Mercurial > wow > itemauditor
comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua @ 0:169f5211fc7f
First public revision.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Thu, 20 May 2010 19:22:19 -0700 |
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-1:000000000000 | 0:169f5211fc7f |
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1 local AceGUI = LibStub("AceGUI-3.0") | |
2 | |
3 -- Lua APIs | |
4 local max, select = math.max, select | |
5 | |
6 -- WoW APIs | |
7 local CreateFrame, UIParent = CreateFrame, UIParent | |
8 | |
9 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded | |
10 -- List them here for Mikk's FindGlobals script | |
11 -- GLOBALS: GameFontHighlightSmall | |
12 | |
13 -------------------------- | |
14 -- Label -- | |
15 -------------------------- | |
16 do | |
17 local Type = "Label" | |
18 local Version = 11 | |
19 | |
20 local function OnAcquire(self) | |
21 self:SetHeight(18) | |
22 self:SetWidth(200) | |
23 self:SetText("") | |
24 self:SetImage(nil) | |
25 self:SetColor() | |
26 self:SetFontObject() | |
27 end | |
28 | |
29 local function OnRelease(self) | |
30 self.frame:ClearAllPoints() | |
31 self.frame:Hide() | |
32 end | |
33 | |
34 local function UpdateImageAnchor(self) | |
35 local width = self.frame.width or self.frame:GetWidth() or 0 | |
36 local image = self.image | |
37 local label = self.label | |
38 local frame = self.frame | |
39 local height | |
40 | |
41 label:ClearAllPoints() | |
42 image:ClearAllPoints() | |
43 | |
44 if self.imageshown then | |
45 local imagewidth = image:GetWidth() | |
46 if (width - imagewidth) < 200 or (label:GetText() or "") == "" then | |
47 --image goes on top centered when less than 200 width for the text, or if there is no text | |
48 image:SetPoint("TOP",frame,"TOP",0,0) | |
49 label:SetPoint("TOP",image,"BOTTOM",0,0) | |
50 label:SetPoint("LEFT",frame,"LEFT",0,0) | |
51 label:SetWidth(width) | |
52 height = image:GetHeight() + label:GetHeight() | |
53 else | |
54 --image on the left | |
55 image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) | |
56 label:SetPoint("TOPLEFT",image,"TOPRIGHT",4,0) | |
57 label:SetWidth(width - imagewidth) | |
58 height = max(image:GetHeight(), label:GetHeight()) | |
59 end | |
60 else | |
61 --no image shown | |
62 label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) | |
63 label:SetWidth(width) | |
64 height = self.label:GetHeight() | |
65 end | |
66 | |
67 self.resizing = true | |
68 self.frame:SetHeight(height) | |
69 self.frame.height = height | |
70 self.resizing = nil | |
71 end | |
72 | |
73 local function SetText(self, text) | |
74 self.label:SetText(text or "") | |
75 UpdateImageAnchor(self) | |
76 end | |
77 | |
78 local function SetColor(self, r, g, b) | |
79 if not (r and g and b) then | |
80 r, g, b = 1, 1, 1 | |
81 end | |
82 self.label:SetVertexColor(r, g, b) | |
83 end | |
84 | |
85 local function OnWidthSet(self, width) | |
86 if self.resizing then return end | |
87 UpdateImageAnchor(self) | |
88 end | |
89 | |
90 local function SetImage(self, path, ...) | |
91 local image = self.image | |
92 image:SetTexture(path) | |
93 | |
94 if image:GetTexture() then | |
95 self.imageshown = true | |
96 local n = select('#', ...) | |
97 if n == 4 or n == 8 then | |
98 image:SetTexCoord(...) | |
99 end | |
100 else | |
101 self.imageshown = nil | |
102 end | |
103 UpdateImageAnchor(self) | |
104 end | |
105 | |
106 local function SetFont(self, font, height, flags) | |
107 self.label:SetFont(font, height, flags) | |
108 end | |
109 | |
110 local function SetFontObject(self, font) | |
111 self.label:SetFontObject(font or GameFontHighlightSmall) | |
112 end | |
113 | |
114 local function SetImageSize(self, width, height) | |
115 self.image:SetWidth(width) | |
116 self.image:SetHeight(height) | |
117 UpdateImageAnchor(self) | |
118 end | |
119 | |
120 local function Constructor() | |
121 local frame = CreateFrame("Frame",nil,UIParent) | |
122 local self = {} | |
123 self.type = Type | |
124 | |
125 self.OnRelease = OnRelease | |
126 self.OnAcquire = OnAcquire | |
127 self.SetText = SetText | |
128 self.SetColor = SetColor | |
129 self.frame = frame | |
130 self.OnWidthSet = OnWidthSet | |
131 self.SetImage = SetImage | |
132 self.SetImageSize = SetImageSize | |
133 self.SetFont = SetFont | |
134 self.SetFontObject = SetFontObject | |
135 frame.obj = self | |
136 | |
137 frame:SetHeight(18) | |
138 frame:SetWidth(200) | |
139 local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlightSmall") | |
140 label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) | |
141 label:SetWidth(200) | |
142 label:SetJustifyH("LEFT") | |
143 label:SetJustifyV("TOP") | |
144 self.label = label | |
145 | |
146 local image = frame:CreateTexture(nil,"BACKGROUND") | |
147 self.image = image | |
148 | |
149 AceGUI:RegisterAsWidget(self) | |
150 return self | |
151 end | |
152 | |
153 AceGUI:RegisterWidgetType(Type,Constructor,Version) | |
154 end | |
155 |