# HG changeset patch
# User Nenue
# Date 1470441052 14400
# Node ID 34a2e8d93448bb76485471975eff87d8a68a5092
# Parent ea92db3bd1a5f9a2fde39847b18193478d840133
Backed out changeset: 67db6b712bf3
diff -r ea92db3bd1a5 -r 34a2e8d93448 .pkgmeta
--- a/.pkgmeta Fri Aug 05 19:41:44 2016 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,12 +0,0 @@
-externals:
- libs/LibStub:
- url: svn://svn.wowace.com/wow/libstub/mainline/trunk
- tag: latest
-move-folders:
- LibKraken: libs/LibKraken-1.0
-ignore:
- .idea
- SkeletonKey.iml
-
-package-as: SkeletonKey
-enable-nolib-creation: no
\ No newline at end of file
diff -r ea92db3bd1a5 -r 34a2e8d93448 LibKraken/LibKraken-1.0.xml
--- a/LibKraken/LibKraken-1.0.xml Fri Aug 05 19:41:44 2016 -0400
+++ b/LibKraken/LibKraken-1.0.xml Fri Aug 05 19:50:52 2016 -0400
@@ -7,7 +7,7 @@
-
+
diff -r ea92db3bd1a5 -r 34a2e8d93448 SkeletonKey/DynamicTypes.lua
--- a/SkeletonKey/DynamicTypes.lua Fri Aug 05 19:41:44 2016 -0400
+++ b/SkeletonKey/DynamicTypes.lua Fri Aug 05 19:50:52 2016 -0400
@@ -4,3 +4,179 @@
-- %file-revision%
-- Logic related to dynamic handlers
local kb, print = LibStub('LibKraken').register(KeyBinder, 'PlayerInfo')
+
+local PET_SPECIAL_SUBTEXT = 'Special Ability'
+local SECONDARY_PROFESSIONS = {
+ [5] = 3,
+ [7] = 4,
+ [9] = 5,
+ [10] = 6
+}
+
+kb.TalentCache = {}
+kb.ProfessionCache = {}
+kb.PetCache = {}
+kb.specInfo = {}
+kb.UpdateSpecInfo = function()
+ kb.specInfo.id = GetSpecialization()
+ kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id)
+ print('|cFF00FF00current spec:|r', kb.specInfo.id, 'of', GetNumSpecializations())
+end
+
+kb.UpdateTalentInfo = function()
+ if kb.talentsPushed then
+ return
+ end
+ table.wipe(kb.TalentCache)
+ for row =1, MAX_TALENT_TIERS do
+ for col = 1, NUM_TALENT_COLUMNS do
+ local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1)
+ local talentInfo = kb.TalentCache[spellID] or {}
+ talentInfo.row = 1
+ talentInfo.col = col
+ talentInfo.name = talentName
+ talentInfo.talentID = talentID
+ talentInfo.selected = selected
+ talentInfo.available = available
+ talentInfo.spellID = spellID
+ kb.TalentCache[spellID] = talentInfo
+ kb.TalentCache[talentName] = talentInfo
+ print('Talent ', row, col, spellID, talentName)
+ end
+ end
+ kb.talentsPushed = true
+
+ kb.UpdateDynamicButtons('talent')
+end
+
+kb.UpdateProfessionInfo = function()
+ table.wipe(kb.ProfessionCache)
+ local profs = {GetProfessions() }
+ local primaryNum = 0
+ for i, index in ipairs(profs) do
+ local profName, texture, rank, maxRank, numSpells, spellOffset = GetProfessionInfo(index)
+ print(i, index, profName, numSpells, spellOffset)
+ if not SECONDARY_PROFESSIONS[index] then
+ primaryNum = primaryNum + 1
+ end
+ local profNum = SECONDARY_PROFESSIONS[index] or primaryNum
+
+
+ kb.ProfessionCache[profNum] = kb.ProfessionCache[i] or {}
+
+ for j = 1, numSpells do
+ local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION)
+
+ local profInfo = {
+ spellName = spellName,
+ spellID = spellID,
+ icon = icon,
+ profOffset = i,
+ profIndex = index,
+ spellOffset = (spellOffset+j),
+ spellNum = j
+ }
+ KeyBinderKey:SetAttribute("*type-profession_"..i .. '_' ..j, "spell")
+ KeyBinderKey:SetAttribute("*spell-profession_"..i .. '_' ..j, spellName)
+
+ kb.ProfessionCache[i .. '_' .. j] = profInfo
+ kb.ProfessionCache[spellName] = profInfo
+ kb.ProfessionCache[spellID] = profInfo
+ print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j)
+ end
+
+ end
+
+ kb.UpdateDynamicButtons('profession')
+end
+
+
+
+kb.UpdatePetInfo = function()
+ kb.PetCache.spell = kb.PetCache.spell or {}
+ kb.PetCache.spellslot = kb.PetCache.spellslot or {}
+ kb.PetCache.action = kb.PetCache.action or {}
+ kb.PetCache.special = kb.PetCache.action or {}
+ local hasPetSpells, petType = HasPetSpells()
+ if PetHasSpellbook() then
+ print('PET SPELLBOOK')
+ local i = 1
+ local specialNum = 0
+ repeat
+
+ local spellType, spellID = GetSpellBookItemInfo(i, BOOKTYPE_PET)
+ local spellName, subText = GetSpellBookItemName(i, BOOKTYPE_PET)
+ local isPassive = IsPassiveSpell(i, BOOKTYPE_PET)
+ if not isPassive then
+ if spellName then
+ kb.PetCache.spellslot[spellName] = {i, spellName, subText}
+ print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText)
+
+ if subText == PET_SPECIAL_SUBTEXT then
+ specialNum = specialNum + 1
+ kb.PetCache.special[spellName] = {i, specialNum, spellID, subText }
+ print('|cFF00FFFFspecial['..spellName..']|r', '=>', i, specialNum, spellID, subText)
+ end
+
+ if spellID then
+ kb.PetCache.spell[i] = {spellID, spellName, subText}
+ print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText)
+ end
+ end
+
+
+ end
+
+ i = i + 1
+ until spellType == nil
+ else
+ print('NO PET SPELLBOOK')
+ table.wipe(kb.PetCache.spell)
+ table.wipe(kb.PetCache.spellslot)
+ end
+
+ if PetHasActionBar() then
+ print('PET ACTION BAR')
+ for i = 1, 10 do
+
+
+ local name, subtext, texture, isToken, isActive = GetPetActionInfo(i)
+ if name then
+ kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive }
+
+
+ end
+ print('|cFFFFFF00action['..i..']|r', name, subtext, texture)
+ end
+ else
+ print('NO PET ACTION BAR')
+ table.wipe(kb.PetCache.action)
+ end
+
+ kb.UpdateDynamicButtons('petaction')
+
+end
+
+kb.SystemBinds = {}
+kb.UpdateSystemBinds = function()
+ table.wipe(kb.SystemBinds)
+ local n = GetNumBindings()
+ for i=1, n do
+ local command, key1, key2 = GetBinding(i)
+ if key1 then
+ kb.SystemBinds[key1] = command
+ end
+ if key2 then
+ kb.SystemBinds[key2] = command
+ end
+ end
+
+end
+
+kb.UpdateDynamicButtons = function(dynamicType)
+ for i, button in ipairs(kb.buttons) do
+ if button.isDynamic == dynamicType then
+ kb.UpdateSlot(button, true)
+ end
+ end
+end
\ No newline at end of file