changeset 7:8e81e24efb3f Release

Cleaned up some code Added in the ability to track misc nodes for toons without a gathering profession (Troves or Dark Soil) Note: Dark Soil DB has not yet been added and will be added prior to the next release.
author only1yzerman
date Mon, 24 Jun 2013 06:09:23 -0400
parents ee1d6e6a4c52
children 75ca29b399e8
files Bloodhound2.lua
diffstat 1 files changed, 3 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/Bloodhound2.lua	Thu May 30 07:07:05 2013 -0400
+++ b/Bloodhound2.lua	Mon Jun 24 06:09:23 2013 -0400
@@ -334,16 +334,13 @@
 			if (name == L["Find Herbs"]) then
 				for k,v in pairs(Settings.HerbFilter) do settingsFilter[k] = v end
 				for k,v in pairs(Bloodhound2.HerbNodes) do tinsert(nodes, v) end
-				if (IsQuestFlaggedCompleted(32609) ~= 1) then
-          for k,v in pairs(Bloodhound2.MiscNodes) do tinsert(nodes, v) end
-        end
 			elseif (name == L["Find Minerals"]) then
 				for k,v in pairs(Settings.OreFilter) do settingsFilter[k] = v end
 				for k,v in pairs(Bloodhound2.OreNodes) do tinsert(nodes, v) end
-				if (IsQuestFlaggedCompleted(32609) ~= 1) then
+			elseif (IsQuestFlaggedCompleted(32609) ~= 1) then
+					for k,v in pairs(Settings.MiscFilter) do settingsFilter[k] = v end
           for k,v in pairs(Bloodhound2.MiscNodes) do tinsert(nodes, v) end
-        end
-			end
+      end
 		end
 	end