comparison SkeletonKey/KeyBinds.xml @ 6:f6d1c192afc6

Refactored file layout: - frame display logic in UI.lua - player data in Cache.lua - event responses in Events.lua a lot of local tables are now stored members of KeyBinder for that to work
author Nenue
date Thu, 28 Jul 2016 16:45:56 -0400
parents 9ac29fe77455
children 32d64e42ec9b
comparison
equal deleted inserted replaced
5:9ac29fe77455 6:f6d1c192afc6
1 <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ 1 <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
2 ..\FrameXML\UI.xsd"> 2 ..\FrameXML\UI.xsd">
3 <Button name="KeyBinderMacro" inherits="SecureActionButtonTemplate"> 3 <Button name="KeyBinderMacro" inherits="SecureActionButtonTemplate">
4 <Scripts> 4 <Attributes>
5 <OnLoad> 5 <Attribute name="*type*" value="macro" />
6 self:SetAttribute('*type*', 'macro') 6 </Attributes>
7 </OnLoad>
8 </Scripts>
9 </Button> 7 </Button>
8 <Button name="KeyBinderKey" inherits="SecureActionButtonTemplate" />
10 <CheckButton name="KeyButton" virtual="true"> 9 <CheckButton name="KeyButton" virtual="true">
11 <Size x="32" y="32" /> 10 <Size x="32" y="32" />
12 <Layers> 11 <Layers>
13 <Layer level="BACKGROUND"> 12 <Layer level="BACKGROUND">
14 <Texture parentKey="border" setAllPoints="true"> 13 <Texture parentKey="border" setAllPoints="true">