annotate gd.lua @ 3:7b31138c3c8e

- Add option to print message even on no changes. - Split up options panel into tabs. - Make localization (such as it is) table accessible through addon table.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Mon, 29 Nov 2010 01:52:48 +0000
parents fb9a91642a60
children 9527583a842b
rev   line source
farmbuyer@1 1
farmbuyer@1 2 local addon = CreateFrame("Frame") --select(2,...)
farmbuyer@1 3 local SV
farmbuyer@1 4
farmbuyer@1 5 local DEFAULT_CHAT = 2 -- combat log (no constant predefined for that)
farmbuyer@1 6
farmbuyer@1 7 --if GetLocale() == "enUS" then
farmbuyer@3 8 addon.l10n= {
farmbuyer@3 9 ["LEFT"] = "Players who have left the guild: ",
farmbuyer@3 10 ["JOINED"] = "Players who have joined the guild: ",
farmbuyer@3 11 ["RANK"] = "Players whose rank has changed:",
farmbuyer@3 12 ["LEVEL"] = "Players whose level has changed:",
farmbuyer@3 13 ["NOTES"] = "Players whose notes have changed:",
farmbuyer@1 14
farmbuyer@3 15 ["Oabbrev"] = "O", -- abbreviation for "Officer", specifically the non-public note
farmbuyer@3 16 ["FIELD_rank"] = "Rank",
farmbuyer@3 17 ["FIELD_level"] = "Level",
farmbuyer@3 18 ["FIELD_notes"] = "Player/Officer notes",
farmbuyer@1 19
farmbuyer@3 20 ["NOCHANGE"] = "No changes to tracked fields have been detected.",
farmbuyer@3 21
farmbuyer@3 22 -- Something needs to be done about the walls of description text below.
farmbuyer@3 23 }
farmbuyer@1 24 --elseif .... end
farmbuyer@1 25
farmbuyer@1 26 local guild_selection, log_ever_shown
farmbuyer@1 27 addon.options = {
farmbuyer@1 28 name = "Guild Delta",
farmbuyer@1 29 type = 'group',
farmbuyer@3 30 childGroups = 'tab',
farmbuyer@1 31 handler = addon, -- functions listed as strings called as addon:func
farmbuyer@1 32 args = {
farmbuyer@1 33 version = {
farmbuyer@1 34 --name = filled in during OnEnable
farmbuyer@1 35 type = 'description',
farmbuyer@1 36 fontSize = "large",
farmbuyer@1 37 --image = "Interface\\AddOns\\GuildDelta\\test2",
farmbuyer@1 38 cmdHidden = true,
farmbuyer@1 39 order = 1,
farmbuyer@1 40 },
farmbuyer@1 41 note = {
farmbuyer@1 42 --name = filled in locals section
farmbuyer@1 43 type = 'description',
farmbuyer@1 44 cmdHidden = true,
farmbuyer@1 45 width = 'full',
farmbuyer@1 46 order = 2,
farmbuyer@1 47 },
farmbuyer@3 48 general = {
farmbuyer@3 49 name = "General",
farmbuyer@3 50 desc = "Tracking options",
farmbuyer@3 51 type = 'group',
farmbuyer@3 52 order = 10,
farmbuyer@3 53 args = {
farmbuyer@3 54 fields = {
farmbuyer@3 55 name = "Fields",
farmbuyer@3 56 desc = "Track changes to these player fields",
farmbuyer@3 57 type = 'multiselect',
farmbuyer@3 58 order = 10,
farmbuyer@3 59 -- these need to be of function type rather than string keys of members
farmbuyer@3 60 values = function(info) return addon:MakeFieldList() end,
farmbuyer@3 61 get = function(info,x) return SV.fields[x] end,
farmbuyer@3 62 set = function(info,x,val) SV.fields[x] = val end,
farmbuyer@3 63 },
farmbuyer@3 64 nochange = {
farmbuyer@3 65 name = "No Change",
farmbuyer@3 66 desc = "Print a message even when no changes are detected",
farmbuyer@3 67 type = 'toggle',
farmbuyer@3 68 order = 15,
farmbuyer@3 69 get = function() return not not SV.notify_nochange end,
farmbuyer@3 70 set = function(info,val) SV.notify_nochange = val end,
farmbuyer@3 71 },
farmbuyer@3 72 spacer2 = {
farmbuyer@3 73 name = '',
farmbuyer@3 74 type = 'description',
farmbuyer@3 75 cmdHidden = true,
farmbuyer@3 76 width = 'full',
farmbuyer@3 77 order = 19,
farmbuyer@3 78 },
farmbuyer@3 79 guilds = {
farmbuyer@3 80 name = "Guilds",
farmbuyer@3 81 desc = "Guilds for which a roster is known",
farmbuyer@3 82 type = 'select',
farmbuyer@3 83 order = 20,
farmbuyer@3 84 width = 'double',
farmbuyer@3 85 values = function(info) return addon:MakeGuildList() end,
farmbuyer@3 86 get = function(info) return guild_selection end,
farmbuyer@3 87 set = function(info,val) guild_selection = val end,
farmbuyer@3 88 },
farmbuyer@3 89 clearguild = {
farmbuyer@3 90 name = "Reset Guild",
farmbuyer@3 91 desc = "Erase stored data for selected guild; information will be scanned from scratch on next login.",
farmbuyer@3 92 type = 'execute',
farmbuyer@3 93 order = 22,
farmbuyer@3 94 disabled = function() return not guild_selection end,
farmbuyer@3 95 func = function()
farmbuyer@3 96 assert(type(guild_selection)=='string')
farmbuyer@3 97 local g,r = guild_selection:match("<([^>]+)> %- (.*)")
farmbuyer@3 98 local m = SV.members[r]
farmbuyer@3 99 if m then
farmbuyer@3 100 m[g] = nil
farmbuyer@3 101 else
farmbuyer@3 102 addon:Print("Hm, error.", r, "can't be matched as a realm name. Please report this as a bug, including the name of the realm and guild.")
farmbuyer@3 103 end
farmbuyer@3 104 end,
farmbuyer@3 105 },
farmbuyer@3 106 },
farmbuyer@1 107 },
farmbuyer@3 108 output = {
farmbuyer@3 109 name = "Output",
farmbuyer@3 110 desc = "What and where to print",
farmbuyer@3 111 type = 'group',
farmbuyer@1 112 order = 20,
farmbuyer@3 113 args = {
farmbuyer@3 114 reset = {
farmbuyer@3 115 name = "Reset Output",
farmbuyer@3 116 desc = "Restores default output settings",
farmbuyer@3 117 type = 'execute',
farmbuyer@3 118 order = 10,
farmbuyer@3 119 func = "SetChat",
farmbuyer@3 120 arg = DEFAULT_CHAT,
farmbuyer@3 121 },
farmbuyer@3 122 spacer1 = {
farmbuyer@3 123 name = '',
farmbuyer@3 124 type = 'description',
farmbuyer@3 125 cmdHidden = true,
farmbuyer@3 126 width = 'full',
farmbuyer@3 127 order = 11,
farmbuyer@3 128 },
farmbuyer@3 129 print_chatframes = {
farmbuyer@3 130 name = "Print Chatframe Numbers",
farmbuyer@3 131 desc = "Print each chat window number in its frame, for easy reference in the next slider option",
farmbuyer@3 132 type = 'execute',
farmbuyer@3 133 --func = print_chatframes filled in below
farmbuyer@3 134 order = 20,
farmbuyer@3 135 },
farmbuyer@3 136 chatframe_num = {
farmbuyer@3 137 name = "Output Chatframe",
farmbuyer@3 138 desc = "Which chat window to prefer for printing all the output during login",
farmbuyer@3 139 type = 'range',
farmbuyer@3 140 min = 1,
farmbuyer@3 141 max = NUM_CHAT_WINDOWS,
farmbuyer@3 142 step = 1,
farmbuyer@3 143 get = function() return tonumber(SV.chatframe) or --[[in case of custom name]]DEFAULT_CHAT end,
farmbuyer@3 144 set = "SetChat",
farmbuyer@3 145 order = 25,
farmbuyer@3 146 },
farmbuyer@3 147 chatframe_name = {
farmbuyer@3 148 name = "Chatframe Override",
farmbuyer@3 149 desc = "<Advanced> If blank, uses the numerical slider. If set, it is the NAME of a frame with AddMessage capability to use for output.",
farmbuyer@3 150 type = 'input',
farmbuyer@3 151 get = function()
farmbuyer@3 152 return type(SV.chatframe) == 'string' and SV.chatframe or nil
farmbuyer@3 153 end,
farmbuyer@3 154 set = "SetChat",
farmbuyer@3 155 order = 26,
farmbuyer@3 156 },
farmbuyer@3 157 },
farmbuyer@1 158 },
farmbuyer@1 159 persist = {
farmbuyer@1 160 name = "Logging",
farmbuyer@3 161 desc = "Storing changes for later review",
farmbuyer@1 162 type = 'group',
farmbuyer@3 163 order = 30,
farmbuyer@1 164 args = {
farmbuyer@1 165 note = {
farmbuyer@1 166 --name = filled in locals section
farmbuyer@1 167 type = 'description',
farmbuyer@1 168 cmdHidden = true,
farmbuyer@1 169 width = 'full',
farmbuyer@3 170 order = 10,
farmbuyer@1 171 },
farmbuyer@1 172 enable = {
farmbuyer@1 173 name = "Enable Logging",
farmbuyer@1 174 desc = [[Accumulate all deltas, including a timestamp. |cffFF0000WARNING|r: if logging was enabled and you turn it off, the log itself will not be saved when exiting the game.]],
farmbuyer@1 175 type = 'toggle',
farmbuyer@3 176 order = 15,
farmbuyer@1 177 get = function() return SV.logging end,
farmbuyer@1 178 set = function(i,v)
farmbuyer@1 179 SV.logging = v
farmbuyer@1 180 log_ever_shown = SV.logging or log_ever_shown
farmbuyer@1 181 end,
farmbuyer@1 182 },
farmbuyer@1 183 clearlog = {
farmbuyer@1 184 name = "Reset Log",
farmbuyer@1 185 desc = "Erase accumulated deltas.",
farmbuyer@1 186 type = 'execute',
farmbuyer@3 187 order = 20,
farmbuyer@1 188 hidden = function() return not (SV.logging or log_ever_shown) end,
farmbuyer@1 189 disabled = function() return not SV.logging end,
farmbuyer@1 190 func = function()
farmbuyer@1 191 SV.logtext = nil
farmbuyer@1 192 end,
farmbuyer@1 193 },
farmbuyer@1 194 log = {
farmbuyer@1 195 name = "Log",
farmbuyer@3 196 desc = "If you make changes, don't forget to click 'Accept' to save them. Scroll down if needed.",
farmbuyer@1 197 type = 'input',
farmbuyer@3 198 order = 25,
farmbuyer@1 199 multiline = 15,
farmbuyer@1 200 width = 'full',
farmbuyer@1 201 hidden = function() return not (SV.logging or log_ever_shown) end,
farmbuyer@1 202 disabled = function() return not SV.logging end,
farmbuyer@1 203 get = function() return SV.logtext end,
farmbuyer@1 204 set = function(i,t) SV.logtext = t end,
farmbuyer@1 205 },
farmbuyer@1 206 },
farmbuyer@1 207 },
farmbuyer@1 208 }
farmbuyer@1 209 }
farmbuyer@1 210
farmbuyer@1 211
farmbuyer@1 212 -----------------------------------------------------------------------------
farmbuyer@1 213 -- other locals
farmbuyer@1 214 local tinsert, GetGuildRosterInfo = _G.table.insert, _G.GetGuildRosterInfo
farmbuyer@1 215 local chatframe, fieldlist
farmbuyer@1 216 local function prt (...)
farmbuyer@1 217 return chatframe:AddMessage(...)
farmbuyer@1 218 end
farmbuyer@1 219 local function cprt (txt)
farmbuyer@1 220 if SV.logging then addon:AddLogNote(txt) end
farmbuyer@1 221 return prt(txt, 255/255, 26/255, 160/255)
farmbuyer@1 222 end
farmbuyer@1 223
farmbuyer@1 224 function addon:current_guild_info (N)
farmbuyer@1 225 local ret = {}
farmbuyer@1 226 for i = 1, N do
farmbuyer@1 227 local name,rank_as_string,_,level,_,_,publicnote,officernote = GetGuildRosterInfo(i)
farmbuyer@1 228 -- This technically does not work out to the same as A?B:C, combined
farmbuyer@1 229 -- with the logic below. It does, however, still result in the entry
farmbuyer@1 230 -- not appearing in the returned table.
farmbuyer@1 231 publicnote = publicnote ~= "" and publicnote or nil
farmbuyer@1 232 officernote = officernote ~= "" and officernote or nil
farmbuyer@1 233 if name then -- redundant, but apparently happens on extreme lag
farmbuyer@1 234 tinsert(ret,
farmbuyer@1 235 {name = name,
farmbuyer@1 236 rank = SV.fields.rank and rank_as_string or nil,
farmbuyer@1 237 level = SV.fields.level and level or nil,
farmbuyer@1 238 pnote = SV.fields.notes and publicnote or nil,
farmbuyer@1 239 onote = SV.fields.notes and officernote or nil,
farmbuyer@1 240 })
farmbuyer@1 241 end
farmbuyer@1 242 end
farmbuyer@1 243 table.sort(ret, function (l,r) return l.name < r.name end)
farmbuyer@1 244 return ret
farmbuyer@1 245 end
farmbuyer@1 246
farmbuyer@3 247 function addon.options.args.output.args.print_chatframes.func()
farmbuyer@1 248 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@2 249 local cf = _G['ChatFrame'..i]
farmbuyer@1 250 if not cf then break end
farmbuyer@1 251 addon:Print(cf, "This is frame number", i)
farmbuyer@1 252 end
farmbuyer@1 253 end
farmbuyer@1 254
farmbuyer@1 255 addon.options.args.note.name =
farmbuyer@1 256 "You can use the '/guilddelta' command to open the options window.\n\n"..
farmbuyer@1 257 "The guild roster has already been scanned by the time you see this. Therefore, "..
farmbuyer@1 258 "if you make any changes to the Fields section below, you should probably relog "..
farmbuyer@1 259 "immediately to begin tracking the changed fields. Changes to the contents *OF* "..
farmbuyer@3 260 "those fields will not be noticed until the first login after *that*.\n"
farmbuyer@1 261
farmbuyer@1 262 addon.options.args.persist.args.note.name =
farmbuyer@1 263 "Enabling logging will accumulate the text of the 'deltas' as you see them. "..
farmbuyer@1 264 "This can grow large over time, depending on the activity of your guilds, so you "..
farmbuyer@1 265 "should use the Reset Log button below from time to time.\n\n"..
farmbuyer@1 266 "If you click inside the text area below, you can use Control-A to select all "..
farmbuyer@1 267 "the text, and Control-C to copy it to your computer's clipboard. If you make "..
farmbuyer@2 268 "any changes to the text, the changes will be preserved. (You can remove uninteresting "..
farmbuyer@1 269 "changes, add reminders to yourself, and so forth.)\n\n"
farmbuyer@1 270
farmbuyer@1 271
farmbuyer@1 272 -----------------------------------------------------------------------------
farmbuyer@1 273 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "GuildDelta",
farmbuyer@3 274 "AceConsole-3.0")
farmbuyer@1 275
farmbuyer@1 276 function addon:OnInitialize()
farmbuyer@1 277 if _G.GuildDeltaSV == nil then
farmbuyer@1 278 -- Defaults need to transition from potential older savedvars
farmbuyer@1 279 _G.GuildDeltaSV = {
farmbuyer@1 280 chatframe = _G.GuildDelta_chatframe or DEFAULT_CHAT,
farmbuyer@1 281 fields = _G.GuildDelta_fields or { rank = true, level = false, notes = true },
farmbuyer@3 282 members = _G.GuildDelta_memberdata or {},
farmbuyer@3 283 --notify_nochange = nil by default
farmbuyer@3 284 --logging = nil by default
farmbuyer@1 285 }
farmbuyer@1 286 end
farmbuyer@1 287 SV = _G.GuildDeltaSV
farmbuyer@1 288 end
farmbuyer@1 289
farmbuyer@1 290 -- Remove anything that normal operation doesn't need after finishing its work.
farmbuyer@1 291 function addon:cleanup()
farmbuyer@1 292 prt = nil; cprt = nil
farmbuyer@1 293 self.current_guild_info = nil
farmbuyer@1 294 self.cleanup = nil
farmbuyer@1 295 self.unload = nil
farmbuyer@1 296 self.logquay = nil
farmbuyer@1 297 self.AddLogNote = nil
farmbuyer@1 298 self.FinishLog = nil
farmbuyer@1 299 end
farmbuyer@2 300 -- Remove everything.
farmbuyer@1 301 function addon:unload()
farmbuyer@1 302 self:cleanup()
farmbuyer@1 303 LibStub("AceAddon-3.0").addons["GuildDelta"] = nil
farmbuyer@3 304 addon = nil;
farmbuyer@1 305 -- put the userdata back so it counts as a Frame object again
farmbuyer@1 306 local ud = self[0]
farmbuyer@1 307 table.wipe(self)
farmbuyer@1 308 self[0] = ud
farmbuyer@1 309 end
farmbuyer@1 310
farmbuyer@1 311 function addon:OnEnable()
farmbuyer@1 312 if not IsInGuild() then
farmbuyer@1 313 self:Print("You are not in a guild, not loading.")
farmbuyer@1 314 return self:unload()
farmbuyer@1 315 end
farmbuyer@1 316
farmbuyer@3 317 self:RegisterEvent("GUILD_ROSTER_UPDATE")
farmbuyer@1 318 self:SetScript("OnEvent", self.GuildUpdate)
farmbuyer@1 319
farmbuyer@1 320 self.options.args.version.name =
farmbuyer@1 321 "|cff30adffVersion " .. (GetAddOnMetadata("GuildDelta", "Version") or "?") .. "|r"
farmbuyer@1 322 LibStub("AceConfig-3.0"):RegisterOptionsTable("GuildDelta", self.options)
farmbuyer@1 323 --[[self.optionsFrame =]] LibStub("AceConfigDialog-3.0"):AddToBlizOptions("GuildDelta", "Guild Delta")
farmbuyer@1 324 self:RegisterChatCommand("guilddelta", "OnChatCommand")
farmbuyer@2 325 self:SetChat(self)
farmbuyer@1 326 log_ever_shown = SV.logging
farmbuyer@1 327 self.OnEnable = nil
farmbuyer@1 328 end
farmbuyer@1 329
farmbuyer@1 330
farmbuyer@1 331 function addon:OnChatCommand (input)
farmbuyer@1 332 if not input or input:trim() == "" then
farmbuyer@1 333 LibStub("AceConfigDialog-3.0"):Open("GuildDelta")
farmbuyer@1 334 else
farmbuyer@1 335 LibStub("AceConfigCmd-3.0").HandleCommand(self, "guilddelta", "GuildDelta", input)
farmbuyer@1 336 end
farmbuyer@1 337 end
farmbuyer@1 338
farmbuyer@1 339
farmbuyer@2 340 -- 1 arg: (self) called during startup to initialize
farmbuyer@2 341 -- (other) resetting via menus to defaults (see arg field)
farmbuyer@2 342 -- 2 args: setting via menus to new value, number or custom name (see value)
farmbuyer@1 343 function addon:SetChat (info, value)
farmbuyer@1 344 local n, nframe
farmbuyer@2 345 local isauto = info == self
farmbuyer@2 346 if isauto then
farmbuyer@2 347 n = SV.chatframe
farmbuyer@2 348 else -- coming via menu
farmbuyer@1 349 n = info.arg or value
farmbuyer@1 350 end
farmbuyer@1 351 if type(n) == 'number' then
farmbuyer@2 352 if isauto then
farmbuyer@2 353 -- start at the preferred number and find a non-minimized and
farmbuyer@2 354 -- potentially visible frame
farmbuyer@2 355 n = math.min(n,NUM_CHAT_WINDOWS)
farmbuyer@2 356 local cf,cft
farmbuyer@2 357 for i = n, 1, -1 do
farmbuyer@2 358 cf = _G['ChatFrame'..i]
farmbuyer@2 359 cft = _G[cf:GetName()..'Tab']
farmbuyer@2 360 if cft:IsVisible() then
farmbuyer@2 361 n = i
farmbuyer@2 362 break
farmbuyer@2 363 end
farmbuyer@2 364 end
farmbuyer@2 365 end
farmbuyer@2 366 nframe = _G['ChatFrame'..n]
farmbuyer@1 367 else
farmbuyer@2 368 nframe = _G[n] -- advanced name
farmbuyer@1 369 end
farmbuyer@1 370 if type(nframe) == 'table' and type(nframe.AddMessage) == 'function' then
farmbuyer@2 371 if not isauto then
farmbuyer@2 372 SV.chatframe = n
farmbuyer@1 373 self:Print("Now printing to chat frame", n,
farmbuyer@1 374 (type(nframe.name)=='string' and ("(".. nframe.name .. ")") or ""))
farmbuyer@1 375 end
farmbuyer@1 376 chatframe = nframe
farmbuyer@1 377 else
farmbuyer@1 378 self:Printf("EEEEEEEK! '%s' was not a valid chat frame number/name, no change has been made.", n)
farmbuyer@1 379 end
farmbuyer@1 380 end
farmbuyer@1 381
farmbuyer@1 382
farmbuyer@1 383 -- Not a "normal" PLAYER_LOGOUT handler; this only fires if the player is in
farmbuyer@1 384 -- a guild and the update has already run.
farmbuyer@1 385 function addon:PLAYER_LOGOUT()
farmbuyer@1 386 if not SV.logging then
farmbuyer@1 387 SV.logtext = nil
farmbuyer@1 388 end
farmbuyer@1 389 end
farmbuyer@1 390
farmbuyer@1 391
farmbuyer@1 392 function addon:GuildUpdate()
farmbuyer@1 393 local current_n = GetNumGuildMembers(true)
farmbuyer@1 394 if current_n <= 0 then
farmbuyer@1 395 -- catch the hell up, servers...
farmbuyer@1 396 return GuildRoster()
farmbuyer@1 397 end
farmbuyer@1 398 self:UnregisterEvent("GUILD_ROSTER_UPDATE")
farmbuyer@1 399 self:SetScript("OnEvent", self.PLAYER_LOGOUT) -- keepin' it real^H^H^H^Hsmall and kludgey
farmbuyer@1 400 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@1 401 self.GuildUpdate = nil
farmbuyer@1 402
farmbuyer@2 403 if SV.logtext and #SV.logtext > 20000 then
farmbuyer@2 404 self:Print("Your accumulated logfile has grown rather large; you should consider copying it out and clearing it.")
farmbuyer@2 405 end
farmbuyer@2 406
farmbuyer@1 407 local guild, realm = (GetGuildInfo("player")), GetRealmName()
farmbuyer@1 408 local members = SV.members
farmbuyer@3 409 local l10n = self.l10n
farmbuyer@1 410 if members[realm]
farmbuyer@1 411 and members[realm][guild]
farmbuyer@1 412 and #(members[realm][guild]) > 0
farmbuyer@1 413 then
farmbuyer@1 414 -- moved the normal case below
farmbuyer@1 415 else
farmbuyer@1 416 -- new user, or new guild, or any number of things
farmbuyer@1 417 self:Print("GuildDelta initializing roster...")
farmbuyer@1 418 members[realm] = members[realm] or {}
farmbuyer@1 419 members[realm][guild] = self:current_guild_info(current_n)
farmbuyer@2 420 return self:cleanup()
farmbuyer@1 421 end
farmbuyer@1 422
farmbuyer@1 423 -- table.insert with notes if available
farmbuyer@3 424 -- concatentation of string-only args faster than string.format of same
farmbuyer@1 425 local function tins (t, x)
farmbuyer@1 426 local s = x.name
farmbuyer@1 427 if x.onote and (x.onote ~= "") then
farmbuyer@1 428 s = s .. "(" .. l10n.Oabbrev .. ": " .. x.onote .. ")"
farmbuyer@1 429 end
farmbuyer@1 430 if x.pnote and (x.pnote ~= "") then
farmbuyer@1 431 s = s .. "(" .. x.pnote .. ")"
farmbuyer@1 432 end
farmbuyer@1 433 tinsert(t, s)
farmbuyer@1 434 end
farmbuyer@1 435
farmbuyer@1 436 -- build the current list
farmbuyer@1 437 local previous, current = members[realm][guild],
farmbuyer@1 438 self:current_guild_info(current_n)
farmbuyer@1 439 local previous_n = #previous
farmbuyer@1 440
farmbuyer@1 441 -- walk both and do equivalence comparison
farmbuyer@1 442 local joined, left, rank, level, notes = {}, {}, {}, {}, {}
farmbuyer@1 443 local p, c = 1, 1
farmbuyer@1 444 while p <= previous_n and c <= current_n do
farmbuyer@1 445 local P, C = previous[p], current[c]
farmbuyer@1 446
farmbuyer@1 447 if P.name == C.name then
farmbuyer@1 448 -- normal case
farmbuyer@1 449 p = p + 1
farmbuyer@1 450 c = c + 1
farmbuyer@1 451 -- but can now compare details
farmbuyer@1 452 if C.rank and P.rank and (P.rank ~= C.rank) then
farmbuyer@1 453 tinsert(rank, {C.name, P.rank.." --> "..C.rank})
farmbuyer@1 454 end
farmbuyer@1 455 if C.level and P.level and (P.level ~= C.level) then
farmbuyer@1 456 tinsert(level, {C.name, P.level.." --> "..C.level})
farmbuyer@1 457 end
farmbuyer@1 458 if C.pnote and (P.pnote ~= C.pnote) then
farmbuyer@1 459 tinsert(notes, {C.name, C.pnote})
farmbuyer@1 460 end
farmbuyer@1 461 if C.onote and (P.onote ~= C.onote) then
farmbuyer@1 462 tinsert(notes, {C.name, "["..l10n.Oabbrev.."]: "..C.onote})
farmbuyer@1 463 end
farmbuyer@1 464
farmbuyer@1 465 elseif P.name < C.name then
farmbuyer@1 466 -- entry at index p not at c -> somebody has left
farmbuyer@1 467 tins (left, P)
farmbuyer@1 468 p = p + 1
farmbuyer@1 469
farmbuyer@1 470 else
farmbuyer@1 471 -- entry at index c not at p -> somebody has joined
farmbuyer@1 472 tins (joined, C)
farmbuyer@1 473 c = c + 1
farmbuyer@1 474 end
farmbuyer@1 475 end
farmbuyer@1 476
farmbuyer@1 477 -- leftovers
farmbuyer@1 478 for i = p, previous_n do
farmbuyer@1 479 tins (left, previous[i])
farmbuyer@1 480 end
farmbuyer@1 481 for i = c, current_n do
farmbuyer@1 482 tins (joined, current[i])
farmbuyer@1 483 end
farmbuyer@1 484
farmbuyer@1 485 -- show results
farmbuyer@1 486 if SV.logging then self.logquay = {} end
farmbuyer@3 487 local m, changes
farmbuyer@1 488 if #left > 0 then
farmbuyer@3 489 changes = true
farmbuyer@1 490 m = l10n.LEFT .. table.concat(left, ", ")
farmbuyer@1 491 cprt(m)
farmbuyer@1 492 end
farmbuyer@1 493
farmbuyer@1 494 if #joined > 0 then
farmbuyer@3 495 changes = true
farmbuyer@1 496 m = l10n.JOINED .. table.concat(joined, ", ")
farmbuyer@1 497 cprt(m)
farmbuyer@1 498 end
farmbuyer@1 499
farmbuyer@1 500 if #rank > 0 then
farmbuyer@3 501 changes = true
farmbuyer@1 502 cprt(l10n.RANK)
farmbuyer@1 503 for i = 1, #rank do
farmbuyer@1 504 cprt(rank[i][1]..': '..rank[i][2])
farmbuyer@1 505 end
farmbuyer@1 506 end
farmbuyer@1 507
farmbuyer@1 508 if #level > 0 then
farmbuyer@3 509 changes = true
farmbuyer@1 510 cprt(l10n.LEVEL)
farmbuyer@1 511 for i = 1, #level do
farmbuyer@1 512 cprt(level[i][1]..': '..level[i][2])
farmbuyer@1 513 end
farmbuyer@1 514 end
farmbuyer@1 515
farmbuyer@1 516 if #notes > 0 then
farmbuyer@3 517 changes = true
farmbuyer@1 518 cprt(l10n.NOTES)
farmbuyer@1 519 for i = 1, #notes do
farmbuyer@1 520 cprt(notes[i][1]..': "'..notes[i][2]..'"')
farmbuyer@1 521 end
farmbuyer@1 522 end
farmbuyer@1 523
farmbuyer@1 524 if SV.logging then self:FinishLog(guild,realm) end
farmbuyer@3 525 if SV.notify_nochange and (not changes) then cprt(l10n.NOCHANGE) end
farmbuyer@1 526 members[realm][guild] = current
farmbuyer@2 527 self:cleanup()
farmbuyer@1 528 end
farmbuyer@1 529
farmbuyer@1 530
farmbuyer@1 531 function addon:MakeFieldList()
farmbuyer@1 532 if not fieldlist then
farmbuyer@1 533 fieldlist = {}
farmbuyer@1 534 for name in pairs(SV.fields) do
farmbuyer@3 535 fieldlist[name] = self.l10n["FIELD_"..name]
farmbuyer@1 536 end
farmbuyer@1 537 end
farmbuyer@1 538 return fieldlist
farmbuyer@1 539 end
farmbuyer@1 540
farmbuyer@1 541 function addon:MakeGuildList()
farmbuyer@1 542 local list = {}
farmbuyer@1 543 local K
farmbuyer@1 544 for rname,rdata in pairs(SV.members) do
farmbuyer@1 545 for g in pairs(rdata) do
farmbuyer@1 546 K = ("<%s> - %s"):format(g,rname)
farmbuyer@1 547 list[K] = K
farmbuyer@1 548 end
farmbuyer@1 549 end
farmbuyer@1 550 return list
farmbuyer@1 551 end
farmbuyer@1 552
farmbuyer@1 553 function addon:AddLogNote (txt)
farmbuyer@1 554 tinsert(self.logquay,txt)
farmbuyer@1 555 end
farmbuyer@1 556
farmbuyer@1 557 function addon:FinishLog(g,r)
farmbuyer@1 558 if #self.logquay > 0 then
farmbuyer@1 559 Calendar_LoadUI()
farmbuyer@1 560 local _,M,D,Y = CalendarGetDate()
farmbuyer@1 561 local h,m = GetGameTime()
farmbuyer@1 562 local timestamp = ("%.4d/%.2d/%.2d %.2d:%.2d <%s> - %s\n"):format(Y,M,D,h,m,g,r)
farmbuyer@1 563 SV.logtext = timestamp
farmbuyer@1 564 .. table.concat(self.logquay, '\n')
farmbuyer@1 565 .. (SV.logtext and ('\n\n'..SV.logtext) or '')
farmbuyer@1 566 end
farmbuyer@1 567 end
farmbuyer@1 568
farmbuyer@1 569 -- vim:noet