comparison Libs/AceAddon-3.0/AceAddon-3.0.lua @ 0:169f5211fc7f

First public revision. At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 20 May 2010 19:22:19 -0700
parents
children
comparison
equal deleted inserted replaced
-1:000000000000 0:169f5211fc7f
1 --- **AceAddon-3.0** provides a template for creating addon objects.
2 -- It'll provide you with a set of callback functions that allow you to simplify the loading
3 -- process of your addon.\\
4 -- Callbacks provided are:\\
5 -- * **OnInitialize**, which is called directly after the addon is fully loaded.
6 -- * **OnEnable** which gets called during the PLAYER_LOGIN event, when most of the data provided by the game is already present.
7 -- * **OnDisable**, which is only called when your addon is manually being disabled.
8 -- @usage
9 -- -- A small (but complete) addon, that doesn't do anything,
10 -- -- but shows usage of the callbacks.
11 -- local MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
12 --
13 -- function MyAddon:OnInitialize()
14 -- -- do init tasks here, like loading the Saved Variables,
15 -- -- or setting up slash commands.
16 -- end
17 --
18 -- function MyAddon:OnEnable()
19 -- -- Do more initialization here, that really enables the use of your addon.
20 -- -- Register Events, Hook functions, Create Frames, Get information from
21 -- -- the game that wasn't available in OnInitialize
22 -- end
23 --
24 -- function MyAddon:OnDisable()
25 -- -- Unhook, Unregister Events, Hide frames that you created.
26 -- -- You would probably only use an OnDisable if you want to
27 -- -- build a "standby" mode, or be able to toggle modules on/off.
28 -- end
29 -- @class file
30 -- @name AceAddon-3.0.lua
31 -- @release $Id: AceAddon-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $
32
33 local MAJOR, MINOR = "AceAddon-3.0", 5
34 local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
35
36 if not AceAddon then return end -- No Upgrade needed.
37
38 AceAddon.frame = AceAddon.frame or CreateFrame("Frame", "AceAddon30Frame") -- Our very own frame
39 AceAddon.addons = AceAddon.addons or {} -- addons in general
40 AceAddon.statuses = AceAddon.statuses or {} -- statuses of addon.
41 AceAddon.initializequeue = AceAddon.initializequeue or {} -- addons that are new and not initialized
42 AceAddon.enablequeue = AceAddon.enablequeue or {} -- addons that are initialized and waiting to be enabled
43 AceAddon.embeds = AceAddon.embeds or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end }) -- contains a list of libraries embedded in an addon
44
45 -- Lua APIs
46 local tinsert, tconcat, tremove = table.insert, table.concat, table.remove
47 local fmt, tostring = string.format, tostring
48 local select, pairs, next, type, unpack = select, pairs, next, type, unpack
49 local loadstring, assert, error = loadstring, assert, error
50 local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
51
52 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
53 -- List them here for Mikk's FindGlobals script
54 -- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
55
56 --[[
57 xpcall safecall implementation
58 ]]
59 local xpcall = xpcall
60
61 local function errorhandler(err)
62 return geterrorhandler()(err)
63 end
64
65 local function CreateDispatcher(argCount)
66 local code = [[
67 local xpcall, eh = ...
68 local method, ARGS
69 local function call() return method(ARGS) end
70
71 local function dispatch(func, ...)
72 method = func
73 if not method then return end
74 ARGS = ...
75 return xpcall(call, eh)
76 end
77
78 return dispatch
79 ]]
80
81 local ARGS = {}
82 for i = 1, argCount do ARGS[i] = "arg"..i end
83 code = code:gsub("ARGS", tconcat(ARGS, ", "))
84 return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
85 end
86
87 local Dispatchers = setmetatable({}, {__index=function(self, argCount)
88 local dispatcher = CreateDispatcher(argCount)
89 rawset(self, argCount, dispatcher)
90 return dispatcher
91 end})
92 Dispatchers[0] = function(func)
93 return xpcall(func, errorhandler)
94 end
95
96 local function safecall(func, ...)
97 -- we check to see if the func is passed is actually a function here and don't error when it isn't
98 -- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not
99 -- present execution should continue without hinderance
100 if type(func) == "function" then
101 return Dispatchers[select('#', ...)](func, ...)
102 end
103 end
104
105 -- local functions that will be implemented further down
106 local Enable, Disable, EnableModule, DisableModule, Embed, NewModule, GetModule, GetName, SetDefaultModuleState, SetDefaultModuleLibraries, SetEnabledState, SetDefaultModulePrototype
107
108 -- used in the addon metatable
109 local function addontostring( self ) return self.name end
110
111 --- Create a new AceAddon-3.0 addon.
112 -- Any libraries you specified will be embeded, and the addon will be scheduled for
113 -- its OnInitialize and OnEnable callbacks.
114 -- The final addon object, with all libraries embeded, will be returned.
115 -- @paramsig [object ,]name[, lib, ...]
116 -- @param object Table to use as a base for the addon (optional)
117 -- @param name Name of the addon object to create
118 -- @param lib List of libraries to embed into the addon
119 -- @usage
120 -- -- Create a simple addon object
121 -- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceEvent-3.0")
122 --
123 -- -- Create a Addon object based on the table of a frame
124 -- local MyFrame = CreateFrame("Frame")
125 -- MyAddon = LibStub("AceAddon-3.0"):NewAddon(MyFrame, "MyAddon", "AceEvent-3.0")
126 function AceAddon:NewAddon(objectorname, ...)
127 local object,name
128 local i=1
129 if type(objectorname)=="table" then
130 object=objectorname
131 name=...
132 i=2
133 else
134 name=objectorname
135 end
136 if type(name)~="string" then
137 error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2)
138 end
139 if self.addons[name] then
140 error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - Addon '%s' already exists."):format(name), 2)
141 end
142
143 object = object or {}
144 object.name = name
145
146 local addonmeta = {}
147 local oldmeta = getmetatable(object)
148 if oldmeta then
149 for k, v in pairs(oldmeta) do addonmeta[k] = v end
150 end
151 addonmeta.__tostring = addontostring
152
153 setmetatable( object, addonmeta )
154 self.addons[name] = object
155 object.modules = {}
156 object.defaultModuleLibraries = {}
157 Embed( object ) -- embed NewModule, GetModule methods
158 self:EmbedLibraries(object, select(i,...))
159
160 -- add to queue of addons to be initialized upon ADDON_LOADED
161 tinsert(self.initializequeue, object)
162 return object
163 end
164
165
166 --- Get the addon object by its name from the internal AceAddon registry.
167 -- Throws an error if the addon object cannot be found (except if silent is set).
168 -- @param name unique name of the addon object
169 -- @param silent if true, the addon is optional, silently return nil if its not found
170 -- @usage
171 -- -- Get the Addon
172 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
173 function AceAddon:GetAddon(name, silent)
174 if not silent and not self.addons[name] then
175 error(("Usage: GetAddon(name): 'name' - Cannot find an AceAddon '%s'."):format(tostring(name)), 2)
176 end
177 return self.addons[name]
178 end
179
180 -- - Embed a list of libraries into the specified addon.
181 -- This function will try to embed all of the listed libraries into the addon
182 -- and error if a single one fails.
183 --
184 -- **Note:** This function is for internal use by :NewAddon/:NewModule
185 -- @paramsig addon, [lib, ...]
186 -- @param addon addon object to embed the libs in
187 -- @param lib List of libraries to embed into the addon
188 function AceAddon:EmbedLibraries(addon, ...)
189 for i=1,select("#", ... ) do
190 local libname = select(i, ...)
191 self:EmbedLibrary(addon, libname, false, 4)
192 end
193 end
194
195 -- - Embed a library into the addon object.
196 -- This function will check if the specified library is registered with LibStub
197 -- and if it has a :Embed function to call. It'll error if any of those conditions
198 -- fails.
199 --
200 -- **Note:** This function is for internal use by :EmbedLibraries
201 -- @paramsig addon, libname[, silent[, offset]]
202 -- @param addon addon object to embed the library in
203 -- @param libname name of the library to embed
204 -- @param silent marks an embed to fail silently if the library doesn't exist (optional)
205 -- @param offset will push the error messages back to said offset, defaults to 2 (optional)
206 function AceAddon:EmbedLibrary(addon, libname, silent, offset)
207 local lib = LibStub:GetLibrary(libname, true)
208 if not lib and not silent then
209 error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of %q."):format(tostring(libname)), offset or 2)
210 elseif lib and type(lib.Embed) == "function" then
211 lib:Embed(addon)
212 tinsert(self.embeds[addon], libname)
213 return true
214 elseif lib then
215 error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library '%s' is not Embed capable"):format(libname), offset or 2)
216 end
217 end
218
219 --- Return the specified module from an addon object.
220 -- Throws an error if the addon object cannot be found (except if silent is set)
221 -- @name //addon//:GetModule
222 -- @paramsig name[, silent]
223 -- @param name unique name of the module
224 -- @param silent if true, the module is optional, silently return nil if its not found (optional)
225 -- @usage
226 -- -- Get the Addon
227 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
228 -- -- Get the Module
229 -- MyModule = MyAddon:GetModule("MyModule")
230 function GetModule(self, name, silent)
231 if not self.modules[name] and not silent then
232 error(("Usage: GetModule(name, silent): 'name' - Cannot find module '%s'."):format(tostring(name)), 2)
233 end
234 return self.modules[name]
235 end
236
237 local function IsModuleTrue(self) return true end
238
239 --- Create a new module for the addon.
240 -- The new module can have its own embeded libraries and/or use a module prototype to be mixed into the module.\\
241 -- A module has the same functionality as a real addon, it can have modules of its own, and has the same API as
242 -- an addon object.
243 -- @name //addon//:NewModule
244 -- @paramsig name[, prototype|lib[, lib, ...]]
245 -- @param name unique name of the module
246 -- @param prototype object to derive this module from, methods and values from this table will be mixed into the module (optional)
247 -- @param lib List of libraries to embed into the addon
248 -- @usage
249 -- -- Create a module with some embeded libraries
250 -- MyModule = MyAddon:NewModule("MyModule", "AceEvent-3.0", "AceHook-3.0")
251 --
252 -- -- Create a module with a prototype
253 -- local prototype = { OnEnable = function(self) print("OnEnable called!") end }
254 -- MyModule = MyAddon:NewModule("MyModule", prototype, "AceEvent-3.0", "AceHook-3.0")
255 function NewModule(self, name, prototype, ...)
256 if type(name) ~= "string" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2) end
257 if type(prototype) ~= "string" and type(prototype) ~= "table" and type(prototype) ~= "nil" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'prototype' - table (prototype), string (lib) or nil expected got '%s'."):format(type(prototype)), 2) end
258
259 if self.modules[name] then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module '%s' already exists."):format(name), 2) end
260
261 -- modules are basically addons. We treat them as such. They will be added to the initializequeue properly as well.
262 -- NewModule can only be called after the parent addon is present thus the modules will be initialized after their parent is.
263 local module = AceAddon:NewAddon(fmt("%s_%s", self.name or tostring(self), name))
264
265 module.IsModule = IsModuleTrue
266 module:SetEnabledState(self.defaultModuleState)
267 module.moduleName = name
268
269 if type(prototype) == "string" then
270 AceAddon:EmbedLibraries(module, prototype, ...)
271 else
272 AceAddon:EmbedLibraries(module, ...)
273 end
274 AceAddon:EmbedLibraries(module, unpack(self.defaultModuleLibraries))
275
276 if not prototype or type(prototype) == "string" then
277 prototype = self.defaultModulePrototype or nil
278 end
279
280 if type(prototype) == "table" then
281 local mt = getmetatable(module)
282 mt.__index = prototype
283 setmetatable(module, mt) -- More of a Base class type feel.
284 end
285
286 safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy.
287 self.modules[name] = module
288
289 return module
290 end
291
292 --- Returns the real name of the addon or module, without any prefix.
293 -- @name //addon//:GetName
294 -- @paramsig
295 -- @usage
296 -- print(MyAddon:GetName())
297 -- -- prints "MyAddon"
298 function GetName(self)
299 return self.moduleName or self.name
300 end
301
302 --- Enables the Addon, if possible, return true or false depending on success.
303 -- This internally calls AceAddon:EnableAddon(), thus dispatching a OnEnable callback
304 -- and enabling all modules of the addon (unless explicitly disabled).\\
305 -- :Enable() also sets the internal `enableState` variable to true
306 -- @name //addon//:Enable
307 -- @paramsig
308 -- @usage
309 -- -- Enable MyModule
310 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
311 -- MyModule = MyAddon:GetModule("MyModule")
312 -- MyModule:Enable()
313 function Enable(self)
314 self:SetEnabledState(true)
315 return AceAddon:EnableAddon(self)
316 end
317
318 --- Disables the Addon, if possible, return true or false depending on success.
319 -- This internally calls AceAddon:DisableAddon(), thus dispatching a OnDisable callback
320 -- and disabling all modules of the addon.\\
321 -- :Disable() also sets the internal `enableState` variable to false
322 -- @name //addon//:Disable
323 -- @paramsig
324 -- @usage
325 -- -- Disable MyAddon
326 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
327 -- MyAddon:Disable()
328 function Disable(self)
329 self:SetEnabledState(false)
330 return AceAddon:DisableAddon(self)
331 end
332
333 --- Enables the Module, if possible, return true or false depending on success.
334 -- Short-hand function that retrieves the module via `:GetModule` and calls `:Enable` on the module object.
335 -- @name //addon//:EnableModule
336 -- @paramsig name
337 -- @usage
338 -- -- Enable MyModule using :GetModule
339 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
340 -- MyModule = MyAddon:GetModule("MyModule")
341 -- MyModule:Enable()
342 --
343 -- -- Enable MyModule using the short-hand
344 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
345 -- MyAddon:EnableModule("MyModule")
346 function EnableModule(self, name)
347 local module = self:GetModule( name )
348 return module:Enable()
349 end
350
351 --- Disables the Module, if possible, return true or false depending on success.
352 -- Short-hand function that retrieves the module via `:GetModule` and calls `:Disable` on the module object.
353 -- @name //addon//:DisableModule
354 -- @paramsig name
355 -- @usage
356 -- -- Disable MyModule using :GetModule
357 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
358 -- MyModule = MyAddon:GetModule("MyModule")
359 -- MyModule:Disable()
360 --
361 -- -- Disable MyModule using the short-hand
362 -- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
363 -- MyAddon:DisableModule("MyModule")
364 function DisableModule(self, name)
365 local module = self:GetModule( name )
366 return module:Disable()
367 end
368
369 --- Set the default libraries to be mixed into all modules created by this object.
370 -- Note that you can only change the default module libraries before any module is created.
371 -- @name //addon//:SetDefaultModuleLibraries
372 -- @paramsig lib[, lib, ...]
373 -- @param lib List of libraries to embed into the addon
374 -- @usage
375 -- -- Create the addon object
376 -- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
377 -- -- Configure default libraries for modules (all modules need AceEvent-3.0)
378 -- MyAddon:SetDefaultModuleLibraries("AceEvent-3.0")
379 -- -- Create a module
380 -- MyModule = MyAddon:NewModule("MyModule")
381 function SetDefaultModuleLibraries(self, ...)
382 if next(self.modules) then
383 error("Usage: SetDefaultModuleLibraries(...): cannot change the module defaults after a module has been registered.", 2)
384 end
385 self.defaultModuleLibraries = {...}
386 end
387
388 --- Set the default state in which new modules are being created.
389 -- Note that you can only change the default state before any module is created.
390 -- @name //addon//:SetDefaultModuleState
391 -- @paramsig state
392 -- @param state Default state for new modules, true for enabled, false for disabled
393 -- @usage
394 -- -- Create the addon object
395 -- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
396 -- -- Set the default state to "disabled"
397 -- MyAddon:SetDefaultModuleState(false)
398 -- -- Create a module and explicilty enable it
399 -- MyModule = MyAddon:NewModule("MyModule")
400 -- MyModule:Enable()
401 function SetDefaultModuleState(self, state)
402 if next(self.modules) then
403 error("Usage: SetDefaultModuleState(state): cannot change the module defaults after a module has been registered.", 2)
404 end
405 self.defaultModuleState = state
406 end
407
408 --- Set the default prototype to use for new modules on creation.
409 -- Note that you can only change the default prototype before any module is created.
410 -- @name //addon//:SetDefaultModulePrototype
411 -- @paramsig prototype
412 -- @param prototype Default prototype for the new modules (table)
413 -- @usage
414 -- -- Define a prototype
415 -- local prototype = { OnEnable = function(self) print("OnEnable called!") end }
416 -- -- Set the default prototype
417 -- MyAddon:SetDefaultModulePrototype(prototype)
418 -- -- Create a module and explicitly Enable it
419 -- MyModule = MyAddon:NewModule("MyModule")
420 -- MyModule:Enable()
421 -- -- should print "OnEnable called!" now
422 -- @see NewModule
423 function SetDefaultModulePrototype(self, prototype)
424 if next(self.modules) then
425 error("Usage: SetDefaultModulePrototype(prototype): cannot change the module defaults after a module has been registered.", 2)
426 end
427 if type(prototype) ~= "table" then
428 error(("Usage: SetDefaultModulePrototype(prototype): 'prototype' - table expected got '%s'."):format(type(prototype)), 2)
429 end
430 self.defaultModulePrototype = prototype
431 end
432
433 --- Set the state of an addon or module
434 -- This should only be called before any enabling actually happend, e.g. in/before OnInitialize.
435 -- @name //addon//:SetEnabledState
436 -- @paramsig state
437 -- @param state the state of an addon or module (enabled=true, disabled=false)
438 function SetEnabledState(self, state)
439 self.enabledState = state
440 end
441
442
443 --- Return an iterator of all modules associated to the addon.
444 -- @name //addon//:IterateModules
445 -- @paramsig
446 -- @usage
447 -- -- Enable all modules
448 -- for name, module in MyAddon:IterateModules() do
449 -- module:Enable()
450 -- end
451 local function IterateModules(self) return pairs(self.modules) end
452
453 -- Returns an iterator of all embeds in the addon
454 -- @name //addon//:IterateEmbeds
455 -- @paramsig
456 local function IterateEmbeds(self) return pairs(AceAddon.embeds[self]) end
457
458 --- Query the enabledState of an addon.
459 -- @name //addon//:IsEnabled
460 -- @paramsig
461 -- @usage
462 -- if MyAddon:IsEnabled() then
463 -- MyAddon:Disable()
464 -- end
465 local function IsEnabled(self) return self.enabledState end
466 local mixins = {
467 NewModule = NewModule,
468 GetModule = GetModule,
469 Enable = Enable,
470 Disable = Disable,
471 EnableModule = EnableModule,
472 DisableModule = DisableModule,
473 IsEnabled = IsEnabled,
474 SetDefaultModuleLibraries = SetDefaultModuleLibraries,
475 SetDefaultModuleState = SetDefaultModuleState,
476 SetDefaultModulePrototype = SetDefaultModulePrototype,
477 SetEnabledState = SetEnabledState,
478 IterateModules = IterateModules,
479 IterateEmbeds = IterateEmbeds,
480 GetName = GetName,
481 }
482 local function IsModule(self) return false end
483 local pmixins = {
484 defaultModuleState = true,
485 enabledState = true,
486 IsModule = IsModule,
487 }
488 -- Embed( target )
489 -- target (object) - target object to embed aceaddon in
490 --
491 -- this is a local function specifically since it's meant to be only called internally
492 function Embed(target)
493 for k, v in pairs(mixins) do
494 target[k] = v
495 end
496 for k, v in pairs(pmixins) do
497 target[k] = target[k] or v
498 end
499 end
500
501
502 -- - Initialize the addon after creation.
503 -- This function is only used internally during the ADDON_LOADED event
504 -- It will call the **OnInitialize** function on the addon object (if present),
505 -- and the **OnEmbedInitialize** function on all embeded libraries.
506 --
507 -- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
508 -- @param addon addon object to intialize
509 function AceAddon:InitializeAddon(addon)
510 safecall(addon.OnInitialize, addon)
511
512 local embeds = self.embeds[addon]
513 for i = 1, #embeds do
514 local lib = LibStub:GetLibrary(embeds[i], true)
515 if lib then safecall(lib.OnEmbedInitialize, lib, addon) end
516 end
517
518 -- we don't call InitializeAddon on modules specifically, this is handled
519 -- from the event handler and only done _once_
520 end
521
522 -- - Enable the addon after creation.
523 -- Note: This function is only used internally during the PLAYER_LOGIN event, or during ADDON_LOADED,
524 -- if IsLoggedIn() already returns true at that point, e.g. for LoD Addons.
525 -- It will call the **OnEnable** function on the addon object (if present),
526 -- and the **OnEmbedEnable** function on all embeded libraries.\\
527 -- This function does not toggle the enable state of the addon itself, and will return early if the addon is disabled.
528 --
529 -- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
530 -- Use :Enable on the addon itself instead.
531 -- @param addon addon object to enable
532 function AceAddon:EnableAddon(addon)
533 if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end
534 if self.statuses[addon.name] or not addon.enabledState then return false end
535
536 -- set the statuses first, before calling the OnEnable. this allows for Disabling of the addon in OnEnable.
537 self.statuses[addon.name] = true
538
539 safecall(addon.OnEnable, addon)
540
541 -- make sure we're still enabled before continueing
542 if self.statuses[addon.name] then
543 local embeds = self.embeds[addon]
544 for i = 1, #embeds do
545 local lib = LibStub:GetLibrary(embeds[i], true)
546 if lib then safecall(lib.OnEmbedEnable, lib, addon) end
547 end
548
549 -- enable possible modules.
550 for name, module in pairs(addon.modules) do
551 self:EnableAddon(module)
552 end
553 end
554 return self.statuses[addon.name] -- return true if we're disabled
555 end
556
557 -- - Disable the addon
558 -- Note: This function is only used internally.
559 -- It will call the **OnDisable** function on the addon object (if present),
560 -- and the **OnEmbedDisable** function on all embeded libraries.\\
561 -- This function does not toggle the enable state of the addon itself, and will return early if the addon is still enabled.
562 --
563 -- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
564 -- Use :Disable on the addon itself instead.
565 -- @param addon addon object to enable
566 function AceAddon:DisableAddon(addon)
567 if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end
568 if not self.statuses[addon.name] then return false end
569
570 -- set statuses first before calling OnDisable, this allows for aborting the disable in OnDisable.
571 self.statuses[addon.name] = false
572
573 safecall( addon.OnDisable, addon )
574
575 -- make sure we're still disabling...
576 if not self.statuses[addon.name] then
577 local embeds = self.embeds[addon]
578 for i = 1, #embeds do
579 local lib = LibStub:GetLibrary(embeds[i], true)
580 if lib then safecall(lib.OnEmbedDisable, lib, addon) end
581 end
582 -- disable possible modules.
583 for name, module in pairs(addon.modules) do
584 self:DisableAddon(module)
585 end
586 end
587
588 return not self.statuses[addon.name] -- return true if we're disabled
589 end
590
591 --- Get an iterator over all registered addons.
592 -- @usage
593 -- -- Print a list of all installed AceAddon's
594 -- for name, addon in AceAddon:IterateAddons() do
595 -- print("Addon: " .. name)
596 -- end
597 function AceAddon:IterateAddons() return pairs(self.addons) end
598
599 --- Get an iterator over the internal status registry.
600 -- @usage
601 -- -- Print a list of all enabled addons
602 -- for name, status in AceAddon:IterateAddonStatus() do
603 -- if status then
604 -- print("EnabledAddon: " .. name)
605 -- end
606 -- end
607 function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
608
609 -- Following Iterators are deprecated, and their addon specific versions should be used
610 -- e.g. addon:IterateEmbeds() instead of :IterateEmbedsOnAddon(addon)
611 function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
612 function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
613
614 -- Event Handling
615 local function onEvent(this, event, arg1)
616 if event == "ADDON_LOADED" or event == "PLAYER_LOGIN" then
617 -- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
618 while(#AceAddon.initializequeue > 0) do
619 local addon = tremove(AceAddon.initializequeue, 1)
620 -- this might be an issue with recursion - TODO: validate
621 if event == "ADDON_LOADED" then addon.baseName = arg1 end
622 AceAddon:InitializeAddon(addon)
623 tinsert(AceAddon.enablequeue, addon)
624 end
625
626 if IsLoggedIn() then
627 while(#AceAddon.enablequeue > 0) do
628 local addon = tremove(AceAddon.enablequeue, 1)
629 AceAddon:EnableAddon(addon)
630 end
631 end
632 end
633 end
634
635 AceAddon.frame:RegisterEvent("ADDON_LOADED")
636 AceAddon.frame:RegisterEvent("PLAYER_LOGIN")
637 AceAddon.frame:SetScript("OnEvent", onEvent)
638
639 -- upgrade embeded
640 for name, addon in pairs(AceAddon.addons) do
641 Embed(addon)
642 end