Mercurial > wow > itemauditor
comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua @ 0:169f5211fc7f
First public revision.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
| author | Asa Ayers <Asa.Ayers@Gmail.com> |
|---|---|
| date | Thu, 20 May 2010 19:22:19 -0700 |
| parents | |
| children |
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| -1:000000000000 | 0:169f5211fc7f |
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| 1 local AceGUI = LibStub("AceGUI-3.0") | |
| 2 | |
| 3 -- Lua APIs | |
| 4 local select = select | |
| 5 | |
| 6 -- WoW APIs | |
| 7 local CreateFrame, UIParent = CreateFrame, UIParent | |
| 8 | |
| 9 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded | |
| 10 -- List them here for Mikk's FindGlobals script | |
| 11 -- GLOBALS: SetDesaturation, GameFontHighlight | |
| 12 | |
| 13 -------------------------- | |
| 14 -- Check Box -- | |
| 15 -------------------------- | |
| 16 --[[ | |
| 17 Events : | |
| 18 OnValueChanged | |
| 19 | |
| 20 ]] | |
| 21 do | |
| 22 local Type = "CheckBox" | |
| 23 local Version = 13 | |
| 24 | |
| 25 local function OnAcquire(self) | |
| 26 self:SetValue(false) | |
| 27 self.tristate = nil | |
| 28 self:SetHeight(24) | |
| 29 self:SetWidth(200) | |
| 30 self:SetImage() | |
| 31 end | |
| 32 | |
| 33 local function OnRelease(self) | |
| 34 self.frame:ClearAllPoints() | |
| 35 self.frame:Hide() | |
| 36 self.check:Hide() | |
| 37 self.highlight:Hide() | |
| 38 self.down = nil | |
| 39 self.checked = nil | |
| 40 self:SetType() | |
| 41 self:SetDisabled(false) | |
| 42 self:SetDescription(nil) | |
| 43 end | |
| 44 | |
| 45 local function CheckBox_OnEnter(this) | |
| 46 local self = this.obj | |
| 47 self.highlight:Show() | |
| 48 self:Fire("OnEnter") | |
| 49 end | |
| 50 | |
| 51 local function CheckBox_OnLeave(this) | |
| 52 local self = this.obj | |
| 53 self.highlight:Hide() | |
| 54 self:Fire("OnLeave") | |
| 55 end | |
| 56 | |
| 57 local function CheckBox_OnMouseUp(this) | |
| 58 local self = this.obj | |
| 59 if not self.disabled then | |
| 60 self:ToggleChecked() | |
| 61 self:Fire("OnValueChanged",self.checked) | |
| 62 self.text:SetPoint("LEFT",self.check,"RIGHT",0,0) | |
| 63 end | |
| 64 self.down = nil | |
| 65 end | |
| 66 | |
| 67 local function CheckBox_OnMouseDown(this) | |
| 68 local self = this.obj | |
| 69 if not self.disabled then | |
| 70 self.text:SetPoint("LEFT",self.check,"RIGHT",1,-1) | |
| 71 self.down = true | |
| 72 end | |
| 73 AceGUI:ClearFocus() | |
| 74 end | |
| 75 | |
| 76 local function SetDisabled(self,disabled) | |
| 77 self.disabled = disabled | |
| 78 if disabled then | |
| 79 self.frame:Disable() | |
| 80 self.text:SetTextColor(0.5,0.5,0.5) | |
| 81 SetDesaturation(self.check, true) | |
| 82 else | |
| 83 self.frame:Enable() | |
| 84 self.text:SetTextColor(1,1,1) | |
| 85 if self.tristate and self.checked == nil then | |
| 86 SetDesaturation(self.check, true) | |
| 87 else | |
| 88 SetDesaturation(self.check, false) | |
| 89 end | |
| 90 end | |
| 91 end | |
| 92 | |
| 93 local function SetValue(self,value) | |
| 94 local check = self.check | |
| 95 self.checked = value | |
| 96 if value then | |
| 97 SetDesaturation(self.check, false) | |
| 98 self.check:Show() | |
| 99 else | |
| 100 --Nil is the unknown tristate value | |
| 101 if self.tristate and value == nil then | |
| 102 SetDesaturation(self.check, true) | |
| 103 self.check:Show() | |
| 104 else | |
| 105 SetDesaturation(self.check, false) | |
| 106 self.check:Hide() | |
| 107 end | |
| 108 end | |
| 109 end | |
| 110 | |
| 111 local function SetTriState(self, enabled) | |
| 112 self.tristate = enabled | |
| 113 self:SetValue(self:GetValue()) | |
| 114 end | |
| 115 | |
| 116 local function GetValue(self) | |
| 117 return self.checked | |
| 118 end | |
| 119 | |
| 120 local function SetType(self, type) | |
| 121 local checkbg = self.checkbg | |
| 122 local check = self.check | |
| 123 local highlight = self.highlight | |
| 124 | |
| 125 if type == "radio" then | |
| 126 checkbg:SetHeight(16) | |
| 127 checkbg:SetWidth(16) | |
| 128 checkbg:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
| 129 checkbg:SetTexCoord(0,0.25,0,1) | |
| 130 check:SetHeight(16) | |
| 131 check:SetWidth(16) | |
| 132 check:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
| 133 check:SetTexCoord(0.25,0.5,0,1) | |
| 134 check:SetBlendMode("ADD") | |
| 135 highlight:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
| 136 highlight:SetTexCoord(0.5,0.75,0,1) | |
| 137 else | |
| 138 checkbg:SetHeight(24) | |
| 139 checkbg:SetWidth(24) | |
| 140 checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") | |
| 141 checkbg:SetTexCoord(0,1,0,1) | |
| 142 check:SetHeight(24) | |
| 143 check:SetWidth(24) | |
| 144 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") | |
| 145 check:SetTexCoord(0,1,0,1) | |
| 146 check:SetBlendMode("BLEND") | |
| 147 highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") | |
| 148 highlight:SetTexCoord(0,1,0,1) | |
| 149 end | |
| 150 end | |
| 151 | |
| 152 local function ToggleChecked(self) | |
| 153 local value = self:GetValue() | |
| 154 if self.tristate then | |
| 155 --cycle in true, nil, false order | |
| 156 if value then | |
| 157 self:SetValue(nil) | |
| 158 elseif value == nil then | |
| 159 self:SetValue(false) | |
| 160 else | |
| 161 self:SetValue(true) | |
| 162 end | |
| 163 else | |
| 164 self:SetValue(not self:GetValue()) | |
| 165 end | |
| 166 end | |
| 167 | |
| 168 local function SetLabel(self, label) | |
| 169 self.text:SetText(label) | |
| 170 end | |
| 171 | |
| 172 local function SetDescription(self, desc) | |
| 173 if desc then | |
| 174 if not self.desc then | |
| 175 local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") | |
| 176 desc:ClearAllPoints() | |
| 177 desc:SetPoint("TOPLEFT", self.check, "TOPRIGHT", 5, -21) | |
| 178 desc:SetWidth(self.frame.width - 30) | |
| 179 desc:SetJustifyH("LEFT") | |
| 180 desc:SetJustifyV("TOP") | |
| 181 self.desc = desc | |
| 182 end | |
| 183 self.desc:Show() | |
| 184 --self.text:SetFontObject(GameFontNormal) | |
| 185 self.desc:SetText(desc) | |
| 186 self:SetHeight(28 + self.desc:GetHeight()) | |
| 187 else | |
| 188 if self.desc then | |
| 189 self.desc:SetText("") | |
| 190 self.desc:Hide() | |
| 191 end | |
| 192 self.text:SetFontObject(GameFontHighlight) | |
| 193 self:SetHeight(24) | |
| 194 end | |
| 195 end | |
| 196 | |
| 197 local function SetImage(self, path, ...) | |
| 198 local image = self.image | |
| 199 image:SetTexture(path) | |
| 200 | |
| 201 if image:GetTexture() then | |
| 202 local n = select('#', ...) | |
| 203 if n == 4 or n == 8 then | |
| 204 image:SetTexCoord(...) | |
| 205 else | |
| 206 image:SetTexCoord(0, 1, 0, 1) | |
| 207 end | |
| 208 end | |
| 209 self:AlignImage() | |
| 210 end | |
| 211 | |
| 212 local function AlignImage(self) | |
| 213 local img = self.image:GetTexture() | |
| 214 self.text:ClearAllPoints() | |
| 215 if not img then | |
| 216 self.text:SetPoint("LEFT", self.check, "RIGHT", 0, 0) | |
| 217 self.text:SetPoint("RIGHT", self.frame, "RIGHT", 0, 0) | |
| 218 else | |
| 219 self.text:SetPoint("LEFT", self.image,"RIGHT", 1, 0) | |
| 220 self.text:SetPoint("RIGHT", self.frame,"RIGHT", 0, 0) | |
| 221 end | |
| 222 end | |
| 223 | |
| 224 local function OnWidthSet(self, width) | |
| 225 if self.desc and self.desc:GetText() ~= "" then | |
| 226 self.desc:SetWidth(width - 30) | |
| 227 self:SetHeight(28 + self.desc:GetHeight()) | |
| 228 end | |
| 229 end | |
| 230 | |
| 231 local function Constructor() | |
| 232 local frame = CreateFrame("Button",nil,UIParent) | |
| 233 local self = {} | |
| 234 self.type = Type | |
| 235 | |
| 236 self.OnRelease = OnRelease | |
| 237 self.OnAcquire = OnAcquire | |
| 238 | |
| 239 self.SetValue = SetValue | |
| 240 self.GetValue = GetValue | |
| 241 self.SetDisabled = SetDisabled | |
| 242 self.SetType = SetType | |
| 243 self.ToggleChecked = ToggleChecked | |
| 244 self.SetLabel = SetLabel | |
| 245 self.SetTriState = SetTriState | |
| 246 self.SetDescription = SetDescription | |
| 247 self.OnWidthSet = OnWidthSet | |
| 248 self.SetImage = SetImage | |
| 249 self.AlignImage = AlignImage | |
| 250 | |
| 251 self.frame = frame | |
| 252 frame.obj = self | |
| 253 | |
| 254 local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight") | |
| 255 self.text = text | |
| 256 | |
| 257 frame:SetScript("OnEnter",CheckBox_OnEnter) | |
| 258 frame:SetScript("OnLeave",CheckBox_OnLeave) | |
| 259 frame:SetScript("OnMouseUp",CheckBox_OnMouseUp) | |
| 260 frame:SetScript("OnMouseDown",CheckBox_OnMouseDown) | |
| 261 frame:EnableMouse() | |
| 262 local checkbg = frame:CreateTexture(nil,"ARTWORK") | |
| 263 self.checkbg = checkbg | |
| 264 checkbg:SetWidth(24) | |
| 265 checkbg:SetHeight(24) | |
| 266 checkbg:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) | |
| 267 checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") | |
| 268 local check = frame:CreateTexture(nil,"OVERLAY") | |
| 269 self.check = check | |
| 270 check:SetWidth(24) | |
| 271 check:SetHeight(24) | |
| 272 check:SetPoint("CENTER",checkbg,"CENTER",0,0) | |
| 273 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") | |
| 274 | |
| 275 local highlight = frame:CreateTexture(nil, "OVERLAY") | |
| 276 self.highlight = highlight | |
| 277 highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") | |
| 278 highlight:SetBlendMode("ADD") | |
| 279 highlight:SetAllPoints(checkbg) | |
| 280 highlight:Hide() | |
| 281 | |
| 282 local image = frame:CreateTexture(nil, "OVERLAY") | |
| 283 self.image = image | |
| 284 image:SetHeight(16) | |
| 285 image:SetWidth(16) | |
| 286 image:SetPoint("LEFT", check, "RIGHT", 1, 0) | |
| 287 | |
| 288 text:SetJustifyH("LEFT") | |
| 289 frame:SetHeight(24) | |
| 290 frame:SetWidth(200) | |
| 291 text:SetHeight(18) | |
| 292 text:SetPoint("LEFT",check,"RIGHT",0,0) | |
| 293 text:SetPoint("RIGHT",frame,"RIGHT",0,0) | |
| 294 | |
| 295 AceGUI:RegisterAsWidget(self) | |
| 296 return self | |
| 297 end | |
| 298 | |
| 299 AceGUI:RegisterWidgetType(Type,Constructor,Version) | |
| 300 end |
