Mercurial > wow > skeletonkey
diff SkeletonKey/DynamicTypes.lua @ 32:34a2e8d93448
Backed out changeset: 67db6b712bf3
author | Nenue |
---|---|
date | Fri, 05 Aug 2016 19:50:52 -0400 |
parents | 67db6b712bf3 |
children |
line wrap: on
line diff
--- a/SkeletonKey/DynamicTypes.lua Fri Aug 05 19:41:44 2016 -0400 +++ b/SkeletonKey/DynamicTypes.lua Fri Aug 05 19:50:52 2016 -0400 @@ -4,3 +4,179 @@ -- %file-revision% -- Logic related to dynamic handlers local kb, print = LibStub('LibKraken').register(KeyBinder, 'PlayerInfo') + +local PET_SPECIAL_SUBTEXT = 'Special Ability' +local SECONDARY_PROFESSIONS = { + [5] = 3, + [7] = 4, + [9] = 5, + [10] = 6 +} + +kb.TalentCache = {} +kb.ProfessionCache = {} +kb.PetCache = {} +kb.specInfo = {} +kb.UpdateSpecInfo = function() + kb.specInfo.id = GetSpecialization() + kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id) + print('|cFF00FF00current spec:|r', kb.specInfo.id, 'of', GetNumSpecializations()) +end + +kb.UpdateTalentInfo = function() + if kb.talentsPushed then + return + end + table.wipe(kb.TalentCache) + for row =1, MAX_TALENT_TIERS do + for col = 1, NUM_TALENT_COLUMNS do + local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1) + local talentInfo = kb.TalentCache[spellID] or {} + talentInfo.row = 1 + talentInfo.col = col + talentInfo.name = talentName + talentInfo.talentID = talentID + talentInfo.selected = selected + talentInfo.available = available + talentInfo.spellID = spellID + kb.TalentCache[spellID] = talentInfo + kb.TalentCache[talentName] = talentInfo + print('Talent ', row, col, spellID, talentName) + end + end + kb.talentsPushed = true + + kb.UpdateDynamicButtons('talent') +end + +kb.UpdateProfessionInfo = function() + table.wipe(kb.ProfessionCache) + local profs = {GetProfessions() } + local primaryNum = 0 + for i, index in ipairs(profs) do + local profName, texture, rank, maxRank, numSpells, spellOffset = GetProfessionInfo(index) + print(i, index, profName, numSpells, spellOffset) + if not SECONDARY_PROFESSIONS[index] then + primaryNum = primaryNum + 1 + end + local profNum = SECONDARY_PROFESSIONS[index] or primaryNum + + + kb.ProfessionCache[profNum] = kb.ProfessionCache[i] or {} + + for j = 1, numSpells do + local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION) + + local profInfo = { + spellName = spellName, + spellID = spellID, + icon = icon, + profOffset = i, + profIndex = index, + spellOffset = (spellOffset+j), + spellNum = j + } + KeyBinderKey:SetAttribute("*type-profession_"..i .. '_' ..j, "spell") + KeyBinderKey:SetAttribute("*spell-profession_"..i .. '_' ..j, spellName) + + kb.ProfessionCache[i .. '_' .. j] = profInfo + kb.ProfessionCache[spellName] = profInfo + kb.ProfessionCache[spellID] = profInfo + print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j) + end + + end + + kb.UpdateDynamicButtons('profession') +end + + + +kb.UpdatePetInfo = function() + kb.PetCache.spell = kb.PetCache.spell or {} + kb.PetCache.spellslot = kb.PetCache.spellslot or {} + kb.PetCache.action = kb.PetCache.action or {} + kb.PetCache.special = kb.PetCache.action or {} + local hasPetSpells, petType = HasPetSpells() + if PetHasSpellbook() then + print('PET SPELLBOOK') + local i = 1 + local specialNum = 0 + repeat + + local spellType, spellID = GetSpellBookItemInfo(i, BOOKTYPE_PET) + local spellName, subText = GetSpellBookItemName(i, BOOKTYPE_PET) + local isPassive = IsPassiveSpell(i, BOOKTYPE_PET) + if not isPassive then + if spellName then + kb.PetCache.spellslot[spellName] = {i, spellName, subText} + print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText) + + if subText == PET_SPECIAL_SUBTEXT then + specialNum = specialNum + 1 + kb.PetCache.special[spellName] = {i, specialNum, spellID, subText } + print('|cFF00FFFFspecial['..spellName..']|r', '=>', i, specialNum, spellID, subText) + end + + if spellID then + kb.PetCache.spell[i] = {spellID, spellName, subText} + print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText) + end + end + + + end + + i = i + 1 + until spellType == nil + else + print('NO PET SPELLBOOK') + table.wipe(kb.PetCache.spell) + table.wipe(kb.PetCache.spellslot) + end + + if PetHasActionBar() then + print('PET ACTION BAR') + for i = 1, 10 do + + + local name, subtext, texture, isToken, isActive = GetPetActionInfo(i) + if name then + kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive } + + + end + print('|cFFFFFF00action['..i..']|r', name, subtext, texture) + end + else + print('NO PET ACTION BAR') + table.wipe(kb.PetCache.action) + end + + kb.UpdateDynamicButtons('petaction') + +end + +kb.SystemBinds = {} +kb.UpdateSystemBinds = function() + table.wipe(kb.SystemBinds) + local n = GetNumBindings() + for i=1, n do + local command, key1, key2 = GetBinding(i) + if key1 then + kb.SystemBinds[key1] = command + end + if key2 then + kb.SystemBinds[key2] = command + end + end + +end + +kb.UpdateDynamicButtons = function(dynamicType) + for i, button in ipairs(kb.buttons) do + if button.isDynamic == dynamicType then + kb.UpdateSlot(button, true) + end + end +end \ No newline at end of file