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1 --[[-----------------------------------------------------------------------------
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2 Keybinding Widget
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3 Set Keybindings in the Config UI.
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4 -------------------------------------------------------------------------------]]
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5 local Type, Version = "Keybinding", 22
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6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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8
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9 -- Lua APIs
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10 local pairs = pairs
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11
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12 -- WoW APIs
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13 local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
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14 local CreateFrame, UIParent = CreateFrame, UIParent
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15
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16 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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17 -- List them here for Mikk's FindGlobals script
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18 -- GLOBALS: NOT_BOUND
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19
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20 --[[-----------------------------------------------------------------------------
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21 Scripts
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22 -------------------------------------------------------------------------------]]
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23
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24 local function Control_OnEnter(frame)
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25 frame.obj:Fire("OnEnter")
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26 end
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27
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28 local function Control_OnLeave(frame)
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29 frame.obj:Fire("OnLeave")
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30 end
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31
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32 local function Keybinding_OnClick(frame, button)
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33 if button == "LeftButton" or button == "RightButton" then
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34 local self = frame.obj
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35 if self.waitingForKey then
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36 frame:EnableKeyboard(false)
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37 self.msgframe:Hide()
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38 frame:UnlockHighlight()
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39 self.waitingForKey = nil
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40 else
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41 frame:EnableKeyboard(true)
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42 self.msgframe:Show()
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43 frame:LockHighlight()
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44 self.waitingForKey = true
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45 end
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46 end
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47 AceGUI:ClearFocus()
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48 end
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49
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50 local ignoreKeys = {
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51 ["BUTTON1"] = true, ["BUTTON2"] = true,
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52 ["UNKNOWN"] = true,
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53 ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
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54 ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
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55 }
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56 local function Keybinding_OnKeyDown(frame, key)
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57 local self = frame.obj
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58 if self.waitingForKey then
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59 local keyPressed = key
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60 if keyPressed == "ESCAPE" then
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61 keyPressed = ""
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62 else
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63 if ignoreKeys[keyPressed] then return end
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64 if IsShiftKeyDown() then
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65 keyPressed = "SHIFT-"..keyPressed
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66 end
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67 if IsControlKeyDown() then
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68 keyPressed = "CTRL-"..keyPressed
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69 end
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70 if IsAltKeyDown() then
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71 keyPressed = "ALT-"..keyPressed
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72 end
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73 end
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74
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75 frame:EnableKeyboard(false)
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76 self.msgframe:Hide()
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77 frame:UnlockHighlight()
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78 self.waitingForKey = nil
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79
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80 if not self.disabled then
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81 self:SetKey(keyPressed)
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82 self:Fire("OnKeyChanged", keyPressed)
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83 end
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84 end
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85 end
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86
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87 local function Keybinding_OnMouseDown(frame, button)
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88 if button == "LeftButton" or button == "RightButton" then
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89 return
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90 elseif button == "MiddleButton" then
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91 button = "BUTTON3"
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92 elseif button == "Button4" then
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93 button = "BUTTON4"
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94 elseif button == "Button5" then
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95 button = "BUTTON5"
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96 end
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97 Keybinding_OnKeyDown(frame, button)
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98 end
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99
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100 --[[-----------------------------------------------------------------------------
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101 Methods
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102 -------------------------------------------------------------------------------]]
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103 local methods = {
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104 ["OnAcquire"] = function(self)
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105 self:SetWidth(200)
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106 self:SetLabel("")
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107 self:SetKey("")
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108 self.waitingForKey = nil
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109 self.msgframe:Hide()
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110 self:SetDisabled(false)
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111 self.button:EnableKeyboard(false)
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112 end,
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113
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114 -- ["OnRelease"] = nil,
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115
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116 ["SetDisabled"] = function(self, disabled)
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117 self.disabled = disabled
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118 if disabled then
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119 self.button:Disable()
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120 self.label:SetTextColor(0.5,0.5,0.5)
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121 else
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122 self.button:Enable()
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123 self.label:SetTextColor(1,1,1)
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124 end
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125 end,
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126
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127 ["SetKey"] = function(self, key)
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128 if (key or "") == "" then
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129 self.button:SetText(NOT_BOUND)
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130 self.button:SetNormalFontObject("GameFontNormal")
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131 else
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132 self.button:SetText(key)
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133 self.button:SetNormalFontObject("GameFontHighlight")
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134 end
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135 end,
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136
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137 ["GetKey"] = function(self)
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138 local key = self.button:GetText()
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139 if key == NOT_BOUND then
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140 key = nil
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141 end
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142 return key
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143 end,
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144
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145 ["SetLabel"] = function(self, label)
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146 self.label:SetText(label or "")
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147 if (label or "") == "" then
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148 self.alignoffset = nil
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149 self:SetHeight(24)
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150 else
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151 self.alignoffset = 30
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152 self:SetHeight(44)
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153 end
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154 end,
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155 }
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156
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157 --[[-----------------------------------------------------------------------------
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158 Constructor
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159 -------------------------------------------------------------------------------]]
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160
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161 local ControlBackdrop = {
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162 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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163 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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164 tile = true, tileSize = 16, edgeSize = 16,
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165 insets = { left = 3, right = 3, top = 3, bottom = 3 }
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166 }
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167
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168 local function keybindingMsgFixWidth(frame)
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169 frame:SetWidth(frame.msg:GetWidth() + 10)
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170 frame:SetScript("OnUpdate", nil)
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171 end
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172
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173 local function Constructor()
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174 local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
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175
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176 local frame = CreateFrame("Frame", nil, UIParent)
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177 local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate2")
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178
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179 button:EnableMouse(true)
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180 button:RegisterForClicks("AnyDown")
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181 button:SetScript("OnEnter", Control_OnEnter)
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182 button:SetScript("OnLeave", Control_OnLeave)
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183 button:SetScript("OnClick", Keybinding_OnClick)
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184 button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
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185 button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
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186 button:SetPoint("BOTTOMLEFT")
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187 button:SetPoint("BOTTOMRIGHT")
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188 button:SetHeight(24)
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189 button:EnableKeyboard(false)
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190
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191 local text = button:GetFontString()
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192 text:SetPoint("LEFT", 7, 0)
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193 text:SetPoint("RIGHT", -7, 0)
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194
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195 local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
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196 label:SetPoint("TOPLEFT")
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197 label:SetPoint("TOPRIGHT")
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198 label:SetJustifyH("CENTER")
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199 label:SetHeight(18)
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200
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201 local msgframe = CreateFrame("Frame", nil, UIParent)
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202 msgframe:SetHeight(30)
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203 msgframe:SetBackdrop(ControlBackdrop)
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204 msgframe:SetBackdropColor(0,0,0)
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205 msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
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206 msgframe:SetFrameLevel(1000)
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207
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208 local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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209 msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
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210 msgframe.msg = msg
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211 msg:SetPoint("TOPLEFT", 5, -5)
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212 msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
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213 msgframe:SetPoint("BOTTOM", button, "TOP")
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214 msgframe:Hide()
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215
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216 local widget = {
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217 button = button,
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218 label = label,
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219 msgframe = msgframe,
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220 frame = frame,
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221 alignoffset = 30,
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222 type = Type
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223 }
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224 for method, func in pairs(methods) do
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225 widget[method] = func
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226 end
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227 button.obj = widget
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228
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229 return AceGUI:RegisterAsWidget(widget)
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230 end
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231
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232 AceGUI:RegisterWidgetType(Type, Constructor, Version)
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