comparison SecureMenu.lua @ 39:71e8b39f056e

Remove infinite loop on the external frame, which prevented crafting items
author contrebasse
date Fri, 29 Apr 2011 23:43:59 +0200
parents 5394c492850e
children 5a6091dddf69
comparison
equal deleted inserted replaced
38:aa2f6965c0f6 39:71e8b39f056e
326 -- Loop over the available recipes 326 -- Loop over the available recipes
327 MenuFrame.state = true 327 MenuFrame.state = true
328 for _,reagent in ipairs(A.data[itemID]) do 328 for _,reagent in ipairs(A.data[itemID]) do
329 if A.data[itemID].spell then 329 if A.data[itemID].spell then
330 -- Special spell 330 -- Special spell
331 MenuFrame.state = menuAddItem(A.data[itemID].spell,itemID,reagent,A.data[itemID].spellLink) and state 331 MenuFrame.state = menuAddItem(A.data[itemID].spell,itemID,reagent,A.data[itemID].spellLink) and MenuFrame.state
332 else 332 else
333 -- Standard tradeskill spell UNTESTED 333 -- Standard tradeskill spell UNTESTED
334 MenuFrame.state = menuAddItem(A.craft,itemID,reagent) and state 334 MenuFrame.state = menuAddItem(A.craft,itemID,reagent) and MenuFrame.state
335 end -- if 335 end -- if
336 end -- for 336 end -- for
337 337
338 MenuFrame:SetHeight(89 + numActiveEntries*(MENU_ENTRY_HEIGHT+2)) 338 MenuFrame:SetHeight(89 + numActiveEntries*(MENU_ENTRY_HEIGHT+2))
339 339