Mercurial > wow > itemauditor
diff Libs/AceBucket-3.0/AceBucket-3.0.lua @ 0:169f5211fc7f
First public revision.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Thu, 20 May 2010 19:22:19 -0700 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Libs/AceBucket-3.0/AceBucket-3.0.lua Thu May 20 19:22:19 2010 -0700 @@ -0,0 +1,293 @@ +--- A bucket to catch events in. **AceBucket-3.0** provides throttling of events that fire in bursts and +-- your addon only needs to know about the full burst. +-- +-- This Bucket implementation works as follows:\\ +-- Initially, no schedule is running, and its waiting for the first event to happen.\\ +-- The first event will start the bucket, and get the scheduler running, which will collect all +-- events in the given interval. When that interval is reached, the bucket is pushed to the +-- callback and a new schedule is started. When a bucket is empty after its interval, the scheduler is +-- stopped, and the bucket is only listening for the next event to happen, basically back in its initial state. +-- +-- In addition, the buckets collect information about the "arg1" argument of the events that fire, and pass those as a +-- table to your callback. This functionality was mostly designed for the UNIT_* events.\\ +-- The table will have the different values of "arg1" as keys, and the number of occurances as their value, e.g.\\ +-- { ["player"] = 2, ["target"] = 1, ["party1"] = 1 } +-- +-- **AceBucket-3.0** can be embeded into your addon, either explicitly by calling AceBucket:Embed(MyAddon) or by +-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object +-- and can be accessed directly, without having to explicitly call AceBucket itself.\\ +-- It is recommended to embed AceBucket, otherwise you'll have to specify a custom `self` on all calls you +-- make into AceBucket. +-- @usage +-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("BucketExample", "AceBucket-3.0") +-- +-- function MyAddon:OnEnable() +-- -- Register a bucket that listens to all the HP related events, +-- -- and fires once per second +-- self:RegisterBucketEvent({"UNIT_HEALTH", "UNIT_MAXHEALTH"}, 1, "UpdateHealth") +-- end +-- +-- function MyAddon:UpdateHealth(units) +-- if units.player then +-- print("Your HP changed!") +-- end +-- end +-- @class file +-- @name AceBucket-3.0.lua +-- @release $Id: AceBucket-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $ + +local MAJOR, MINOR = "AceBucket-3.0", 3 +local AceBucket, oldminor = LibStub:NewLibrary(MAJOR, MINOR) + +if not AceBucket then return end -- No Upgrade needed + +AceBucket.buckets = AceBucket.buckets or {} +AceBucket.embeds = AceBucket.embeds or {} + +-- the libraries will be lazyly bound later, to avoid errors due to loading order issues +local AceEvent, AceTimer + +-- Lua APIs +local tconcat = table.concat +local type, next, pairs, select = type, next, pairs, select +local tonumber, tostring, rawset = tonumber, tostring, rawset +local assert, loadstring, error = assert, loadstring, error + +-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded +-- List them here for Mikk's FindGlobals script +-- GLOBALS: LibStub, geterrorhandler + +local bucketCache = setmetatable({}, {__mode='k'}) + +--[[ + xpcall safecall implementation +]] +local xpcall = xpcall + +local function errorhandler(err) + return geterrorhandler()(err) +end + +local function CreateDispatcher(argCount) + local code = [[ + local xpcall, eh = ... + local method, ARGS + local function call() return method(ARGS) end + + local function dispatch(func, ...) + method = func + if not method then return end + ARGS = ... + return xpcall(call, eh) + end + + return dispatch + ]] + + local ARGS = {} + for i = 1, argCount do ARGS[i] = "arg"..i end + code = code:gsub("ARGS", tconcat(ARGS, ", ")) + return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) +end + +local Dispatchers = setmetatable({}, {__index=function(self, argCount) + local dispatcher = CreateDispatcher(argCount) + rawset(self, argCount, dispatcher) + return dispatcher +end}) +Dispatchers[0] = function(func) + return xpcall(func, errorhandler) +end + +local function safecall(func, ...) + return Dispatchers[select('#', ...)](func, ...) +end + +-- FireBucket ( bucket ) +-- +-- send the bucket to the callback function and schedule the next FireBucket in interval seconds +local function FireBucket(bucket) + local received = bucket.received + + -- we dont want to fire empty buckets + if next(received) then + local callback = bucket.callback + if type(callback) == "string" then + safecall(bucket.object[callback], bucket.object, received) + else + safecall(callback, received) + end + + for k in pairs(received) do + received[k] = nil + end + + -- if the bucket was not empty, schedule another FireBucket in interval seconds + bucket.timer = AceTimer.ScheduleTimer(bucket, FireBucket, bucket.interval, bucket) + else -- if it was empty, clear the timer and wait for the next event + bucket.timer = nil + end +end + +-- BucketHandler ( event, arg1 ) +-- +-- callback func for AceEvent +-- stores arg1 in the received table, and schedules the bucket if necessary +local function BucketHandler(self, event, arg1) + if arg1 == nil then + arg1 = "nil" + end + + self.received[arg1] = (self.received[arg1] or 0) + 1 + + -- if we are not scheduled yet, start a timer on the interval for our bucket to be cleared + if not self.timer then + self.timer = AceTimer.ScheduleTimer(self, FireBucket, self.interval, self) + end +end + +-- RegisterBucket( event, interval, callback, isMessage ) +-- +-- event(string or table) - the event, or a table with the events, that this bucket listens to +-- interval(int) - time between bucket fireings +-- callback(func or string) - function pointer, or method name of the object, that gets called when the bucket is cleared +-- isMessage(boolean) - register AceEvent Messages instead of game events +local function RegisterBucket(self, event, interval, callback, isMessage) + -- try to fetch the librarys + if not AceEvent or not AceTimer then + AceEvent = LibStub:GetLibrary("AceEvent-3.0", true) + AceTimer = LibStub:GetLibrary("AceTimer-3.0", true) + if not AceEvent or not AceTimer then + error(MAJOR .. " requires AceEvent-3.0 and AceTimer-3.0", 3) + end + end + + if type(event) ~= "string" and type(event) ~= "table" then error("Usage: RegisterBucket(event, interval, callback): 'event' - string or table expected.", 3) end + if not callback then + if type(event) == "string" then + callback = event + else + error("Usage: RegisterBucket(event, interval, callback): cannot omit callback when event is not a string.", 3) + end + end + if not tonumber(interval) then error("Usage: RegisterBucket(event, interval, callback): 'interval' - number expected.", 3) end + if type(callback) ~= "string" and type(callback) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - string or function or nil expected.", 3) end + if type(callback) == "string" and type(self[callback]) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - method not found on target object.", 3) end + + local bucket = next(bucketCache) + if bucket then + bucketCache[bucket] = nil + else + bucket = { handler = BucketHandler, received = {} } + end + bucket.object, bucket.callback, bucket.interval = self, callback, tonumber(interval) + + local regFunc = isMessage and AceEvent.RegisterMessage or AceEvent.RegisterEvent + + if type(event) == "table" then + for _,e in pairs(event) do + regFunc(bucket, e, "handler") + end + else + regFunc(bucket, event, "handler") + end + + local handle = tostring(bucket) + AceBucket.buckets[handle] = bucket + + return handle +end + +--- Register a Bucket for an event (or a set of events) +-- @param event The event to listen for, or a table of events. +-- @param interval The Bucket interval (burst interval) +-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object. +-- @return The handle of the bucket (for unregistering) +-- @usage +-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0") +-- MyAddon:RegisterBucketEvent("BAG_UPDATE", 0.2, "UpdateBags") +-- +-- function MyAddon:UpdateBags() +-- -- do stuff +-- end +function AceBucket:RegisterBucketEvent(event, interval, callback) + return RegisterBucket(self, event, interval, callback, false) +end + +--- Register a Bucket for an AceEvent-3.0 addon message (or a set of messages) +-- @param message The message to listen for, or a table of messages. +-- @param interval The Bucket interval (burst interval) +-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object. +-- @return The handle of the bucket (for unregistering) +-- @usage +-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0") +-- MyAddon:RegisterBucketEvent("SomeAddon_InformationMessage", 0.2, "ProcessData") +-- +-- function MyAddon:ProcessData() +-- -- do stuff +-- end +function AceBucket:RegisterBucketMessage(message, interval, callback) + return RegisterBucket(self, message, interval, callback, true) +end + +--- Unregister any events and messages from the bucket and clear any remaining data. +-- @param handle The handle of the bucket as returned by RegisterBucket* +function AceBucket:UnregisterBucket(handle) + local bucket = AceBucket.buckets[handle] + if bucket then + AceEvent.UnregisterAllEvents(bucket) + AceEvent.UnregisterAllMessages(bucket) + + -- clear any remaining data in the bucket + for k in pairs(bucket.received) do + bucket.received[k] = nil + end + + if bucket.timer then + AceTimer.CancelTimer(bucket, bucket.timer) + bucket.timer = nil + end + + AceBucket.buckets[handle] = nil + -- store our bucket in the cache + bucketCache[bucket] = true + end +end + +--- Unregister all buckets of the current addon object (or custom "self"). +function AceBucket:UnregisterAllBuckets() + -- hmm can we do this more efficient? (it is not done often so shouldn't matter much) + for handle, bucket in pairs(AceBucket.buckets) do + if bucket.object == self then + AceBucket.UnregisterBucket(self, handle) + end + end +end + + + +-- embedding and embed handling +local mixins = { + "RegisterBucketEvent", + "RegisterBucketMessage", + "UnregisterBucket", + "UnregisterAllBuckets", +} + +-- Embeds AceBucket into the target object making the functions from the mixins list available on target:.. +-- @param target target object to embed AceBucket in +function AceBucket:Embed( target ) + for _, v in pairs( mixins ) do + target[v] = self[v] + end + self.embeds[target] = true + return target +end + +function AceBucket:OnEmbedDisable( target ) + target:UnregisterAllBuckets() +end + +for addon in pairs(AceBucket.embeds) do + AceBucket:Embed(addon) +end