annotate ItemAuditor.xml @ 49:9ff6a3b02332 ticket7

I have changed my mind, price distribution will always be based on the AH price, unless none is available, then all items have the same weight which is what was being done before.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Wed, 21 Jul 2010 01:00:14 -0700
parents 60ab9a4d2de1
children
rev   line source
Asa@22 1 <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
Asa@22 2 ../UI.xsd">
Asa@22 3
Asa@43 4 <Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW" hidden="true">
Asa@22 5 <Size x="640" y="512"/>
Asa@22 6 <Anchors>
Asa@22 7 <Anchor point="CENTER"/>
Asa@22 8 </Anchors>
Asa@22 9 <Layers>
Asa@22 10 <!--
Asa@22 11 <Layer level="BACKGROUND">
Asa@22 12 <Texture name="$parent_Background" setAllPoints="true">
Asa@22 13 <Color r="0" g="0" b="1" a="0.5" />
Asa@22 14 </Texture>
Asa@22 15 </Layer>
Asa@22 16 -->
Asa@22 17 <Layer level="ARTWORK">
Asa@22 18 <Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft">
Asa@22 19 <Size x="256" y="256"/>
Asa@22 20 <Anchors>
Asa@22 21 <Anchor point="TOPLEFT"/>
Asa@22 22 </Anchors>
Asa@22 23 </Texture>
Asa@22 24 <Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight">
Asa@22 25 <Size x="128" y="256"/>
Asa@22 26 <Anchors>
Asa@22 27 <Anchor point="TOPRIGHT">
Asa@22 28 <Offset x="42" y="0"/>
Asa@22 29 </Anchor>
Asa@22 30 </Anchors>
Asa@22 31 </Texture>
Asa@22 32 <Texture file="Interface\HelpFrame\HelpFrame-Top">
Asa@22 33 <Size y="256"/>
Asa@22 34 <Anchors>
Asa@22 35 <Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" />
Asa@22 36 <Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" />
Asa@22 37 </Anchors>
Asa@22 38 </Texture>
Asa@22 39 <Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft">
Asa@22 40 <Size x="256" y="256"/>
Asa@22 41 <Anchors>
Asa@22 42 <Anchor point="BOTTOMLEFT"/>
Asa@22 43 </Anchors>
Asa@22 44 </Texture>
Asa@22 45 <Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight">
Asa@22 46 <Size x="128" y="256"/>
Asa@22 47 <Anchors>
Asa@22 48 <Anchor point="BOTTOMRIGHT">
Asa@22 49 <Offset x="42" y="0"/>
Asa@22 50 </Anchor>
Asa@22 51 </Anchors>
Asa@22 52 </Texture>
Asa@22 53 <Texture file="Interface\HelpFrame\HelpFrame-Bottom">
Asa@22 54 <Size y="256"/>
Asa@22 55 <Anchors>
Asa@22 56 <Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" />
Asa@22 57 <Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" />
Asa@22 58 </Anchors>
Asa@22 59 </Texture>
Asa@22 60
Asa@22 61 <FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com">
Asa@22 62 <Anchors>
Asa@22 63 <Anchor point="TOP">
Asa@22 64 <Offset x="0" y="-15"/>
Asa@22 65 </Anchor>
Asa@22 66 </Anchors>
Asa@22 67 </FontString>
Asa@22 68 </Layer>
Asa@22 69
Asa@22 70 </Layers>
Asa@22 71 <Frames>
Asa@23 72 <ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true">
Asa@22 73 <Anchors>
Asa@22 74 <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
Asa@22 75 <Offset x="25" y="-45"/>
Asa@22 76 </Anchor>
Asa@22 77 <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
Asa@22 78 <Offset x="-15" y="50"/>
Asa@22 79 </Anchor>
Asa@22 80 </Anchors>
Asa@22 81 <FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT">
Asa@22 82 <FontHeight val="14"/>
Asa@22 83 </FontString>
Asa@23 84 <Scripts>
Asa@23 85 <OnMouseWheel>
Asa@23 86 local direction;
Asa@23 87 if delta > 0 then
Asa@23 88 direction = "up";
Asa@23 89 self:ScrollUp()
Asa@23 90 else
Asa@23 91 direction = "down";
Asa@23 92 self:ScrollDown()
Asa@23 93 end
Asa@23 94
Asa@23 95 -- WowLua:ScrollingMessageFrameScroll(self, direction, type);
Asa@23 96 </OnMouseWheel>
Asa@23 97
Asa@23 98 </Scripts>
Asa@22 99 </ScrollingMessageFrame>
Asa@22 100 <Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton">
Asa@22 101 <Anchors>
Asa@22 102 <Anchor point="TOPRIGHT">
Asa@22 103 <Offset x="0" y="-3"/>
Asa@22 104 </Anchor>
Asa@22 105 </Anchors>
Asa@22 106 <Scripts>
Asa@22 107 <OnClick>
Asa@22 108 ItemAuditor_DebugFrame:Hide()
Asa@22 109 </OnClick>
Asa@22 110 </Scripts>
Asa@22 111 </Button>
Asa@23 112 <Button name="$parentDragHeader">
Asa@23 113 <Size y="60"/>
Asa@23 114 <Anchors>
Asa@23 115 <Anchor point="TOPLEFT">
Asa@23 116 <Offset x="0" y="-13"/>
Asa@23 117 </Anchor>
Asa@23 118 <Anchor point="TOPRIGHT">
Asa@23 119 <Offset x="0" y="0"/>
Asa@23 120 </Anchor>
Asa@23 121 </Anchors>
Asa@23 122 <Layer level="BACKGROUND">
Asa@23 123 <Texture name="$parent_Background" setAllPoints="true">
Asa@23 124 <Color r="0" g="0" b="1" a="0.5" />
Asa@23 125 </Texture>
Asa@23 126 </Layer>
Asa@23 127 <Scripts>
Asa@23 128 <OnMouseDown>
Asa@23 129 local parent = self:GetParent()
Asa@23 130 if parent:IsMovable() then
Asa@23 131 parent:StartMoving()
Asa@23 132 end
Asa@23 133 </OnMouseDown>
Asa@23 134 <OnMouseUp>
Asa@23 135 local parent = self:GetParent()
Asa@23 136 parent:StopMovingOrSizing()
Asa@23 137 </OnMouseUp>
Asa@23 138 </Scripts>
Asa@23 139 </Button>
Asa@22 140 </Frames>
Asa@23 141 <Scripts>
Asa@23 142
Asa@23 143 </Scripts>
Asa@22 144 </Frame>
Asa@22 145 <Scripts>
Asa@22 146 ItemAuditor_DebugFrame:Hide()
Asa@22 147 </Scripts>
Asa@22 148 </Ui>