Mercurial > wow > skeletonkey
comparison SkeletonKey.xml @ 74:9824d524a661
- binding slot mixin:
- store key binding definitions under their slot's data table
- apply action button attributes when a slot is assigned
- obtain correct macro body text when a macro is slotted
- fix algorithm for resolving renamed macro indices
- move spell detail lookup code out of mixin script
- event chains:
- initialize addon from PLAYER_LOGIN
- reload keybinds from PLAYER_SPECIALIZATION_CHANGED, after spec profile is resolved
- refresh interface content from SPELLS_CHANGED
- hotkey text:
- restore communication and detection of key binding updates and reflect them accordingly
- properly respond to dynamic bindings that result from talent updates
| author | Nenue |
|---|---|
| date | Sat, 14 Jan 2017 02:29:33 -0500 |
| parents | 131d9190db6b |
| children | d6831be74cf4 |
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| 73:68365bda5ab5 | 74:9824d524a661 |
|---|---|
| 295 <Anchor point="RIGHT" x="128" y="0" /> | 295 <Anchor point="RIGHT" x="128" y="0" /> |
| 296 </Anchors> | 296 </Anchors> |
| 297 </FontString> | 297 </FontString> |
| 298 | 298 |
| 299 <Texture parentKey="ignoreTexture" file="Interface\PaperDollInfoFrame\UI-GearManager-LeaveItem-Transparent" hidden="true"> | 299 <Texture parentKey="ignoreTexture" file="Interface\PaperDollInfoFrame\UI-GearManager-LeaveItem-Transparent" hidden="true"> |
| 300 <Anchors> | 300 <Size x="24" y="24" /> |
| 301 <Anchor point="TOPLEFT" x="0" y="0" /> | 301 <Anchors> |
| 302 <Anchor point="BOTTOMRIGHT" x="0" y="0" /> | 302 <Anchor point="TOPLEFT" x="2" y="-2" /> |
| 303 </Anchors> | 303 </Anchors> |
| 304 </Texture> | 304 </Texture> |
| 305 </Layer> | 305 </Layer> |
| 306 </Layers> | 306 </Layers> |
| 307 <HighlightTexture alphaMode="ADD"> | 307 <HighlightTexture alphaMode="ADD"> |
