Mercurial > wow > bloodhound2
changeset 1:6ab5b23877a6
Changed the layer of the BH arrow so that it is always on top of the rubies.
author | only1yzerman |
---|---|
date | Fri, 10 May 2013 03:45:15 -0400 |
parents | ff01eb61abab |
children | 91131c35a2c3 |
files | Bloodhound2.lua |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/Bloodhound2.lua Thu May 09 18:53:18 2013 -0400 +++ b/Bloodhound2.lua Fri May 10 03:45:15 2013 -0400 @@ -196,7 +196,7 @@ local tex = Bloodhound2.GravityTexture if not ( tex ) then - tex = Minimap:CreateTexture(); + tex = Minimap:CreateTexture("Bloodhound2_Arrow", "OVERLAY"); tex:SetTexture("Interface\\AddOns\\Bloodhound2\\MinimapArrow"); Bloodhound2.GravityTexture = tex end @@ -248,7 +248,7 @@ function Bloodhound2.SetCircle(dx, dy, alpha) local circle; if (#circles < nextCircle) then - circle = Minimap:CreateTexture(); + circle = Minimap:CreateTexture("Bloodhound_Circle", "ARTWORK", nil, -7); circles[nextCircle] = circle; circle:SetTexture("Interface\\AddOns\\Bloodhound2\\Circle"); circle:SetWidth(12);