comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua @ 0:98c6f55e6619

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author Xiiph
date Sat, 05 Feb 2011 16:45:02 +0100
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-1:000000000000 0:98c6f55e6619
1 --[[-----------------------------------------------------------------------------
2 Keybinding Widget
3 Set Keybindings in the Config UI.
4 -------------------------------------------------------------------------------]]
5 local Type, Version = "Keybinding", 22
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
8
9 -- Lua APIs
10 local pairs = pairs
11
12 -- WoW APIs
13 local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
14 local CreateFrame, UIParent = CreateFrame, UIParent
15
16 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
17 -- List them here for Mikk's FindGlobals script
18 -- GLOBALS: NOT_BOUND
19
20 --[[-----------------------------------------------------------------------------
21 Scripts
22 -------------------------------------------------------------------------------]]
23
24 local function Control_OnEnter(frame)
25 frame.obj:Fire("OnEnter")
26 end
27
28 local function Control_OnLeave(frame)
29 frame.obj:Fire("OnLeave")
30 end
31
32 local function Keybinding_OnClick(frame, button)
33 if button == "LeftButton" or button == "RightButton" then
34 local self = frame.obj
35 if self.waitingForKey then
36 frame:EnableKeyboard(false)
37 self.msgframe:Hide()
38 frame:UnlockHighlight()
39 self.waitingForKey = nil
40 else
41 frame:EnableKeyboard(true)
42 self.msgframe:Show()
43 frame:LockHighlight()
44 self.waitingForKey = true
45 end
46 end
47 AceGUI:ClearFocus()
48 end
49
50 local ignoreKeys = {
51 ["BUTTON1"] = true, ["BUTTON2"] = true,
52 ["UNKNOWN"] = true,
53 ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
54 ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
55 }
56 local function Keybinding_OnKeyDown(frame, key)
57 local self = frame.obj
58 if self.waitingForKey then
59 local keyPressed = key
60 if keyPressed == "ESCAPE" then
61 keyPressed = ""
62 else
63 if ignoreKeys[keyPressed] then return end
64 if IsShiftKeyDown() then
65 keyPressed = "SHIFT-"..keyPressed
66 end
67 if IsControlKeyDown() then
68 keyPressed = "CTRL-"..keyPressed
69 end
70 if IsAltKeyDown() then
71 keyPressed = "ALT-"..keyPressed
72 end
73 end
74
75 frame:EnableKeyboard(false)
76 self.msgframe:Hide()
77 frame:UnlockHighlight()
78 self.waitingForKey = nil
79
80 if not self.disabled then
81 self:SetKey(keyPressed)
82 self:Fire("OnKeyChanged", keyPressed)
83 end
84 end
85 end
86
87 local function Keybinding_OnMouseDown(frame, button)
88 if button == "LeftButton" or button == "RightButton" then
89 return
90 elseif button == "MiddleButton" then
91 button = "BUTTON3"
92 elseif button == "Button4" then
93 button = "BUTTON4"
94 elseif button == "Button5" then
95 button = "BUTTON5"
96 end
97 Keybinding_OnKeyDown(frame, button)
98 end
99
100 --[[-----------------------------------------------------------------------------
101 Methods
102 -------------------------------------------------------------------------------]]
103 local methods = {
104 ["OnAcquire"] = function(self)
105 self:SetWidth(200)
106 self:SetLabel("")
107 self:SetKey("")
108 self.waitingForKey = nil
109 self.msgframe:Hide()
110 self:SetDisabled(false)
111 self.button:EnableKeyboard(false)
112 end,
113
114 -- ["OnRelease"] = nil,
115
116 ["SetDisabled"] = function(self, disabled)
117 self.disabled = disabled
118 if disabled then
119 self.button:Disable()
120 self.label:SetTextColor(0.5,0.5,0.5)
121 else
122 self.button:Enable()
123 self.label:SetTextColor(1,1,1)
124 end
125 end,
126
127 ["SetKey"] = function(self, key)
128 if (key or "") == "" then
129 self.button:SetText(NOT_BOUND)
130 self.button:SetNormalFontObject("GameFontNormal")
131 else
132 self.button:SetText(key)
133 self.button:SetNormalFontObject("GameFontHighlight")
134 end
135 end,
136
137 ["GetKey"] = function(self)
138 local key = self.button:GetText()
139 if key == NOT_BOUND then
140 key = nil
141 end
142 return key
143 end,
144
145 ["SetLabel"] = function(self, label)
146 self.label:SetText(label or "")
147 if (label or "") == "" then
148 self.alignoffset = nil
149 self:SetHeight(24)
150 else
151 self.alignoffset = 30
152 self:SetHeight(44)
153 end
154 end,
155 }
156
157 --[[-----------------------------------------------------------------------------
158 Constructor
159 -------------------------------------------------------------------------------]]
160
161 local ControlBackdrop = {
162 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
163 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
164 tile = true, tileSize = 16, edgeSize = 16,
165 insets = { left = 3, right = 3, top = 3, bottom = 3 }
166 }
167
168 local function keybindingMsgFixWidth(frame)
169 frame:SetWidth(frame.msg:GetWidth() + 10)
170 frame:SetScript("OnUpdate", nil)
171 end
172
173 local function Constructor()
174 local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
175
176 local frame = CreateFrame("Frame", nil, UIParent)
177 local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate2")
178
179 button:EnableMouse(true)
180 button:RegisterForClicks("AnyDown")
181 button:SetScript("OnEnter", Control_OnEnter)
182 button:SetScript("OnLeave", Control_OnLeave)
183 button:SetScript("OnClick", Keybinding_OnClick)
184 button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
185 button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
186 button:SetPoint("BOTTOMLEFT")
187 button:SetPoint("BOTTOMRIGHT")
188 button:SetHeight(24)
189 button:EnableKeyboard(false)
190
191 local text = button:GetFontString()
192 text:SetPoint("LEFT", 7, 0)
193 text:SetPoint("RIGHT", -7, 0)
194
195 local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
196 label:SetPoint("TOPLEFT")
197 label:SetPoint("TOPRIGHT")
198 label:SetJustifyH("CENTER")
199 label:SetHeight(18)
200
201 local msgframe = CreateFrame("Frame", nil, UIParent)
202 msgframe:SetHeight(30)
203 msgframe:SetBackdrop(ControlBackdrop)
204 msgframe:SetBackdropColor(0,0,0)
205 msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
206 msgframe:SetFrameLevel(1000)
207
208 local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
209 msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
210 msgframe.msg = msg
211 msg:SetPoint("TOPLEFT", 5, -5)
212 msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
213 msgframe:SetPoint("BOTTOM", button, "TOP")
214 msgframe:Hide()
215
216 local widget = {
217 button = button,
218 label = label,
219 msgframe = msgframe,
220 frame = frame,
221 alignoffset = 30,
222 type = Type
223 }
224 for method, func in pairs(methods) do
225 widget[method] = func
226 end
227 button.obj = widget
228
229 return AceGUI:RegisterAsWidget(widget)
230 end
231
232 AceGUI:RegisterWidgetType(Type, Constructor, Version)