comparison Turok/Modules/Timer/Progressbar.lua @ 9:9400a0ff8540

Ugh Timer: - container update directionality - talent update iterates over a non-volatile table to carry out updates - index management steps organized - talentRow status implemented, returns the spell associated with the talent chosen from that row CombatLog: - sort out font controls and unbork arguments
author Nenue
date Sun, 21 Feb 2016 13:08:30 -0500
parents a9b8b0866ece
children
comparison
equal deleted inserted replaced
8:7790dff0fe13 9:9400a0ff8540
13 local print = function(...) 13 local print = function(...)
14 if _G.Devian and _G.DevianDB.workspace ~= 1 then 14 if _G.Devian and _G.DevianDB.workspace ~= 1 then
15 _G.print('Progressbar', ...) 15 _G.print('Progressbar', ...)
16 end 16 end
17 end 17 end
18 print('Peep!', ...) 18 local uprint = function(...)
19 if _G.Devian and _G.DevianDB.workspace ~= 1 then
20 _G.print('Update', ...)
21 end
22 end
19 --@end-debug@ 23 --@end-debug@
20 local GetPrint = function(trace) 24 local GetPrint = function(trace)
21 if trace then 25 if trace then
22 return print 26 return print
23 else 27 else
92 96
93 end 97 end
94 98
95 T.SetStatusTextures(self, self.cvars) 99 T.SetStatusTextures(self, self.cvars)
96 100
97 _G.print('Update', self.background:GetWidth(), self.background:GetHeight()) 101 uprint(self.background:GetWidth(), self.background:GetHeight())
98 _G.print('Update', self.foreground:GetWidth(), self.foreground:GetHeight()) 102 uprint(self.foreground:GetWidth(), self.foreground:GetHeight())
99 end 103 end
100 104
101 105
102 --- Negotiate the config differences between different display states 106 --- Negotiate the config differences between different display states
103 -- Hidden - display is or should (via fade-out) be hidden 107 -- Hidden - display is or should (via fade-out) be hidden