comparison KeyButton.lua @ 78:d4c100b0fd01 v7.1.5-80-release

- Fixed an issue with talent bindings not loading between specialization changes. - Fixed action button text corruption that occurred after changing assignments on an inactive spell.
author Nenue
date Thu, 26 Jan 2017 20:25:04 -0500
parents 6623b7f2c1ca
children b9a53385462c
comparison
equal deleted inserted replaced
77:4ca4cc031e99 78:d4c100b0fd01
241 popup.args = {slotInfo} 241 popup.args = {slotInfo}
242 SkeletonKey:SetScript('OnMouseWheel', nil) -- disable scrolling 242 SkeletonKey:SetScript('OnMouseWheel', nil) -- disable scrolling
243 StaticPopup_Show('SKELETONKEY_CONFIRM_ASSIGN_SLOT') 243 StaticPopup_Show('SKELETONKEY_CONFIRM_ASSIGN_SLOT')
244 else 244 else
245 kb.currentProfile.buttons[self:GetID()] = slotInfo 245 kb.currentProfile.buttons[self:GetID()] = slotInfo
246 if #slotInfo.assignedKeys >= 1 then
247 kb:print('Obtained following hotkeys:', table.concat(slotInfo.assignedKeys, ', '))
248
249 end
250 kb.LoadBinding(slotInfo) 246 kb.LoadBinding(slotInfo)
251 self:SetSlot(slotInfo) 247 self:SetSlot(slotInfo)
252 self:UpdateSlot() 248 self:UpdateSlot()
253 self.active = nil 249 self.active = nil
254 ClearCursor() 250 ClearCursor()