changeset 298:d1a56601267b

Fix bag buttons and remove keyring
author Flick
date Wed, 14 Nov 2012 16:35:18 -0800
parents f7a5676c9517
children e337b39dc491
files BagButton.lua
diffstat 1 files changed, 16 insertions(+), 90 deletions(-) [+]
line wrap: on
line diff
--- a/BagButton.lua	Wed Nov 14 16:34:14 2012 -0800
+++ b/BagButton.lua	Wed Nov 14 16:35:18 2012 -0800
@@ -25,7 +25,7 @@
       btnWidth = 30,
       btnHeight = 30,
       btnRows = 1,
-      btnColumns = 6,
+      btnColumns = 5,
       spacing = 4,
       buttons = { }
     },
@@ -39,7 +39,6 @@
 
 local Bag      = setmetatable( { }, { __index = BagBase } )
 local Backpack = setmetatable( { }, { __index = BagBase } )
-local Keyring  = setmetatable( { }, { __index = BagBase } )
 
 ReAction.Button.Bag = BagBase
 ReAction:RegisterBarType(BagBase)
@@ -55,8 +54,6 @@
   local class = Bag
   if idx == 1 then
     class = Backpack
-  elseif idx == 6 then
-    class = Keyring
   end
   self = class:New(btnCfg, bar, idx)
 
@@ -64,7 +61,7 @@
   local config = self:GetConfig()
 
   -- set up the bag ID pool
-  self:SetActionIDPool("bag",6)
+  self:SetActionIDPool("bag",5)
   config.bagID = self:AcquireActionID(config.bagID, idHint, true)
 
   -- non secure scripts
@@ -84,7 +81,7 @@
   f:SetID(self:GetBagID())
 
   if not f.hotkey then
-    local h = f:CreateFontString(name.."HotKey","ARTWORK","NumberFontNormalSmallGray")
+    local h = f:CreateFontString(self:GetName().."HotKey","ARTWORK","NumberFontNormalSmallGray")
     h:SetWidth(30)
     h:SetHeight(10)
     h:SetJustifyH("RIGHT")
@@ -93,14 +90,14 @@
     f.hotkey = h
   end
 
-  if not _G[name.."ItemAnim"] then
-    local anim = CreateFrame("Model",name.."ItemAnim",f,"ItemAnimTemplate")
+  if not _G[self:GetName().."ItemAnim"] then
+    local anim = CreateFrame("Model",self:GetName().."ItemAnim",f,"ItemAnimTemplate")
     anim:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-10,0)
     anim:Hide()
   end
 
   if not f.border then
-    local b = f:CreateTexture(name.."Border","OVERLAY")
+    local b = f:CreateTexture(self:GetName().."Border","OVERLAY")
     b:SetAllPoints()
     b:SetWidth(f:GetWidth()*(62/36))
     b:SetHeight(f:GetHeight()*(62/36))
@@ -113,9 +110,9 @@
   self.frames.count:SetDrawLayer("ARTWORK")
 
   self.frames.hotkey = f.hotkey
-  self.frames.border = _G[name.."Border"]
-  self.frames.icon = _G[name.."IconTexture"]
-  self.frames.anim = _G[name.."ItemAnim"]
+  self.frames.border = _G[self:GetName().."Border"]
+  self.frames.icon = _G[self:GetName().."IconTexture"]
+  self.frames.anim = _G[self:GetName().."ItemAnim"]
 
   -- initial display
   if ReAction:GetConfigMode() then
@@ -193,8 +190,8 @@
 --
 -- Bag Button class
 --
-function Bag:New(name, cfg, bar, idx)
-  self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" )
+function Bag:New(cfg, bar, idx)
+  self = Super.New(self, cfg, bar, idx, "ItemButtonTemplate" )
 
   local f = self:GetFrame()
 
@@ -209,7 +206,7 @@
   -- attach to skinner
   bar:SkinButton(self,
     {
-      Icon = _G[name.."IconTexture"]
+      Icon = _G[self:GetName().."IconTexture"]
     }
   )
 
@@ -291,11 +288,11 @@
 --
 -- Backpack Button class
 --
-function Backpack:New(name, cfg, bar, idx)
-  self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" )
+function Backpack:New(cfg, bar, idx)
+  self = Super.New(self, cfg, bar, idx, "ItemButtonTemplate" )
 
   local f = self:GetFrame()
-  local icon = _G[name.."IconTexture"]
+  local icon = _G[self:GetName().."IconTexture"]
   icon:SetTexture("Interface\\Buttons\\Button-Backpack-Up")
   icon:Show()
   f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight")
@@ -306,7 +303,7 @@
   -- attach to skinner
   bar:SkinButton(self,
     {
-      Icon = _G[name.."IconTexture"]
+      Icon = _G[self:GetName().."IconTexture"]
     }
   )
 
@@ -386,78 +383,6 @@
 end
 
 
---
--- Keyring Button class
---
-function Keyring:New(name, cfg, bar, idx)
-  self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" )
-
-  local f = self:GetFrame()
-
-  f:SetWidth(18)
-  f:SetHeight(39)
-
-  local tex = f:GetNormalTexture()
-  tex:ClearAllPoints()
-  tex:SetAllPoints()
-  
-  f:SetNormalTexture("Interface\\Buttons\\UI-Button-KeyRing")
-  f:SetHighlightTexture("Interface\\Buttons\\UI-Button-KeyRing-Highlight")
-  f:SetPushedTexture("Interface\\Buttons\\UI-Button-KeyRing-Down")
-  f:GetNormalTexture():SetTexCoord(0,0.5625,0,0.609375)
-  f:GetHighlightTexture():SetTexCoord(0,0.5625,0,0.609375)
-  f:GetPushedTexture():SetTexCoord(0,0.5625,0,0.609375)
-
-  if not HasKey() then
-    f:Hide()
-  end
-
-  -- DO NOT attach to skinner
-
-  return self
-end
-
-function Keyring:GetBagID()
-  return KEYRING_CONTAINER
-end
-
-function Keyring:Refresh()
-  local f = self:GetFrame()
-  self.bar:PlaceButton( self, f:GetHeight(), f:GetHeight() ) -- use height x height since it's an odd size
-  self:UpdateHotkey()
-  self:Update()
-end
-
-function Keyring:SetTooltip()
-  GameTooltip:SetOwner(self:GetFrame(), "ANCHOR_RIGHT");
-  GameTooltip:SetText(KEYRING, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
-  GameTooltip:AddLine();
-end
-
-function Keyring:OnReceiveDrag()
-  if CursorHasItem() then
-    PutKeyInKeyRing()
-  end
-end
-
-function Keyring:OnClick()
-  if CursorHasItem() then
-    PutKeyInKeyRing()
-  else
-    ToggleKeyRing()
-  end
-  self:UpdateChecked()
-end
-
-function Keyring:ShowGridTemp(show)
-  if not HasKey() then
-    if show then 
-      self:GetFrame():Show()
-    else
-      self:GetFrame():Hide()
-    end
-  end
-end