Mercurial > wow > skeletonkey
diff SkeletonKey/ActionTemplates.lua @ 27:73df13211b22
- actionbar hotkey text properly updates after hotkeys get switched
- remove a unused function call
author | Nenue |
---|---|
date | Tue, 02 Aug 2016 12:33:13 -0400 |
parents | SkeletonKey/ActionTypes.lua@c081f117c19d |
children | b0e4d04d428a |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SkeletonKey/ActionTemplates.lua Tue Aug 02 12:33:13 2016 -0400 @@ -0,0 +1,427 @@ +-- SkeletonKey +-- ActionTemplates.lua +-- Created: 7/29/2016 9:14 PM +-- %file-revision% +-- Code dealing with the implementation of action hotkeys + +local tostring, tonumber, pairs, ipairs = tostring, tonumber, pairs, ipairs +local unpack, SetBinding = unpack, SetBinding +local tinsert, tContains, select, wipe = tinsert, tContains, select, table.wipe +local GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo = GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo +local GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell = GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell +local PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells = PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells +local GetProfessions, GetProfessionInfo, GetTalentInfo = GetProfessions, GetProfessionInfo, GetTalentInfo +local GetNumBindings, GetBinding = GetNumBindings, GetBinding + +local kb, print, wrap = LibStub('LibKraken').register(KeyBinder, 'Info') +local cprint = DEVIAN_WORKSPACE and function(...) _G.print('Cfg', ...) end or function() end + +local CLICK_KEYBINDER_MACRO = "CLICK KeyBinderMacro:" +local CLICK_KEYBINDER_KEY = "CLICK KeyBinderKey:" +local PET_BASIC_SUBTEXT = 'Basic Attack' +local PET_SPECIAL_SUBTEXT = 'Special Ability' +local PETACTION_SCRIPT = { + [PET_ACTION_MOVE_TO] = {'pet_move_to', SLASH_PET_MOVE_TO1}, + [PET_ACTION_ATTACK] = {'pet_attack', SLASH_PET_ATTACK1}, + [PET_ACTION_FOLLOW] = {'pet_follow', SLASH_PET_FOLLOW1}, + [PET_ACTION_WAIT] = {'pet_stay', SLASH_PET_STAY1 }, + [PET_MODE_AGGRESSIVE] = {'pet_aggressive', SLASH_PET_AGGRESSIVE1 }, + [PET_MODE_DEFENSIVE] = { 'pet_defensive', SLASH_PET_DEFENSIVE1}, + [PET_MODE_PASSIVE] = { 'pet_passive', SLASH_PET_PASSIVE1}, + [PET_MODE_ASSIST] = {'pet_assist', SLASH_PET_ASSIST1}, +} +local SECONDARY_PROFESSIONS = { + [5] = 3, + [7] = 4, + [9] = 5, + [10] = 6 +} +local SUMMON_RANDOM_FAVORITE_MOUNT_SPELL = 150544 + +--kb.ChangedBindings = {} +--kb.ActionTypes = {} + +local atype = kb.ActionTypes + +--- Caps Lock +atype['mount'] = function(id, name) + if id == SUMMON_RANDOM_FAVORITE_MOUNT_SPELL then + return CLICK_KEYBINDER_MACRO, 'mount_random', "/script C_MountJournal.SummonByID(0)" + else + return CLICK_KEYBINDER_MACRO, 'mount_'..id, "/script C_MountJournal.SummonByID("..id..")" + end +end + +atype['macro'] = function(id, name) + return CLICK_KEYBINDER_MACRO, 'macro_' .. tostring(name), id +end + +atype['equipset'] = function(id, name) + return CLICK_KEYBINDER_MACRO, 'equipset_'..tostring(name), "/script UseEquipmentSet("..tostring(id)..")" +end + +atype['spell'] = function(id, name) + local attributeName = name + if kb.ProfessionCache[id] then + attributeName = "profession_".. kb.ProfessionCache[id].profOffset .. '_' .. kb.ProfessionCache[id].spellNum + end + return CLICK_KEYBINDER_KEY, attributeName, name +end + +atype['petaction'] = function(_, name) + -- ID doesn't exist for basic commands, even though they can be picked up + local attributeName, attributeValue = "petaction_" .. tostring(name), "/cast "..tostring(name) + if PETACTION_SCRIPT[name] then + attributeName, attributeValue = unpack(PETACTION_SCRIPT[name]) + elseif kb.PetCache.special[name] then + attributeName = "petaction_"..kb.PetCache.special[name][3].."_" .. tonumber(kb.PetCache.special[name][6]) + end + return CLICK_KEYBINDER_MACRO, attributeName, attributeValue +end + +atype['battlepet'] = function(id, name) + return CLICK_KEYBINDER_MACRO, 'battlepet_' .. tostring(name), SLASH_SUMMON_BATTLE_PET1 .. " " .. tostring(name) +end + +atype['item'] = function(id, name) + return CLICK_KEYBINDER_KEY, 'item_' .. tostring(name), id +end + + +--- Resolves the SecureActionButton attribute names used for the given action +kb.RegisterAction = function(actionType, id, name) + + assert(atype[actionType], 'Missing actionType handler for `'..tostring(actionType)..'`') + local target, attributeName, attributeValue = atype[actionType](id, name) + + local command = target .. attributeName + local baseName, iterative = attributeName, 1 + while (kb.macros[attributeName] and kb.macros[attributeName][1] ~= attributeValue) do + print(' * cannot use|cFF00FF00', attributeName, '|r"'.. tostring(kb.macros[attributeName][1]) .. '"') + attributeName = baseName .. '_' .. iterative + iterative = iterative + 1 + end + if attributeName ~= baseName then + print(' * Creating|cFF00FF00', attributeName) + else + print(' * Re-using|cFF00FF00', attributeName) + end + kb.macros[attributeName] = {attributeValue, command} + + + print('RegisterAction', actionType, id, '->', attributeName, attributeValue, target .. attributeName) + return attributeName, attributeValue, command +end + + + + +kb.ApplyTalentBinding = function(talentInfo, cache) + for i = 5, #talentInfo do + local command = CLICK_KEYBINDER_KEY.. talentInfo[2] + SetBinding(talentInfo[i], command) + cprint(' **', talentInfo[i], '->', command) + tinsert(cache, talentInfo[i]) + end +end +kb.CacheTalentBinding = function(talentInfo, cache) + + local spellID = talentInfo[4] + cache[spellID] = cache[spellID] or {} + cache[spellID] = {select(5,unpack(talentInfo)) } + --cprint(spellID, unpack(kb.TalentBindings[spellID])) +end + + +do + local bindings = kb.bindings + local key, macro = KeyBinderKey, KeyBinderMacro + kb.LoadBinding = function(command, name, icon, actionType, actionID, macroName, macroText ) + + if actionType == 'spell' then + key:SetAttribute("*type-"..name, actionType) + key:SetAttribute("*"..actionType.."-"..name, name) + elseif actionType == 'item' then + key:SetAttribute("*type-"..name, actionType) + key:SetAttribute("*"..actionType.."-"..name, name) + elseif actionType == 'macro' then + macro:SetAttribute("*macro-"..macroName, actionID) + else + macro:SetAttribute("*macrotext-"..macroName, macroText) + end + + cprint('Loading binding', actionType, actionID) + bindings[actionType] = bindings[actionType] or {} + bindings[actionType][actionID] = bindings[actionType][actionID] or {} + bindings[command] = bindings[actionType][actionID] + return bindings[actionType], actionID + end + + kb.ApplyBindings = function (profile) + cprint('binding profile', profile) + for slot, data in pairs(profile.buttons) do + kb.LoadBinding(unpack(data)) + end + + for key, command in pairs(profile.bindings) do + + cprint(' *', key, '->', command) + + --_G.print('HotKey','loading', key, command) + SetBinding(key, command) + if bindings[command] and not tContains(bindings[command], key) then + tinsert(bindings[command], key) + end + end + + for spellName, talentInfo in pairs(profile.talents) do + local dummy = GetSpellInfo(spellName) + local func = kb.CacheTalentBinding + local dest = kb.TalentBindings + if dummy then + cprint('|cFFBBFF00Active:|r', dummy) + local macroName, spellName, actionType, actionID = unpack(talentInfo) + bindings[actionType] = bindings[actionType] or {} + bindings[actionType][actionID] = {} + func = kb.ApplyTalentBinding + dest = kb.bindings[actionType][actionID] + else + + cprint('|cFFFF4400Inactive:|r', talentInfo[2]) + end + func(talentInfo, dest) + end + + end + + kb.ApplyAllBindings =function () + wipe(kb.TalentBindings) + + + -- reflect action key settings + if GetCVarBool("ActionButtonUseKeyDown") then + KeyBinderMacro:RegisterForClicks("AnyDown") + KeyBinderKey:RegisterForClicks("AnyDown") + else + KeyBinderMacro:RegisterForClicks("AnyUp") + KeyBinderKey:RegisterForClicks("AnyUp") + end + + for i, profile in ipairs(kb.orderedProfiles) do + kb.ApplyBindings(profile) + end + -- do this after to ensure that profession binds are properly overridden + kb.UpdateProfessionInfo() + + + SaveBindings(GetCurrentBindingSet()) + end +end + + +kb.specInfo = {} +kb.UpdateSpecInfo = function() + kb.specInfo.id = GetSpecialization() + kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id) +end + +kb.UpdateTalentInfo = function() + if kb.talentsPushed then + return + end + wipe(kb.TalentCache) + for row =1, MAX_TALENT_TIERS do + for col = 1, NUM_TALENT_COLUMNS do + local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1) + local talentInfo = kb.TalentCache[spellID] or {} + talentInfo.row = 1 + talentInfo.col = col + talentInfo.name = talentName + talentInfo.talentID = talentID + talentInfo.selected = selected + talentInfo.available = available + talentInfo.spellID = spellID + kb.TalentCache[spellID] = talentInfo + kb.TalentCache[talentName] = talentInfo + print('Talent ', row, col, spellID, talentName) + end + end + kb.talentsPushed = true + + kb.UpdateDynamicButtons('talent') +end + +kb.UpdateProfessionInfo = function() + wipe(kb.ProfessionCache) + local profs = {GetProfessions() } + local primaryNum = 0 + for i, index in ipairs(profs) do + local profName, texture, rank, maxRank, numSpells, spellOffset = GetProfessionInfo(index) + print(i, index, profName, numSpells, spellOffset) + if not SECONDARY_PROFESSIONS[index] then + primaryNum = primaryNum + 1 + end + local profNum = SECONDARY_PROFESSIONS[index] or primaryNum + + + kb.ProfessionCache[profNum] = kb.ProfessionCache[i] or {} + + for j = 1, numSpells do + local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION) + + local profInfo = { + spellName = spellName, + spellID = spellID, + icon = icon, + profOffset = i, + profIndex = index, + spellOffset = (spellOffset+j), + spellNum = j + } + + kb.SecureAttribute(KeyBinderKey, "*type-profession_"..i .. '_' ..j, "spell") + kb.SecureAttribute(KeyBinderKey, "*spell-profession_"..i .. '_' ..j, spellName) + + kb.ProfessionCache[i .. '_' .. j] = profInfo + kb.ProfessionCache[spellName] = profInfo + kb.ProfessionCache[spellID] = profInfo + print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j) + end + + end + + kb.UpdateDynamicButtons('profession') +end + + + +kb.UpdatePetInfo = function() + local hasPetSpells, petType = HasPetSpells() + if PetHasSpellbook() then + print('PET SPELLBOOK') + local i = 1 + local specialNum = {} + repeat + + local spellType, spellID = GetSpellBookItemInfo(i, BOOKTYPE_PET) + local spellName, subText = GetSpellBookItemName(i, BOOKTYPE_PET) + local texture = GetSpellBookItemTexture(i, BOOKTYPE_PET) + local isPassive = IsPassiveSpell(i, BOOKTYPE_PET) + if not isPassive then + if spellName then + kb.PetCache.spellslot[spellName] = {i, spellName, subText, spellID, texture} + print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText) + + if subText then + kb.PetCache.subtext[subText] = kb.PetCache.subtext[subText] or {} + specialNum[subText] = (specialNum[subText] or 0) + 1 + + local entry = {i, spellName, subText, spellID, texture, specialNum[subText]} + + kb.PetCache.special[spellName] = entry + kb.PetCache.subtext[subText][specialNum[subText]] = entry + kb.SecureAttribute(KeyBinderMacro, "*macrotext-petaction_"..subText.."_"..specialNum[subText], "/cast "..spellName) + + print('|cFF00FFFFspecial['..spellName..']|r', '\n','|cFF00FFFFsubtext['..subText..']['..specialNum[subText]..']|r', '=>', i, spellName, subText, spellID, texture, specialNum[subText]) + end + + if spellID then + kb.PetCache.spell[i] = {spellID, spellName, subText} + print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText) + end + end + + + end + + i = i + 1 + until spellType == nil + else + print('NO PET SPELLBOOK') + wipe(kb.PetCache.spell) + wipe(kb.PetCache.spellslot) + end + + if PetHasActionBar() then + print('PET ACTION BAR') + for i = 1, 10 do + + + local name, subtext, texture, isToken, isActive = GetPetActionInfo(i) + if name then + kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive } + + + end + print('|cFFFFFF00action['..i..']|r', name, subtext, texture) + end + else + print('NO PET ACTION BAR') + wipe(kb.PetCache.action) + end + + kb.UpdateDynamicButtons('petaction') + +end + +kb.UpdateSystemBinds = function() + wipe(kb.SystemBindings) + local n = GetNumBindings() + for i=1, n do + local command, key1, key2 = GetBinding(i) + if key1 then + kb.SystemBindings[key1] = command + end + if key2 then + kb.SystemBindings[key2] = command + end + end +end + +kb.UpdateDynamicButtons = function(dynamicType) + for i, button in ipairs(kb.buttons) do + if button.isDynamic == dynamicType then + kb.UpdateSlot(button, true) + end + end +end + +kb.pendingAttributes = {} +kb.SecureAttribute = function(target, name, value) + if InCombatLockdown() then + tinsert(kb.pendingAttributes, {target, name, value}) + kb:RegisterEvent('PLAYER_REGEN_ENABLED') + else + + print(target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"') + target:SetAttribute(name, value) + end +end + +kb.PLAYER_REGEN_ENABLED = function() + if #kb.pendingAttributes >= 1 then + local args = tremove(kb.pendingAttributes) + while args do + local target, name, value = unpack(args) + print(target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"') + target:SetAttribute(name, value) + args = tremove(kb.pendingAttributes) + end + end + + if #kb.pendingCalls >= 1 then + + local func = tremove(kb.pendingCalls) + while func do + func() + end + end +end + +kb.UpdateBindingsCache = function(actionType, actionID, bindings) + kb.bindings[actionType] = kb.bindings[actionType] or {} + kb.bindings[actionType][actionID] = bindings + + print('|cFF00FF00'..actionType..'-'..actionID..'|r = {', table.concat(bindings,', '), '}') + tinsert(kb.ChangedBindings, {actionType, actionID}) +end \ No newline at end of file