annotate SkeletonKey.iml @ 75:e75a2fd448c0

- binding slot mixin: - store key binding definitions under their slot's data table - apply action button attributes when a slot is assigned - obtain correct macro body text when a macro is slotted - fix algorithm for resolving renamed macro indices - move spell detail lookup code out of mixin script - event chains: - initialize addon from PLAYER_LOGIN - reload keybinds from PLAYER_SPECIALIZATION_CHANGED, after spec profile is resolved - refresh interface content from SPELLS_CHANGED - hard refresh after PLAYER_SPECIALIZATION_CHANGED - hotkey text: - restore communication and detection of key binding updates and reflect them accordingly - properly respond to dynamic bindings that result from talent updates
author Nenue
date Mon, 23 Jan 2017 18:59:02 -0500
parents 131d9190db6b
children
rev   line source
Nenue@70 1 <?xml version="1.0" encoding="UTF-8"?>
Nenue@70 2 <module type="LUA_MODULE" version="4">
Nenue@70 3 <component name="NewModuleRootManager" inherit-compiler-output="true">
Nenue@70 4 <exclude-output />
Nenue@70 5 <content url="file://$MODULE_DIR$/../LibKraken" />
Nenue@70 6 <content url="file://$MODULE_DIR$">
Nenue@70 7 <sourceFolder url="file://$MODULE_DIR$" isTestSource="false" />
Nenue@70 8 </content>
Nenue@70 9 <orderEntry type="inheritedJdk" />
Nenue@70 10 <orderEntry type="sourceFolder" forTests="false" />
Nenue@70 11 </component>
Nenue@70 12 </module>