Mercurial > wow > turok
view Turok/Modules/Timer/Timer.xml @ 9:9400a0ff8540
Ugh
Timer:
- container update directionality
- talent update iterates over a non-volatile table to carry out updates
- index management steps organized
- talentRow status implemented, returns the spell associated with the talent chosen from that row
CombatLog:
- sort out font controls and unbork arguments
author | Nenue |
---|---|
date | Sun, 21 Feb 2016 13:08:30 -0500 |
parents | a9b8b0866ece |
children |
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<!-- Timer-specific XML defs --> <Ui> <Script file="Timer.Init.lua" /> <Script file="Presets.lua" /> <Script file="Timer.lua" /> <Script file="Container.lua" /> <Script file="Status.lua" /> <Script file="Aura.lua" /> <Script file="Cooldown.lua" /> <Script file="Icon.lua" /> <Script file="Progressbar.lua" /> <Script file="Import.lua" /> <Script file="Editor.lua" /> <!-- EASY TIMER FRAME --> <Frame name="TurokTimerScripts" parent="UIParent" virtual="true" hidden="true"> <Scripts> <OnLoad> self.textRegions = {} </OnLoad> <OnShow> self:Report() </OnShow> <OnHide> self:Report() </OnHide> <OnUpdate> self:Update() </OnUpdate> </Scripts> <Size x="64" y="64" /> <Anchors> <Anchor point="CENTER" /> </Anchors> <Animations> <AnimationGroup parentKey="iconIntro" looping="NONE" ignoreFramerateThrottle="true"> <Scale childKey="icon" order="1" duration=".10" fromScaleX="0.1" toScaleX="1.0" fromScaleY=".1" toScaleY="1" /> </AnimationGroup> <AnimationGroup parentKey="Intro" looping="NONE" ignoreFramerateThrottle="true"> <Alpha childKey="foreground" order="1" duration=".5" fromAlpha="0" toAlpha="1" /> <Alpha childKey="background" order="1" duration=".5" fromAlpha="0" toAlpha="1" /> <Scripts> <OnPlay> local g = self:GetParent() g.collected = nil g.add = true g:Report() --@debug@ --print('Layout', g.cvars.type, 'Intro |cFFFFFF00START', g:GetName())--@end-debug@ g:Show() if g.cvars.sound_active then PlaySoundFile(g.cvars.sound_active) end if g.icon then g.iconIntro:Play() end </OnPlay> <OnStop> local g = self:GetParent() --@debug@ --print('Layout', g.cvars.type, 'Intro |cFFFF4400STOP', g:GetName())--@end-debug@ if g.enableIcon then g.iconIntro:Stop() end </OnStop> <OnFinished> local g = self:GetParent() --@debug@ --print('Layout', g.cvars.type, 'Intro |cFF00FF00FINISH', g:GetName())--@end-debug@ if g.enableIcon then g.iconIntro:Stop() end g:UpdateAlpha(Turok.inCombat, g.displayState, g.fillState) </OnFinished> </Scripts> </AnimationGroup> <AnimationGroup parentKey="iconOutro" looping="NONE" ignoreFramerateThrottle="true"> <Scale childKey="icon" order="1" duration=".10" fromScaleX="1" toScaleX="0.1" fromScaleY="1" toScaleY="0.1"/> </AnimationGroup> <AnimationGroup parentKey="Outro" looping="NONE" ignoreFramerateThrottle="true"> <Alpha childKey="foreground" order="1" duration=".5" change="-1" /> <Alpha childKey="background" order="1" duration=".5" change="-1" /> <Scripts> <OnPlay> local g = self:GetParent() g.collected = nil g.trash = true g:Report() --@debug@ --print('Layout', g.cvars.type, '|cFF0088FFOutro |cFFFFFF00START', g:GetName())--@end-debug@ if g.spiral then g.spiral:StopAnimating() g.spiral:Hide() end if g.cvars.sound_hidden then PlaySoundFile(g.cvars.sound_hidden) end if g.enableIcon then g.iconOutro:Play() end </OnPlay> <OnStop> local g = self:GetParent() --@debug@ --print('Layout', g.cvars.type, '|cFF0088FFOutro |cFFFF4400STOP', g:GetName())--@end-debug@ if g.enableIcon then g.iconOutro:Stop() end </OnStop> <OnFinished> local g = self:GetParent() g.trash = false --@debug@ --print('Layout', g.cvars.type, '|cFF0088FFOutro |cFF00FF00Finish', g:GetName())--@end-debug@ if g.enableIcon then g.iconOutro:Stop() end g:Hide() </OnFinished> </Scripts> </AnimationGroup> <AnimationGroup parentKey="Retro" looping="NONE" ignoreFramerateThrottle="true"> <Alpha childKey="iconFlash" fromAlpha="0" toAlpha=".7" duration="0.05" order="1" /> <Alpha childKey="iconFlash" fromAlpha=".7" toAlpha="0" duration="0.15" order="2" /> <Scripts> <OnPlay> local g = self:GetParent() --@debug@ --print('Layout', g.cvars.type, '|cFFFFFF00Retro |cFFFFFF00START', g:GetName())--@end-debug@ if g.iconFlash then g.iconFlash:Show() end </OnPlay> <OnStop> local g = self:GetParent() --@debug@ --print('Layout',g.cvars.type, '|cFFFFFF00Retro |cFFFF4400STOP', self:GetParent():GetName())--@end-debug@ </OnStop> <OnFinished> local g = self:GetParent() --@debug@ --print('Layout',g.cvars.type, '|cFFFFFF00Retro |cFF00FF00FINISH', g:GetName())--@end-debug@ if g.iconFlash then g.iconFlash:Hide() end g:UpdateAlpha(Turok.inCombat, g.displayState, g.fillState) </OnFinished> </Scripts> </AnimationGroup> <AnimationGroup name="Slider" parentKey="slide" ignoreFramerateThrottle="true" looping="NONE"> <Translation parentKey="t1" duration="0.11" order="1" /> </AnimationGroup> </Animations> <Layers> <Layer level="BACKGROUND"> <Texture file="Interface\ICONS\INV_Misc_QuestionMark" name="$parentSpellIcon" parentKey="icon" textureSubLevel="-7" hidden="true"> <TexCoords top="0.1" left="0.1" bottom="0.9" right="0.9" /> </Texture> </Layer> <Layer level="ARTWORK"> <Texture parentKey="iconFlash" name="$parentIconFlashBox" hidden="true"> <Anchor point="TOPLEFT" relativeKey="icon"/> <Anchor point="BOTTOMRIGHT" relativeKey="icon" /> <Color r="1" g="1" b="1" a="1" /> </Texture> </Layer> <Layer level="OVERLAY"> <Texture parentKey="debugPanel" name="$parentDebugWindow" hidden="true"> <Anchors> <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" /> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="-40" /> </Anchors> </Texture> <FontString inherits="TurokFontDetail" justifyH="LEFT"> <Anchors> <Anchor point="TOPLEFT" /> </Anchors> </FontString> </Layer> </Layers> </Frame> <Frame name="TurokIconTemplate" parent="UIParent" virtual="true" hidden="true" inherits="TurokTimerScripts"> <Scripts> <OnLoad inherit="prepend"> -- not using parentArray because we want name info self.textRegions = { counter = self.spiral.counter, subCounter = self.spiral.subCounter, charges = self.spiral.charges } </OnLoad> </Scripts> <Frames> <Cooldown name="$parentCooldownSpiral" parentKey="spiral" inherits="CooldownFrameTemplate"> <EdgeTexture file=""> <Color r="1" g="0" b="1" a="0" /> </EdgeTexture> <BlingTexture file=""> <Color r="0" g="1" b="1" a="0" /> </BlingTexture> <SwipeTexture parentKey="spiralTex"> <Color r="0" g="0" b="0" a="0.8" /> </SwipeTexture> <Anchors> <Anchor relativeKey="$parent.icon" point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" /> <Anchor relativeKey="$parent.icon" point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" /> </Anchors> <Layers> <Layer level="OVERLAY"> <FontString inherits="TurokFontMed" name="$parentCounter" parentKey="counter" justifyH="CENTER" justifyV="MIDDLE"> <!-- [1] below 6 seconds remaining <KeyValues> <KeyValue key="anchor1" value="TOP" /> <KeyValue key="anchor1_rel" value="TOP" /> <KeyValue key="anchor2" value="TOP" /> <KeyValue key="anchor2_rel" value="TOP" /> <KeyValue key="anchor3" value="TOPRIGHT" /> <KeyValue key="anchor3_rel" value="TOP" /> </KeyValues> --> <Anchors> <Anchor point="CENTER" relativePoint="CENTER" relativeKey="$parent.$parent.icon" x="0" y="0" /> </Anchors> </FontString> <FontString inherits="TurokFontDetail" name="$parentSubCounter" parentKey="subCounter" justifyH="LEFT" text="subtext" justifyV="BOTTOM"> <!-- <KeyValues> <KeyValue key="anchor1" value="LEFT" /> <KeyValue key="anchor1_rel" value="RIGHT" /> <KeyValue key="anchor2" value="LEFT" /> <KeyValue key="anchor2_rel" value="RIGHT" /> <KeyValue key="anchor3" value="LEFT" /> <KeyValue key="anchor3_rel" value="RIGHT" /> </KeyValues> --> <Size x="40" y="40" /> <Color r="1" g="1" b="0" a="1" /> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT" relativeKey="$parent.counter" x="0" y="0" /> </Anchors> </FontString> <FontString inherits="TurokFontDetail" name="$parentCharges" parentKey="charges" justifyH="RIGHT" justifyV="BOTTOM" text="charges"> <Size x="80" y="30" /> <Color a="1" r="1" g="1" b="0" /> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" /> </Anchors> </FontString> </Layer> </Layers> </Cooldown> </Frames> </Frame> <Frame name="TurokProgressbarTemplate" parent="UIParent" virtual="true" hidden="true" inherits="TurokTimerScripts"> <Scripts> <OnLoad inherit="prepend"> self.textRegions = { left = self.left, right = self.right } </OnLoad> </Scripts> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentProgressBackground" parentKey="background" textureSubLevel="0" /> </Layer> <Layer level="ARTWORK"> <Texture name="$parentProgressForeground" parentKey="foreground" textureSubLevel="1" /> </Layer> <Layer level="OVERLAY"> <FontString inherits="TurokFontDetail" name="$parentLeftText" parentKey="left" justifyH="LEFT"> <Anchors> <Anchor point="LEFT" /> </Anchors> </FontString> <FontString inherits="TurokFontDetail" name="$parentRightText" parentKey="right" justifyH="RIGHT"> <Anchors> <Anchor point="RIGHT" /> </Anchors> </FontString> </Layer> </Layers> </Frame> <!-- Collector Tray --> <Frame name="TkContainerTemplate" virtual="true" parent="UIParent" alpha="1" movable="true"> <Size x="700" y="200" /> <Scripts> <OnLoad> self:RegisterForDrag('LeftButton') self:EnableMouse(false) -- for now </OnLoad> <OnDragStart> if self:GetEnableMouse() then self.cx = self:GetLeft() self.cy = self:GetTop() self:StartMoving() end </OnDragStart> <OnDragStop> self:StopMovingOrSizing() self.x = self.x + (self:GetLeft() - self.cx) self.y = self.y + (self:GetTop() - self.cy) self:SetPoint(self.anchor, self.parent, self.anchorTo, self.x, self.y) </OnDragStop> </Scripts> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentBackdrop" parentKey="ConfigBG" setAllPoints="true" hidden="true"> <Color r="1" g="1" b="1" a="0.25" /> </Texture> </Layer> <Layer level="OVERLAY"> <FontString name="$parentNameTag" parentKey="NameText" inherits="TurokFont" justifyH="LEFT" justifyV="BOTTOM" hidden="true"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="2" /> </Anchors> </FontString> </Layer> </Layers> </Frame> </Ui>