annotate Modules/QuickAuctions.lua @ 62:70dc84df13b3

Updated the QuickAuctions API to use the new API calls. This commit also includes a compatibility layer to maintain backward compatibility so that none of my users have to upgrade QuickAuctions twice before getting any new features.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Tue, 27 Jul 2010 17:52:21 -0700
parents 4ec321eb0dfe
children e7d287cc3b02
rev   line source
Asa@18 1 local addonName, addonTable = ...;
Asa@18 2 local addon = _G[addonName]
Asa@18 3
Asa@62 4 --[[
Asa@62 5 This is simply for compatibility while I change the QA API. Once
Asa@62 6 my changes get merged into the main project, this can go away.
Asa@62 7 ]]
Asa@62 8 if QAAPI ~= nil and QAAPI.GetGroupThreshold ~= nil and QAAPI.GetGroupConfig == nil then
Asa@62 9 function QAAPI:GetGroupConfig(groupName)
Asa@62 10 return QAAPI:GetGroupThreshold(groupName),
Asa@62 11 QAAPI:GetGroupPostCap(groupName),
Asa@62 12 QAAPI:GetGroupPerAuction(groupName)
Asa@62 13 end
Asa@62 14
Asa@62 15 function QAAPI:SetGroupConfig(groupName, key, value)
Asa@62 16 if key == 'threshold' then
Asa@62 17 return QAAPI:SetGroupThreshold(groupName, value)
Asa@62 18 end
Asa@62 19 end
Asa@62 20 end
Asa@62 21
Asa@62 22
Asa@62 23
Asa@18 24 function addon:IsQACompatible()
Asa@62 25 return (QAAPI ~= nil and QAAPI.GetGroupConfig ~= nil)
Asa@18 26 end
Asa@18 27
Asa@18 28 function addon:IsQAEnabled()
Asa@18 29 return addon:IsQACompatible() and ItemAuditor.db.char.use_quick_auctions
Asa@18 30 end
Asa@18 31
Asa@18 32 function addon:IsQADisabled()
Asa@18 33 return not self:IsQAEnabled()
Asa@18 34 end
Asa@18 35
Asa@18 36 function addon:SetQAEnabled(info, value)
Asa@18 37 ItemAuditor.db.char.use_quick_auctions = value
Asa@18 38 end
Asa@18 39
Asa@18 40 function addon:RefreshQAGroups()
Asa@18 41 if not addon.IsQAEnabled() then
Asa@18 42 return
Asa@18 43 end
Asa@18 44 for groupName in pairs(QAAPI:GetGroups()) do
Asa@18 45 self:UpdateQAGroup(groupName)
Asa@18 46 end
Asa@18 47 end
Asa@18 48
Asa@18 49 function addon:UpdateQAThreshold(link)
Asa@18 50 if not addon.IsQAEnabled() then
Asa@18 51 return
Asa@18 52 end
Asa@18 53 _, link= GetItemInfo(link)
Asa@18 54
Asa@18 55 self:UpdateQAGroup(QAAPI:GetItemGroup(link))
Asa@18 56 end
Asa@18 57
Asa@19 58 addon.profit_margin = 1.15
Asa@19 59
Asa@19 60 local function calculateQAThreshold(copper)
Asa@19 61 if copper == 0 then
Asa@19 62 copper = 1
Asa@19 63 end
Asa@19 64
Asa@19 65 -- add my minimum profit margin
Asa@20 66 -- GetAuctionThreshold returns a percent as a whole number. This will convert 25 to 1.25
Asa@20 67 copper = copper * (1+addon:GetAuctionThreshold())
Asa@19 68
Asa@19 69 -- add AH Cut
Asa@19 70 local keep = 1 - addon:GetAHCut()
Asa@19 71 return copper/keep
Asa@19 72 end
Asa@19 73
Asa@18 74 function addon:UpdateQAGroup(groupName)
Asa@18 75 if not addon.IsQAEnabled() then
Asa@18 76 return
Asa@18 77 end
Asa@18 78 if groupName then
Asa@18 79 local threshold = 0
Asa@18 80
Asa@18 81 for link in pairs(QAAPI:GetItemsInGroup(groupName)) do
Asa@18 82 local _, itemCost= ItemAuditor:GetItemCost(link, 0)
Asa@18 83
Asa@18 84 threshold = max(threshold, itemCost)
Asa@18 85 end
Asa@18 86
Asa@19 87 threshold = calculateQAThreshold(threshold)
Asa@18 88
Asa@62 89 QAAPI:SetGroupConfig(groupName, 'threshold', ceil(threshold))
Asa@18 90 end
Asa@18 91 end
Asa@18 92
Asa@59 93 local function isProfitable(data)
Asa@59 94 if addon.IsQAEnabled() then
Asa@59 95 local QAGroup = QAAPI:GetItemGroup(data.link)
Asa@59 96 if QAGroup ~= nil then
Asa@59 97 local currentInvested, _, currentCount = addon:GetItemCost(data.link)
Asa@62 98 local threshold, postCap, perAuction = QAAPI:GetGroupConfig(QAGroup)
Asa@62 99 local stackSize = postCap * perAuction
Asa@59 100
Asa@59 101 stackSize = stackSize / GetTradeSkillNumMade(data.tradeSkillIndex)
Asa@59 102
Asa@59 103 -- bonus
Asa@59 104 stackSize = ceil(stackSize *1.25)
Asa@59 105
Asa@59 106 local newThreshold = ((data.cost*stackSize) + currentInvested) / (currentCount + stackSize)
Asa@59 107 newThreshold = calculateQAThreshold(newThreshold)
Asa@59 108
Asa@59 109 if newThreshold < data.price then
Asa@59 110 return stackSize
Asa@59 111 end
Asa@59 112
Asa@59 113 return -1
Asa@59 114 end
Asa@59 115 end
Asa@59 116 return 0
Asa@59 117 end
Asa@59 118 ItemAuditor:RegisterCraftingDecider('IA QuickAuctions', isProfitable)
Asa@59 119
Asa@18 120 --[[
Asa@18 121 This is based on KTQ
Asa@18 122 ]]
Asa@18 123 function addon:Queue()
Asa@18 124 if LSW == nil then
Asa@18 125 self:Print("This feature requires LilSparky's Workshop.")
Asa@18 126 return
Asa@18 127 end
Asa@21 128 if Skillet == nil then
Asa@21 129 self:Print("This feature requires Skillet.")
Asa@21 130 return
Asa@21 131 end
Asa@21 132 if GetAuctionBuyout ~= nil then
Asa@21 133 elseif AucAdvanced and AucAdvanced.Version then
Asa@21 134 else
Asa@21 135 self:Print("This feature requires Auctionator, Auctioneer, AuctionLite, or AuctionMaster.")
Asa@21 136 return
Asa@21 137 end
Asa@21 138
Asa@21 139
Asa@21 140 if addon.IsQAEnabled() then
Asa@24 141 self:Debug("Auction Threshold: %d%%", self:GetAuctionThreshold()*100 )
Asa@21 142 end
Asa@20 143 self:Debug(format("Crafting Threshold: %s", self:FormatMoney(self:GetCraftingThreshold())))
Asa@21 144 local profitableItems = {}
Asa@21 145 local profitableIndex = 1
Asa@21 146 local numChecked = 0
Asa@18 147
Asa@18 148 for i = 1, GetNumTradeSkills() do
Asa@18 149 local itemLink = GetTradeSkillItemLink(i)
Asa@18 150 local itemId = Skillet:GetItemIDFromLink(itemLink)
Asa@18 151
Asa@18 152 --Figure out if its an enchant or not
Asa@18 153 _, _, _, _, altVerb = GetTradeSkillInfo(i)
Asa@18 154 if LSW.scrollData[itemId] ~= nil and altVerb == 'Enchant' then
Asa@18 155 -- Ask LSW for the correct scroll
Asa@18 156 itemId = LSW.scrollData[itemId]["scrollID"]
Asa@18 157 end
Asa@18 158
Asa@18 159 local skillName, skillType, numAvailable, isExpanded, altVerb = GetTradeSkillInfo(i)
Asa@18 160 local recipeLink = GetTradeSkillRecipeLink(i)
Asa@19 161 local stackSize = 1
Asa@18 162 if recipeLink ~= nil then
Asa@18 163 _, itemLink= GetItemInfo(itemId)
Asa@21 164
Asa@21 165
Asa@21 166 -- if QA isn't enabled, this will just return nil
Asa@21 167 local QAGroup = nil
Asa@21 168 if addon.IsQAEnabled() then
Asa@21 169 QAGroup = QAAPI:GetItemGroup(itemLink)
Asa@21 170 if QAGroup ~= nil then
Asa@62 171 local threshold, postCap, perAuction = QAAPI:GetGroupConfig(QAGroup)
Asa@62 172 stackSize = postCap * perAuction
Asa@21 173 stackSize = stackSize / GetTradeSkillNumMade(i)
Asa@21 174
Asa@21 175 -- bonus
Asa@21 176 stackSize = ceil(stackSize *1.25)
Asa@21 177 end
Asa@18 178 end
Asa@21 179
Asa@18 180 local count = Altoholic:GetItemCount(itemId)
Asa@18 181
Asa@19 182 if count < stackSize and itemLink ~= nil then
Asa@18 183 local found, _, skillString = string.find(recipeLink, "^|%x+|H(.+)|h%[.+%]")
Asa@18 184 local _, skillId = strsplit(":", skillString )
Asa@18 185
Asa@19 186 local toQueue = stackSize - count
Asa@19 187 local newCost = 0
Asa@18 188 for reagentId = 1, GetTradeSkillNumReagents(i) do
Asa@18 189 _, _, reagentCount = GetTradeSkillReagentInfo(i, reagentId);
Asa@18 190 reagentLink = GetTradeSkillReagentItemLink(i, reagentId)
Asa@19 191 newCost = newCost + addon:GetReagentCost(reagentLink, reagentCount)
Asa@18 192 end
Asa@18 193
Asa@19 194 local currentInvested, _, currentCount = addon:GetItemCost(itemLink)
Asa@19 195 local newThreshold = (newCost + currentInvested) / (currentCount + toQueue)
Asa@19 196
Asa@21 197 if addon.IsQAEnabled() then
Asa@21 198 newThreshold = calculateQAThreshold(newThreshold)
Asa@21 199 else
Asa@21 200 -- if quick auctions isn't enabled, this will cause the decision to rely
Asa@21 201 -- completly on the crafting threshold
Asa@21 202 newThreshold = 0
Asa@21 203 end
Asa@21 204 local currentPrice = addon:GetAuctionPrice(itemLink) or 0
Asa@21 205 numChecked = numChecked + 1
Asa@18 206
Asa@20 207 if newThreshold < currentPrice and (currentPrice - newCost) > self:GetCraftingThreshold() then
Asa@21 208
Asa@21 209 profitableItems[profitableIndex] = {
Asa@21 210 itemLink = itemLink,
Asa@21 211 SkillID = skillId,
Asa@21 212 Index = i,
Asa@21 213 toQueue = toQueue,
Asa@21 214 profit = (currentPrice - newCost) * toQueue
Asa@21 215 }
Asa@21 216 profitableIndex = profitableIndex + 1
Asa@23 217 else
Asa@23 218 local skipMessage = format("Skipping %s x%s. Profit: %s ", itemLink, toQueue, addon:FormatMoney(currentPrice - newCost))
Asa@23 219 if ItemAuditor.db.profile.messages.queue_skip then
Asa@23 220 self:Print(skipMessage)
Asa@23 221 else
Asa@23 222 self:Debug(format("Skipping %s x%s. Profit: %s ", itemLink, toQueue, addon:FormatMoney(currentPrice - newCost)))
Asa@23 223 end
Asa@18 224 end
Asa@18 225 end
Asa@21 226 end
Asa@18 227 end
Asa@21 228 local numAdded = 0
Asa@21 229 table.sort(profitableItems, function(a, b) return a.profit > b.profit end)
Asa@21 230 for key, data in pairs(profitableItems) do
Asa@21 231 self:Print(format("Adding %s x%s to skillet queue. Profit: %s",
Asa@21 232 data.itemLink,
Asa@21 233 data.toQueue,
Asa@21 234 self:FormatMoney(data.profit)
Asa@21 235 ))
Asa@21 236 self:AddToQueue(data.SkillID, data.Index, data.toQueue)
Asa@21 237 numAdded = numAdded +1
Asa@21 238 end
Asa@21 239 self:Print(format("%d items checked", numChecked))
Asa@21 240 self:Print(format("%d queued", numAdded))
Asa@18 241 end
Asa@18 242
Asa@18 243 function addon:GetReagentCost(link, total)
Asa@18 244 local totalCost = 0
Asa@19 245
Asa@19 246 if Skillet:VendorSellsReagent(link) then
Asa@19 247 local _, _, _, _, _, _, _, _, _, _, itemVendorPrice = GetItemInfo (link);
Asa@19 248 totalCost = itemVendorPrice * total
Asa@19 249 total = 0
Asa@19 250 end
Asa@19 251
Asa@19 252
Asa@18 253 local investedTotal, investedPerItem, count = addon:GetItemCost(link)
Asa@18 254
Asa@18 255 if count > 0 then
Asa@18 256 if total <= count then
Asa@18 257 totalCost = investedPerItem * total
Asa@18 258 total = 0
Asa@18 259 else
Asa@18 260 totalCost = investedTotal
Asa@18 261 total = total - count
Asa@18 262 end
Asa@18 263 end
Asa@18 264
Asa@18 265 -- If there is none on the auction house, this uses a large enough number
Asa@18 266 -- to prevent us from trying to make the item.
Asa@21 267 local ahPrice = (self:GetAuctionPrice(link) or 99990000)
Asa@21 268 -- local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, _, _, _, _, itemVendorPrice = GetItemInfo (link);
Asa@18 269
Asa@18 270 return totalCost + (ahPrice * total)
Asa@18 271 end
Asa@18 272
Asa@21 273 function addon:GetAuctionPrice(itemLink)
Asa@21 274 if GetAuctionBuyout ~= nil then
Asa@21 275 return GetAuctionBuyout(itemLink)
Asa@21 276 elseif AucAdvanced and AucAdvanced.Version then
Asa@21 277 local _, _, _, _, _, lowBuy= AucAdvanced.Modules.Util.SimpleAuction.Private.GetItems(itemLink)
Asa@21 278 return lowBuy
Asa@21 279 end
Asa@21 280 return nil
Asa@21 281 end
Asa@21 282
Asa@18 283 function addon:AddToQueue(skillId,skillIndex, toQueue)
Asa@18 284 if Skillet == nil then
Asa@18 285 self:Print("Skillet not loaded")
Asa@21 286 return
Asa@18 287 end
Asa@18 288 if Skillet.QueueCommandIterate ~= nil then
Asa@18 289 local queueCommand = Skillet:QueueCommandIterate(tonumber(skillId), toQueue)
Asa@18 290 Skillet:AddToQueue(queueCommand)
Asa@18 291 else
Asa@18 292 Skillet.stitch:AddToQueue(skillIndex, toQueue)
Asa@18 293 end
Asa@18 294 end