SVN revision string. %q is not appropriate"):format(minor), 2)
-			end
-		end
-		argCheck(self, minor, 2, "number")
-		if ver ~= minor then
-			_G.error(("Cannot find a library instance of %s, minor version %d."):format(major, minor), 2)
-		end
-	end
-	return data
-end
-
--- Syntax sugar.  AceLibrary("FooBar-1.0")
-AceLibrary_mt.__call = AceLibrary.GetInstance
-
-local donothing = function() end
-
-local AceEvent
-
-local tmp = {}
-
--- @method               Register
--- @brief                Registers a new version of a given library.
--- @param newInstance    the library to register
--- @param major          the major version of the library
--- @param minor          the minor version of the library
--- @param activateFunc   (optional) A function to be called when the library is
---                       fully activated. Takes the arguments
---                       (newInstance [, oldInstance, oldDeactivateFunc]). If
---                       oldInstance is given, you should probably call
---                       oldDeactivateFunc(oldInstance).
--- @param deactivateFunc (optional) A function to be called by a newer library's
---                       activateFunc.
--- @param externalFunc   (optional) A function to be called whenever a new
---                       library is registered.
-function AceLibrary:Register(newInstance, major, minor, activateFunc, deactivateFunc, externalFunc)
-	argCheck(self, newInstance, 2, "table")
-	argCheck(self, major, 3, "string")
-	if major ~= ACELIBRARY_MAJOR then
-		for k,v in pairs(_G) do
-			if v == newInstance then
-				geterrorhandler()((debugstack():match("(.-: )in.-\n") or "") .. ("Cannot register library %q. It is part of the global table in _G[%q]."):format(major, k))
-			end
-		end
-	end
-	if major ~= ACELIBRARY_MAJOR and not major:find("^[%a%-][%a%d%-]*%-%d+%.%d+$") then
-		_G.error(string.format("Bad argument #3 to `Register'. Must be in the form of \"Name-1.0\". %q is not appropriate", major), 2)
-	end
-	if type(minor) == "string" then
-		local m = svnRevisionToNumber(minor)
-		if m then
-			minor = m
-		else
-			_G.error(("Bad argument #4 to `Register'. Must be a number or SVN revision string. %q is not appropriate"):format(minor), 2)
-		end
-	end
-	argCheck(self, minor, 4, "number")
-	if math.floor(minor) ~= minor or minor < 0 then
-		error(self, "Bad argument #4 to `Register' (integer >= 0 expected, got %s)", minor)
-	end
-	argCheck(self, activateFunc, 5, "function", "nil")
-	argCheck(self, deactivateFunc, 6, "function", "nil")
-	argCheck(self, externalFunc, 7, "function", "nil")
-	if not deactivateFunc then
-		deactivateFunc = donothing
-	end
-	local data = self.libs[major]
-	if not data then
-		-- This is new
-		if LibStub:GetLibrary(major, true) then
-			error(self, "Cannot register library %q. It is already registered with LibStub.", major)
-		end
-		local instance = LibStub:NewLibrary(major, minor)
-		copyTable(newInstance, instance)
-		crawlReplace(instance, instance, newInstance)
-		destroyTable(newInstance)
-		if AceLibrary == newInstance then
-			self = instance
-			AceLibrary = instance
-		end
-		self.libs[major] = {
-			instance = instance,
-			minor = minor,
-			deactivateFunc = deactivateFunc,
-			externalFunc = externalFunc,
-		}
-		rawset(instance, 'GetLibraryVersion', function(self)
-			return major, minor
-		end)
-		if not rawget(instance, 'error') then
-			rawset(instance, 'error', error)
-		end
-		if not WoW22 and not rawget(instance, 'assert') then
-			rawset(instance, 'assert', assert)
-		end
-		if not rawget(instance, 'argCheck') then
-			rawset(instance, 'argCheck', argCheck)
-		end
-		if not rawget(instance, 'pcall') then
-			rawset(instance, 'pcall', pcall)
-		end
-		addToPositions(instance, major)
-		if activateFunc then
-			safecall(activateFunc, instance, nil, nil) -- no old version, so explicit nil
-			
---[[			if major ~= ACELIBRARY_MAJOR then
-				for k,v in pairs(_G) do
-					if v == instance then
-						geterrorhandler()((debugstack():match("(.-: )in.-\n") or "") .. ("Cannot register library %q. It is part of the global table in _G[%q]."):format(major, k))
-					end
-				end
-			end]]
-		end
-		
-		if externalFunc then
-			for k, data_instance in LibStub:IterateLibraries() do -- all libraries
-				tmp[k] = data_instance
-			end
-			for k, data in pairs(self.libs) do -- Ace libraries which may not have been registered with LibStub
-				tmp[k] = data.instance
-			end
-			for k, data_instance in pairs(tmp) do
-				if k ~= major then
-					safecall(externalFunc, instance, k, data_instance)
-				end
-				tmp[k] = nil
-			end
-		end
-		
-		for k,data in pairs(self.libs) do -- only Ace libraries
-			if k ~= major and data.externalFunc then
-				safecall(data.externalFunc, data.instance, major, instance)
-			end
-		end
-		if major == "AceEvent-2.0" then
-			AceEvent = instance
-		end
-		if AceEvent then
-			AceEvent.TriggerEvent(self, "AceLibrary_Register", major, instance)
-		end
-		
-		return instance
-	end
-	if minor <= data.minor then
-		-- This one is already obsolete, raise an error.
-		_G.error(("Obsolete library registered. %s is already registered at version %d. You are trying to register version %d. Hint: if not AceLibrary:IsNewVersion(%q, %d) then return end"):format(major, data.minor, minor, major, minor), 2)
-		return
-	end
-	local instance = data.instance
-	-- This is an update
-	local oldInstance = {}
-	
-	local libStubInstance = LibStub:GetLibrary(major, true)
-	if not libStubInstance then -- non-LibStub AceLibrary registered the library
-		-- pass
-	elseif libStubInstance ~= instance then	
-		error(self, "Cannot register library %q. It is already registered with LibStub.", major)
-	else
-		LibStub:NewLibrary(major, minor) -- upgrade the minor version
-	end
-	
-	addToPositions(newInstance, major)
-	local isAceLibrary = (AceLibrary == newInstance)
-	local old_error, old_assert, old_argCheck, old_pcall
-	if isAceLibrary then
-		self = instance
-		AceLibrary = instance
-		
-		old_error = instance.error
-		if not WoW22 then
-			old_assert = instance.assert
-		end
-		old_argCheck = instance.argCheck
-		old_pcall = instance.pcall
-		
-		self.error = error
-		if not WoW22 then
-			self.assert = assert
-		end
-		self.argCheck = argCheck
-		self.pcall = pcall
-	end
-	deepTransfer(instance, newInstance, oldInstance, major)
-	crawlReplace(instance, instance, newInstance)
-	local oldDeactivateFunc = data.deactivateFunc
-	data.minor = minor
-	data.deactivateFunc = deactivateFunc
-	data.externalFunc = externalFunc
-	rawset(instance, 'GetLibraryVersion', function()
-		return major, minor
-	end)
-	if not rawget(instance, 'error') then
-		rawset(instance, 'error', error)
-	end
-	if not WoW22 and not rawget(instance, 'assert') then
-		rawset(instance, 'assert', assert)
-	end
-	if not rawget(instance, 'argCheck') then
-		rawset(instance, 'argCheck', argCheck)
-	end
-	if not rawget(instance, 'pcall') then
-		rawset(instance, 'pcall', pcall)
-	end
-	if isAceLibrary then
-		for _,v in pairs(self.libs) do
-			local i = type(v) == "table" and v.instance
-			if type(i) == "table" then
-				if not rawget(i, 'error') or i.error == old_error then
-					rawset(i, 'error', error)
-				end
-				if not WoW22 and (not rawget(i, 'assert') or i.assert == old_assert) then
-					rawset(i, 'assert', assert)
-				end
-				if not rawget(i, 'argCheck') or i.argCheck == old_argCheck then
-					rawset(i, 'argCheck', argCheck)
-				end
-				if not rawget(i, 'pcall') or i.pcall == old_pcall then
-					rawset(i, 'pcall', pcall)
-				end
-			end
-		end
-	end
-	if activateFunc then
-		safecall(activateFunc, instance, oldInstance, oldDeactivateFunc)	
-				
---[[		if major ~= ACELIBRARY_MAJOR then
-			for k,v in pairs(_G) do
-				if v == instance then
-					geterrorhandler()((debugstack():match("(.-: )in.-\n") or "") .. ("Cannot register library %q. It is part of the global table in _G[%q]."):format(major, k))
-				end
-			end
-		end]]
-	else
-		safecall(oldDeactivateFunc, oldInstance)
-	end
-	oldInstance = nil
-	
-	if externalFunc then
-		for k, data_instance in LibStub:IterateLibraries() do -- all libraries
-			tmp[k] = data_instance
-		end
-		for k, data in pairs(self.libs) do -- Ace libraries which may not have been registered with LibStub
-			tmp[k] = data.instance
-		end
-		for k, data_instance in pairs(tmp) do
-			if k ~= major then
-				safecall(externalFunc, instance, k, data_instance)
-			end
-			tmp[k] = nil
-		end
-	end
-	
-	return instance
-end
-
-function AceLibrary:IterateLibraries()
-	local t = {}
-	for major, instance in LibStub:IterateLibraries() do
-		t[major] = instance
-	end
-	for major, data in pairs(self.libs) do
-		t[major] = data.instance
-	end
-	return pairs(t)
-end
-
-local function manuallyFinalize(major, instance)
-	if AceLibrary.libs[major] then
-		-- don't work on Ace libraries
-		return
-	end
-	local finalizedExternalLibs = AceLibrary.finalizedExternalLibs
-	if finalizedExternalLibs[major] then
-		return
-	end
-	finalizedExternalLibs[major] = true
-	
-	for k,data in pairs(AceLibrary.libs) do -- only Ace libraries
-		if k ~= major and data.externalFunc then
-			safecall(data.externalFunc, data.instance, major, instance)
-		end
-	end
-end
-
--- @function            Activate
--- @brief               The activateFunc for AceLibrary itself. Called when
---                      AceLibrary properly registers.
--- @param self          Reference to AceLibrary
--- @param oldLib        (optional) Reference to an old version of AceLibrary
--- @param oldDeactivate (optional) Function to deactivate the old lib
-local function activate(self, oldLib, oldDeactivate)
-	AceLibrary = self
-	if not self.libs then
-		self.libs = oldLib and oldLib.libs or {}
-		self.scannedlibs = oldLib and oldLib.scannedlibs or {}
-	end
-	if not self.positions then
-		self.positions = oldLib and oldLib.positions or setmetatable({}, { __mode = "k" })
-	end
-	self.finalizedExternalLibs = oldLib and oldLib.finalizedExternalLibs or {}
-	self.frame = oldLib and oldLib.frame or CreateFrame("Frame")
-	self.frame:UnregisterAllEvents()
-	self.frame:RegisterEvent("ADDON_LOADED")
-	self.frame:SetScript("OnEvent", function()
-		for major, instance in LibStub:IterateLibraries() do
-			manuallyFinalize(major, instance)
-		end
-	end)
-	for major, instance in LibStub:IterateLibraries() do
-		manuallyFinalize(major, instance)
-	end
-	
-	-- Expose the library in the global environment
-	_G[ACELIBRARY_MAJOR] = self
-	
-	if oldDeactivate then
-		oldDeactivate(oldLib)
-	end
-end
-
-if not previous then
-	previous = AceLibrary
-end
-if not previous.libs then
-	previous.libs = {}
-end
-AceLibrary.libs = previous.libs
-if not previous.positions then
-	previous.positions = setmetatable({}, { __mode = "k" })
-end
-AceLibrary.positions = previous.positions
-AceLibrary:Register(AceLibrary, ACELIBRARY_MAJOR, ACELIBRARY_MINOR, activate, nil)
--- a/lib/AceLibrary/AceLibrary.toc	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,10 +0,0 @@
-## Interface: 20200
-
-## Title: Lib: AceLibrary
-## Notes: AddOn development framework
-## Author: Ace Development Team
-## X-Website: http://www.wowace.com
-## X-Category: Library
-## X-License: LGPL v2.1 + MIT for AceOO-2.0
- 
-AceLibrary.lua
--- a/lib/Dewdrop-2.0/Dewdrop-2.0.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,3487 +0,0 @@
---[[
-Name: Dewdrop-2.0
-Revision: $Rev: 48630 $
-Author(s): ckknight (ckknight@gmail.com)
-Website: http://ckknight.wowinterface.com/
-Documentation: http://wiki.wowace.com/index.php/Dewdrop-2.0
-SVN: http://svn.wowace.com/root/trunk/DewdropLib/Dewdrop-2.0
-Description: A library to provide a clean dropdown menu interface.
-Dependencies: AceLibrary
-License: LGPL v2.1
-]]
-
-local MAJOR_VERSION = "Dewdrop-2.0"
-local MINOR_VERSION = "$Revision: 48630 $"
-
-if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
-if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
-
-local Dewdrop = {}
-
-local SharedMedia
-
-local CLOSE = "Close"
-local CLOSE_DESC = "Close the menu."
-local VALIDATION_ERROR = "Validation error."
-local USAGE_TOOLTIP = "Usage: %s."
-local RANGE_TOOLTIP = "Note that you can scroll your mouse wheel while over the slider to step by one."
-local RESET_KEYBINDING_DESC = "Hit escape to clear the keybinding."
-local KEY_BUTTON1 = "Left Mouse"
-local KEY_BUTTON2 = "Right Mouse"
-local DISABLED = "Disabled"
-local DEFAULT_CONFIRM_MESSAGE = "Are you sure you want to perform `%s'?"
-
-if GetLocale() == "deDE" then
-	CLOSE = "Schlie\195\159en"
-	CLOSE_DESC = "Men\195\188 schlie\195\159en."
-	VALIDATION_ERROR = "Validierungsfehler."
-	USAGE_TOOLTIP = "Benutzung: %s."
-	RANGE_TOOLTIP = "Beachte das du mit dem Mausrad scrollen kannst solange du \195\188ber dem Schieberegler bist, um 10er Spr\195\188nge zu machen."
-	RESET_KEYBINDING_DESC = "Escape dr\195\188cken, um die Tastenbelegung zu l\195\182schen."
-	KEY_BUTTON1 = "Linke Maustaste"
-	KEY_BUTTON2 = "Rechte Maustaste"
-	DISABLED = "Deaktiviert"
-	DEFAULT_CONFIRM_MESSAGE = "Bist du sicher das du `%s' machen willst?"
-elseif GetLocale() == "koKR" then
-	CLOSE = "닫기"
-	CLOSE_DESC = "메뉴를 닫습니다."
-	VALIDATION_ERROR = "오류 확인."
-	USAGE_TOOLTIP = "사용법: %s."
-	RANGE_TOOLTIP = "알림 : 슬라이더 위에서 마우스 휠을 사용하면 한단계씩 조절할 수 있습니다."
-	RESET_KEYBINDING_DESC = "단축키를 해제하려면 ESC키를 누르세요."
-	KEY_BUTTON1 = "왼쪽 마우스"
-	KEY_BUTTON2 = "오른쪽 마우스"
-	DISABLED = "비활성화됨"
-	DEFAULT_CONFIRM_MESSAGE = "정말로 `%s' 실행을 하시겠습니까 ?"
-elseif GetLocale() == "frFR" then
-	CLOSE = "Fermer"
-	CLOSE_DESC = "Ferme le menu."
-	VALIDATION_ERROR = "Erreur de validation."
-	USAGE_TOOLTIP = "Utilisation : %s."
-	RANGE_TOOLTIP = "Vous pouvez aussi utiliser la molette de la souris pour pour modifier progressivement."
-	RESET_KEYBINDING_DESC = "Appuyez sur la touche Echappement pour effacer le raccourci."
-	KEY_BUTTON1 = "Clic gauche"
-	KEY_BUTTON2 = "Clic droit"
-	DISABLED = "D\195\169sactiv\195\169"
-	DEFAULT_CONFIRM_MESSAGE = "\195\138tes-vous s\195\187r de vouloir effectuer '%s' ?"
-elseif GetLocale() == "esES" then
-	CLOSE = "Cerrar"
-	CLOSE_DESC = "Cierra el menú."
-	VALIDATION_ERROR = "Error de validación."
-	USAGE_TOOLTIP = "Uso: %s."
-	RANGE_TOOLTIP = "Puedes desplazarte verticalmente con la rueda del ratón sobre el desplazador."
-	RESET_KEYBINDING_DESC = "Pulsa Escape para borrar la asignación de tecla."
-	KEY_BUTTON1 = "Clic Izquierdo"
-	KEY_BUTTON2 = "Clic Derecho"
-	DISABLED = "Desactivado"
-	DEFAULT_CONFIRM_MESSAGE = "¿Estás seguro de querer realizar `%s'?"
-elseif GetLocale() == "zhTW" then
-	CLOSE = "關閉"
-	CLOSE_DESC = "關閉選單。"
-	VALIDATION_ERROR = "驗證錯誤。"
-	USAGE_TOOLTIP = "用法: %s。"
-	RANGE_TOOLTIP = "你可以在捲動條上使用滑鼠滾輪來捲動。"
-	RESET_KEYBINDING_DESC = "按Esc鍵清除快捷鍵。"
-	KEY_BUTTON1 = "滑鼠左鍵"
-	KEY_BUTTON2 = "滑鼠右鍵"
-	DISABLED = "停用"
-	DEFAULT_CONFIRM_MESSAGE = "是否執行「%s」?"
-elseif GetLocale() == "zhCN" then
-	CLOSE = "关闭"
-	CLOSE_DESC = "关闭菜单"
-	VALIDATION_ERROR = "验证错误."
-	USAGE_TOOLTIP = "用法: %s."
-	RANGE_TOOLTIP = "你可以在滚动条上使用鼠标滚轮来翻页."
-	RESET_KEYBINDING_DESC = "按ESC键清除按键绑定"
-	KEY_BUTTON1 = "鼠标左键"
-	KEY_BUTTON2 = "鼠标右键"
-	DISABLED = "禁用"
-	DEFAULT_CONFIRM_MESSAGE = "是否执行'%s'?"
-end
-
-Dewdrop.KEY_BUTTON1 = KEY_BUTTON1
-Dewdrop.KEY_BUTTON2 = KEY_BUTTON2
-
-local function new(...)
-	local t = {}
-	for i = 1, select('#', ...), 2 do
-		local k = select(i, ...)
-		if k then
-			t[k] = select(i+1, ...)
-		else
-			break
-		end
-	end
-	return t
-end
-
-local tmp
-do
-	local t = {}
-	function tmp(...)
-		for k in pairs(t) do
-			t[k] = nil
-		end
-		for i = 1, select('#', ...), 2 do
-			local k = select(i, ...)
-			if k then
-				t[k] = select(i+1, ...)
-			else
-				break
-			end
-		end
-		return t
-	end
-end
-local tmp2
-do
-	local t = {}
-	function tmp2(...)
-		for k in pairs(t) do
-			t[k] = nil
-		end
-		for i = 1, select('#', ...), 2 do
-			local k = select(i, ...)
-			if k then
-				t[k] = select(i+1, ...)
-			else
-				break
-			end
-		end
-		return t
-	end
-end
-local levels
-local buttons
-
-
--- Secure frame handling:
--- Rather than using secure buttons in the menu (has problems), we have one
--- master secureframe that we pop onto menu items on mouseover. This requires
--- some dark magic with OnLeave etc, but it's not too bad.
-
-local secureFrame = CreateFrame("Button", nil, nil, "SecureActionButtonTemplate")
-secureFrame:Hide()
-
-local function secureFrame_Show(self)
-  local owner = self.owner
-
-  if self.secure then	-- Leftovers from previos owner, clean up! ("Shouldn't" happen but does..)
-	  for k,v in pairs(self.secure) do
-	    self:SetAttribute(k, nil)
-	  end
-  end
-  self.secure = owner.secure;	-- Grab hold of new secure data
-
-  local scale = owner:GetEffectiveScale()
-
-  self:SetPoint("TOPLEFT", nil, "BOTTOMLEFT", owner:GetLeft() * scale, owner:GetTop() * scale)
-  self:SetPoint("BOTTOMRIGHT", nil, "BOTTOMLEFT", owner:GetRight() * scale, owner:GetBottom() * scale)
-  self:EnableMouse(true)
-  for k,v in pairs(self.secure) do
-    self:SetAttribute(k, v)
-  end
-
-	secureFrame:SetFrameStrata(owner:GetFrameStrata())
-	secureFrame:SetFrameLevel(owner:GetFrameLevel()+1)
-
-  self:Show()
-end
-
-local function secureFrame_Hide(self)
-  self:Hide()
-  if self.secure then
-	  for k,v in pairs(self.secure) do
-	    self:SetAttribute(k, nil)
-	  end
-	end
-  self.secure = nil
-end
-
-secureFrame:SetScript("OnEvent",
-	function()
-		if event=="PLAYER_REGEN_ENABLED" then
-			this.combat = false
-			if not this:IsShown() and this.owner then
-				secureFrame_Show(this)
-			end
-		elseif event=="PLAYER_REGEN_DISABLED" then
-			this.combat = true
-			if this:IsShown() then
-				secureFrame_Hide(this)
-			end
-		end
-	end
-)
-secureFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
-secureFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
-
-secureFrame:SetScript("OnLeave",
-	function()
-		local owner=this.owner
-		this:Deactivate()
-		owner:GetScript("OnLeave")()
-	end
-)
-
-secureFrame:HookScript("OnClick",
-	function()
-		local realthis = this
-		this = this.owner
-		this:GetScript("OnClick")()
-	end
-)
-
-function secureFrame:IsOwnedBy(frame)
-	return self.owner == frame
-end
-
-function secureFrame:Activate(owner)
-	if self.owner then		-- "Shouldn't" happen but apparently it does and I cba to troubleshoot...
-		if not self.combat then
-			secureFrame_Hide(self)
-		end
-	end
-	self.owner = owner
-	if not self.combat then
-		secureFrame_Show(self)
-	end
-end
-
-function secureFrame:Deactivate()
-	if not self.combat then
-		secureFrame_Hide(self)
-	end
-	self.owner = nil
-end
-
--- END secure frame utilities
-
-
--- Underline on mouseover - use a single global underline that we move around, no point in creating lots of copies
-local underlineFrame = CreateFrame("Frame", nil)
-underlineFrame.tx = underlineFrame:CreateTexture()
-underlineFrame.tx:SetTexture(1,1,0.5,0.75)
-underlineFrame:SetScript("OnHide", function(this) this:Hide(); end)
-underlineFrame:SetScript("OnShow", function(this) 	-- change sizing on the fly to catch runtime uiscale changes
-    underlineFrame.tx:SetPoint("TOPLEFT", -1, -2/this:GetEffectiveScale())
-    underlineFrame.tx:SetPoint("RIGHT", 1,0)
-    underlineFrame.tx:SetHeight(0.6 / this:GetEffectiveScale());
-end)
-underlineFrame:SetHeight(1)
-
--- END underline on mouseover
-
-
-local function GetScaledCursorPosition()
-	local x, y = GetCursorPosition()
-	local scale = UIParent:GetEffectiveScale()
-	return x / scale, y / scale
-end
-
-local function StartCounting(self, level)
-	for i = level, 1, -1 do
-		if levels[i] then
-			levels[i].count = 3
-		end
-	end
-end
-
-local function StopCounting(self, level)
-	for i = level, 1, -1 do
-		if levels[i] then
-			levels[i].count = nil
-		end
-	end
-end
-
-local function OnUpdate(self, elapsed)
-	for _,level in ipairs(levels) do
-		local count = level.count
-		if count then
-			count = count - elapsed
-			if count < 0 then
-				level.count = nil
-				self:Close(level.num)
-			else
-				level.count = count
-			end
-		end
-	end
-end
-
-local function CheckDualMonitor(self, frame)
-	local ratio = GetScreenWidth() / GetScreenHeight()
-	if ratio >= 2.4 and frame:GetRight() > GetScreenWidth() / 2 and frame:GetLeft() < GetScreenWidth() / 2 then
-		local offsetx
-		if GetCursorPosition() / GetScreenHeight() * 768 < GetScreenWidth() / 2 then
-			offsetx = GetScreenWidth() / 2 - frame:GetRight()
-		else
-			offsetx = GetScreenWidth() / 2 - frame:GetLeft()
-		end
-		local point, parent, relativePoint, x, y = frame:GetPoint(1)
-		frame:SetPoint(point, parent, relativePoint, (x or 0) + offsetx, y or 0)
-	end
-end
-
-local function CheckSize(self, level)
-	if not level.buttons then
-		return
-	end
-	local height = 20
-	for _, button in ipairs(level.buttons) do
-		height = height + button:GetHeight()
-	end
-	level:SetHeight(height)
-	local width = 160
-	for _, button in ipairs(level.buttons) do
-		local extra = 1
-		if button.hasArrow or button.hasColorSwatch then
-			extra = extra + 16
-		end
-		if not button.notCheckable then
-			extra = extra + 24
-		end
-		button.text:SetFont(STANDARD_TEXT_FONT, button.textHeight)
-		if button.text:GetWidth() + extra > width then
-			width = button.text:GetWidth() + extra
-		end
-	end
-	level:SetWidth(width + 20)
-	if level:GetLeft() and level:GetRight() and level:GetTop() and level:GetBottom() and (level:GetLeft() < 0 or level:GetRight() > GetScreenWidth() or level:GetTop() > GetScreenHeight() or level:GetBottom() < 0) then
-		level:ClearAllPoints()
-		local parent = level.parent or level:GetParent()
-		if type(parent) ~= "table" then
-			parent = UIParent
-		end
-		if level.lastDirection == "RIGHT" then
-			if level.lastVDirection == "DOWN" then
-				level:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-			else
-				level:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-			end
-		else
-			if level.lastVDirection == "DOWN" then
-				level:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-			else
-				level:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-			end
-		end
-	end
-	local dirty = false
-	if not level:GetRight() then
-		self:Close()
-		return
-	end
-	if level:GetRight() > GetScreenWidth() and level.lastDirection == "RIGHT" then
-		level.lastDirection = "LEFT"
-		dirty = true
-	elseif level:GetLeft() < 0 and level.lastDirection == "LEFT" then
-		level.lastDirection = "RIGHT"
-		dirty = true
-	end
-	if level:GetTop() > GetScreenHeight() and level.lastVDirection == "UP" then
-		level.lastVDirection = "DOWN"
-		dirty = true
-	elseif level:GetBottom() < 0 and level.lastVDirection == "DOWN" then
-		level.lastVDirection = "UP"
-		dirty = true
-	end
-	if dirty then
-		level:ClearAllPoints()
-		local parent = level.parent or level:GetParent()
-		if type(parent) ~= "table" then
-			parent = UIParent
-		end
-		if level.lastDirection == "RIGHT" then
-			if level.lastVDirection == "DOWN" then
-				level:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-			else
-				level:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-			end
-		else
-			if level.lastVDirection == "DOWN" then
-				level:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-			else
-				level:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-			end
-		end
-	end
-	if level:GetTop() > GetScreenHeight() then
-		local top = level:GetTop()
-		local point, parent, relativePoint, x, y = level:GetPoint(1)
-		level:ClearAllPoints()
-		level:SetPoint(point, parent, relativePoint, x or 0, (y or 0) + GetScreenHeight() - top)
-	elseif level:GetBottom() < 0 then
-		local bottom = level:GetBottom()
-		local point, parent, relativePoint, x, y = level:GetPoint(1)
-		level:ClearAllPoints()
-		level:SetPoint(point, parent, relativePoint, x or 0, (y or 0) - bottom)
-	end
-	CheckDualMonitor(self, level)
-	if mod(level.num, 5) == 0 then
-		local left, bottom = level:GetLeft(), level:GetBottom()
-		level:ClearAllPoints()
-		level:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", left, bottom)
-	end
-end
-
-local Open
-local OpenSlider
-local OpenEditBox
-local Refresh
-local Clear
-local function ReleaseButton(self, level, index)
-	if not level.buttons then
-		return
-	end
-	if not level.buttons[index] then
-		return
-	end
-	local button = level.buttons[index]
-	button:Hide()
-	if button.highlight then
-		button.highlight:Hide()
-	end
---	button.arrow:SetVertexColor(1, 1, 1)
---	button.arrow:SetHeight(16)
---	button.arrow:SetWidth(16)
-	table.remove(level.buttons, index)
-	table.insert(buttons, button)
-	for k in pairs(button) do
-		if k ~= 0 and k ~= "text" and k ~= "check" and k ~= "arrow" and k ~= "colorSwatch" and k ~= "highlight" and k ~= "radioHighlight" then
-			button[k] = nil
-		end
-	end
-	return true
-end
-
-local function Scroll(self, level, down)
-	if down then
-		if level:GetBottom() < 0 then
-			local point, parent, relativePoint, x, y = level:GetPoint(1)
-			level:SetPoint(point, parent, relativePoint, x, y + 50)
-			if level:GetBottom() > 0 then
-				level:SetPoint(point, parent, relativePoint, x, y + 50 - level:GetBottom())
-			end
-		end
-	else
-		if level:GetTop() > GetScreenHeight() then
-			local point, parent, relativePoint, x, y = level:GetPoint(1)
-			level:SetPoint(point, parent, relativePoint, x, y - 50)
-			if level:GetTop() < GetScreenHeight() then
-				level:SetPoint(point, parent, relativePoint, x, y - 50 + GetScreenHeight() - level:GetTop())
-			end
-		end
-	end
-end
-
-local function getArgs(t, str, num, ...)
-	local x = t[str .. num]
-	if x == nil then
-		return ...
-	else
-		return x, getArgs(t, str, num + 1, ...)
-	end
-end
-
-local sliderFrame
-local editBoxFrame
-
-local normalFont
-local lastSetFont
-local justSetFont = false
-local regionTmp = {}
-local function fillRegionTmp(...)
-	for i = 1, select('#', ...) do
-		regionTmp[i] = select(i, ...)
-	end
-end
-
-local function showGameTooltip(this)
-	if this.tooltipTitle or this.tooltipText then
-		GameTooltip_SetDefaultAnchor(GameTooltip, this)
-		local disabled = not this.isTitle and this.disabled
-		local font
-		if this.tooltipTitle then
-			if SharedMedia and SharedMedia:IsValid("font", this.tooltipTitle) then
-				font = SharedMedia:Fetch("font", this.tooltipTitle)
-			end
-			if disabled then
-				GameTooltip:SetText(this.tooltipTitle, 0.5, 0.5, 0.5, 1)
-			else
-				GameTooltip:SetText(this.tooltipTitle, 1, 1, 1, 1)
-			end
-			if this.tooltipText then
-				if not font and SharedMedia and SharedMedia:IsValid("font", this.tooltipText) then
-					font = SharedMedia:Fetch("font", this.tooltipText)
-				end
-				if disabled then
-					GameTooltip:AddLine(this.tooltipText, (NORMAL_FONT_COLOR.r + 0.5) / 2, (NORMAL_FONT_COLOR.g + 0.5) / 2, (NORMAL_FONT_COLOR.b + 0.5) / 2, 1)
-				else
-					GameTooltip:AddLine(this.tooltipText, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
-				end
-			end
-		else
-			if SharedMedia and SharedMedia:IsValid("font", this.tooltipText) then
-				font = SharedMedia:Fetch("font", this.tooltipText)
-			end
-			if disabled then
-				GameTooltip:SetText(this.tooltipText, 0.5, 0.5, 0.5, 1)
-			else
-				GameTooltip:SetText(this.tooltipText, 1, 1, 1, 1)
-			end
-		end
-		if font then
-			fillRegionTmp(GameTooltip:GetRegions())
-			lastSetFont = font
-			justSetFont = true
-			for i,v in ipairs(regionTmp) do
-				if v.SetFont then
-					local norm,size,outline = v:GetFont()
-					v:SetFont(font, size, outline)
-					if not normalFont then
-						normalFont = norm
-					end
-				end
-				regionTmp[i] = nil
-			end
-		elseif not normalFont then
-			fillRegionTmp(GameTooltip:GetRegions())
-			for i,v in ipairs(regionTmp) do
-				if v.GetFont and not normalFont then
-					normalFont = v:GetFont()
-				end
-				regionTmp[i] = nil
-			end
-		end
-		GameTooltip:Show()
-	end
-	if this.tooltipFunc then
-		GameTooltip:SetOwner(this, "ANCHOR_NONE")
-		GameTooltip:SetPoint("TOPLEFT", this, "TOPRIGHT", 5, 0)
-		this.tooltipFunc(getArgs(this, 'tooltipArg', 1))
-		GameTooltip:Show()
-	end
-end
-
-local tmpt = setmetatable({}, {mode='v'})
-local numButtons = 0
-local function AcquireButton(self, level)
-	if not levels[level] then
-		return
-	end
-	level = levels[level]
-	if not level.buttons then
-		level.buttons = {}
-	end
-	local button
-	if #buttons == 0 then
-		numButtons = numButtons + 1
-		button = CreateFrame("Button", "Dewdrop20Button" .. numButtons, nil)
-		button:SetFrameStrata("FULLSCREEN_DIALOG")
-		button:SetHeight(16)
-		local highlight = button:CreateTexture(nil, "BACKGROUND")
-		highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
-		button.highlight = highlight
-		highlight:SetBlendMode("ADD")
-		highlight:SetAllPoints(button)
-		highlight:Hide()
-		local check = button:CreateTexture(nil, "ARTWORK")
-		button.check = check
-		check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-		check:SetPoint("CENTER", button, "LEFT", 12, 0)
-		check:SetWidth(24)
-		check:SetHeight(24)
-		local radioHighlight = button:CreateTexture(nil, "ARTWORK")
-		button.radioHighlight = radioHighlight
-		radioHighlight:SetTexture("Interface\\Buttons\\UI-RadioButton")
-		radioHighlight:SetAllPoints(check)
-		radioHighlight:SetBlendMode("ADD")
-		radioHighlight:SetTexCoord(0.5, 0.75, 0, 1)
-		radioHighlight:Hide()
-		button:SetScript("OnEnter", function()
-			if (sliderFrame and sliderFrame:IsShown() and sliderFrame.mouseDown and sliderFrame.level == this.level.num + 1) or (editBoxFrame and editBoxFrame:IsShown() and editBoxFrame.mouseDown and editBoxFrame.level == this.level.num + 1) then
-				for i = 1, this.level.num do
-					Refresh(self, levels[i])
-				end
-				return
-			end
-			self:Close(this.level.num + 1)
-			if not this.disabled then
-				if this.secure then
-					secureFrame:Activate(this)
-				elseif this.hasSlider then
-					OpenSlider(self, this)
-				elseif this.hasEditBox then
-					OpenEditBox(self, this)
-				elseif this.hasArrow then
-					Open(self, this, nil, this.level.num + 1, this.value)
-				end
-			end
-			if not this.level then -- button reclaimed
-				return
-			end
-			StopCounting(self, this.level.num + 1)
-			if not this.disabled then
-				highlight:Show()
-				if this.isRadio then
-					button.radioHighlight:Show()
-				end
-				if this.mouseoverUnderline then
-					underlineFrame:SetParent(this)
-					underlineFrame:SetPoint("BOTTOMLEFT",this.text,0,0)
-					underlineFrame:SetWidth(this.text:GetWidth())
-					underlineFrame:Show()
-				end
-			end
-			showGameTooltip(this)
-		end)
-		button:SetScript("OnHide", function()
-			if this.secure and secureFrame:IsOwnedBy(this) then
-				secureFrame:Deactivate()
-			end
-		end)
-		button:SetScript("OnLeave", function()
-			if this.secure and secureFrame:IsShown() then
-				return;	-- it's ok, we didn't actually mouse out of the button, only onto the secure frame on top of it
-			end
-			underlineFrame:Hide()
-			if not this.selected then
-				highlight:Hide()
-			end
-			button.radioHighlight:Hide()
-			if this.level then
-				StartCounting(self, this.level.num)
-			end
-			GameTooltip:Hide()
-		end)
-		local first = true
-		button:SetScript("OnClick", function()
-			if not this.disabled then
-				if this.hasColorSwatch then
-					local func = button.colorFunc
-					local hasOpacity = this.hasOpacity
-					local this = this
-					for k in pairs(tmpt) do
-						tmpt[k] = nil
-					end
-					for i = 1, 1000 do
-						local x = this['colorArg'..i]
-						if x == nil then
-							break
-						else
-							tmpt[i] = x
-						end
-					end
-					ColorPickerFrame.func = function()
-						if func then
-							local r,g,b = ColorPickerFrame:GetColorRGB()
-							local a = hasOpacity and 1 - OpacitySliderFrame:GetValue() or nil
-							local n = #tmpt
-							tmpt[n+1] = r
-							tmpt[n+2] = g
-							tmpt[n+3] = b
-							tmpt[n+4] = a
-							func(unpack(tmpt))
-							tmpt[n+1] = nil
-							tmpt[n+2] = nil
-							tmpt[n+3] = nil
-							tmpt[n+4] = nil
-						end
-					end
-					ColorPickerFrame.hasOpacity = this.hasOpacity
-					ColorPickerFrame.opacityFunc = ColorPickerFrame.func
-					ColorPickerFrame.opacity = 1 - this.opacity
-					ColorPickerFrame:SetColorRGB(this.r, this.g, this.b)
-					local r, g, b, a = this.r, this.g, this.b, this.opacity
-					ColorPickerFrame.cancelFunc = function()
-						if func then
-							local n = #tmpt
-							tmpt[n+1] = r
-							tmpt[n+2] = g
-							tmpt[n+3] = b
-							tmpt[n+4] = a
-							func(unpack(tmpt))
-							for i = 1, n+4 do
-								tmpt[i] = nil
-							end
-						end
-					end
-					self:Close(1)
-					ShowUIPanel(ColorPickerFrame)
-				elseif this.func then
-					local level = this.level
-					if type(this.func) == "string" then
-						if type(this.arg1[this.func]) ~= "function" then
-							self:error("Cannot call method %q", this.func)
-						end
-						this.arg1[this.func](this.arg1, getArgs(this, 'arg', 2))
-					else
-						this.func(getArgs(this, 'arg', 1))
-					end
-					if this.closeWhenClicked then
-						self:Close()
-					elseif level:IsShown() then
-						for i = 1, level.num do
-							Refresh(self, levels[i])
-						end
-						local value = levels[level.num].value
-						for i = level.num-1, 1, -1 do
-							local level = levels[i]
-							local good = false
-							for _,button in ipairs(level.buttons) do
-								if button.value == value then
-									good = true
-									break
-								end
-							end
-							if not good then
-								Dewdrop:Close(i+1)
-							end
-							value = levels[i].value
-						end
-					end
-				elseif this.closeWhenClicked then
-					self:Close()
-				end
-			end
-		end)
-		local text = button:CreateFontString(nil, "ARTWORK")
-		button.text = text
-		text:SetFontObject(GameFontHighlightSmall)
-		button.text:SetFont(STANDARD_TEXT_FONT, UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT)
-		button:SetScript("OnMouseDown", function()
-			if not this.disabled and (this.func or this.colorFunc or this.closeWhenClicked) then
-				text:SetPoint("LEFT", button, "LEFT", this.notCheckable and 1 or 25, -1)
-			end
-		end)
-		button:SetScript("OnMouseUp", function()
-			if not this.disabled and (this.func or this.colorFunc or this.closeWhenClicked) then
-				text:SetPoint("LEFT", button, "LEFT", this.notCheckable and 0 or 24, 0)
-			end
-		end)
-		local arrow = button:CreateTexture(nil, "ARTWORK")
-		button.arrow = arrow
-		arrow:SetPoint("LEFT", button, "RIGHT", -16, 0)
-		arrow:SetWidth(16)
-		arrow:SetHeight(16)
-		arrow:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
-		local colorSwatch = button:CreateTexture(nil, "ARTWORK")
-		button.colorSwatch = colorSwatch
-		colorSwatch:SetWidth(20)
-		colorSwatch:SetHeight(20)
-		colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
-		local texture = button:CreateTexture(nil, "OVERLAY")
-		colorSwatch.texture = texture
-		texture:SetTexture("Interface\\Buttons\\WHITE8X8")
-		texture:SetWidth(11.5)
-		texture:SetHeight(11.5)
-		texture:Show()
-		texture:SetPoint("CENTER", colorSwatch, "CENTER")
-		colorSwatch:SetPoint("RIGHT", button, "RIGHT", 0, 0)
-	else
-		button = table.remove(buttons)
-	end
-	button:ClearAllPoints()
-	button:SetParent(level)
-	button:SetFrameStrata(level:GetFrameStrata())
-	button:SetFrameLevel(level:GetFrameLevel() + 1)
-	button:SetPoint("LEFT", level, "LEFT", 10, 0)
-	button:SetPoint("RIGHT", level, "RIGHT", -10, 0)
-	if #level.buttons == 0 then
-		button:SetPoint("TOP", level, "TOP", 0, -10)
-	else
-		button:SetPoint("TOP", level.buttons[#level.buttons], "BOTTOM", 0, 0)
-	end
-	button.text:SetPoint("LEFT", button, "LEFT", 24, 0)
-	button:Show()
-	button.level = level
-	table.insert(level.buttons, button)
-	if not level.parented then
-		level.parented = true
-		level:ClearAllPoints()
-		if level.num == 1 then
-			if level.parent ~= UIParent and type(level.parent) == "table" then
-				level:SetPoint("TOPRIGHT", level.parent, "TOPLEFT")
-			else
-				level:SetPoint("CENTER", UIParent, "CENTER")
-			end
-		else
-			if level.lastDirection == "RIGHT" then
-				if level.lastVDirection == "DOWN" then
-					level:SetPoint("TOPLEFT", level.parent, "TOPRIGHT", 5, 10)
-				else
-					level:SetPoint("BOTTOMLEFT", level.parent, "BOTTOMRIGHT", 5, -10)
-				end
-			else
-				if level.lastVDirection == "DOWN" then
-					level:SetPoint("TOPRIGHT", level.parent, "TOPLEFT", -5, 10)
-				else
-					level:SetPoint("BOTTOMRIGHT", level.parent, "BOTTOMLEFT", -5, -10)
-				end
-			end
-		end
-		level:SetFrameStrata("FULLSCREEN_DIALOG")
-	end
-	button:SetAlpha(1)
-	return button
-end
-
-local numLevels = 0
-local function AcquireLevel(self, level)
-	if not levels[level] then
-		for i = #levels + 1, level, -1 do
-			local i = i
-			numLevels = numLevels + 1
-			local frame = CreateFrame("Button", "Dewdrop20Level" .. numLevels, nil)
-			if i == 1 then
-				local old_CloseSpecialWindows = CloseSpecialWindows
-				function CloseSpecialWindows()
-					local found = old_CloseSpecialWindows()
-					if levels[1]:IsShown() then
-						self:Close()
-						return 1
-					end
-					return found
-				end
-			end
-			levels[i] = frame
-			frame.num = i
-			frame:SetParent(UIParent)
-			frame:SetFrameStrata("FULLSCREEN_DIALOG")
-			frame:Hide()
-			frame:SetWidth(180)
-			frame:SetHeight(10)
-			frame:SetFrameLevel(i * 3)
-			frame:SetScript("OnHide", function()
-				self:Close(level + 1)
-			end)
-			if frame.SetTopLevel then
-				frame:SetTopLevel(true)
-			end
-			frame:EnableMouse(true)
-			frame:EnableMouseWheel(true)
-			local backdrop = CreateFrame("Frame", nil, frame)
-			backdrop:SetAllPoints(frame)
-			backdrop:SetBackdrop(tmp(
-				'bgFile', "Interface\\Tooltips\\UI-Tooltip-Background",
-				'edgeFile', "Interface\\Tooltips\\UI-Tooltip-Border",
-				'tile', true,
-				'insets', tmp2(
-					'left', 5,
-					'right', 5,
-					'top', 5,
-					'bottom', 5
-				),
-				'tileSize', 16,
-				'edgeSize', 16
-			))
-			backdrop:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
-			backdrop:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
-			frame:SetScript("OnClick", function()
-				self:Close(i)
-			end)
-			frame:SetScript("OnEnter", function()
-				StopCounting(self, i)
-			end)
-			frame:SetScript("OnLeave", function()
-				StartCounting(self, i)
-			end)
-			frame:SetScript("OnMouseWheel", function()
-				Scroll(self, frame, arg1 < 0)
-			end)
-			if i == 1 then
-				frame:SetScript("OnUpdate", function(this, arg1)
-					OnUpdate(self, arg1)
-				end)
-				levels[1].lastDirection = "RIGHT"
-				levels[1].lastVDirection = "DOWN"
-			else
-				levels[i].lastDirection = levels[i - 1].lastDirection
-				levels[i].lastVDirection = levels[i - 1].lastVDirection
-			end
-		end
-	end
-	local fullscreenFrame = GetUIPanel("fullscreen")
-	local l = levels[level]
-	local strata, framelevel = l:GetFrameStrata(), l:GetFrameLevel()
-	if fullscreenFrame then
-		l:SetParent(fullscreenFrame)
-	else
-		l:SetParent(UIParent)
-	end
-	l:SetFrameStrata(strata)
-	l:SetFrameLevel(framelevel)
-	l:SetAlpha(1)
-	return l
-end
-
-local function validateOptions(options, position, baseOptions, fromPass)
-	if not baseOptions then
-		baseOptions = options
-	end
-	if type(options) ~= "table" then
-		return "Options must be a table.", position
-	end
-	local kind = options.type
-	if type(kind) ~= "string" then
-		return '"type" must be a string.', position
-	elseif kind ~= "group" and kind ~= "range" and kind ~= "text" and kind ~= "execute" and kind ~= "toggle" and kind ~= "color" and kind ~= "dragLink" and kind ~= "header" then
-		return '"type" must either be "range", "text", "group", "toggle", "execute", "color", "dragLink", or "header".', position
-	end
-	if options.aliases then
-		if type(options.aliases) ~= "table" and type(options.aliases) ~= "string" then
-			return '"alias" must be a table or string', position
-		end
-	end
-	if not fromPass then
-		if kind == "execute" then
-			if type(options.func) ~= "string" and type(options.func) ~= "function" then
-				return '"func" must be a string or function', position
-			end
-		elseif kind == "range" or kind == "text" or kind == "toggle" then
-			if type(options.set) ~= "string" and type(options.set) ~= "function" then
-				return '"set" must be a string or function', position
-			end
-			if kind == "text" and options.get == false then
-			elseif type(options.get) ~= "string" and type(options.get) ~= "function" then
-				return '"get" must be a string or function', position
-			end
-		elseif kind == "group" and options.pass then
-			if options.pass ~= true then
-				return '"pass" must be either nil, true, or false', position
-			end
-			if not options.func then
-				if type(options.set) ~= "string" and type(options.set) ~= "function" then
-					return '"set" must be a string or function', position
-				end
-				if type(options.get) ~= "string" and type(options.get) ~= "function" then
-					return '"get" must be a string or function', position
-				end
-			elseif type(options.func) ~= "string" and type(options.func) ~= "function" then
-				return '"func" must be a string or function', position
-			end
-		end
-	end
-	if options ~= baseOptions then
-		if kind == "header" then
-		elseif type(options.desc) ~= "string" then
-			return '"desc" must be a string', position
-		elseif options.desc:len() == 0 then
-			return '"desc" cannot be a 0-length string', position
-		end
-	end
-	if options ~= baseOptions or kind == "range" or kind == "text" or kind == "toggle" or kind == "color" then
-		if options.type == "header" and not options.cmdName and not options.name then
-		elseif options.cmdName then
-			if type(options.cmdName) ~= "string" then
-				return '"cmdName" must be a string or nil', position
-			elseif options.cmdName:len() == 0 then
-				return '"cmdName" cannot be a 0-length string', position
-			end
-			if type(options.guiName) ~= "string" then
-				if not options.guiNameIsMap then
-					return '"guiName" must be a string or nil', position
-				end
-			elseif options.guiName:len() == 0 then
-				return '"guiName" cannot be a 0-length string', position
-			end
-		else
-			if type(options.name) ~= "string" then
-				return '"name" must be a string', position
-			elseif options.name:len() == 0 then
-				return '"name" cannot be a 0-length string', position
-			end
-		end
-	end
-	if options.guiNameIsMap then
-		if type(options.guiNameIsMap) ~= "boolean" then
-			return '"guiNameIsMap" must be a boolean or nil', position
-		elseif options.type ~= "toggle" then
-			return 'if "guiNameIsMap" is true, then "type" must be set to \'toggle\'', position
-		elseif type(options.map) ~= "table" then
-			return '"map" must be a table', position
-		end
-	end
-	if options.message and type(options.message) ~= "string" then
-		return '"message" must be a string or nil', position
-	end
-	if options.error and type(options.error) ~= "string" then
-		return '"error" must be a string or nil', position
-	end
-	if options.current and type(options.current) ~= "string" then
-		return '"current" must be a string or nil', position
-	end
-	if options.order then
-		if type(options.order) ~= "number" or (-1 < options.order and options.order < 0.999) then
-			return '"order" must be a non-zero number or nil', position
-		end
-	end
-	if options.disabled then
-		if type(options.disabled) ~= "function" and type(options.disabled) ~= "string" and options.disabled ~= true then
-			return '"disabled" must be a function, string, or boolean', position
-		end
-	end
-	if options.cmdHidden then
-		if type(options.cmdHidden) ~= "function" and type(options.cmdHidden) ~= "string" and options.cmdHidden ~= true then
-			return '"cmdHidden" must be a function, string, or boolean', position
-		end
-	end
-	if options.guiHidden then
-		if type(options.guiHidden) ~= "function" and type(options.guiHidden) ~= "string" and options.guiHidden ~= true then
-			return '"guiHidden" must be a function, string, or boolean', position
-		end
-	end
-	if options.hidden then
-		if type(options.hidden) ~= "function" and type(options.hidden) ~= "string" and options.hidden ~= true then
-			return '"hidden" must be a function, string, or boolean', position
-		end
-	end
-	if kind == "text" then
-		if type(options.validate) == "table" then
-			local t = options.validate
-			local iTable = nil
-			for k,v in pairs(t) do
-				if type(k) == "number" then
-					if iTable == nil then
-						iTable = true
-					elseif not iTable then
-						return '"validate" must either have all keys be indexed numbers or strings', position
-					elseif k < 1 or k > #t then
-						return '"validate" numeric keys must be indexed properly. >= 1 and <= #t', position
-					end
-				else
-					if iTable == nil then
-						iTable = false
-					elseif iTable then
-						return '"validate" must either have all keys be indexed numbers or strings', position
-					end
-				end
-				if type(v) ~= "string" then
-					return '"validate" values must all be strings', position
-				end
-			end
-			if options.multiToggle and options.multiToggle ~= true then
-				return '"multiToggle" must be a boolean or nil if "validate" is a table', position
-			end
-		elseif options.validate == "keybinding" then
-			-- no other checks
-		else
-			if type(options.usage) ~= "string" then
-				return '"usage" must be a string', position
-			elseif options.validate and type(options.validate) ~= "string" and type(options.validate) ~= "function" then
-				return '"validate" must be a string, function, or table', position
-			end
-		end
-		if options.multiToggle and type(options.validate) ~= "table" then
-			return '"validate" must be a table if "multiToggle" is true', position
-		end
-	elseif kind == "range" then
-		if options.min or options.max then
-			if type(options.min) ~= "number" then
-				return '"min" must be a number', position
-			elseif type(options.max) ~= "number" then
-				return '"max" must be a number', position
-			elseif options.min >= options.max then
-				return '"min" must be less than "max"', position
-			end
-		end
-		if options.step then
-			if type(options.step) ~= "number" then
-				return '"step" must be a number', position
-			elseif options.step < 0 then
-				return '"step" must be nonnegative', position
-			end
-		end
-		if options.bigStep then
-			if type(options.bigStep) ~= "number" then
-				return '"bigStep" must be a number', position
-			elseif options.bigStep < 0 then
-				return '"bigStep" must be nonnegative', position
-			end
-		end
-		if options.isPercent and options.isPercent ~= true then
-			return '"isPercent" must either be nil, true, or false', position
-		end
-	elseif kind == "toggle" then
-		if options.map then
-			if type(options.map) ~= "table" then
-				return '"map" must be a table', position
-			elseif type(options.map[true]) ~= "string" then
-				return '"map[true]" must be a string', position
-			elseif type(options.map[false]) ~= "string" then
-				return '"map[false]" must be a string', position
-			end
-		end
-	elseif kind == "color" then
-		if options.hasAlpha and options.hasAlpha ~= true then
-			return '"hasAlpha" must be nil, true, or false', position
-		end
-	elseif kind == "group" then
-		if options.pass and options.pass ~= true then
-			return '"pass" must be nil, true, or false', position
-		end
-		if type(options.args) ~= "table" then
-			return '"args" must be a table', position
-		end
-		for k,v in pairs(options.args) do
-			if type(k) ~= "number" then
-				if type(k) ~= "string" then
-					return '"args" keys must be strings or numbers', position
-				elseif k:len() == 0 then
-					return '"args" keys must not be 0-length strings.', position
-				end
-			end
-			if type(v) ~= "table" then
-				return '"args" values must be tables', position and position .. "." .. k or k
-			end
-			local newposition
-			if position then
-				newposition = position .. ".args." .. k
-			else
-				newposition = "args." .. k
-			end
-			local err, pos = validateOptions(v, newposition, baseOptions, options.pass)
-			if err then
-				return err, pos
-			end
-		end
-	elseif kind == "execute" then
-		if type(options.confirm) ~= "string" and type(options.confirm) ~= "boolean" and type(options.confirm) ~= "nil" then
-			return '"confirm" must be a string, boolean, or nil', position
-		end
-	end
-	if options.icon and type(options.icon) ~= "string" then
-		return'"icon" must be a string', position
-	end
-	if options.iconWidth or options.iconHeight then
-		if type(options.iconWidth) ~= "number" or type(options.iconHeight) ~= "number" then
-			return '"iconHeight" and "iconWidth" must be numbers', position
-		end
-	end
-	if options.iconCoordLeft or options.iconCoordRight or options.iconCoordTop or options.iconCoordBottom then
-		if type(options.iconCoordLeft) ~= "number" or type(options.iconCoordRight) ~= "number" or type(options.iconCoordTop) ~= "number" or type(options.iconCoordBottom) ~= "number" then
-			return '"iconCoordLeft", "iconCoordRight", "iconCoordTop", and "iconCoordBottom" must be numbers', position
-		end
-	end
-end
-
-local validatedOptions
-
-local values
-local mysort_args
-local mysort
-local othersort
-local othersort_validate
-
-local baseFunc, currentLevel
-
-local function confirmPopup(message, func, ...)
-	if not StaticPopupDialogs["DEWDROP20_CONFIRM_DIALOG"] then
-		StaticPopupDialogs["DEWDROP20_CONFIRM_DIALOG"] = {}
-	end
-	local t = StaticPopupDialogs["DEWDROP20_CONFIRM_DIALOG"]
-	for k in pairs(t) do
-		t[k] = nil
-	end
-	t.text = message
-	t.button1 = ACCEPT or "Accept"
-	t.button2 = CANCEL or "Cancel"
-	t.OnAccept = function()
-		func(unpack(t))
-	end
-	for i = 1, select('#', ...) do
-		t[i] = select(i, ...)
-	end
-	t.timeout = 0
-	t.whileDead = 1
-	t.hideOnEscape = 1
-
-	Dewdrop:Close()
-	StaticPopup_Show("DEWDROP20_CONFIRM_DIALOG")
-end
-
-
-local function getMethod(settingname, handler, v, methodName, ...)	-- "..." is simply returned straight out cause you can't do "a,b,c = 111,f(),222"
-	assert(v and type(v)=="table")
-	assert(methodName and type(methodName)=="string")
-
-	local method = v[methodName]
-	if type(method)=="function" then
-		return method, ...
-	elseif type(method)=="string" then
-		if not handler then
-			Dewdrop:error("[%s] 'handler' is required if providing a method name: %q", tostring(settingname), method)
-		elseif not handler[method] then
-			Dewdrop:error("[%s] 'handler' method %q not defined", tostring(settingname), method)
-		end
-		return handler[method], handler, ...
-	end
-
-	Dewdrop:error("[%s] Missing %q directive", tostring(settingname), methodName)
-end
-
-local function callMethod(settingname, handler, v, methodName, ...)
-	assert(v and type(v)=="table")
-	assert(methodName and type(methodName)=="string")
-
-	local method = v[methodName]
-	if type(method)=="function" then
-		local success, ret,ret2,ret3,ret4 = pcall(v[methodName], ...)
-		if not success then
-			geterrorhandler()(ret)
-			return nil
-		end
-		return ret,ret2,ret3,ret4
-
-	elseif type(method)=="string" then
-
-		local neg = method:match("^~(.-)$")
-		if neg then
-			method = neg
-		end
-		if not handler then
-			Dewdrop:error("[%s] 'handler' is required if providing a method name: %q", tostring(settingname), method)
-		elseif not handler[method] then
-			Dewdrop:error("[%s] 'handler' (%q) method %q not defined", tostring(settingname), handler.name or "(unnamed)", method)
-		end
-		local success, ret,ret2,ret3,ret4 = pcall(handler[method], handler, ...)
-		if not success then
-			geterrorhandler()(ret)
-			return nil
-		end
-		if neg then
-			return not ret
-		end
-		return ret,ret2,ret3,ret4
-	elseif method == false then
-		return nil
-	end
-
-	Dewdrop:error("[%s] Missing %q directive in %q", tostring(settingname), methodName, v.name or "(unnamed)")
-end
-
-local function skip1Nil(...)
-	if select(1,...)==nil then
-		return select(2,...)
-	end
-	return ...
-end
-
-function Dewdrop:FeedAceOptionsTable(options, difference)
-	self:argCheck(options, 2, "table")
-	self:argCheck(difference, 3, "nil", "number")
-	if not currentLevel then
-		self:error("Cannot call `FeedAceOptionsTable' outside of a Dewdrop declaration")
-	end
-	if not difference then
-		difference = 0
-	end
-	if not validatedOptions then
-		validatedOptions = {}
-	end
-	if not validatedOptions[options] then
-		local err, position = validateOptions(options)
-
-		if err then
-			if position then
-				Dewdrop:error(position .. ": " .. err)
-			else
-				Dewdrop:error(err)
-			end
-		end
-
-		validatedOptions[options] = true
-	end
-	local level = levels[currentLevel]
-	if not level then
-		self:error("Improper level given")
-	end
-	if not values then
-		values = {}
-	else
-		for k,v in pairs(values) do
-			values[k] = nil
-		end
-	end
-
-	local current = level
-	while current do		-- this traverses from higher level numbers to lower, building "values" with leaf nodes first and trunk nodes later
-		if current.num == difference + 1 then
-			break
-		end
-		table.insert(values, current.value)
-		current = levels[current.num - 1]
-	end
-
-	local realOptions = options
-	local handler = options.handler
-	local passTable
-	local passValue
-	while #values > 0 do	-- This loop traverses values from the END (trunk nodes first, then onto leaf nodes)
-		if options.pass then
-			if options.get and options.set then
-				passTable = options
-			elseif not passTable then
-				passTable = options
-			end
-		else
-			passTable = nil
-		end
-		local value = table.remove(values)
-		options = options.args and options.args[value]
-		if not options then
-			return
-		end
-		handler = options.handler or handler
-		passValue = passTable and value or nil
-	end
-
-	if options.type == "group" then
-		local hidden = options.hidden
-		if type(hidden) == "function" or type(hidden) == "string" then
-			hidden = callMethod(options.name or "(options root)", handler, options, "hidden", options.passValue) or false
-		end
-		if hidden then
-			return
-		end
-		local disabled = options.disabled
-		if type(disabled) == "function" or type(disabled) == "string" then
-			disabled = callMethod(options.name or "(options root)", handler, options, "disabled", options.passValue) or false
-		end
-		if disabled then
-			self:AddLine(
-				'text', DISABLED,
-				'disabled', true
-			)
-			return
-		end
-		for k in pairs(options.args) do
-			table.insert(values, k)
-		end
-		if options.pass then
-			if options.get and options.set then
-				passTable = options
-			elseif not passTable then
-				passTable = options
-			end
-		else
-			passTable = nil
-		end
-		if not mysort then
-			mysort = function(a, b)
-				local alpha, bravo = mysort_args[a], mysort_args[b]
-				local alpha_order = alpha.order or 100
-				local bravo_order = bravo.order or 100
-				local alpha_name = alpha.guiName or alpha.name
-				local bravo_name = bravo.guiName or bravo.name
-				if alpha_order == bravo_order then
-					if not alpha_name then
-						return bravo_name
-					elseif not bravo_name then
-						return false
-					else
-						return alpha_name:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", ""):upper() < bravo_name:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", ""):upper()
-					end
-				else
-					if alpha_order < 0 then
-						if bravo_order > 0 then
-							return false
-						end
-					else
-						if bravo_order < 0 then
-							return true
-						end
-					end
-					return alpha_order < bravo_order
-				end
-			end
-		end
-		mysort_args = options.args
-		table.sort(values, mysort)
-		mysort_args = nil
-		local hasBoth = #values >= 1 and (options.args[values[1]].order or 100) > 0 and (options.args[values[#values]].order or 100) < 0
-		local last_order = 1
-		for _,k in ipairs(values) do
-			local v = options.args[k]
-			local handler = v.handler or handler
-			if hasBoth and last_order > 0 and (v.order or 100) < 0 then
-				hasBoth = false
-				self:AddLine()
-			end
-			local hidden, disabled = v.guiHidden or v.hidden, v.disabled
-
-			if type(hidden) == "function" or type(hidden) == "string" then
-				hidden = callMethod(k, handler, v, "hidden", v.passValue) or false
-			end
-			if not hidden then
-				if type(disabled) == "function" or type(disabled) == "string" then
-					disabled = callMethod(k, handler, v, "disabled", v.passValue) or false
-				end
-				local name = (v.guiIconOnly and v.icon) and "" or (v.guiName or v.name)
-				local desc = v.guiDesc or v.desc
-				local iconHeight = v.iconHeight or 16
-				local iconWidth = v.iconWidth or 16
-				local iconCoordLeft = v.iconCoordLeft
-				local iconCoordRight = v.iconCoordRight
-				local iconCoordBottom = v.iconCoordBottom
-				local iconCoordTop = v.iconCoordTop
-				local tooltipTitle, tooltipText
-				tooltipTitle = name
-				if name ~= desc then
-					tooltipText = desc
-				end
-				if type(v.usage) == "string" and v.usage:trim():len() > 0 then
-					if tooltipText then
-						tooltipText = tooltipText .. "\n\n" .. USAGE_TOOLTIP:format(v.usage)
-					else
-						tooltipText = USAGE_TOOLTIP:format(v.usage)
-					end
-				end
-				local v_p = passTable
-				if not v_p or (v.type ~= "execute" and v.get and v.set) or (v.type == "execute" and v.func) then
-					v_p = v
-				end
-				local passValue = v.passValue or (v_p~=v and k) or nil
-				if v.type == "toggle" then
-					local checked = callMethod(name, handler, v_p, "get", passValue) or false
-					local checked_arg = checked
-					if type(v_p.get)=="string" and v_p.get:match("^~") then
-						checked_arg = not checked
-					end
-					local func, arg1, arg2, arg3 = getMethod(name, handler, v_p, "set",   skip1Nil(passValue, not checked_arg))
-					if v.guiNameIsMap then
-						checked = checked and true or false
-						name = tostring(v.map and v.map[checked]):gsub("|c%x%x%x%x%x%x%x%x(.-)|r", "%1")
-						tooltipTitle = name
-						checked = true--nil
-					end
-					self:AddLine(
-						'text', name,
-						'checked', checked,
-						'isRadio', v.isRadio,
-						'func', func,
-						'arg1', arg1,
-						'arg2', arg2,
-						'arg3', arg3,
-						'disabled', disabled,
-						'tooltipTitle', tooltipTitle,
-						'tooltipText', tooltipText
-					)
-				elseif v.type == "execute" then
-					local func, arg1, arg2, arg3, arg4
-					local confirm = v.confirm
-					if confirm == true then
-						confirm = DEFAULT_CONFIRM_MESSAGE:format(tooltipText or tooltipTitle)
-						func,arg1,arg2,arg3,arg4 = confirmPopup, confirm, getMethod(name, handler, v_p, "func", passValue)
-					elseif type(confirm) == "string" then
-						func,arg1,arg2,arg3,arg4 = confirmPopup, confirm, getMethod(name, handler, v_p, "func", passValue)
-					else
-						func,arg1,arg2 = getMethod(name, handler, v_p, "func", passValue)
-					end
-					self:AddLine(
-						'text', name,
-						'checked', checked,
-						'func', func,
-						'arg1', arg1,
-						'arg2', arg2,
-						'arg3', arg3,
-						'arg4', arg4,
-						'disabled', disabled,
-						'tooltipTitle', tooltipTitle,
-						'tooltipText', tooltipText,
-						'icon', v.icon,
-						'iconHeight', iconHeight,
-						'iconWidth', iconWidth,
-						'iconCoordLeft', iconCoordLeft,
-						'iconCoordRight', iconCoordRight,
-						'iconCoordTop', iconCoordTop,
-						'iconCoordBottom', iconCoordBottom
-					)
-				elseif v.type == "range" then
-					local sliderValue
-					sliderValue = callMethod(name, handler, v_p, "get", passValue) or 0
-					local sliderFunc, sliderArg1, sliderArg2 = getMethod(name, handler, v_p, "set",    passValue)
-					if tooltipText then
-						tooltipText = format("%s\n\n%s", tooltipText, RANGE_TOOLTIP)
-					else
-						tooltipText = RANGE_TOOLTIP
-					end
-					self:AddLine(
-						'text', name,
-						'hasArrow', true,
-						'hasSlider', true,
-						'sliderMin', v.min or 0,
-						'sliderMax', v.max or 1,
-						'sliderStep', v.step or 0,
-						'sliderBigStep', v.bigStep or nil,
-						'sliderIsPercent', v.isPercent or false,
-						'sliderValue', sliderValue,
-						'sliderFunc', sliderFunc,
-						'sliderArg1', sliderArg1,
-						'sliderArg2', sliderArg2,
-						'fromAceOptions', true,
-						'disabled', disabled,
-						'tooltipTitle', tooltipTitle,
-						'tooltipText', tooltipText,
-						'icon', v.icon,
-						'iconHeight', iconHeight,
-						'iconWidth', iconWidth,
-						'iconCoordLeft', iconCoordLeft,
-						'iconCoordRight', iconCoordRight,
-						'iconCoordTop', iconCoordTop,
-						'iconCoordBottom', iconCoordBottom
-					)
-				elseif v.type == "color" then
-					local r,g,b,a = callMethod(name, handler, v_p, "get", passValue)
-					if not r then
-						r,g,b,a = 0,0,0,0
-					end
-					local colorFunc, colorArg1, colorArg2 = getMethod(name, handler, v_p, "set",    passValue)
-					self:AddLine(
-						'text', name,
-						'hasArrow', true,
-						'hasColorSwatch', true,
-						'r', r,
-						'g', g,
-						'b', b,
-						'opacity', v.hasAlpha and a or nil,
-						'hasOpacity', v.hasAlpha,
-						'colorFunc', colorFunc,
-						'colorArg1', colorArg1,
-						'colorArg2', colorArg2,
-						'disabled', disabled,
-						'tooltipTitle', tooltipTitle,
-						'tooltipText', tooltipText
-					)
-				elseif v.type == "text" then
-						if type(v.validate) == "table" then
-						local func,arg1,arg2
-						if v.onClick then
-							func,arg1,arg2 = getMethod(name, handler, v, "onClick",    passValue)
-						end
-						local checked
-						if v.isChecked then
-							checked = callMethod(name, handler, v, "isChecked",    passValue) or false
-						end
-						self:AddLine(
-							'text', name,
-							'hasArrow', true,
-							'value', k,
-							'func', func,
-							'arg1', arg1,
-							'arg2', arg2,
-							'mouseoverUnderline', func and true or nil,
-							'disabled', disabled,
-							'checked', checked,
-							'tooltipTitle', tooltipTitle,
-							'tooltipText', tooltipText,
-							'icon', v.icon,
-							'iconHeight', iconHeight,
-							'iconWidth', iconWidth,
-							'iconCoordLeft', iconCoordLeft,
-							'iconCoordRight', iconCoordRight,
-							'iconCoordTop', iconCoordTop,
-							'iconCoordBottom', iconCoordBottom
-						)
-					else
-						local editBoxText
-						editBoxText = callMethod(name, handler, v_p, "get", passValue) or ""
-						local editBoxFunc, editBoxArg1, editBoxArg2 = getMethod(name, handler, v_p, "set",    passValue)
-
-						local editBoxValidateFunc, editBoxValidateArg1
-
-						if v.validate and v.validate ~= "keybinding" then
-							if v.validate == "keybinding" then
-								if tooltipText then
-									tooltipText = format("%s\n\n%s", tooltipText, RESET_KEYBINDING_DESC)
-								else
-									tooltipText = RESET_KEYBINDING_DESC
-								end
-							else
-								editBoxValidateFunc, editBoxValidateArg1 = getMethod(name, handler, v, "validate") -- no passvalue!
-							end
-						end
-
-						self:AddLine(
-							'text', name,
-							'hasArrow', true,
-							'icon', v.icon,
-							'iconHeight', iconHeight,
-							'iconWidth', iconWidth,
-							'iconCoordLeft', iconCoordLeft,
-							'iconCoordRight', iconCoordRight,
-							'iconCoordTop', iconCoordTop,
-							'iconCoordBottom', iconCoordBottom,
-							'hasEditBox', true,
-							'editBoxText', editBoxText,
-							'editBoxFunc', editBoxFunc,
-							'editBoxArg1', editBoxArg1,
-							'editBoxArg2', editBoxArg2,
-							'editBoxValidateFunc', editBoxValidateFunc,
-							'editBoxValidateArg1', editBoxValidateArg1,
-							'editBoxIsKeybinding', v.validate == "keybinding",
-							'editBoxKeybindingOnly', v.keybindingOnly,
-							'editBoxKeybindingExcept', v.keybindingExcept,
-							'disabled', disabled,
-							'tooltipTitle', tooltipTitle,
-							'tooltipText', tooltipText
-						)
-					end
-				elseif v.type == "group" then
-					local func,arg1,arg2
-					if v.onClick then
-						func,arg1,arg2 = getMethod(name, handler, v, "onClick",    passValue)
-					end
-					local checked
-					if v.isChecked then
-						checked = callMethod(name, handler, v, "isChecked",    passValue) or false
-					end
-					self:AddLine(
-						'text', name,
-						'hasArrow', true,
-						'value', k,
-						'func', func,
-						'arg1', arg1,
-						'arg2', arg2,
-						'mouseoverUnderline', func and true or nil,
-						'disabled', disabled,
-						'checked', checked,
-						'tooltipTitle', tooltipTitle,
-						'tooltipText', tooltipText,
-						'icon', v.icon,
-						'iconHeight', iconHeight,
-						'iconWidth', iconWidth,
-						'iconCoordLeft', iconCoordLeft,
-						'iconCoordRight', iconCoordRight,
-						'iconCoordTop', iconCoordTop,
-						'iconCoordBottom', iconCoordBottom
-					)
-				elseif v.type == "header" then
-					if name == "" or not name then
-						self:AddLine(
-							'isTitle', true,
-							'icon', v.icon,
-							'iconHeight', iconHeight,
-							'iconWidth', iconWidth,
-							'iconCoordLeft', iconCoordLeft,
-							'iconCoordRight', iconCoordRight,
-							'iconCoordTop', iconCoordTop,
-							'iconCoordBottom', iconCoordBottom
-						)
-					else
-						self:AddLine(
-							'text', name,
-							'isTitle', true,
-							'icon', v.icon,
-							'iconHeight', iconHeight,
-							'iconWidth', iconWidth,
-							'iconCoordLeft', iconCoordLeft,
-							'iconCoordRight', iconCoordRight,
-							'iconCoordTop', iconCoordTop,
-							'iconCoordBottom', iconCoordBottom
-						)
-					end
-				end
-			end
-			last_order = v.order or 100
-		end
-	elseif options.type == "text" and type(options.validate) == "table" then
-		local current
-		local options_p = passTable
-		if not options_p or (options.get and options.set) then
-			options_p = options
-			passTable = nil
-			passValue = nil
-		end
-		local multiToggle = options.multiToggle
-		local passValue = options.passValue or passValue
-		if not multiToggle then
-			current = callMethod(k, handler, options_p, "get", passValue)
-		end
-		local indexed = true
-		for k,v in pairs(options.validate) do
-			if type(k) ~= "number" then
-				indexed = false
-			end
-			table.insert(values, k)
-		end
-		if not indexed then
-			if not othersort then
-				othersort = function(alpha, bravo)
-					return othersort_validate[alpha]:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", ""):upper() < othersort_validate[bravo]:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", ""):upper()
-				end
-			end
-			othersort_validate = options.validate
-			table.sort(values, othersort)
-			othersort_validate = nil
-		end
-		for _,k in ipairs(values) do
-			local v = options.validate[k]
-			if type(k) == "number" then
-				k = v
-			end
-			local func, arg1, arg2, arg3, arg4 = getMethod(k, handler, options_p, "set",    skip1Nil(passValue, k))
-			local checked
-			if multiToggle then
-				checked = callMethod(k, handler, options_p, "get", skip1Nil(passValue, k)) or false
-				if arg2 == nil then
-					arg2 = not checked
-				elseif arg3 == nil then
-					arg3 = not checked
-				else
-					arg4 = not checked
-				end
-			else
-				checked = (k == current or (type(k) == "string" and type(current) == "string" and k:lower() == current:lower()))
-				if checked then
-					func, arg1, arg2, arg3, arg4 = nil, nil, nil, nil, nil
-				end
-			end
-			local tooltipTitle
-			local tooltipText
-			if options.validateDesc then
-				tooltipTitle = v
-				tooltipText = options.validateDesc[k]
-			else
-				tooltipTitle = options.guiName or options.name
-				tooltipText = v
-			end
-			self:AddLine(
-				'text', v,
-				'func', func,
-				'arg1', arg1,
-				'arg2', arg2,
-				'arg3', arg3,
-				'arg4', arg4,
-				'isRadio', not multiToggle,
-				'checked',  checked,
-				'tooltipTitle', tooltipTitle,
-				'tooltipText', tooltipText
-			)
-		end
-		for k in pairs(values) do
-			values[k] = nil
-		end
-	else
-		return false
-	end
-	return true
-end
-
-function Dewdrop:FeedTable(s, difference)
-	self:argCheck(s, 2, "table")
-	self:argCheck(difference, 3, "nil", "number")
-	if not currentLevel then
-		self:error("Cannot call `FeedTable' outside of a Dewdrop declaration")
-	end
-	if not difference then
-		difference = 0
-	end
-	local level = levels[currentLevel]
-	if not level then
-		self:error("Improper level given")
-	end
-	if not values then
-		values = {}
-	else
-		for k,v in pairs(values) do
-			values[k] = nil
-		end
-	end
-	local t = s.subMenu and s or {subMenu = s}
-	local current = level
-	while current do
-		if current.num == difference + 1 then
-			break
-		end
-		table.insert(values, current.value)
-		current = levels[current.num - 1]
-	end
-
-	while #values > 0 do
-		local value = table.remove(values)
-		t = t.subMenu and t.subMenu[value]
-		if not t then
-			return
-		end
-	end
-
-	if t.subMenu or current.num == 1 then
-		for k in pairs(t.subMenu) do
-			table.insert(values, k)
-		end
-		table.sort(values)
-		for _,k in ipairs(values) do
-			local argTable = {"value", k}
-			for key, val in pairs(t.subMenu[k]) do
-				table.insert(argTable, key)
-				table.insert(argTable, val)
-			end
-			self:AddLine(unpack(argTable))
-		end
-		for k in pairs(values) do
-			values[k] = nil
-		end
-		return false
-	end
-	return true
-end
-
-function Refresh(self, level)
-	if type(level) == "number" then
-		level = levels[level]
-	end
-	if not level then
-		return
-	end
-	if baseFunc then
-		Clear(self, level)
-		currentLevel = level.num
-		if type(baseFunc) == "table" then
-			if currentLevel == 1 then
-				local handler = baseFunc.handler
-				if handler then
-					local name = tostring(handler)
-					if not name:find('^table:') and not handler.hideMenuTitle then
-						name = name:gsub("|c%x%x%x%x%x%x%x%x(.-)|r", "%1")
-						self:AddLine(
-							'text', name,
-							'isTitle', true
-						)
-					end
-				end
---			elseif level.parentText then
---				self:AddLine(
---					'text', level.parentText,
---					'tooltipTitle', level.parentTooltipTitle,
---					'tooltipText', level.parentTooltipText,
---					'tooltipFunc', level.parentTooltipFunc,
---					'isTitle', true
---				)
-			end
-			self:FeedAceOptionsTable(baseFunc)
-			if currentLevel == 1 then
-				self:AddLine(
-					'text', CLOSE,
-					'tooltipTitle', CLOSE,
-					'tooltipText', CLOSE_DESC,
-					'closeWhenClicked', true
-				)
-			end
-		else
---			if level.parentText then
---				self:AddLine(
---					'text', level.parentText,
---					'tooltipTitle', level.parentTooltipTitle,
---					'tooltipText', level.parentTooltipText,
---					'tooltipFunc', level.parentTooltipFunc,
---					'isTitle', true
---				)
---			end
-			baseFunc(currentLevel, level.value, levels[level.num - 1] and levels[level.num - 1].value, levels[level.num - 2] and levels[level.num - 2].value, levels[level.num - 3] and levels[level.num - 3].value, levels[level.num - 4] and levels[level.num - 4].value)
-		end
-		currentLevel = nil
-		CheckSize(self, level)
-	end
-end
-
-function Dewdrop:Refresh(level)
-	self:argCheck(level, 2, "number", "nil")
-	if not level then
-		for k,v in pairs(levels) do
-			Refresh(self, v)
-		end
-	else
-		Refresh(self, levels[level])
-	end
-end
-
-function OpenSlider(self, parent)
-	if not sliderFrame then
-		sliderFrame = CreateFrame("Frame", nil, nil)
-		sliderFrame:SetWidth(100)
-		sliderFrame:SetHeight(170)
-		sliderFrame:SetScale(UIParent:GetScale())
-		sliderFrame:SetBackdrop(tmp(
-			'bgFile', "Interface\\Tooltips\\UI-Tooltip-Background",
-			'edgeFile', "Interface\\Tooltips\\UI-Tooltip-Border",
-			'tile', true,
-			'insets', tmp2(
-				'left', 5,
-				'right', 5,
-				'top', 5,
-				'bottom', 5
-			),
-			'tileSize', 16,
-			'edgeSize', 16
-		))
-		sliderFrame:SetFrameStrata("FULLSCREEN_DIALOG")
-		if sliderFrame.SetTopLevel then
-			sliderFrame:SetTopLevel(true)
-		end
-		sliderFrame:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
-		sliderFrame:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
-		sliderFrame:EnableMouse(true)
-		sliderFrame:EnableMouseWheel(true)
-		sliderFrame:Hide()
-		sliderFrame:SetPoint("CENTER", UIParent, "CENTER")
-		local slider = CreateFrame("Slider", nil, sliderFrame)
-		sliderFrame.slider = slider
-		slider:SetOrientation("VERTICAL")
-		slider:SetMinMaxValues(0, 1)
-		slider:SetValueStep(0.000000001)
-		slider:SetValue(0.5)
-		slider:SetWidth(16)
-		slider:SetHeight(128)
-		slider:SetPoint("LEFT", sliderFrame, "LEFT", 15, 0)
-		slider:SetBackdrop(tmp(
-			'bgFile', "Interface\\Buttons\\UI-SliderBar-Background",
-			'edgeFile', "Interface\\Buttons\\UI-SliderBar-Border",
-			'tile', true,
-			'edgeSize', 8,
-			'tileSize', 8,
-			'insets', tmp2(
-				'left', 3,
-				'right', 3,
-				'top', 3,
-				'bottom', 3
-			)
-		))
-		local texture = slider:CreateTexture()
-		slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical")
-		local text = slider:CreateFontString(nil, "ARTWORK")
-		sliderFrame.topText = text
-		text:SetFontObject(GameFontGreenSmall)
-		text:SetText("100%")
-		text:SetPoint("BOTTOM", slider, "TOP")
-		local text = slider:CreateFontString(nil, "ARTWORK")
-		sliderFrame.bottomText = text
-		text:SetFontObject(GameFontGreenSmall)
-		text:SetText("0%")
-		text:SetPoint("TOP", slider, "BOTTOM")
-		local editBox = CreateFrame("EditBox", nil, sliderFrame)
-		sliderFrame.currentText = editBox
-		editBox:SetFontObject(ChatFontNormal)
-		editBox:SetHeight(13)
-		editBox:SetPoint("RIGHT", sliderFrame, "RIGHT", -16, 0)
-		editBox:SetPoint("LEFT", slider, "RIGHT", 12, 0)
-		editBox:SetText("50%")
-		editBox:SetJustifyH("CENTER")
-
-		local width = editBox:GetWidth()/2 + 10
-		local left = editBox:CreateTexture(nil, "BACKGROUND")
-		left:SetTexture("Interface\\ChatFrame\\UI-ChatInputBorder-Left")
-		left:SetTexCoord(0, width / 256, 0, 1)
-		left:SetWidth(width)
-		left:SetHeight(32)
-		left:SetPoint("LEFT", editBox, "LEFT", -10, 0)
-		local right = editBox:CreateTexture(nil, "BACKGROUND")
-		right:SetTexture("Interface\\ChatFrame\\UI-ChatInputBorder-Right")
-		right:SetTexCoord(1 - width / 256, 1, 0, 1)
-		right:SetWidth(width)
-		right:SetHeight(32)
-		right:SetPoint("RIGHT", editBox, "RIGHT", 10, 0)
-
-		local changed = false
-		local inside = false
-		slider:SetScript("OnValueChanged", function()
-			if sliderFrame.changing then
-				return
-			end
-			changed = true
-			local done = false
-			if sliderFrame.parent and sliderFrame.parent.sliderFunc then
-				local min = sliderFrame.parent.sliderMin or 0
-				local max = sliderFrame.parent.sliderMax or 1
-				local step
-				if sliderFrame.fineStep then
-					step = sliderFrame.parent.sliderStep or (max - min) / 100
-				else
-					step = sliderFrame.parent.sliderBigStep or sliderFrame.parent.sliderStep or (max - min) / 100
-				end
-				local value = (1 - slider:GetValue()) * (max - min) + min
-				if step > 0 then
-					value = math.floor((value - min) / step + 0.5) * step + min
-					if value > max then
-						value = max
-					elseif value < min then
-						value = min
-					end
-				end
-				if value == sliderFrame.lastValue then
-					return
-				end
-				sliderFrame.lastValue = value
-				local text = sliderFrame.parent.sliderFunc(getArgs(sliderFrame.parent, 'sliderArg', 1, value))
-				if sliderFrame.parent.fromAceOptions then
-					text = nil
-				elseif type(text) == "string" or type(text) == "number" then
-					sliderFrame.currentText:SetText(text)
-					done = true
-				end
-			end
-			if not done then
-				local min = sliderFrame.parent.sliderMin or 0
-				local max = sliderFrame.parent.sliderMax or 1
-				local step
-				if sliderFrame.fineStep then
-					step = sliderFrame.parent.sliderStep or (max - min) / 100
-				else
-					step = sliderFrame.parent.sliderBigStep or sliderFrame.parent.sliderStep or (max - min) / 100
-				end
-				local value = (1 - slider:GetValue()) * (max - min) + min
-				if step > 0 then
-					value = math.floor((value - min) / step + 0.5) * step + min
-					if value > max then
-						value = max
-					elseif value < min then
-						value = min
-					end
-				end
-				if sliderFrame.parent.sliderIsPercent then
-					sliderFrame.currentText:SetText(string.format("%.0f%%", value * 100))
-				else
-					if step < 0.1 then
-						sliderFrame.currentText:SetText(string.format("%.2f", value))
-					elseif step < 1 then
-						sliderFrame.currentText:SetText(string.format("%.1f", value))
-					else
-						sliderFrame.currentText:SetText(string.format("%.0f", value))
-					end
-				end
-			end
-		end)
-		local function onEnter()
-			StopCounting(self, sliderFrame.level)
-			showGameTooltip(sliderFrame.parent)
-		end
-		local function onLeave()
-			GameTooltip:Hide()
-		end
-		sliderFrame:SetScript("OnEnter", onEnter)
-		sliderFrame:SetScript("OnLeave", function()
-			GameTooltip:Hide()
-			if changed then
-				local parent = sliderFrame.parent
-				local sliderFunc = parent.sliderFunc
-				for i = 1, sliderFrame.level - 1 do
-					Refresh(self, levels[i])
-				end
-				local newParent
-				for _,button in ipairs(levels[sliderFrame.level-1].buttons) do
-					if button.sliderFunc == sliderFunc then
-						newParent = button
-						break
-					end
-				end
-				if newParent then
-					OpenSlider(self, newParent)
-				else
-					sliderFrame:Hide()
-				end
-			end
-		end)
-		editBox:SetScript("OnEnter", onEnter)
-		editBox:SetScript("OnLeave", onLeave)
-		slider:SetScript("OnMouseDown", function()
-			sliderFrame.mouseDown = true
-			GameTooltip:Hide()
-		end)
-		slider:SetScript("OnMouseUp", function()
-			sliderFrame.mouseDown = false
-			if changed--[[ and not inside]] then
-				local parent = sliderFrame.parent
-				local sliderFunc = parent.sliderFunc
-				for i = 1, sliderFrame.level - 1 do
-					Refresh(self, levels[i])
-				end
-				local newParent
-				for _,button in ipairs(levels[sliderFrame.level-1].buttons) do
-					if button.sliderFunc == sliderFunc then
-						newParent = button
-						break
-					end
-				end
-				if newParent then
-					OpenSlider(self, newParent)
-				else
-					sliderFrame:Hide()
-				end
-			end
-			if inside then
-				showGameTooltip(sliderFrame.parent)
-			end
-		end)
-		slider:SetScript("OnEnter", function()
-			inside = true
-			StopCounting(self, sliderFrame.level)
-			showGameTooltip(sliderFrame.parent)
-		end)
-		slider:SetScript("OnLeave", function()
-			inside = false
-			GameTooltip:Hide()
-			if changed and not sliderFrame.mouseDown then
-				local parent = sliderFrame.parent
-				local sliderFunc = parent.sliderFunc
-				for i = 1, sliderFrame.level - 1 do
-					Refresh(self, levels[i])
-				end
-				local newParent
-				for _,button in ipairs(levels[sliderFrame.level-1].buttons) do
-					if button.sliderFunc == sliderFunc then
-						newParent = button
-						break
-					end
-				end
-				if newParent then
-					OpenSlider(self, newParent)
-				else
-					sliderFrame:Hide()
-				end
-
-				changed = false
-			end
-		end)
-		sliderFrame:SetScript("OnMouseWheel", function(t, a1)
-			local arg1 = a1 or arg1
-			local up = arg1 > 0
-
-			local min = sliderFrame.parent.sliderMin or 0
-			local max = sliderFrame.parent.sliderMax or 1
-			local step = sliderFrame.parent.sliderStep or (max - min) / 100
-			if step <= 0 then
-				step = (max - min) / 100
-			end
-
-			local value = (1 - slider:GetValue()) * (max - min) + min
-			if up then
-				value = value + step
-			else
-				value = value - step
-			end
-			if value > max then
-				value = max
-			elseif value < min then
-				value = min
-			end
-			sliderFrame.fineStep = true
-			if max<=min then
-				slider:SetValue(0)
-			else
-				slider:SetValue(1 - (value - min) / (max - min))
-			end
-			sliderFrame.fineStep = nil
-		end)
-		slider:SetScript("OnMouseWheel", sliderFrame:GetScript("OnMouseWheel"))
-		editBox:SetScript("OnEnterPressed", function(t, a1)
-			local value = editBox:GetNumber()
-
-			if sliderFrame.parent.sliderIsPercent then
-				value = value / 100
-			end
-
-			local min = sliderFrame.parent.sliderMin or 0
-			local max = sliderFrame.parent.sliderMax or 1
-
-			if value > max then
-				value = max
-			elseif value < min then
-				value = min
-			end
-			sliderFrame.fineStep = true
-			if max <= min then
-				slider:SetValue(0)
-			else
-				slider:SetValue(1 - (value - min) / (max - min))
-			end
-			sliderFrame.fineStep = nil
-
-			StartCounting(self, sliderFrame.level)
-		end)
-		editBox:SetScript("OnEscapePressed", function()
-			self:Close(sliderFrame.level)
-			StartCounting(self, sliderFrame.level)
-		end)
-		editBox:SetAutoFocus(false)
-	end
-	sliderFrame.parent = parent
-	sliderFrame.level = parent.level.num + 1
-	sliderFrame.parentValue = parent.level.value
-	sliderFrame:SetFrameLevel(parent.level:GetFrameLevel() + 3)
-	sliderFrame.slider:SetFrameLevel(sliderFrame:GetFrameLevel() + 1)
-	sliderFrame.currentText:SetFrameLevel(sliderFrame:GetFrameLevel() + 1)
-	sliderFrame.currentText:ClearFocus()
-	sliderFrame.changing = true
-	if not parent.sliderMin or not parent.sliderMax then
-		return
-	end
-
-	if parent.arrow then
---		parent.arrow:SetVertexColor(0.2, 0.6, 0)
---		parent.arrow:SetHeight(24)
---		parent.arrow:SetWidth(24)
-		parent.selected = true
-		parent.highlight:Show()
-	end
-
-	sliderFrame:SetClampedToScreen(false)
-	if not parent.sliderValue then
-		parent.sliderValue = (parent.sliderMin + parent.sliderMax) / 2
-	end
-	if parent.sliderMax <= parent.sliderMin then
-		sliderFrame.slider:SetValue(0)
-	else
-		sliderFrame.slider:SetValue(1 - (parent.sliderValue - parent.sliderMin) / (parent.sliderMax - parent.sliderMin))
-	end
-	sliderFrame.changing = false
-	sliderFrame.bottomText:SetText(parent.sliderMinText or "0")
-	sliderFrame.topText:SetText(parent.sliderMaxText or "1")
-	local text
-	if parent.sliderFunc and not parent.fromAceOptions then
-		text = parent.sliderFunc(getArgs(parent, 'sliderArg', 1, parent.sliderValue))
-	end
-	if type(text) == "number" or type(text) == "string" then
-		sliderFrame.currentText:SetText(text)
-	elseif parent.sliderIsPercent then
-		sliderFrame.currentText:SetText(string.format("%.0f%%", parent.sliderValue * 100))
-	else
-		if parent.sliderStep < 0.1 then
-			sliderFrame.currentText:SetText(string.format("%.2f", parent.sliderValue))
-		elseif parent.sliderStep < 1 then
-			sliderFrame.currentText:SetText(string.format("%.1f", parent.sliderValue))
-		else
-			sliderFrame.currentText:SetText(string.format("%.0f", parent.sliderValue))
-		end
-	end
-
-
-	sliderFrame.lastValue = parent.sliderValue
-
-	local level = parent.level
-	sliderFrame:Show()
-	sliderFrame:ClearAllPoints()
-	if level.lastDirection == "RIGHT" then
-		if level.lastVDirection == "DOWN" then
-			sliderFrame:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-		else
-			sliderFrame:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-		end
-	else
-		if level.lastVDirection == "DOWN" then
-			sliderFrame:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-		else
-			sliderFrame:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-		end
-	end
-	local dirty
-	if level.lastDirection == "RIGHT" then
-		if sliderFrame:GetRight() > GetScreenWidth() then
-			level.lastDirection = "LEFT"
-			dirty = true
-		end
-	elseif sliderFrame:GetLeft() < 0 then
-		level.lastDirection = "RIGHT"
-		dirty = true
-	end
-	if level.lastVDirection == "DOWN" then
-		if sliderFrame:GetBottom() < 0 then
-			level.lastVDirection = "UP"
-			dirty = true
-		end
-	elseif sliderFrame:GetTop() > GetScreenWidth() then
-		level.lastVDirection = "DOWN"
-		dirty = true
-	end
-	if dirty then
-		sliderFrame:ClearAllPoints()
-		if level.lastDirection == "RIGHT" then
-			if level.lastVDirection == "DOWN" then
-				sliderFrame:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-			else
-				sliderFrame:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-			end
-		else
-			if level.lastVDirection == "DOWN" then
-				sliderFrame:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-			else
-				sliderFrame:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-			end
-		end
-	end
-	local left, bottom = sliderFrame:GetLeft(), sliderFrame:GetBottom()
-	sliderFrame:ClearAllPoints()
-	sliderFrame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", left, bottom)
-	if mod(level.num, 5) == 0 then
-		local left, bottom = level:GetLeft(), level:GetBottom()
-		level:ClearAllPoints()
-		level:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", left, bottom)
-	end
-	sliderFrame:SetClampedToScreen(true)
-end
-
-function OpenEditBox(self, parent)
-	if not editBoxFrame then
-		editBoxFrame = CreateFrame("Frame", nil, nil)
-		editBoxFrame:SetWidth(200)
-		editBoxFrame:SetHeight(40)
-		editBoxFrame:SetScale(UIParent:GetScale())
-		editBoxFrame:SetBackdrop(tmp(
-			'bgFile', "Interface\\Tooltips\\UI-Tooltip-Background",
-			'edgeFile', "Interface\\Tooltips\\UI-Tooltip-Border",
-			'tile', true,
-			'insets', tmp2(
-				'left', 5,
-				'right', 5,
-				'top', 5,
-				'bottom', 5
-			),
-			'tileSize', 16,
-			'edgeSize', 16
-		))
-		editBoxFrame:SetFrameStrata("FULLSCREEN_DIALOG")
-		if editBoxFrame.SetTopLevel then
-			editBoxFrame:SetTopLevel(true)
-		end
-		editBoxFrame:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
-		editBoxFrame:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
-		editBoxFrame:EnableMouse(true)
-		editBoxFrame:EnableMouseWheel(true)
-		editBoxFrame:Hide()
-		editBoxFrame:SetPoint("CENTER", UIParent, "CENTER")
-
-		local editBox = CreateFrame("EditBox", nil, editBoxFrame)
-		editBoxFrame.editBox = editBox
-		editBox:SetFontObject(ChatFontNormal)
-		editBox:SetWidth(160)
-		editBox:SetHeight(13)
-		editBox:SetPoint("CENTER", editBoxFrame, "CENTER", 0, 0)
-
-		local left = editBox:CreateTexture(nil, "BACKGROUND")
-		left:SetTexture("Interface\\ChatFrame\\UI-ChatInputBorder-Left")
-		left:SetTexCoord(0, 100 / 256, 0, 1)
-		left:SetWidth(100)
-		left:SetHeight(32)
-		left:SetPoint("LEFT", editBox, "LEFT", -10, 0)
-		local right = editBox:CreateTexture(nil, "BACKGROUND")
-		right:SetTexture("Interface\\ChatFrame\\UI-ChatInputBorder-Right")
-		right:SetTexCoord(156/256, 1, 0, 1)
-		right:SetWidth(100)
-		right:SetHeight(32)
-		right:SetPoint("RIGHT", editBox, "RIGHT", 10, 0)
-
-		editBox:SetScript("OnEnterPressed", function()
-			if editBoxFrame.parent and editBoxFrame.parent.editBoxValidateFunc then
-				local t = editBox.realText or editBox:GetText() or ""
-				local result = editBoxFrame.parent.editBoxValidateFunc(getArgs(editBoxFrame.parent, 'editBoxValidateArg', 1, t))
-				if not result then
-					UIErrorsFrame:AddMessage(VALIDATION_ERROR, 1, 0, 0)
-					return
-				end
-			end
-			if editBoxFrame.parent and editBoxFrame.parent.editBoxFunc then
-				local t
-				if editBox.realText ~= "NONE" then
-					t = editBox.realText or editBox:GetText() or ""
-				end
-				editBoxFrame.parent.editBoxFunc(getArgs(editBoxFrame.parent, 'editBoxArg', 1, t))
-			end
-			self:Close(editBoxFrame.level)
-			for i = 1, editBoxFrame.level - 1 do
-				Refresh(self, levels[i])
-			end
-			StartCounting(self, editBoxFrame.level-1)
-		end)
-		editBox:SetScript("OnEscapePressed", function()
-			self:Close(editBoxFrame.level)
-			StartCounting(self, editBoxFrame.level-1)
-		end)
-		editBox:SetScript("OnReceiveDrag", function(this)
-			if GetCursorInfo then
-				local type, alpha, bravo = GetCursorInfo()
-				local text
-				if type == "spell" then
-					text = GetSpellName(alpha, bravo)
-				elseif type == "item" then
-					text = bravo
-				end
-				if not text then
-					return
-				end
-				ClearCursor()
-				editBox:SetText(text)
-			end
-		end)
-		local changing = false
-		local skipNext = false
-
-		function editBox:SpecialSetText(text)
-			local oldText = editBox:GetText() or ""
-			if not text then
-				text = ""
-			end
-			if text ~= oldText then
-				changing = true
-				self:SetText(tostring(text))
-				changing = false
-				skipNext = true
-			end
-		end
-
-		editBox:SetScript("OnTextChanged", function()
-			if skipNext then
-				skipNext = false
-			elseif not changing and editBoxFrame.parent and editBoxFrame.parent.editBoxChangeFunc then
-				local t
-				if editBox.realText ~= "NONE" then
-					t = editBox.realText or editBox:GetText() or ""
-				end
-				local text = editBoxFrame.parent.editBoxChangeFunc(getArgs(editBoxFrame.parent, 'editBoxChangeArg', 1, t))
-				if text then
-					editBox:SpecialSetText(text)
-				end
-			end
-		end)
-		editBoxFrame:SetScript("OnEnter", function()
-			StopCounting(self, editBoxFrame.level)
-			showGameTooltip(editBoxFrame.parent)
-		end)
-		editBoxFrame:SetScript("OnLeave", function()
-			GameTooltip:Hide()
-		end)
-		editBox:SetScript("OnEnter", function()
-			StopCounting(self, editBoxFrame.level)
-			showGameTooltip(editBoxFrame.parent)
-		end)
-		editBox:SetScript("OnLeave", function()
-			GameTooltip:Hide()
-		end)
-		editBoxFrame:SetScript("OnKeyDown", function(this, a1)
-			if not editBox.keybinding then
-				return
-			end
-			local arg1 = a1 or arg1
-			local screenshotKey = GetBindingKey("SCREENSHOT")
-			if screenshotKey and arg1 == screenshotKey then
-				Screenshot()
-				return
-			end
-
-			if arg1 == "LeftButton" then
-				arg1 = "BUTTON1"
-			elseif arg1 == "RightButton" then
-				arg1 = "BUTTON2"
-			elseif arg1 == "MiddleButton" then
-				arg1 = "BUTTON3"
-			elseif arg1 == "Button4" then
-				arg1 = "BUTTON4"
-			elseif arg1 == "Button5" then
-				arg1 = "BUTTON5"
-			end
-			if arg1 == "UNKNOWN" then
-				return
-			elseif arg1 == "SHIFT" or arg1 == "CTRL" or arg1 == "ALT" then
-				return
-			elseif arg1 == "ENTER" then
-				if editBox.keybindingOnly and not editBox.keybindingOnly[editBox.realText] then
-					return editBox:GetScript("OnEscapePressed")()
-				elseif editBox.keybindingExcept and editBox.keybindingExcept[editBox.realText] then
-					return editBox:GetScript("OnEscapePressed")()
-				else
-					return editBox:GetScript("OnEnterPressed")()
-				end
-			elseif arg1 == "ESCAPE" then
-				if editBox.realText == "NONE" then
-					return editBox:GetScript("OnEscapePressed")()
-				else
-					editBox:SpecialSetText(NONE or "NONE")
-					editBox.realText = "NONE"
-					return
-				end
-			elseif editBox.keybindingOnly and not editBox.keybindingOnly[arg1] then
-				return
-			elseif editBox.keybindingExcept and editBox.keybindingExcept[arg1] then
-				return
-			end
-			local s = GetBindingText(arg1, "KEY_")
-			if s == "BUTTON1" then
-				s = KEY_BUTTON1
-			elseif s == "BUTTON2" then
-				s = KEY_BUTTON2
-			end
-			local real = arg1
-			if IsShiftKeyDown() then
-				s = "Shift-" .. s
-				real = "SHIFT-" .. real
-			end
-			if IsControlKeyDown() then
-				s = "Ctrl-" .. s
-				real = "CTRL-" .. real
-			end
-			if IsAltKeyDown() then
-				s = "Alt-" .. s
-				real = "ALT-" .. real
-			end
-			if editBox:GetText() ~= s then
-				editBox:SpecialSetText("-")
-				editBox:SpecialSetText(s)
-				editBox.realText = real
-				return editBox:GetScript("OnTextChanged")()
-			end
-		end)
-		editBoxFrame:SetScript("OnMouseDown", editBoxFrame:GetScript("OnKeyDown"))
-		editBox:SetScript("OnMouseDown", function(this, ...)
-			if GetCursorInfo and (CursorHasItem() or CursorHasSpell()) then
-				return editBox:GetScript("OnReceiveDrag")(this, ...)
-			end
-			return editBoxFrame:GetScript("OnKeyDown")(this, ...)
-		end)
-		editBoxFrame:SetScript("OnMouseWheel", function(t, a1)
-			local arg1 = a1 or arg1
-			local up = arg1 > 0
-			arg1 = up and "MOUSEWHEELUP" or "MOUSEWHEELDOWN"
-			return editBoxFrame:GetScript("OnKeyDown")(t or this, arg1)
-		end)
-		editBox:SetScript("OnMouseWheel", editBoxFrame:GetScript("OnMouseWheel"))
-	end
-	editBoxFrame.parent = parent
-	editBoxFrame.level = parent.level.num + 1
-	editBoxFrame.parentValue = parent.level.value
-	editBoxFrame:SetFrameLevel(parent.level:GetFrameLevel() + 3)
-	editBoxFrame.editBox:SetFrameLevel(editBoxFrame:GetFrameLevel() + 1)
-	editBoxFrame.editBox.realText = nil
-	editBoxFrame:SetClampedToScreen(false)
-
-	editBoxFrame.editBox:SpecialSetText("")
-	if parent.editBoxIsKeybinding then
-		local s = parent.editBoxText
-		if s == "" then
-			s =  "NONE"
-		end
-		editBoxFrame.editBox.realText = s
-		if s and s ~= "NONE" then
-			local alpha,bravo = s:match("^(.+)%-(.+)$")
-			if not bravo then
-				alpha = nil
-				bravo = s
-			end
-			bravo = GetBindingText(bravo, "KEY_")
-			if alpha then
-				editBoxFrame.editBox:SpecialSetText(alpha:upper() .. "-" .. bravo)
-			else
-				editBoxFrame.editBox:SpecialSetText(bravo)
-			end
-		else
-			editBoxFrame.editBox:SpecialSetText(NONE or "NONE")
-		end
-	else
-		editBoxFrame.editBox:SpecialSetText(parent.editBoxText)
-	end
-
-	editBoxFrame.editBox.keybinding = parent.editBoxIsKeybinding
-	editBoxFrame.editBox.keybindingOnly = parent.editBoxKeybindingOnly
-	editBoxFrame.editBox.keybindingExcept = parent.editBoxKeybindingExcept
-	editBoxFrame.editBox:EnableKeyboard(not parent.editBoxIsKeybinding)
-	editBoxFrame:EnableKeyboard(parent.editBoxIsKeybinding)
-
-	if parent.arrow then
---		parent.arrow:SetVertexColor(0.2, 0.6, 0)
---		parent.arrow:SetHeight(24)
---		parent.arrow:SetWidth(24)
-		parent.selected = true
-		parent.highlight:Show()
-	end
-
-	local level = parent.level
-	editBoxFrame:Show()
-	editBoxFrame:ClearAllPoints()
-	if level.lastDirection == "RIGHT" then
-		if level.lastVDirection == "DOWN" then
-			editBoxFrame:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-		else
-			editBoxFrame:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-		end
-	else
-		if level.lastVDirection == "DOWN" then
-			editBoxFrame:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-		else
-			editBoxFrame:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-		end
-	end
-	local dirty
-	if level.lastDirection == "RIGHT" then
-		if editBoxFrame:GetRight() > GetScreenWidth() then
-			level.lastDirection = "LEFT"
-			dirty = true
-		end
-	elseif editBoxFrame:GetLeft() < 0 then
-		level.lastDirection = "RIGHT"
-		dirty = true
-	end
-	if level.lastVDirection == "DOWN" then
-		if editBoxFrame:GetBottom() < 0 then
-			level.lastVDirection = "UP"
-			dirty = true
-		end
-	elseif editBoxFrame:GetTop() > GetScreenWidth() then
-		level.lastVDirection = "DOWN"
-		dirty = true
-	end
-	if dirty then
-		editBoxFrame:ClearAllPoints()
-		if level.lastDirection == "RIGHT" then
-			if level.lastVDirection == "DOWN" then
-				editBoxFrame:SetPoint("TOPLEFT", parent, "TOPRIGHT", 5, 10)
-			else
-				editBoxFrame:SetPoint("BOTTOMLEFT", parent, "BOTTOMRIGHT", 5, -10)
-			end
-		else
-			if level.lastVDirection == "DOWN" then
-				editBoxFrame:SetPoint("TOPRIGHT", parent, "TOPLEFT", -5, 10)
-			else
-				editBoxFrame:SetPoint("BOTTOMRIGHT", parent, "BOTTOMLEFT", -5, -10)
-			end
-		end
-	end
-	local left, bottom = editBoxFrame:GetLeft(), editBoxFrame:GetBottom()
-	editBoxFrame:ClearAllPoints()
-	editBoxFrame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", left, bottom)
-	if mod(level.num, 5) == 0 then
-		local left, bottom = level:GetLeft(), level:GetBottom()
-		level:ClearAllPoints()
-		level:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", left, bottom)
-	end
-	editBoxFrame:SetClampedToScreen(true)
-end
-
-function Dewdrop:EncodeKeybinding(text)
-	if text == nil or text == "NONE" then
-		return nil
-	end
-	text = tostring(text):upper()
-	local shift, ctrl, alt
-	local modifier
-	while true do
-		if text == "-" then
-			break
-		end
-		modifier, text = strsplit('-', text, 2)
-		if text then
-			if modifier ~= "SHIFT" and modifier ~= "CTRL" and modifier ~= "ALT" then
-				return false
-			end
-			if modifier == "SHIFT" then
-				if shift then
-					return false
-				end
-				shift = true
-			end
-			if modifier == "CTRL" then
-				if ctrl then
-					return false
-				end
-				ctrl = true
-			end
-			if modifier == "ALT" then
-				if alt then
-					return false
-				end
-				alt = true
-			end
-		else
-			text = modifier
-			break
-		end
-	end
-	if not text:find("^F%d+$") and text ~= "CAPSLOCK" and text:len() ~= 1 and (text:len() == 0 or text:byte() < 128 or text:len() > 4) and not _G["KEY_" .. text] and text ~= "BUTTON1" and text ~= "BUTTON2" then
-		return false
-	end
-	local s = GetBindingText(text, "KEY_")
-	if s == "BUTTON1" then
-		s = KEY_BUTTON1
-	elseif s == "BUTTON2" then
-		s = KEY_BUTTON2
-	end
-	if shift then
-		s = "Shift-" .. s
-	end
-	if ctrl then
-		s = "Ctrl-" .. s
-	end
-	if alt then
-		s = "Alt-" .. s
-	end
-	return s
-end
-
-function Dewdrop:IsOpen(parent)
-	self:argCheck(parent, 2, "table", "string", "nil")
-	return levels[1] and levels[1]:IsShown() and (not parent or parent == levels[1].parent or parent == levels[1]:GetParent())
-end
-
-function Dewdrop:GetOpenedParent()
-	return (levels[1] and levels[1]:IsShown()) and (levels[1].parent or levels[1]:GetParent())
-end
-
-function Open(self, parent, func, level, value, point, relativePoint, cursorX, cursorY)
-	self:Close(level)
-	if DewdropLib then
-		local d = DewdropLib:GetInstance('1.0')
-		local ret, val = pcall(d, IsOpen, d)
-		if ret and val then
-			DewdropLib:GetInstance('1.0'):Close()
-		end
-	end
-	if type(parent) == "table" then
-		parent:GetCenter()
-	end
-	local frame = AcquireLevel(self, level)
-	if level == 1 then
-		frame.lastDirection = "RIGHT"
-		frame.lastVDirection = "DOWN"
-	else
-		frame.lastDirection = levels[level - 1].lastDirection
-		frame.lastVDirection = levels[level - 1].lastVDirection
-	end
-	frame:SetFrameStrata("FULLSCREEN_DIALOG")
-	frame:ClearAllPoints()
-	frame.parent = parent
-	frame:SetPoint("LEFT", UIParent, "RIGHT", 10000, 0)
-	frame:Show()
-	if level == 1 then
-		baseFunc = func
-	end
-	levels[level].value = value
---	levels[level].parentText = parent.text and parent.text:GetText() or nil
---	levels[level].parentTooltipTitle = parent.tooltipTitle
---	levels[level].parentTooltipText = parent.tooltipText
---	levels[level].parentTooltipFunc = parent.tooltipFunc
-	if type(parent) == "table" and parent.arrow then
---		parent.arrow:SetVertexColor(0.2, 0.6, 0)
---		parent.arrow:SetHeight(24)
---		parent.arrow:SetWidth(24)
-		parent.selected = true
-		parent.highlight:Show()
-	end
-	relativePoint = relativePoint or point
-	Refresh(self, levels[level])
-	if point or (cursorX and cursorY) then
-		frame:ClearAllPoints()
-		if cursorX and cursorY then
-			local curX, curY = GetScaledCursorPosition()
-			if curY < GetScreenHeight() / 2 then
-				point, relativePoint = "BOTTOM", "BOTTOM"
-			else
-				point, relativePoint = "TOP", "TOP"
-			end
-			if curX < GetScreenWidth() / 2 then
-				point, relativePoint = point .. "LEFT", relativePoint .. "RIGHT"
-			else
-				point, relativePoint = point .. "RIGHT", relativePoint .. "LEFT"
-			end
-		end
-		frame:SetPoint(point, type(parent) == "table" and parent or UIParent, relativePoint)
-		if cursorX and cursorY then
-			local left = frame:GetLeft()
-			local width = frame:GetWidth()
-			local bottom = frame:GetBottom()
-			local height = frame:GetHeight()
-			local curX, curY = GetScaledCursorPosition()
-			frame:ClearAllPoints()
-			relativePoint = relativePoint or point
-			if point == "BOTTOM" or point == "TOP" then
-				if curX < GetScreenWidth() / 2 then
-					point = point .. "LEFT"
-				else
-					point = point .. "RIGHT"
-				end
-			elseif point == "CENTER" then
-				if curX < GetScreenWidth() / 2 then
-					point = "LEFT"
-				else
-					point = "RIGHT"
-				end
-			end
-			local xOffset, yOffset = 0, 0
-			if curY > GetScreenHeight() / 2 then
-				yOffset = -height
-			end
-			if curX > GetScreenWidth() / 2 then
-				xOffset = -width
-			end
-			frame:SetPoint(point, type(parent) == "table" and parent or UIParent, relativePoint, curX - left + xOffset, curY - bottom + yOffset)
-			if level == 1 then
-				frame.lastDirection = "RIGHT"
-			end
-		elseif cursorX then
-			local left = frame:GetLeft()
-			local width = frame:GetWidth()
-			local curX, curY = GetScaledCursorPosition()
-			frame:ClearAllPoints()
-			relativePoint = relativePoint or point
-			if point == "BOTTOM" or point == "TOP" then
-				if curX < GetScreenWidth() / 2 then
-					point = point .. "LEFT"
-				else
-					point = point .. "RIGHT"
-				end
-			elseif point == "CENTER" then
-				if curX < GetScreenWidth() / 2 then
-					point = "LEFT"
-				else
-					point = "RIGHT"
-				end
-			end
-			frame:SetPoint(point, type(parent) == "table" and parent or UIParent, relativePoint, curX - left - width / 2, 0)
-			if level == 1 then
-				frame.lastDirection = "RIGHT"
-			end
-		elseif cursorY then
-			local bottom = frame:GetBottom()
-			local height = frame:GetHeight()
-			local curX, curY = GetScaledCursorPosition()
-			frame:ClearAllPoints()
-			relativePoint = relativePoint or point
-			if point == "LEFT" or point == "RIGHT" then
-				if curX < GetScreenHeight() / 2 then
-					point = point .. "BOTTOM"
-				else
-					point = point .. "TOP"
-				end
-			elseif point == "CENTER" then
-				if curX < GetScreenHeight() / 2 then
-					point = "BOTTOM"
-				else
-					point = "TOP"
-				end
-			end
-			frame:SetPoint(point, type(parent) == "table" and parent or UIParent, relativePoint, 0, curY - bottom - height / 2)
-			if level == 1 then
-				frame.lastDirection = "DOWN"
-			end
-		end
-		if (strsub(point, 1, 3) ~= strsub(relativePoint, 1, 3)) then
-			if frame:GetBottom() < 0 then
-				local point, parent, relativePoint, x, y = frame:GetPoint(1)
-				local change = GetScreenHeight() - frame:GetTop()
-				local otherChange = -frame:GetBottom()
-				if otherChange < change then
-					change = otherChange
-				end
-				frame:SetPoint(point, parent, relativePoint, x, y + change)
-			elseif frame:GetTop() > GetScreenHeight() then
-				local point, parent, relativePoint, x, y = frame:GetPoint(1)
-				local change = GetScreenHeight() - frame:GetTop()
-				local otherChange = -frame:GetBottom()
-				if otherChange < change then
-					change = otherChange
-				end
-				frame:SetPoint(point, parent, relativePoint, x, y + change)
-			end
-		end
-	end
-	CheckDualMonitor(self, frame)
-	frame:SetClampedToScreen(true)
-	frame:SetClampedToScreen(false)
-	StartCounting(self, level)
-end
-
-function Dewdrop:IsRegistered(parent)
-	self:argCheck(parent, 2, "table", "string")
-	return not not self.registry[parent]
-end
-
-function Dewdrop:Register(parent, ...)
-	self:argCheck(parent, 2, "table", "string")
-	if self.registry[parent] then
-		self:Unregister(parent)
-	end
-	local info = new(...)
-	if type(info.children) == "table" then
-		local err, position = validateOptions(info.children)
-
-		if err then
-			if position then
-				Dewdrop:error(position .. ": " .. err)
-			else
-				Dewdrop:error(err)
-			end
-		end
-	end
-	self.registry[parent] = info
-	if not info.dontHook and not self.onceRegistered[parent] and type(parent) == "table" then
-		if parent:HasScript("OnMouseUp") then
-			local script = parent:GetScript("OnMouseUp")
-			parent:SetScript("OnMouseUp", function(this, ...)
-				if script then
-					script(this, ...)
-				end
-				if arg1 == "RightButton" and self.registry[parent] then
-					if self:IsOpen(parent) then
-						self:Close()
-					else
-						self:Open(parent)
-					end
-				end
-			end)
-		end
-		if parent:HasScript("OnMouseDown") then
-			local script = parent:GetScript("OnMouseDown")
-			parent:SetScript("OnMouseDown", function(this, ...)
-				if script then
-					script(this, ...)
-				end
-				if self.registry[parent] then
-					self:Close()
-				end
-			end)
-		end
-	end
-	self.onceRegistered[parent] = true
-end
-
-function Dewdrop:Unregister(parent)
-	self:argCheck(parent, 2, "table", "string")
-	self.registry[parent] = nil
-end
-
-function Dewdrop:Open(parent, ...)
-	self:argCheck(parent, 2, "table", "string")
-	local info
-	local k1 = ...
-	if type(k1) == "table" and k1[0] and k1.IsFrameType and self.registry[k1] then
-		info = tmp(select(2, ...))
-		for k,v in pairs(self.registry[k1]) do
-			if info[k] == nil then
-				info[k] = v
-			end
-		end
-	else
-		info = tmp(...)
-		if self.registry[parent] then
-			for k,v in pairs(self.registry[parent]) do
-				if info[k] == nil then
-					info[k] = v
-				end
-			end
-		end
-	end
-	local point = info.point
-	local relativePoint = info.relativePoint
-	local cursorX = info.cursorX
-	local cursorY = info.cursorY
-	if type(point) == "function" then
-		local b
-		point, b = point(parent)
-		if b then
-			relativePoint = b
-		end
-	end
-	if type(relativePoint) == "function" then
-		relativePoint = relativePoint(parent)
-	end
-	Open(self, parent, info.children, 1, nil, point, relativePoint, cursorX, cursorY)
-end
-
-function Clear(self, level)
-	if level then
-		if level.buttons then
-			for i = #level.buttons, 1, -1 do
-				ReleaseButton(self, level, i)
-			end
-		end
-	end
-end
-
-function Dewdrop:Close(level)
-	if DropDownList1:IsShown() then
-		DropDownList1:Hide()
-	end
-	if DewdropLib then
-		local d = DewdropLib:GetInstance('1.0')
-		local ret, val = pcall(d, IsOpen, d)
-		if ret and val then
-			DewdropLib:GetInstance('1.0'):Close()
-		end
-	end
-	self:argCheck(level, 2, "number", "nil")
-	if not level then
-		level = 1
-	end
-	if level == 1 and levels[level] then
-		levels[level].parented = false
-	end
-	if level > 1 and levels[level-1].buttons then
-		local buttons = levels[level-1].buttons
-		for _,button in ipairs(buttons) do
---			button.arrow:SetWidth(16)
---			button.arrow:SetHeight(16)
-			button.selected = nil
-			button.highlight:Hide()
---			button.arrow:SetVertexColor(1, 1, 1)
-		end
-	end
-	if sliderFrame and sliderFrame.level >= level then
-		sliderFrame:Hide()
-	end
-	if editBoxFrame and editBoxFrame.level >= level then
-		editBoxFrame:Hide()
-	end
-	for i = level, #levels do
-		Clear(self, levels[level])
-		levels[i]:Hide()
-		levels[i]:ClearAllPoints()
-		levels[i]:SetPoint("CENTER", UIParent, "CENTER")
-		levels[i].value = nil
-	end
-end
-
-function Dewdrop:AddSeparator(level)
-	level = levels[level or currentLevel]
-	if not level or not level.buttons then return; end
-
-	local prevbutton = level.buttons[#level.buttons]
-	if not prevbutton then return; end
-
-	if prevbutton.disabled and prevbutton.text:GetText() == "" then
-		return
-	end
-	self:AddLine("text", "", "disabled", true)
-end
-
-function Dewdrop:AddLine(...)
-	local info = tmp(...)
-	local level = info.level or currentLevel
-	info.level = nil
-	local button = AcquireButton(self, level)
-	if not next(info) then
-		info.disabled = true
-	end
-	button.disabled = info.isTitle or info.notClickable or info.disabled or (self.combat and info.secure)
-	button.isTitle = info.isTitle
-	button.notClickable = info.notClickable
-	if button.isTitle then
-		button.text:SetFontObject(GameFontNormalSmall)
-	elseif button.notClickable then
-		button.text:SetFontObject(GameFontHighlightSmall)
-	elseif button.disabled then
-		button.text:SetFontObject(GameFontDisableSmall)
-	else
-		button.text:SetFontObject(GameFontHighlightSmall)
-	end
-	if info.disabled then
-		button.arrow:SetDesaturated(true)
-		button.check:SetDesaturated(true)
-	else
-		button.arrow:SetDesaturated(false)
-		button.check:SetDesaturated(false)
-	end
-	if info.textR and info.textG and info.textB then
-		button.textR = info.textR
-		button.textG = info.textG
-		button.textB = info.textB
-		button.text:SetTextColor(button.textR, button.textG, button.textB)
-	else
-		button.text:SetTextColor(button.text:GetFontObject():GetTextColor())
-	end
-	button.notCheckable = info.notCheckable
-	button.text:SetPoint("LEFT", button, "LEFT", button.notCheckable and 0 or 24, 0)
-	button.checked = not info.notCheckable and info.checked
-	button.mouseoverUnderline = info.mouseoverUnderline
-	button.isRadio = not info.notCheckable and info.isRadio
-	if info.isRadio then
-		button.check:Show()
-		button.check:SetTexture(info.checkIcon or "Interface\\Buttons\\UI-RadioButton")
-		if button.checked then
-			button.check:SetTexCoord(0.25, 0.5, 0, 1)
-			button.check:SetVertexColor(1, 1, 1, 1)
-		else
-			button.check:SetTexCoord(0, 0.25, 0, 1)
-			button.check:SetVertexColor(1, 1, 1, 0.5)
-		end
-		button.radioHighlight:SetTexture(info.checkIcon or "Interface\\Buttons\\UI-RadioButton")
-		button.check:SetWidth(16)
-		button.check:SetHeight(16)
-	elseif info.icon then
-		button.check:Show()
-		button.check:SetTexture(info.icon)
-		if info.iconWidth and info.iconHeight then
-			button.check:SetWidth(info.iconWidth)
-			button.check:SetHeight(info.iconHeight)
-		else
-			button.check:SetWidth(16)
-			button.check:SetHeight(16)
-		end
-		if info.iconCoordLeft and info.iconCoordRight and info.iconCoordTop and info.iconCoordBottom then
-			button.check:SetTexCoord(info.iconCoordLeft, info.iconCoordRight, info.iconCoordTop, info.iconCoordBottom)
-		elseif info.icon:find("^Interface\\Icons\\") then
-			button.check:SetTexCoord(0.05, 0.95, 0.05, 0.95)
-		else
-			button.check:SetTexCoord(0, 1, 0, 1)
-		end
-		button.check:SetVertexColor(1, 1, 1, 1)
-	else
-		if button.checked then
-			if info.checkIcon then
-				button.check:SetWidth(16)
-				button.check:SetHeight(16)
-				button.check:SetTexture(info.checkIcon)
-				if info.checkIcon:find("^Interface\\Icons\\") then
-					button.check:SetTexCoord(0.05, 0.95, 0.05, 0.95)
-				else
-					button.check:SetTexCoord(0, 1, 0, 1)
-				end
-			else
-				button.check:SetWidth(24)
-				button.check:SetHeight(24)
-				button.check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-				button.check:SetTexCoord(0, 1, 0, 1)
-			end
-			button.check:SetVertexColor(1, 1, 1, 1)
-		else
-			button.check:SetVertexColor(1, 1, 1, 0)
-		end
-	end
-	if not button.disabled then
-		button.func = info.func
-		button.secure = info.secure
-	end
-	button.hasColorSwatch = info.hasColorSwatch
-	if button.hasColorSwatch then
-		button.colorSwatch:Show()
-		button.colorSwatch.texture:Show()
-		button.r = info.r or 1
-		button.g = info.g or 1
-		button.b = info.b or 1
-		button.colorSwatch.texture:SetVertexColor(button.r, button.g, button.b)
-		button.checked = false
-		button.func = nil
-		button.colorFunc = info.colorFunc
-		local i = 1
-		while true do
-			local k = "colorArg" .. i
-			local x = info[k]
-			if x == nil then
-				break
-			end
-			button[k] = x
-			i = i + 1
-		end
-		button.hasOpacity = info.hasOpacity
-		button.opacity = info.opacity or 1
-	else
-		button.colorSwatch:Hide()
-		button.colorSwatch.texture:Hide()
-	end
-	button.hasArrow = not button.hasColorSwatch and (info.value or info.hasSlider or info.hasEditBox) and info.hasArrow
-	if button.hasArrow then
-		button.arrow:SetAlpha(1)
-		if info.hasSlider then
-			button.hasSlider = true
-			button.sliderMin = info.sliderMin or 0
-			button.sliderMax = info.sliderMax or 1
-			button.sliderStep = info.sliderStep or 0
-			button.sliderBigStep = info.sliderBigStep or button.sliderStep
-			if button.sliderBigStep < button.sliderStep then
-				button.sliderBigStep = button.sliderStep
-			end
-			button.sliderIsPercent = info.sliderIsPercent and true or false
-			button.sliderMinText = info.sliderMinText or button.sliderIsPercent and string.format("%.0f%%", button.sliderMin * 100) or button.sliderMin
-			button.sliderMaxText = info.sliderMaxText or button.sliderIsPercent and string.format("%.0f%%", button.sliderMax * 100) or button.sliderMax
-			button.sliderFunc = info.sliderFunc
-			button.sliderValue = info.sliderValue
-			button.fromAceOptions = info.fromAceOptions
-			local i = 1
-			while true do
-				local k = "sliderArg" .. i
-				local x = info[k]
-				if x == nil then
-					break
-				end
-				button[k] = x
-				i = i + 1
-			end
-		elseif info.hasEditBox then
-			button.hasEditBox = true
-			button.editBoxText = info.editBoxText or ""
-			button.editBoxFunc = info.editBoxFunc
-			local i = 1
-			while true do
-				local k = "editBoxArg" .. i
-				local x = info[k]
-				if x == nil then
-					break
-				end
-				button[k] = x
-				i = i + 1
-			end
-			button.editBoxChangeFunc = info.editBoxChangeFunc
-			local i = 1
-			while true do
-				local k = "editBoxChangeArg" .. i
-				local x = info[k]
-				if x == nil then
-					break
-				end
-				button[k] = x
-				i = i + 1
-			end
-			button.editBoxValidateFunc = info.editBoxValidateFunc
-			local i = 1
-			while true do
-				local k = "editBoxValidateArg" .. i
-				local x = info[k]
-				if x == nil then
-					break
-				end
-				button[k] = x
-				i = i + 1
-			end
-			button.editBoxIsKeybinding = info.editBoxIsKeybinding
-			button.editBoxKeybindingOnly = info.editBoxKeybindingOnly
-			button.editBoxKeybindingExcept = info.editBoxKeybindingExcept
-		else
-			button.value = info.value
-			local l = levels[level+1]
-			if l and info.value == l.value then
---				button.arrow:SetWidth(24)
---				button.arrow:SetHeight(24)
-				button.selected = true
-				button.highlight:Show()
-			end
-		end
-	else
-		button.arrow:SetAlpha(0)
-	end
-	local i = 1
-	while true do
-		local k = "arg" .. i
-		local x = info[k]
-		if x == nil then
-			break
-		end
-		button[k] = x
-		i = i + 1
-	end
-	button.closeWhenClicked = info.closeWhenClicked
-	button.textHeight = info.textHeight or UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT or 10
-	local font,_ = button.text:GetFont()
-	button.text:SetFont(STANDARD_TEXT_FONT or "Fonts\\FRIZQT__.TTF", button.textHeight)
-	button:SetHeight(button.textHeight + 6)
-	button.text:SetPoint("RIGHT", button.arrow, (button.hasColorSwatch or button.hasArrow) and "LEFT" or "RIGHT")
-	button.text:SetJustifyH(info.justifyH or "LEFT")
-	button.text:SetText(info.text)
-	button.tooltipTitle = info.tooltipTitle
-	button.tooltipText = info.tooltipText
-	button.tooltipFunc = info.tooltipFunc
-	local i = 1
-	while true do
-		local k = "tooltipArg" .. i
-		local x = info[k]
-		if x == nil then
-			break
-		end
-		button[k] = x
-		i = i + 1
-	end
-	if not button.tooltipTitle and not button.tooltipText and not button.tooltipFunc and not info.isTitle then
-		button.tooltipTitle = info.text
-	end
-	if type(button.func) == "string" then
-		if type(button.arg1) ~= "table" then
-			self:error("Cannot call method %q on a non-table", button.func)
-		end
-		if type(button.arg1[button.func]) ~= "function" then
-			self:error("Method %q nonexistant.", button.func)
-		end
-	end
-end
-
-function Dewdrop:InjectAceOptionsTable(handler, options)
-	self:argCheck(handler, 2, "table")
-	self:argCheck(options, 3, "table")
-	if tostring(options.type):lower() ~= "group" then
-		self:error('Cannot inject into options table argument #3 if its type is not "group"')
-	end
-	if options.handler ~= nil and options.handler ~= handler then
-		self:error("Cannot inject into options table argument #3 if it has a different handler than argument #2")
-	end
-	options.handler = handler
-	local class = handler.class
-	if not AceLibrary:HasInstance("AceOO-2.0") or not class then
-		if Rock then
-			-- possible Rock object
-			for mixin in Rock:IterateObjectMixins(handler) do
-				if type(mixin.GetAceOptionsDataTable) == "function" then
-					local t = mixin:GetAceOptionsDataTable(handler)
-					for k,v in pairs(t) do
-						if type(options.args) ~= "table" then
-							options.args = {}
-						end
-						if options.args[k] == nil then
-							options.args[k] = v
-						end
-					end
-				end
-			end
-		end
-	else
-		-- Ace2 object
-		while class and class ~= AceLibrary("AceOO-2.0").Class do
-			if type(class.GetAceOptionsDataTable) == "function" then
-				local t = class:GetAceOptionsDataTable(handler)
-				for k,v in pairs(t) do
-					if type(options.args) ~= "table" then
-						options.args = {}
-					end
-					if options.args[k] == nil then
-						options.args[k] = v
-					end
-				end
-			end
-			local mixins = class.mixins
-			if mixins then
-				for mixin in pairs(mixins) do
-					if type(mixin.GetAceOptionsDataTable) == "function" then
-						local t = mixin:GetAceOptionsDataTable(handler)
-						for k,v in pairs(t) do
-							if type(options.args) ~= "table" then
-								options.args = {}
-							end
-							if options.args[k] == nil then
-								options.args[k] = v
-							end
-						end
-					end
-				end
-			end
-			class = class.super
-		end
-	end
-	return options
-end
-
-function Dewdrop:OnTooltipHide()
-	if lastSetFont then
-		if lastSetFont == normalFont then
-			lastSetFont = nil
-			return
-		end
-		fillRegionTmp(GameTooltip:GetRegions())
-		for i,v in ipairs(regionTmp) do
-			if v.GetFont then
-				local font,size,outline = v:GetFont()
-				if font == lastSetFont then
-					v:SetFont(normalFont, size, outline)
-				end
-			end
-			regionTmp[i] = nil
-		end
-		lastSetFont = nil
-	end
-end
-
-local function activate(self, oldLib, oldDeactivate)
-	Dewdrop = self
-	if oldLib and oldLib.registry then
-		self.registry = oldLib.registry
-		self.onceRegistered = oldLib.onceRegistered
-	else
-		self.registry = {}
-		self.onceRegistered = {}
-
-		local WorldFrame_OnMouseDown = WorldFrame:GetScript("OnMouseDown")
-		local WorldFrame_OnMouseUp = WorldFrame:GetScript("OnMouseUp")
-		local oldX, oldY, clickTime
-		WorldFrame:SetScript("OnMouseDown", function(this, ...)
-			oldX,oldY = GetCursorPosition()
-			clickTime = GetTime()
-			if WorldFrame_OnMouseDown then
-				WorldFrame_OnMouseDown(this, ...)
-			end
-		end)
-
-		WorldFrame:SetScript("OnMouseUp", function(this, ...)
-			local x,y = GetCursorPosition()
-			if not oldX or not oldY or not x or not y or not clickTime then
-				self:Close()
-				if WorldFrame_OnMouseUp then
-					WorldFrame_OnMouseUp(this, ...)
-				end
-				return
-			end
-			local d = math.abs(x - oldX) + math.abs(y - oldY)
-			if d <= 5 and GetTime() - clickTime < 0.5 then
-				self:Close()
-			end
-			if WorldFrame_OnMouseUp then
-				WorldFrame_OnMouseUp(this, ...)
-			end
-		end)
-
-		hooksecurefunc(DropDownList1, "Show", function()
-			if levels[1] and levels[1]:IsVisible() then
-				self:Close()
-			end
-		end)
-
-		hooksecurefunc("HideDropDownMenu", function()
-			if levels[1] and levels[1]:IsVisible() then
-				self:Close()
-			end
-		end)
-
-		hooksecurefunc("CloseDropDownMenus", function()
-			if levels[1] and levels[1]:IsVisible() then
-				local stack = debugstack()
-				if not stack:find("`TargetFrame_OnHide'") then
-					self:Close()
-				end
-			end
-		end)
-	end
-	self.frame = oldLib and oldLib.frame or CreateFrame("Frame")
-	self.frame:UnregisterAllEvents()
-	self.frame:RegisterEvent("PLAYER_REGEN_ENABLED")
-	self.frame:RegisterEvent("PLAYER_REGEN_DISABLED")
-	self.frame:Hide()
-	self.frame:SetScript("OnEvent", function(this, event)
-		this:Show()
-		if event=="PLAYER_REGEN_ENABLED" then			-- track combat state for secure frame operations
-			self.combat = false
-		elseif event=="PLAYER_REGEN_DISABLED" then
-			self.combat = true
-		end
-	end)
-	self.frame:SetScript("OnUpdate", function(this)
-		this:Hide()
-		self:Refresh(1)
-	end)
-	self.hookedTooltip = true
-	if not oldLib or not oldLib.hookedTooltip then
-		local OnTooltipHide = GameTooltip:GetScript("OnHide")
-		GameTooltip:SetScript("OnHide", function(this, ...)
-			if OnTooltipHide then
-				OnTooltipHide(this, ...)
-			end
-			if type(self.OnTooltipHide) == "function" then
-				self:OnTooltipHide()
-			end
-		end)
-	end
-	levels = {}
-	buttons = {}
-
-	if oldDeactivate then
-		oldDeactivate(oldLib)
-	end
-end
-
-local function external(lib, major, instance)
-	if major == "SharedMedia-1.0" then
-		SharedMedia = instance
-	end
-end
-
-AceLibrary:Register(Dewdrop, MAJOR_VERSION, MINOR_VERSION, activate, nil, external)
--- a/lib/LibKeyBound-1.0/LibKeyBound-1.0.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,659 +0,0 @@
---[[
-Name: LibKeyBound-1.0
-Revision: $Rev: 76300 $
-Author(s): Gello, Maul, Toadkiller, Tuller
-Website: http://www.wowace.com/wiki/LibKeyBound-1.0
-Documentation: http://www.wowace.com/wiki/LibKeyBound-1.0
-SVN: http://svn.wowace.com/wowace/trunk/LibKeyBound-1.0
-Description: An intuitive keybindings system: mouseover frame, click keys or buttons.
-Dependencies: CallbackHandler-1.0
---]]
-
-local MAJOR = "LibKeyBound-1.0"
-local MINOR = "$Revision: 76300 $"
-
---[[
-	LibKeyBound-1.0
-		ClickBinder by Gello and TrinityBinder by Maul -> keyBound by Tuller -> LibKeyBound library by Toadkiller
-
-		Functions needed to implement
-			button:GetHotkey() - returns the current hotkey assigned to the given button
-
-		Functions to implement if using a custom keybindings system:
-			button:SetKey(key) - binds the given key to the given button
-			button:FreeKey(key) - unbinds the given key from all other buttons
-			button:ClearBindings() - removes all keys bound to the given button
-			button:GetBindings() - returns a string listing all bindings of the given button
-			button:GetActionName() - what we're binding to, used for printing
---]]
-
-local LibKeyBound, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not LibKeyBound then return end -- no upgrade needed
-
-local _G = _G
-
--- CallbackHandler
-LibKeyBound.events = LibKeyBound.events or _G.LibStub("CallbackHandler-1.0"):New(LibKeyBound)
-
-local L = LibKeyBoundLocale10
-LibKeyBound.L = L
--- ToDo delete global LibKeyBoundLocale10 at some point
-LibKeyBound.Binder = LibKeyBound.Binder or {}
-
--- #NODOC
-function LibKeyBound:Initialize()
-	do
-		local f = CreateFrame("Frame", "KeyboundDialog", UIParent)
-		f:SetFrameStrata("DIALOG")
-		f:SetToplevel(true); f:EnableMouse(true)
-		f:SetWidth(360); f:SetHeight(140)
-		f:SetBackdrop{
-			bgFile="Interface\\DialogFrame\\UI-DialogBox-Background" ,
-			edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
-			tile = true,
-			insets = {left = 11, right = 12, top = 12, bottom = 11},
-			tileSize = 32,
-			edgeSize = 32,
-		}
-		f:SetPoint("TOP", 0, -24)
-		f:Hide()
-
-		local tr = f:CreateTitleRegion()
-		tr:SetAllPoints(f)
-		f:SetClampedToScreen(true)
-
-		local text = f:CreateFontString("ARTWORK")
-		text:SetFontObject("GameFontHighlight")
-		text:SetPoint("TOP", 0, -16)
-		text:SetWidth(252); text:SetHeight(0)
-		text:SetText(format(L.BindingsHelp, GetBindingText("ESCAPE", "KEY_")))
-
-		-- Per character bindings checkbox
-		local perChar = CreateFrame("CheckButton", "KeyboundDialogCheck", f, "OptionsCheckButtonTemplate")
-		getglobal(perChar:GetName() .. "Text"):SetText(CHARACTER_SPECIFIC_KEYBINDINGS)
-
-		perChar:SetScript("OnShow", function(self)
-			self:SetChecked(GetCurrentBindingSet() == 2)
-		end)
-
-		local current
-		perChar:SetScript("OnClick", function(self)
-			current = (perChar:GetChecked() and 2) or 1
-			LoadBindings(current)
-		end)
-
---		local added
-		f:SetScript("OnShow", function(self)
---			if (not added) then
---				UISpecialFrames[#UISpecialFrames + 1] = self:GetName()
---				added = true
---			end
---			PlaySound("igCharacterInfoOpen")
-		end)
-		f:SetScript("OnHide", function(self)
---			PlaySound("igCharacterInfoClose")
-		end)
-
-		-- Okay bindings checkbox
-		local okayBindings = CreateFrame("CheckButton", "KeyboundDialogOkay", f, "OptionsButtonTemplate")
-		getglobal(okayBindings:GetName() .. "Text"):SetText(OKAY)
-		okayBindings:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", -12, 14)
-
-		okayBindings:SetScript("OnClick", function(self)
-			current = (perChar:GetChecked() and 2) or 1
-			if InCombatLockdown() then
-				self:RegisterEvent("PLAYER_REGEN_ENABLED")
-			else
---				DEFAULT_CHAT_FRAME:AddMessage("okayBindings " .. tostring(current))
-				SaveBindings(current)
-				LibKeyBound:Deactivate()
-			end
-		end)
-
-		okayBindings:SetScript("OnHide", function(self)
-			current = (perChar:GetChecked() and 2) or 1
-			if InCombatLockdown() then
-				self:RegisterEvent("PLAYER_REGEN_ENABLED")
-			else
-				SaveBindings(current)
-			end
-		end)
-
-		okayBindings:SetScript("OnEvent", function(self, event)
---			DEFAULT_CHAT_FRAME:AddMessage("okayBindings delayed " .. tostring(current))
-			SaveBindings(current)
-			self:UnregisterEvent(event)
-			LibKeyBound:Deactivate()
-		end)
-
-		-- Cancel bindings checkbox
-		local cancelBindings = CreateFrame("CheckButton", "KeyboundDialogCancel", f, "OptionsButtonTemplate")
-		getglobal(cancelBindings:GetName() .. "Text"):SetText(CANCEL)
-		cancelBindings:SetPoint("BOTTOMLEFT", f, "BOTTOMLEFT", 12, 14)
-
-		cancelBindings:SetScript("OnClick", function(self)
-			if InCombatLockdown() then
-				self:RegisterEvent("PLAYER_REGEN_ENABLED")
-			else
---				DEFAULT_CHAT_FRAME:AddMessage("cancelBindings ")
-				LoadBindings(GetCurrentBindingSet())
-				LibKeyBound:Deactivate()
-			end
-		end)
-
-		cancelBindings:SetScript("OnEvent", function(self, event)
---			DEFAULT_CHAT_FRAME:AddMessage("cancelBindings delayed ")
-			LoadBindings(GetCurrentBindingSet())
-			self:UnregisterEvent(event)
-			LibKeyBound:Deactivate()
-		end)
-
-		perChar:SetPoint("BOTTOMLEFT", cancelBindings, "TOPLEFT", 0, 4)
-
-		self.dialog = f
-	end
-
-	SlashCmdList["LibKeyBoundSlashCOMMAND"] = function() self:Toggle() end
-	SLASH_LibKeyBoundSlashCOMMAND1 = "/libkeybound"
-	SLASH_LibKeyBoundSlashCOMMAND2 = "/kb"
-	SLASH_LibKeyBoundSlashCOMMAND3 = "/lkb"
-
-	LibKeyBound.initialized = true
-end
-
-
--- Default color to indicate bindable frames in your mod.
-LibKeyBound.colorKeyBoundMode = LibKeyBound.colorKeyBoundMode or { 0, 1, 1, 0.5 }
-
---[[
-LibKeyBound:SetColorKeyBoundMode([r][, g][, b][, a])
---]]
---[[
-Arguments:
-	number - red, default 0
-	number - green, default 0
-	number - blue, default 0
-	number - alpha, default 1
-
-Example:
-	if (MyMod.keyBoundMode) then
-		overlayFrame:SetBackdropColor(LibKeyBound:GetColorKeyBoundMode())
-	end
-	...
-	local r, g, b, a = LibKeyBound:GetColorKeyBoundMode()
-
-Notes:
-	* Returns the color to use on your participating buttons during KeyBound Mode
-	* Values are unpacked and ready to use as color arguments
---]]
-function LibKeyBound:SetColorKeyBoundMode(r, g, b, a)
-	r, g, b, a = r or 0, g or 0, b or 0, a or 1
-	LibKeyBound.colorKeyBoundMode[1] = r
-	LibKeyBound.colorKeyBoundMode[2] = g
-	LibKeyBound.colorKeyBoundMode[3] = b
-	LibKeyBound.colorKeyBoundMode[4] = a
-	LibKeyBound.events:Fire("LIBKEYBOUND_MODE_COLOR_CHANGED")
-end
-
---[[
-Returns:
-	* number - red
-	* number - green
-	* number - blue
-	* number - alpha
-
-Example:
-	if (MyMod.keyBoundMode) then
-		overlayFrame:SetBackdropColor(LibKeyBound:GetColorKeyBoundMode())
-	end
-	...
-	local r, g, b, a = LibKeyBound:GetColorKeyBoundMode()
-
-Notes:
-	* Returns the color to use on your participating buttons during KeyBound Mode
-	* Values are unpacked and ready to use as color arguments
---]]
-function LibKeyBound:GetColorKeyBoundMode()
-	return unpack(LibKeyBound.colorKeyBoundMode)
-end
-
-
-function LibKeyBound:PLAYER_REGEN_ENABLED()
-	if self.enabled then
-		UIErrorsFrame:AddMessage(L.CombatBindingsEnabled, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
-		self.dialog:Hide()
-	end
-end
-
-function LibKeyBound:PLAYER_REGEN_DISABLED()
-	if self.enabled then
-		self:Set(nil)
-		UIErrorsFrame:AddMessage(L.CombatBindingsDisabled, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
-		self.dialog:Show()
-	end
-end
-
-
---[[
-Notes:
-	* Switches KeyBound Mode between on and off
-
-Example:
-	local LibKeyBound = LibStub("LibKeyBound-1.0")
- 	LibKeyBound:Toggle()
---]]
-function LibKeyBound:Toggle()
-	if (LibKeyBound:IsShown()) then
-		LibKeyBound:Deactivate()
-	else
-		LibKeyBound:Activate()
-	end
-end
-
-
---[[
-Notes:
-	* Switches KeyBound Mode to on
-
-Example:
-	local LibKeyBound = LibStub("LibKeyBound-1.0")
- 	LibKeyBound:Activate()
---]]
-function LibKeyBound:Activate()
-	if not self:IsShown() then
-		if InCombatLockdown() then
-			UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
-		else
-			self.enabled = true
-			if not self.frame then
-				self.frame = LibKeyBound.Binder:Create()
-			end
-			self:Set(nil)
-			self.dialog:Show()
-			self.events:Fire("LIBKEYBOUND_ENABLED")
-		end
-	end
-end
-
-
---[[
-Notes:
-	* Switches KeyBound Mode to off
-
-Example:
-	local LibKeyBound = LibStub("LibKeyBound-1.0")
- 	LibKeyBound:Deactivate()
---]]
-function LibKeyBound:Deactivate()
-	if self:IsShown() then
-		self.enabled = nil
-		self:Set(nil)
-		self.dialog:Hide()
-
-		self.events:Fire("LIBKEYBOUND_DISABLED")
-	end
-end
-
-
---[[
-Returns:
-	boolean - true if KeyBound Mode is currently on
-
-Example:
-	local LibKeyBound = LibStub("LibKeyBound-1.0")
- 	local isKeyBoundMode = LibKeyBound:IsShown()
- 	if (isKeyBoundMode) then
- 		-- Do something
- 	else
- 		-- Do another thing
- 	end
-
-Notes:
-	* Is KeyBound Mode currently on
---]]
-function LibKeyBound:IsShown()
-	return self.enabled
-end
-
-
---[[
-Arguments:
-	table - the button frame
-
-Example:
-		local button = this
-		LibKeyBound:Set(button)
-
-Notes:
-	 * Sets up button for keybinding
-	 * Call this in your OnEnter script for the button
-	 * Current bindings are shown in the tooltip
-	 * Primary binding is shown in green in the button text
---]]
-function LibKeyBound:Set(button)
-	local bindFrame = self.frame
-
-	if button and self:IsShown() and not InCombatLockdown() then
-		bindFrame.button = button
-		bindFrame:SetAllPoints(button)
-
-		bindFrame.text:SetFontObject("GameFontNormalLarge")
-		bindFrame.text:SetText(button:GetHotkey())
-		if bindFrame.text:GetStringWidth() > bindFrame:GetWidth() then
-			bindFrame.text:SetFontObject("GameFontNormal")
-		end
-		bindFrame:Show()
-		bindFrame:OnEnter()
-	elseif bindFrame then
-		bindFrame.button = nil
-		bindFrame:ClearAllPoints()
-		bindFrame:Hide()
-	end
-end
-
-
---[[
-Arguments:
-	string - the keyString to shorten
-
-Returns:
-	string - the shortened displayString
-
-Example:
-	local key1 = GetBindingKey(button:GetName())
-	local displayKey = LibKeyBound:ToShortKey(key1)
-	return displayKey
-
-Notes:
-	* Shortens the key text (returned from GetBindingKey etc.)
-	* Result is suitable for display on a button
-	* Can be used for your button:GetHotkey() return value
---]]
-function LibKeyBound:ToShortKey(key)
-	if key then
-		key = key:upper()
-		key = key:gsub(" ", "")
-		key = key:gsub("ALT%-", L["Alt"])
-		key = key:gsub("CTRL%-", L["Ctrl"])
-		key = key:gsub("SHIFT%-", L["Shift"])
-		key = key:gsub("NUMPAD", L["NumPad"])
-
-		key = key:gsub("PLUS", "%+")
-		key = key:gsub("MINUS", "%-")
-		key = key:gsub("MULTIPLY", "%*")
-		key = key:gsub("DIVIDE", "%/")
-
-		key = key:gsub("BACKSPACE", L["Backspace"])
-		key = key:gsub("BUTTON3", L["Button3"])
-		key = key:gsub("BUTTON4", L["Button4"])
-		key = key:gsub("BUTTON5", L["Button5"])
-		key = key:gsub("CAPSLOCK", L["Capslock"])
-		key = key:gsub("CLEAR", L["Clear"])
-		key = key:gsub("DELETE", L["Delete"])
-		key = key:gsub("END", L["End"])
-		key = key:gsub("HOME", L["Home"])
-		key = key:gsub("INSERT", L["Insert"])
-		key = key:gsub("MOUSEWHEELDOWN", L["Mouse Wheel Down"])
-		key = key:gsub("MOUSEWHEELUP", L["Mouse Wheel Up"])
-		key = key:gsub("NUMLOCK", L["Num Lock"])
-		key = key:gsub("PAGEDOWN", L["Page Down"])
-		key = key:gsub("PAGEUP", L["Page Up"])
-		key = key:gsub("SCROLLLOCK", L["Scroll Lock"])
-		key = key:gsub("SPACEBAR", L["Spacebar"])
-		key = key:gsub("TAB", L["Tab"])
-
-		key = key:gsub("DOWNARROW", L["Down Arrow"])
-		key = key:gsub("LEFTARROW", L["Left Arrow"])
-		key = key:gsub("RIGHTARROW", L["Right Arrow"])
-		key = key:gsub("UPARROW", L["Up Arrow"])
-
-		return key
-	end
-end
-
-
---[[ Binder Widget ]]--
-
-function LibKeyBound.Binder:Create()
-	local binder = CreateFrame("Button")
-	binder:RegisterForClicks("anyUp")
-	binder:SetFrameStrata("DIALOG")
-	binder:EnableKeyboard(true)
-	binder:EnableMouseWheel(true)
-
-	for k,v in pairs(self) do
-		binder[k] = v
-	end
-
-	local bg = binder:CreateTexture()
-	bg:SetTexture(0, 0, 0, 0.5)
-	bg:SetAllPoints(binder)
-
-	local text = binder:CreateFontString("OVERLAY")
-	text:SetFontObject("GameFontNormalLarge")
-	text:SetTextColor(0, 1, 0)
-	text:SetAllPoints(binder)
-	binder.text = text
-
-	binder:SetScript("OnClick", self.OnKeyDown)
-	binder:SetScript("OnKeyDown", self.OnKeyDown)
-	binder:SetScript("OnMouseWheel", self.OnMouseWheel)
-	binder:SetScript("OnEnter", self.OnEnter)
-	binder:SetScript("OnLeave", self.OnLeave)
-	binder:SetScript("OnHide", self.OnHide)
-	binder:Hide()
-
-	return binder
-end
-
-function LibKeyBound.Binder:OnHide()
-	LibKeyBound:Set(nil)
-end
-
-function LibKeyBound.Binder:OnKeyDown(key)
-	local button = self.button
-	if not button then return end
-
-	if (key == "UNKNOWN" or key == "LSHIFT" or key == "RSHIFT" or
-		key == "LCTRL" or key == "RCTRL" or key == "LALT" or key == "RALT" or
-		key == "LeftButton" or key == "RightButton") then
-		return
-	end
-
-	local screenshotKey = GetBindingKey("SCREENSHOT")
-	if screenshotKey and key == screenshotKey then
-		Screenshot()
-		return
-	end
-
-	local openChatKey = GetBindingKey("OPENCHAT")
-	if openChatKey and key == openChatKey then
-		ChatFrameEditBox:Show()
-		return
-	end
-
-	if key == "MiddleButton" then
-		key = "BUTTON3"
-	elseif key == "Button4" then
-		key = "BUTTON4"
-	elseif key == "Button5" then
-		key = "BUTTON5"
-	end
-
-	if key == "ESCAPE" then
-		self:ClearBindings(button)
-		LibKeyBound:Set(button)
-		return
-	end
-
-	if IsShiftKeyDown() then
-		key = "SHIFT-" .. key
-	end
-	if IsControlKeyDown() then
-		key = "CTRL-" .. key
-	end
-	if IsAltKeyDown() then
-		key = "ALT-" .. key
-	end
-
-	if MouseIsOver(button) then
-		self:SetKey(button, key)
-		LibKeyBound:Set(button)
-	end
-end
-
-function LibKeyBound.Binder:OnMouseWheel(arg1)
-	if arg1 > 0 then
-		self:OnKeyDown("MOUSEWHEELUP")
-	else
-		self:OnKeyDown("MOUSEWHEELDOWN")
-	end
-end
-
-function LibKeyBound.Binder:OnEnter()
-	local button = self.button
-	if button and not InCombatLockdown() then
-		if self:GetRight() >= (GetScreenWidth() / 2) then
-			GameTooltip:SetOwner(self, "ANCHOR_LEFT")
-		else
-			GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
-		end
-
-		if button.GetActionName then
-			GameTooltip:SetText(button:GetActionName(), 1, 1, 1)
-		else
-			GameTooltip:SetText(button:GetName(), 1, 1, 1)
-		end
-
-		local bindings = self:GetBindings(button)
-		if bindings then
-			GameTooltip:AddLine(bindings, 0, 1, 0)
-			GameTooltip:AddLine(L.ClearTip)
-		else
-			GameTooltip:AddLine(L.NoKeysBoundTip, 0, 1, 0)
-		end
-		GameTooltip:Show()
-	else
-		GameTooltip:Hide()
-	end
-end
-
-function LibKeyBound.Binder:OnLeave()
-	LibKeyBound:Set(nil)
-	GameTooltip:Hide()
-end
-
-
---[[ Update Functions ]]--
-
-function LibKeyBound.Binder:ToBinding(button)
-	return format("CLICK %s:LeftButton", button:GetName())
-end
-
-function LibKeyBound.Binder:FreeKey(button, key)
-	local msg
-	if button.FreeKey then
-		local action = button:FreeKey(key)
-		if button:FreeKey(key) then
-			msg = format(L.UnboundKey, GetBindingText(key, "KEY_"), action)
-		end
-	else
-		local action = GetBindingAction(key)
-		if action and action ~= "" and action ~= self:ToBinding(button) then
-			msg = format(L.UnboundKey, GetBindingText(key, "KEY_"), action)
-		end
-	end
-
-	if msg then
-		UIErrorsFrame:AddMessage(msg, 1, 0.82, 0, 1, UIERRORS_HOLD_TIME)
-	end
-end
-
-function LibKeyBound.Binder:SetKey(button, key)
-	if InCombatLockdown() then
-		UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
-	else
-		self:FreeKey(button, key)
-
-		if button.SetKey then
-			button:SetKey(key)
-		else
-			SetBindingClick(key, button:GetName(), "LeftButton")
-		end
-
-		local msg
-		if button.GetActionName then
-			msg = format(L.BoundKey, GetBindingText(key, "KEY_"), button:GetActionName())
-		else
-			msg = format(L.BoundKey, GetBindingText(key, "KEY_"), button:GetName())
-		end
-		UIErrorsFrame:AddMessage(msg, 1, 1, 1, 1, UIERRORS_HOLD_TIME)
-	end
-end
-
-function LibKeyBound.Binder:ClearBindings(button)
-	if InCombatLockdown() then
-		UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
-	else
-		if button.ClearBindings then
-			button:ClearBindings()
-		else
-			local binding = self:ToBinding(button)
-			while (GetBindingKey(binding)) do
-				SetBinding(GetBindingKey(binding), nil)
-			end
-		end
-
-		local msg
-		if button.GetActionName then
-			msg = format(L.ClearedBindings, button:GetActionName())
-		else
-			msg = format(L.ClearedBindings, button:GetName())
-		end
-		UIErrorsFrame:AddMessage(msg, 1, 1, 1, 1, UIERRORS_HOLD_TIME)
-	end
-end
-
-function LibKeyBound.Binder:GetBindings(button)
-	if button.GetBindings then
-		return button:GetBindings()
-	end
-
-	local keys
-	local binding = self:ToBinding(button)
-	for i = 1, select("#", GetBindingKey(binding)) do
-		local hotKey = select(i, GetBindingKey(binding))
-		if keys then
-			keys = keys .. ", " .. GetBindingText(hotKey, "KEY_")
-		else
-			keys = GetBindingText(hotKey, "KEY_")
-		end
-	end
-
-	return keys
-end
-
-LibKeyBound.EventButton = LibKeyBound.EventButton or CreateFrame("Frame")
-do
-	local EventButton = LibKeyBound.EventButton
-	EventButton:UnregisterAllEvents()
-	EventButton:SetScript("OnEvent", function(self, event, addon)
-		if (event == "PLAYER_REGEN_DISABLED") then
-			LibKeyBound:PLAYER_REGEN_DISABLED()
-		elseif (event == "PLAYER_REGEN_ENABLED") then
-			LibKeyBound:PLAYER_REGEN_ENABLED()
-		elseif (event == "PLAYER_LOGIN" and not LibKeyBound.initialized) then
-			LibKeyBound:Initialize()
-			EventButton:UnregisterEvent("PLAYER_LOGIN")
-		end
-	end)
-
-	if IsLoggedIn() and not LibKeyBound.initialized then
-		LibKeyBound:Initialize()
-	elseif not LibKeyBound.initialized then
-		EventButton:RegisterEvent("PLAYER_LOGIN")
-	end
-	EventButton:RegisterEvent("PLAYER_REGEN_ENABLED")
-	EventButton:RegisterEvent("PLAYER_REGEN_DISABLED")
-end
--- a/lib/LibKeyBound-1.0/Locale-deDE.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	LibKeyBound-1.0 localization file
-		Deutch by Gamefaq
---]]
-
-if (GetLocale() ~= "deDE") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = "Tastenzuweisung Modus aktiviert";
-	Disabled = "Tastenzuweisung Modus deaktiviert";
-	ClearTip = format("Drücke %s um alle Tastenzuweisungen zu löschen", GetBindingText("ESCAPE", "KEY_"));
-	NoKeysBoundTip = "Keine Tasten zugewiesen";
-	ClearedBindings = "Entferne alle Zuweisungen von %s";
-	BoundKey = "Setze %s zu %s";
-	UnboundKey = "Entferne %s von %s";
-	CannotBindInCombat = "Kann Tasten nicht im Kampf zuweisen";
-	CombatBindingsEnabled = "Verlasse Kampf, Tastenzuweisung Modus aktiviert";
-	CombatBindingsDisabled = "Beginne Kampf, Tastenzuweisung Modus deaktiviert";
-	BindingsHelp = "Schwebe mit der Maus über einem Schalter. Drück dann eine Taste um sie zuzuweisen. Um die Belegung der Taste wieder zu löschen drück %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "S",
-	["Shift"] = "U",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "DA",
-	["Left Arrow"] = "LA",
-	["Right Arrow"] = "RA",
-	["Up Arrow"] = "UA",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-enUS.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,130 +0,0 @@
---[[
-	KeyBound localization file
-		English
---]]
-
-local REVISION = tonumber(("$Revision: 77847 $"):match("%d+"))
-if (LibKeyBoundBaseLocale10 and REVISION <= LibKeyBoundBaseLocale10.BASEREVISION) then
-	return
-end
-
-LibKeyBoundBaseLocale10 = {
-	REVISION = 0;
-	BASEREVISION = REVISION;
-	Enabled = 'Bindings mode enabled';
-	Disabled = 'Bindings mode disabled';
-	ClearTip = format('Press %s to clear all bindings', GetBindingText('ESCAPE', 'KEY_'));
-	NoKeysBoundTip = 'No current bindings';
-	ClearedBindings = 'Removed all bindings from %s';
-	BoundKey = 'Set %s to %s';
-	UnboundKey = 'Unbound %s from %s';
-	CannotBindInCombat = 'Cannot bind keys in combat';
-	CombatBindingsEnabled = 'Exiting combat, keybinding mode enabled';
-	CombatBindingsDisabled = 'Entering combat, keybinding mode disabled';
-	BindingsHelp = "Hover over a button, then press a key to set its binding.  To clear a button's current keybinding, press %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "Dn",
-	["Left Arrow"] = "Lf",
-	["Right Arrow"] = "Rt",
-	["Up Arrow"] = "Up",
-}
-if not LibKeyBoundLocale10 then
-	LibKeyBoundLocale10 = LibKeyBoundBaseLocale10
-else
-	setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
-end
---[[
-World of Warcraft/Blizzard Interface Data (enUS)/FrameXML/GlobalStrings.lua:
-
-KEY_APOSTROPHE = "'";
-KEY_BACKSLASH = "\\";
-KEY_BACKSPACE = "Backspace";
-KEY_BACKSPACE_MAC = "Delete";
-KEY_BINDING = "Key Binding";
-KEY_BINDINGS = "Key Bindings"; -- Title for the key bindings frame
-KEY_BINDINGS_MAC = "Bindings";
-KEY_BOUND = "Key Bound Successfully";
-KEY_BUTTON1 = "Left Mouse Button";
-KEY_BUTTON2 = "Right Mouse Button";
-KEY_BUTTON3 = "Middle Mouse";
-KEY_BUTTON4 = "Mouse Button 4";
-KEY_BUTTON5 = "Mouse Button 5";
-KEY_COMMA = ",";
-KEY_DELETE = "Delete";
-KEY_DELETE_MAC = "Del";
-KEY_DOWN = "Down Arrow";
-KEY_END = "End";
-KEY_HOME = "Home";
-KEY_INSERT = "Insert";
-KEY_INSERT_MAC = "Help";
-KEY_LEFT = "Left Arrow";
-KEY_LEFTBRACKET = "[";
-KEY_MINUS = "-";
-KEY_MOUSEWHEELDOWN = "Mouse Wheel Down";
-KEY_MOUSEWHEELUP = "Mouse Wheel Up";
-KEY_NUMLOCK = "Num Lock";
-KEY_NUMLOCK_MAC = "Clear";
-KEY_NUMPAD0 = "Num Pad 0";
-KEY_NUMPAD1 = "Num Pad 1";
-KEY_NUMPAD2 = "Num Pad 2";
-KEY_NUMPAD3 = "Num Pad 3";
-KEY_NUMPAD4 = "Num Pad 4";
-KEY_NUMPAD5 = "Num Pad 5";
-KEY_NUMPAD6 = "Num Pad 6";
-KEY_NUMPAD7 = "Num Pad 7";
-KEY_NUMPAD8 = "Num Pad 8";
-KEY_NUMPAD9 = "Num Pad 9";
-KEY_NUMPADDECIMAL = "Num Pad .";
-KEY_NUMPADDIVIDE = "Num Pad /";
-KEY_NUMPADMINUS = "Num Pad -";
-KEY_NUMPADMULTIPLY = "Num Pad *";
-KEY_NUMPADPLUS = "Num Pad +";
-KEY_PAGEDOWN = "Page Down";
-KEY_PAGEUP = "Page Up";
-KEY_PAUSE = "Pause";
-KEY_PAUSE_MAC = "F15";
-KEY_PERIOD = ".";
-KEY_PLUS = "+";
-KEY_PRINTSCREEN = "Print Screen";
-KEY_PRINTSCREEN_MAC = "F13";
-KEY_RIGHT = "Right Arrow";
-KEY_RIGHTBRACKET = "]";
-KEY_SCROLLLOCK = "Scroll Lock";
-KEY_SCROLLLOCK_MAC = "F14";
-KEY_SEMICOLON = ";";
-KEY_SLASH = "/";
-KEY_SPACE = "Spacebar"; -- Spacebar
-KEY_TAB = "Tab";
-KEY_TILDE = "~";
-KEY_UNBOUND_ERROR = "|cffff0000%s Function is Now Unbound!|r";
-KEY_UP = "Up Arrow";
-
-KEY_ESCAPE = "Escape";
---]]
\ No newline at end of file
--- a/lib/LibKeyBound-1.0/Locale-esES.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	LibKeyBound-1.0 localization file
-		Spanish by StiviS
---]]
-
-if (GetLocale() ~= "esES") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = 'Modo Atajos activado';
-	Disabled = 'Modo Atajos desactivado';
-	ClearTip = format('Pulsa %s para limpiar todos los atajos', GetBindingText('ESCAPE', 'KEY_'));
-	NoKeysBoundTip = 'No existen atajos';
-	ClearedBindings = 'Eliminados todos los atajos de %s';
-	BoundKey = 'Establecer %s a %s';
-	UnboundKey = 'Quitado atajo %s de %s';
-	CannotBindInCombat = 'No se pueden atajar teclas en combate';
-	CombatBindingsEnabled = 'Saliendo de combate, modo de Atajos de Teclado activado';
-	CombatBindingsDisabled = 'Entrando en combate, modo de Atajos de Teclado desactivado';
-	BindingsHelp = "Sitúese en un botón, entonces pulse una tecla para establecer su atajo.  Para limpiar el Atajo del botón actual, pulse %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "Fin",
-	["Home"] = "Ini",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "AW",
-	["Mouse Wheel Up"] = "RW",
-	["Num Lock"] = "NL",
-	["Page Down"] = "AP",
-	["Page Up"] = "RP",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "Ar",
-	["Left Arrow"] = "Ab",
-	["Right Arrow"] = "Iz",
-	["Up Arrow"] = "De",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-esMX.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	LibKeyBound-1.0 localization file
-		Latin America Spanish by ?
---]]
-
-if (GetLocale() ~= "esMX") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = 'Modo Atajos activado';
-	Disabled = 'Modo Atajos desactivado';
-	ClearTip = format('Pulsa %s para limpiar todos los atajos', GetBindingText('ESCAPE', 'KEY_'));
-	NoKeysBoundTip = 'No existen atajos';
-	ClearedBindings = 'Eliminados todos los atajos de %s';
-	BoundKey = 'Establecer %s a %s';
-	UnboundKey = 'Quitado atajo %s de %s';
-	CannotBindInCombat = 'No se pueden atajar teclas en combate';
-	CombatBindingsEnabled = 'Saliendo de combate, modo de Atajos de Teclado activado';
-	CombatBindingsDisabled = 'Entrando en combate, modo de Atajos de Teclado desactivado';
-	BindingsHelp = "Sitese en un botn, entonces pulse una tecla para establecer su atajo.  Para limpiar el Atajo del botn actual, pulse %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "Fin",
-	["Home"] = "Ini",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "AW",
-	["Mouse Wheel Up"] = "RW",
-	["Num Lock"] = "NL",
-	["Page Down"] = "AP",
-	["Page Up"] = "RP",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "Ar",
-	["Left Arrow"] = "Ab",
-	["Right Arrow"] = "Iz",
-	["Up Arrow"] = "De",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-frFR.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	LibKeyBound-1.0 localization file
-		French by ?
---]]
-
-if (GetLocale() ~= "frFR") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = "Mode Raccourcis activé";
-	Disabled = "Mode Raccourcis désactivé";
-	ClearTip = format("Appuyez sur %s pour effacer tous les raccourcis", GetBindingText("ESCAPE", "KEY_"));
-	NoKeysBoundTip = "Aucun raccourci";
-	ClearedBindings = "Suppression de tous les raccourcis de %s";
-	BoundKey = "%s associé à %s";
-	UnboundKey = "%s n'est plus associé à %s";
-	CannotBindInCombat = "Impossible de faire des raccourcis en combat";
-	CombatBindingsEnabled = "Sortie de combat, mode Raccourcis activé";
-	CombatBindingsDisabled = "Entrée en combat, mode Raccourcis désactivé";
-	BindingsHelp = "Survolez un bouton, puis appuyez sur une touche pour définir son raccourci.  Pour effacer le raccourci actuel d'un bouton, appuyez sur %s";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "S1",
-	["Button2"] = "S2",
-	["Button3"] = "S3",
-	["Button4"] = "S4",
-	["Button5"] = "S5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "BA",
-	["Left Arrow"] = "GA",
-	["Right Arrow"] = "DA",
-	["Up Arrow"] = "HA",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-koKR.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	KeyBound localization file
-		Korean by damjau
---]]
-
-if (GetLocale() ~= "koKR") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = '단축키 설정 기능 사용 가능';
-	Disabled = '단축키 설정 기능 사용 불가';
-	ClearTip = format('%s키를 누르면 모든 단축키가 초기화됩니다', GetBindingText('ESCAPE', 'KEY_'));
-	NoKeysBoundTip = '현재 단축키 없음';
-	ClearedBindings = '%s의 모든 단축키가 초기화 되었습니다';
-	BoundKey = '%2$s의 단축키로 %1$s|1을;를; 설정합니다.';
-	UnboundKey = '%2$s에서 %1$s의 단축키가 삭제되었습니다';
-	CannotBindInCombat = '전투 중에는 단축키를 지정할 수 없습니다';
-	CombatBindingsEnabled = '전투 종료. 단축키 설정이 가능해집니다';
-	CombatBindingsDisabled = '전투 시작. 단축키 설정이 불가능합니다';
-	BindingsHelp = "버튼 위에 마우스를 올려 놓고 지정할 키를 누르세요.  버튼의 현재 단축키를 삭제하시려면 %s|1을;를; 누르세요.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "DA",
-	["Left Arrow"] = "LA",
-	["Right Arrow"] = "RA",
-	["Up Arrow"] = "UA",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-ruRU.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	KeyBound localization file
-		Russian by ?
---]]
-
-if (GetLocale() ~= "ruRU") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 78684 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = 'Режим назначения клавиш включен';
-	Disabled = 'Режим назначения клавиш отключен';
-	ClearTip = format('Нажмите %s для сброса всех назначений', GetBindingText('ESCAPE', 'KEY_'));
-	NoKeysBoundTip = 'Нет текущих назначений';
-	ClearedBindings = 'Удалить все назначения с %s';
-	BoundKey = 'Установить %s на %s';
-	UnboundKey = 'Снять назначение %s с %s';
-	CannotBindInCombat = 'Невозможно назначить клавишу в бою';
-	CombatBindingsEnabled = 'Выход из боя, режим назначения клавиш включен';
-	CombatBindingsDisabled = 'Начало боя, режим назначения клавиш отключен';
-	BindingsHelp = "Зависните над кнопкой, и тогда нажмите клавишу для установки назначения.  Для очистки текущих назначений клавиш, нажмите %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "Ц",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "КМВХ",
-	["Mouse Wheel Up"] = "КМВЗ",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Прбл",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "Dn",
-	["Left Arrow"] = "Lf",
-	["Right Arrow"] = "Rt",
-	["Up Arrow"] = "Up",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-zhCN.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	KeyBound localization file
-		Chinese Simplified by ondh - http://www.ondh.cn
---]]
-
-if (GetLocale() ~= "zhCN") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = "按键绑定模式已启用";
-	Disabled = "按键绑定模式已禁用";
-	ClearTip = format("按 %s 清除所有绑定", GetBindingText("ESCAPE", "KEY_"));
-	NoKeysBoundTip = "当前没有绑定按键";
-	ClearedBindings = "从 %s 移除按键绑定";
-	BoundKey = "设置 %s 到 %s";
-	UnboundKey = "取消绑定 %s 从 %s";
-	CannotBindInCombat = "不能在战斗状态绑定按键";
-	CombatBindingsEnabled = "离开战斗状态, 按键绑定模式已启用";
-	CombatBindingsDisabled = "进入战斗状态, 按键绑定模式已禁用";
-	BindingsHelp = "将鼠标停留在按钮上, 然后按下欲指定快捷键之后就能绑定。  要清除目前绑定的按钮请按";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "B1",
-	["Button2"] = "B2",
-	["Button3"] = "B3",
-	["Button4"] = "B4",
-	["Button5"] = "B5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "DA",
-	["Left Arrow"] = "LA",
-	["Right Arrow"] = "RA",
-	["Up Arrow"] = "UA",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/Locale-zhTW.lua	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
---[[
-	KeyBound localization file
-		Traditional Chinese by ?
---]]
-
-if (GetLocale() ~= "zhTW") then
-	return
-end
-
-local REVISION = tonumber(("$Revision: 77823 $"):match("%d+"))
-if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
-	return
-end
-
-LibKeyBoundLocale10 = {
-	REVISION = REVISION;
-	Enabled = "按鍵綁定模式已啟用";
-	Disabled = "按鍵綁定模式已停用";
-	ClearTip = format("按 %s 清除所有綁定", GetBindingText("ESCAPE", "KEY_"));
-	NoKeysBoundTip = "目前没有綁定按鍵";
-	ClearedBindings = "從 %s 移除按鍵綁定";
-	BoundKey = "設置 %s 到 %s";
-	UnboundKey = "取消綁定 %s 從 %s";
-	CannotBindInCombat = "無法在戰鬥狀態綁定按鍵";
-	CombatBindingsEnabled = "離開戰鬥狀態, 按鍵綁定模式已啟用";
-	CombatBindingsDisabled = "進入戰鬥狀態, 按鍵綁定模式已停用";
-	BindingsHelp = "將滑鼠停留在按鈕上, 然後按下欲指定快捷鍵之後就能綁定。  要清除目前綁定的按鈕請按 %s.";
-
-	-- This is the short display version you see on the Button
-	["Alt"] = "A",
-	["Ctrl"] = "C",
-	["Shift"] = "S",
-	["NumPad"] = "N",
-
-	["Backspace"] = "BS",
-	["Button1"] = "鼠1",
-	["Button2"] = "鼠2",
-	["Button3"] = "鼠3",
-	["Button4"] = "鼠4",
-	["Button5"] = "鼠5",
-	["Capslock"] = "Cp",
-	["Clear"] = "Cl",
-	["Delete"] = "Del",
-	["End"] = "En",
-	["Home"] = "HM",
-	["Insert"] = "Ins",
-	["Mouse Wheel Down"] = "WD",
-	["Mouse Wheel Up"] = "WU",
-	["Num Lock"] = "NL",
-	["Page Down"] = "PD",
-	["Page Up"] = "PU",
-	["Scroll Lock"] = "SL",
-	["Spacebar"] = "Sp",
-	["Tab"] = "Tb",
-
-	["Down Arrow"] = "下",
-	["Left Arrow"] = "左",
-	["Right Arrow"] = "右",
-	["Up Arrow"] = "上",
-}
-setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
--- a/lib/LibKeyBound-1.0/lib.xml	Sun Aug 31 06:02:18 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,13 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-	<Script file="Locale-deDE.lua"/>
-	<Script file="Locale-enUS.lua"/>
-	<Script file="Locale-esES.lua"/>
-	<Script file="Locale-esMX.lua"/>
-	<Script file="Locale-frFR.lua"/>
-	<Script file="Locale-koKR.lua"/>
-	<Script file="Locale-zhCN.lua"/>
-	<Script file="Locale-zhTW.lua"/>
-	<Script file="Locale-ruRU.lua"/>
-	<Script file="LibKeyBound-1.0.lua"/>
-</Ui>
\ No newline at end of file