contrebasse@0
|
1 local addonName, A = ...
|
contrebasse@0
|
2
|
contrebasse@16
|
3 -- Lua functions
|
contrebasse@16
|
4 local tonumber = tonumber
|
contrebasse@16
|
5 local select = select
|
contrebasse@16
|
6 local sfind = string.find
|
contrebasse@16
|
7
|
contrebasse@16
|
8 -- Wow functions
|
contrebasse@16
|
9
|
contrebasse@3
|
10 -- DEBUG Print
|
contrebasse@3
|
11 function A.DEBUG(msg)
|
contrebasse@16
|
12 -- GLOBALS: DEFAULT_CHAT_FRAME
|
contrebasse@3
|
13 DEFAULT_CHAT_FRAME:AddMessage(msg or "nil",1,0,0)
|
contrebasse@3
|
14 end -- function
|
contrebasse@0
|
15
|
contrebasse@38
|
16 -- Messages to the user
|
contrebasse@38
|
17 function A.Warn(msg)
|
contrebasse@38
|
18 if not msg then return end
|
contrebasse@38
|
19 local event = "UI_INFO_MESSAGE"
|
contrebasse@38
|
20 UIErrorsFrame_OnEvent(UIErrorsFrame, event, msg)
|
contrebasse@38
|
21 end -- function
|
contrebasse@38
|
22 function A.Error(msg)
|
contrebasse@38
|
23 if not msg then return end
|
contrebasse@38
|
24 local event = "UI_ERROR_MESSAGE"
|
contrebasse@38
|
25 UIErrorsFrame_OnEvent(UIErrorsFrame, event, msg)
|
contrebasse@38
|
26 end -- function
|
contrebasse@38
|
27
|
contrebasse@3
|
28 -- Returns the item ID from its link
|
contrebasse@3
|
29 function A.link2ID(link)
|
contrebasse@16
|
30 return tonumber(select(3,sfind(link or "", "-*:(%d+)[:|].*")) or "")
|
contrebasse@3
|
31 end -- function
|
contrebasse@3
|
32
|
contrebasse@3
|
33 -- Returns the button number for the reagents buttons
|
contrebasse@3
|
34 function A.buttonNumber(btn)
|
contrebasse@3
|
35 -- "TradeSkillReagentN"
|
contrebasse@3
|
36 return tonumber(btn:GetName():sub(-1))
|
contrebasse@0
|
37 end
|
contrebasse@0
|
38
|
contrebasse@16
|
39 do
|
contrebasse@16
|
40 -- Wow functions
|
contrebasse@16
|
41 local GetTradeSkillInfo = GetTradeSkillInfo
|
contrebasse@16
|
42 local GetNumTradeSkills = GetNumTradeSkills
|
contrebasse@16
|
43 local GetTradeSkillItemLink = GetTradeSkillItemLink
|
contrebasse@0
|
44
|
contrebasse@16
|
45 -- Gives the number of craftable objects
|
contrebasse@16
|
46 function A.numMakable(reagentID)
|
contrebasse@16
|
47 -- Look for the recipe to make the item
|
contrebasse@16
|
48 local reagentIndex = A.findSkillIndex(reagentID)
|
contrebasse@25
|
49 if not reagentIndex then return end
|
contrebasse@3
|
50
|
contrebasse@16
|
51 -- Check how many items we can craft
|
contrebasse@16
|
52 local skillName, skillType, numReagentMakable, isExpanded, serviceType, numSkillUps = GetTradeSkillInfo(reagentIndex)
|
contrebasse@25
|
53 return numReagentMakable, reagentIndex
|
contrebasse@16
|
54 end
|
contrebasse@16
|
55
|
contrebasse@16
|
56 -- Find the first tradeskill index of the recipe to make an item
|
contrebasse@16
|
57 function A.findSkillIndex(itemID)
|
contrebasse@16
|
58 for i = 1,GetNumTradeSkills() do
|
contrebasse@70
|
59 local skillName, skillType = GetTradeSkillInfo(i)
|
contrebasse@16
|
60 if skillType == "header" then
|
contrebasse@16
|
61 else
|
contrebasse@70
|
62 local ID = A.link2ID(GetTradeSkillItemLink(i))
|
contrebasse@70
|
63 if ID and ID == itemID then
|
contrebasse@70
|
64 return i
|
contrebasse@3
|
65 end -- if
|
contrebasse@3
|
66 end -- if
|
contrebasse@16
|
67 end -- for
|
contrebasse@71
|
68 --A.Error(A.L["Tradeskill not found for %d, is the recipe hidden ?"]:format(itemID))
|
contrebasse@16
|
69 end -- function
|
contrebasse@16
|
70 end -- do
|
contrebasse@24
|
71
|
contrebasse@24
|
72
|
contrebasse@24
|
73 -- Taken from Datastore_Crafts
|
contrebasse@24
|
74 -- *** Scanning functions ***
|
contrebasse@24
|
75 do
|
contrebasse@24
|
76 local selectedTradeSkillIndex
|
contrebasse@24
|
77 local subClasses, subClassID
|
contrebasse@24
|
78 local invSlots, invSlotID
|
contrebasse@24
|
79 local haveMats
|
contrebasse@24
|
80 local headersState = {}
|
contrebasse@24
|
81
|
contrebasse@24
|
82 local function GetSubClassID()
|
contrebasse@24
|
83 -- The purpose of this function is to get the subClassID in a UI independant way
|
contrebasse@24
|
84 -- ie: without relying on UIDropDownMenu_GetSelectedID(TradeSkillSubClassDropDown), which uses a hardcoded frame name.
|
contrebasse@24
|
85
|
contrebasse@24
|
86 if GetTradeSkillSubClassFilter(0) then -- if "All Subclasses" is selected, GetTradeSkillSubClassFilter() will return 1 for all indexes, including 0
|
contrebasse@24
|
87 return 1 -- thus return 1 as selected id (as would be returned by UIDropDownMenu_GetSelectedID(TradeSkillSubClassDropDown))
|
contrebasse@24
|
88 end
|
contrebasse@24
|
89
|
contrebasse@24
|
90 local filter
|
contrebasse@24
|
91 for i = 1, #subClasses do
|
contrebasse@24
|
92 filter = GetTradeSkillSubClassFilter(i)
|
contrebasse@24
|
93 if filter then
|
contrebasse@24
|
94 return i+1 -- ex: 3rd element of the subClasses array, but 4th in the dropdown due to "All Subclasses", so return i+1
|
contrebasse@24
|
95 end
|
contrebasse@24
|
96 end
|
contrebasse@24
|
97 end
|
contrebasse@24
|
98
|
contrebasse@24
|
99 local function GetInvSlotID()
|
contrebasse@24
|
100 -- The purpose of this function is to get the invSlotID in a UI independant way (same as GetSubClassID)
|
contrebasse@24
|
101 -- ie: without relying on UIDropDownMenu_GetSelectedID(TradeSkillInvSlotDropDown), which uses a hardcoded frame name.
|
contrebasse@24
|
102
|
contrebasse@24
|
103 if GetTradeSkillInvSlotFilter(0) then -- if "All Slots" is selected, GetTradeSkillInvSlotFilter() will return 1 for all indexes, including 0
|
contrebasse@24
|
104 return 1 -- thus return 1 as selected id (as would be returned by UIDropDownMenu_GetSelectedID(TradeSkillInvSlotDropDown))
|
contrebasse@24
|
105 end
|
contrebasse@24
|
106
|
contrebasse@24
|
107 local filter
|
contrebasse@24
|
108 for i = 1, #invSlots do
|
contrebasse@24
|
109 filter = GetTradeSkillInvSlotFilter(i)
|
contrebasse@24
|
110 if filter then
|
contrebasse@24
|
111 return i+1 -- ex: 3rd element of the invSlots array, but 4th in the dropdown due to "All Slots", so return i+1
|
contrebasse@24
|
112 end
|
contrebasse@24
|
113 end
|
contrebasse@24
|
114 end
|
contrebasse@24
|
115
|
contrebasse@24
|
116 function A.SaveActiveFilters()
|
contrebasse@24
|
117 print("save")
|
contrebasse@24
|
118 selectedTradeSkillIndex = GetTradeSkillSelectionIndex()
|
contrebasse@24
|
119
|
contrebasse@24
|
120 subClasses = { GetTradeSkillSubClasses() }
|
contrebasse@24
|
121 invSlots = { GetTradeSkillInvSlots() }
|
contrebasse@24
|
122 subClassID = GetSubClassID()
|
contrebasse@24
|
123 invSlotID = GetInvSlotID()
|
contrebasse@24
|
124
|
contrebasse@24
|
125 -- Subclasses
|
contrebasse@24
|
126 SetTradeSkillSubClassFilter(0, 1, 1) -- this checks "All subclasses"
|
contrebasse@24
|
127 if TradeSkillSubClassDropDown then
|
contrebasse@24
|
128 UIDropDownMenu_SetSelectedID(TradeSkillSubClassDropDown, 1)
|
contrebasse@24
|
129 end
|
contrebasse@24
|
130
|
contrebasse@24
|
131 -- Inventory slots
|
contrebasse@24
|
132 SetTradeSkillInvSlotFilter(0, 1, 1) -- this checks "All slots"
|
contrebasse@24
|
133 if TradeSkillInvSlotDropDown then
|
contrebasse@24
|
134 UIDropDownMenu_SetSelectedID(TradeSkillInvSlotDropDown, 1)
|
contrebasse@24
|
135 end
|
contrebasse@24
|
136
|
contrebasse@24
|
137 -- Have Materials
|
contrebasse@24
|
138 if TradeSkillFrameAvailableFilterCheckButton then
|
contrebasse@24
|
139 haveMats = TradeSkillFrameAvailableFilterCheckButton:GetChecked() -- nil or true
|
contrebasse@24
|
140 TradeSkillFrameAvailableFilterCheckButton:SetChecked(false)
|
contrebasse@24
|
141 end
|
contrebasse@24
|
142 TradeSkillOnlyShowMakeable(false)
|
contrebasse@24
|
143
|
contrebasse@24
|
144 -- Headers
|
contrebasse@24
|
145 local headerCount = 0 -- use a counter to avoid being bound to header names, which might not be unique.
|
contrebasse@24
|
146
|
contrebasse@24
|
147 for i = GetNumTradeSkills(), 1, -1 do -- 1st pass, expand all categories
|
contrebasse@24
|
148 local _, skillType, _, isExpanded = GetTradeSkillInfo(i)
|
contrebasse@24
|
149 if (skillType == "header") then
|
contrebasse@24
|
150 headerCount = headerCount + 1
|
contrebasse@24
|
151 if not isExpanded then
|
contrebasse@24
|
152 ExpandTradeSkillSubClass(i)
|
contrebasse@24
|
153 headersState[headerCount] = true
|
contrebasse@24
|
154 end
|
contrebasse@24
|
155 end
|
contrebasse@24
|
156 end
|
contrebasse@24
|
157
|
contrebasse@24
|
158 print("saved")
|
contrebasse@24
|
159 end
|
contrebasse@24
|
160
|
contrebasse@24
|
161 function A.RestoreActiveFilters()
|
contrebasse@24
|
162 print("restore")
|
contrebasse@24
|
163 -- Subclasses
|
contrebasse@24
|
164 SetTradeSkillSubClassFilter(subClassID-1, 1, 1) -- this checks the previously checked value
|
contrebasse@24
|
165
|
contrebasse@24
|
166 local frame = TradeSkillSubClassDropDown
|
contrebasse@24
|
167 if frame then -- other addons might nil this frame (delayed load, etc..), so secure DDM calls
|
contrebasse@24
|
168 local text = (subClassID == 1) and ALL_SUBCLASSES or subClasses[subClassID-1]
|
contrebasse@24
|
169 UIDropDownMenu_SetSelectedID(frame, subClassID)
|
contrebasse@24
|
170 UIDropDownMenu_SetText(frame, text);
|
contrebasse@24
|
171 end
|
contrebasse@24
|
172
|
contrebasse@24
|
173 subClassID = nil
|
contrebasse@24
|
174 wipe(subClasses)
|
contrebasse@24
|
175 subClasses = nil
|
contrebasse@24
|
176
|
contrebasse@24
|
177 -- Inventory slots
|
contrebasse@24
|
178 invSlotID = invSlotID or 1
|
contrebasse@24
|
179 SetTradeSkillInvSlotFilter(invSlotID-1, 1, 1) -- this checks the previously checked value
|
contrebasse@24
|
180
|
contrebasse@24
|
181 frame = TradeSkillInvSlotDropDown
|
contrebasse@24
|
182 if frame then
|
contrebasse@24
|
183 local text = (invSlotID == 1) and ALL_INVENTORY_SLOTS or invSlots[invSlotID-1]
|
contrebasse@24
|
184 UIDropDownMenu_SetSelectedID(frame, invSlotID)
|
contrebasse@24
|
185 UIDropDownMenu_SetText(frame, text);
|
contrebasse@24
|
186 end
|
contrebasse@24
|
187
|
contrebasse@24
|
188 invSlotID = nil
|
contrebasse@24
|
189 wipe(invSlots)
|
contrebasse@24
|
190 invSlots = nil
|
contrebasse@24
|
191
|
contrebasse@24
|
192 -- Have Materials
|
contrebasse@24
|
193 if TradeSkillFrameAvailableFilterCheckButton then
|
contrebasse@24
|
194 TradeSkillFrameAvailableFilterCheckButton:SetChecked(haveMats or false)
|
contrebasse@24
|
195 end
|
contrebasse@24
|
196 TradeSkillOnlyShowMakeable(haveMats or false)
|
contrebasse@24
|
197 haveMats = nil
|
contrebasse@24
|
198
|
contrebasse@24
|
199 SelectTradeSkill(selectedTradeSkillIndex)
|
contrebasse@24
|
200 selectedTradeSkillIndex = nil
|
contrebasse@24
|
201
|
contrebasse@24
|
202 -- Headers
|
contrebasse@24
|
203 local headerCount = 0
|
contrebasse@24
|
204 for i = GetNumTradeSkills(), 1, -1 do
|
contrebasse@24
|
205 local _, skillType = GetTradeSkillInfo(i)
|
contrebasse@24
|
206 if (skillType == "header") then
|
contrebasse@24
|
207 headerCount = headerCount + 1
|
contrebasse@24
|
208 if headersState[headerCount] then
|
contrebasse@24
|
209 CollapseTradeSkillSubClass(i)
|
contrebasse@24
|
210 end
|
contrebasse@24
|
211 end
|
contrebasse@24
|
212 end
|
contrebasse@24
|
213 wipe(headersState)
|
contrebasse@24
|
214 end
|
contrebasse@24
|
215 print("restored")
|
contrebasse@24
|
216 end
|
contrebasse@73
|
217
|
contrebasse@73
|
218 function A.isRecipeUnique(itemData)
|
contrebasse@73
|
219 local unique = true
|
contrebasse@73
|
220
|
contrebasse@73
|
221 -- Check if the item is made by only one recipe. If not, return
|
contrebasse@73
|
222 if #itemData>1 then
|
contrebasse@73
|
223 local spellLink
|
contrebasse@73
|
224 for _,v in ipairs(itemData) do
|
contrebasse@73
|
225 if not spellLink then
|
contrebasse@73
|
226 spellLink = v.spellLink
|
contrebasse@73
|
227 else
|
contrebasse@73
|
228 if v.spellLink ~= spellLink then
|
contrebasse@73
|
229 unique = nil
|
contrebasse@73
|
230 break
|
contrebasse@73
|
231 end
|
contrebasse@73
|
232 end
|
contrebasse@73
|
233 end
|
contrebasse@73
|
234 end
|
contrebasse@73
|
235
|
contrebasse@73
|
236 return unique
|
contrebasse@73
|
237 end
|
contrebasse@76
|
238
|
contrebasse@76
|
239 --[[
|
contrebasse@76
|
240 function A.isTradeskillUnique(itemData)
|
contrebasse@76
|
241 local spellID = itemData[1].spellID
|
contrebasse@76
|
242
|
contrebasse@76
|
243 -- Check if the item is made by only one recipe. If not, return
|
contrebasse@76
|
244 if #itemData>1 then
|
contrebasse@76
|
245 for _,v in ipairs(itemData) do
|
contrebasse@76
|
246 if v.spellID ~= spellID then
|
contrebasse@76
|
247 spellID = nil
|
contrebasse@76
|
248 break
|
contrebasse@76
|
249 end
|
contrebasse@76
|
250 end
|
contrebasse@76
|
251 end
|
contrebasse@76
|
252
|
contrebasse@76
|
253 return spellID
|
contrebasse@76
|
254 end
|
contrebasse@76
|
255 --]] |