Mercurial > wow > skeletonkey
diff HotKey.lua @ 72:c48913c5924c
- Dynamic bindings properly update between talent choices, and the hotkey text is also correctly reflected.
author | Nenue |
---|---|
date | Sat, 07 Jan 2017 12:47:41 -0500 |
parents | 131d9190db6b |
children |
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--- a/HotKey.lua Fri Jan 06 16:21:49 2017 -0500 +++ b/HotKey.lua Sat Jan 07 12:47:41 2017 -0500 @@ -34,7 +34,6 @@ ["PLAYER_ENTERING_WORLD"] = {"world","all"}, ["PET_UI_UPDATE"] = {"pet"}, ["PLAYER_SPECIALIZATION_CHANGED"] = {"player"}, - ["PLAYER_TALENTS_UPDATED"] = {"player"}, } @@ -91,14 +90,15 @@ end + function hotkey:Update() print('--|cFF00FF00ui|r') self:player() hotkey:pet() hotkey:binding() + kb.UpdateHotKeys = function() self:Update() end end - function hotkey:world() print('--|cFF00FF00world|r') -- needs to be delayed so it isn't fired 50 times at login @@ -115,7 +115,7 @@ -- requires all these arguments since non-actionbar buttons don't have all of said methods local kprint = (DEVIAN_WORKSPACE and function(...) _G.print('HotKeyUpdate', ...) end) or function() end function hotkey:UpdateHotKey(frame, actionType, actionID, hasAction) - bindings = kb.GetBindings() + if hasAction then local indexKey = kb.FormatActionID(actionType, actionID) @@ -134,7 +134,7 @@ end kprint(' actionKey:', indexKey) - local binds = bindings[indexKey] + local binds = kb.bindings[indexKey] if binds and (not frame.HotKey:IsVisible()) then kprint(frame:GetName(), '|cFF88FF00'..indexKey..'|r', hasAction, actionName) local bindingsText = kb.BindingString(unpack(binds))