Mercurial > wow > skeletonkey
diff SkeletonKey/SkeletonKey.lua @ 50:1aba8a6fd4a9
- fix kb.bindings content and define a generic function for constructing its keystrings
- handle hotkey text for actions placed in multiple slots
-- hotkey.actionbar generates a cache table for use during binding changes
author | Nenue |
---|---|
date | Fri, 19 Aug 2016 01:12:56 -0400 |
parents | 73df13211b22 |
children | 81a7c71c4483 |
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--- a/SkeletonKey/SkeletonKey.lua Thu Aug 18 01:34:22 2016 -0400 +++ b/SkeletonKey/SkeletonKey.lua Fri Aug 19 01:12:56 2016 -0400 @@ -72,11 +72,11 @@ local db -local bindHeader, currentHeader = '', '' -local specID, specGlobalID, specName, specDesc, specTexture, characterHeader = 0, 0, 'SPEC_NAME', 'SPEC_DESCRIPTION', 'Interface\\ICONS\\INV_Misc_QuestionMark', 'PLAYER_NAME' +local _G = _G +local UnitName, SelectedRealmName, InCombatLockdown, UnitClass = UnitName, SelectedRealmName, InCombatLockdown, UnitClass +local tostring, select, tinsert, pairs = tostring, select, tinsert, pairs +local concat, wipe = table.concat, table.wipe local classHeader, className, classID = '', '', 0 -local bindsCommitted = true -local forceButtonUpdate = false --- Control handles local saveButton, restoreButton, clearButton @@ -139,7 +139,7 @@ end if #stack >= 1 then - return table.concat(stack, ',') + return concat(stack, ',') else return nil end @@ -197,11 +197,11 @@ kb.ResetProfile = function(profile, prototype) if profile == kb.currentProfile then - for i, button in pairs(buttons) do + for i, button in pairs(kb.buttons) do kb.ReleaseSlot(button) end end - table.wipe(profile) + wipe(profile) kb.InitProfile(profile, prototype) end @@ -284,13 +284,10 @@ kb.ui() end - - - --- post ADDON_LOADED kb.variables = function() - SkeletonKeyDB = kb.InitProfile(SkeletonKeyDB, {}) - kb.db = SkeletonKeyDB + _G.SkeletonKeyDB = kb.InitProfile(_G.SkeletonKeyDB, {}) + kb.db = _G.SkeletonKeyDB kb.playerName = UnitName('player') kb.playerRealm = SelectedRealmName() kb.profileName = kb.playerRealm .. '_' .. kb.playerName @@ -322,6 +319,7 @@ end -- Volatiles Access +kb.FormatActionID = function(actionType, actionID) return tostring(actionType) .. '_' .. tostring(actionID) end kb.GetBindings = function() return kb.bindings end kb.GetButtons = function() return kb.buttons end kb.GetCharacterProfile = function () return kb.loadedProfiles[BINDING_TYPE_CHARACTER] end