comparison Degaine.lua @ 52:d724fb112e7c

Remove Ghost Wolf (doesn't work like this) and modify debug option
author contrebasse
date Mon, 28 Feb 2011 00:20:19 +0100
parents 94566cb4534f
children 6da5658a3428
comparison
equal deleted inserted replaced
51:1bc6e598e1e3 52:d724fb112e7c
7 --------------------------------------------------------------- 7 ---------------------------------------------------------------
8 -- If you stand up by jumping or walking it won't draw your weapon 8 -- If you stand up by jumping or walking it won't draw your weapon
9 -- (it's not possible to know if you were sitting or standing before) 9 -- (it's not possible to know if you were sitting or standing before)
10 10
11 --@debug@ 11 --@debug@
12 local debug = false 12 local debug = true
13 local debugAll = false
13 --@end-debug@ 14 --@end-debug@
14 15
15 16
16 --------------------------------------------------------------- 17 ---------------------------------------------------------------
17 -- Globals to local 18 -- Globals to local
172 local activate = function() 173 local activate = function()
173 if (not Degaine_isAuto) or InCombatLockdown() then return end 174 if (not Degaine_isAuto) or InCombatLockdown() then return end
174 175
175 --DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate); 176 --DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate);
176 --@debug@ 177 --@debug@
177 if debug then 178 if debugAll then
178 DegaineFrame:RegisterAllEvents() 179 DegaineFrame:RegisterAllEvents()
179 else 180 else
180 --@end-debug@ 181 --@end-debug@
181 for k,_ in pairs(events) do DegaineFrame:RegisterEvent(k) end 182 for k,_ in pairs(events) do DegaineFrame:RegisterEvent(k) end
182 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end 183 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end