changeset 18:57e83c900a08

keep the key and drop the value in (des)activation loops
author contrebasse
date Fri, 10 Dec 2010 19:08:14 +0100
parents c83103057b7a
children 03f50393cd9c
files Degaine.lua
diffstat 1 files changed, 6 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/Degaine.lua	Fri Dec 10 19:07:18 2010 +0100
+++ b/Degaine.lua	Fri Dec 10 19:08:14 2010 +0100
@@ -142,17 +142,17 @@
 		DegaineFrame:RegisterAllEvents()
 	else
 	--@end-debug@
-		for k,v in pairs(events) do DegaineFrame:RegisterEvent(k) end
-		for k,v in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
-		for k,v in pairs(events2playername) do DegaineFrame:RegisterEvent(k) end
+		for k,_ in pairs(events) do DegaineFrame:RegisterEvent(k) end
+		for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
+		for k,_ in pairs(events2playername) do DegaineFrame:RegisterEvent(k) end
 	--@end-debug@
 	end
 	--@end-debug@
 end
 local desactivate = function()
-	for k,v in pairs(events) do DegaineFrame:UnregisterEvent(k) end
-	for k,v in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
-	for k,v in pairs(events2playername) do DegaineFrame:UnregisterEvent(k) end
+	for k,_ in pairs(events) do DegaineFrame:UnregisterEvent(k) end
+	for k,_ in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
+	for k,_ in pairs(events2playername) do DegaineFrame:UnregisterEvent(k) end
 	DegaineFrame:SetScript("OnUpdate", nil)
 end
 Degaine_ToggleAuto = function()