diff SkeletonKey/SkeletonKey.lua @ 65:556e075983a6

check for valid spell name when updating talent data
author Nenue
date Sat, 10 Sep 2016 19:08:19 -0400
parents d8bb2629fea8
children
line wrap: on
line diff
--- a/SkeletonKey/SkeletonKey.lua	Fri Sep 09 11:40:53 2016 -0400
+++ b/SkeletonKey/SkeletonKey.lua	Sat Sep 10 19:08:19 2016 -0400
@@ -156,11 +156,14 @@
 
   if db.showUI then
     db.showUI = false
-    kb:print('|cFFFFFF00KeyBinds|r trace, |cFFFF0000OFF|r.')
     kb:Hide()
   else
     db.showUI = true
-    kb:print('|cFFFFFF00KeyBinds|r trace, |cFF00FF00ON|r.')
+    if not InCombatLockdown() then
+      kb:print(L('Config frame opened.'))
+    else
+      kb:print(L('Config frame will open upon exiting combat.'))
+    end
   end
   kb.ui(true)
 end
@@ -274,6 +277,11 @@
 kb.ConfirmBindings = function()
   kb.ApplyAllBindings()
   kb.ui()
+  if #kb.pendingAttributes == 0 then
+    kb:print(L("Manual bindings update finished."))
+  else
+    kb:print(L("Manual update will complete upon exiting combat."))
+  end
 end
 
 --- post ADDON_LOADED