Mercurial > wow > reagentmaker
comparison ReagentMaker.lua @ 101:060f5d0f7a35 v1.0beta10
Manage correctly the Campfire button
author | contrebasse |
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date | Fri, 20 May 2011 22:14:31 +0200 |
parents | b980c00affcd |
children | c8d527a9fb3a |
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100:0fd1fd1ba2d9 | 101:060f5d0f7a35 |
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54 -- Show makables reagents | 54 -- Show makables reagents |
55 A.updateCounts(GetTradeSkillSelectionIndex()) | 55 A.updateCounts(GetTradeSkillSelectionIndex()) |
56 end | 56 end |
57 end | 57 end |
58 A.EventsFrame:SetScript("OnEvent", function(self, event) | 58 A.EventsFrame:SetScript("OnEvent", function(self, event) |
59 A.ManageCampFireBtn() | |
60 if event == "TRADE_SKILL_UPDATE" then | 59 if event == "TRADE_SKILL_UPDATE" then |
61 t_throttle = SCAN_DELAY | 60 t_throttle = SCAN_DELAY |
62 self:SetScript("OnUpdate", throttleScan) | 61 self:SetScript("OnUpdate", throttleScan) |
62 A.ManageCampFireBtn() | |
63 | |
64 elseif event == "PLAYER_REGEN_DISABLED" then | |
65 A.HideCampFireBtn() | |
66 elseif event == "PLAYER_REGEN_ENABLED" then | |
67 A.ManageCampFireBtn() | |
63 | 68 |
64 elseif event == "TRADE_SKILL_SHOW" then | 69 elseif event == "TRADE_SKILL_SHOW" then |
65 A:Initialize() | 70 A:Initialize() |
66 A.EventsFrame:UnregisterEvent("TRADE_SKILL_SHOW") | 71 A.EventsFrame:UnregisterEvent("TRADE_SKILL_SHOW") |
67 end -- if | 72 end -- if |
102 | 107 |
103 -- Secondary Tooltip | 108 -- Secondary Tooltip |
104 A.tooltipRecipe = CreateFrame("GameTooltip", "ReagentMaker_tooltipRecipe",UIParent, "GameTooltipTemplate") | 109 A.tooltipRecipe = CreateFrame("GameTooltip", "ReagentMaker_tooltipRecipe",UIParent, "GameTooltipTemplate") |
105 A.tooltipRecipe:SetFrameStrata("TOOLTIP") | 110 A.tooltipRecipe:SetFrameStrata("TOOLTIP") |
106 A.tooltipRecipe:Hide() | 111 A.tooltipRecipe:Hide() |
107 | 112 |
108 -- Button for enchanting directy on a scroll | 113 -- Button for enchanting directy on a scroll |
109 A.LoadEnchantOnScroll() | 114 A.LoadEnchantOnScroll() |
110 | 115 |
111 -- Button to cast a campfire | 116 -- Button to cast a campfire |
112 A.InitialiseCampFireBtn() | 117 A.InitialiseCampFireBtn() |
113 end -- function | 118 end -- function |
114 | 119 |
115 -- Function run after selecting a item in the tradeskill window | 120 -- Function run after selecting a item in the tradeskill window |
192 | 197 |
193 -- take into account that some recipe craft more than one item | 198 -- take into account that some recipe craft more than one item |
194 -- use the mean between min and max, but make at least one... | 199 -- use the mean between min and max, but make at least one... |
195 local minMade, maxMade = GetTradeSkillNumMade(reagentIndex) | 200 local minMade, maxMade = GetTradeSkillNumMade(reagentIndex) |
196 numToMake = math.max(math.floor(2*numToMake/(maxMade+minMade)),1) | 201 numToMake = math.max(math.floor(2*numToMake/(maxMade+minMade)),1) |
197 | 202 |
198 -- Choose number or craft directly | 203 -- Choose number or craft directly |
199 if chooseNumber then | 204 if chooseNumber then |
200 -- the dialog window is linked to the reagent button | 205 -- the dialog window is linked to the reagent button |
201 local btn = _G["TradeSkillReagent"..reagentRecipeIndex] | 206 local btn = _G["TradeSkillReagent"..reagentRecipeIndex] |
202 | 207 |