Sat, 10 Sep 2016 20:39:53 -0400 |
Nenue |
SecureTemplate attribute names and values match up with reality
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Sat, 10 Sep 2016 19:08:19 -0400 |
Nenue |
check for valid spell name when updating talent data
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Fri, 09 Sep 2016 11:40:53 -0400 |
Nenue |
- fix wrong attribute names being used for macros bound from a previous profile
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Thu, 08 Sep 2016 16:52:55 -0400 |
Nenue |
- check macro spells when considering whether a binding should be treated as a talent
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Mon, 05 Sep 2016 14:56:38 -0400 |
Nenue |
- fix taint caused by loading in combat
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Mon, 22 Aug 2016 09:24:02 -0400 |
Nenue |
- Prevent bind settings from being updated in combat.
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Sun, 21 Aug 2016 07:19:01 -0400 |
Nenue |
- initialize pet cache internally, reconcile later
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Sun, 21 Aug 2016 03:13:32 -0400 |
Nenue |
- pet ability binding macro now contains a /cast line for all known abilities with the same subtext, fixing an issue where swapping pets during combat breaks the key binding
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Fri, 19 Aug 2016 01:12:56 -0400 |
Nenue |
- fix kb.bindings content and define a generic function for constructing its keystrings
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Thu, 18 Aug 2016 01:34:22 -0400 |
Nenue |
- handle mouse input with string.upper
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Tue, 16 Aug 2016 10:24:55 -0400 |
Nenue |
changeset logjam
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Fri, 05 Aug 2016 19:41:18 -0400 |
Nenue |
- use a fixed loop to parse GetProfessions() result so unlearned secondaries don't break the cache
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Tue, 02 Aug 2016 12:33:13 -0400 |
Nenue |
- actionbar hotkey text properly updates after hotkeys get switched
base
SkeletonKey/ActionTypes.lua@efe3975f102b
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