diff Libs/AceGUI-3.0/widgets/AceGUIWidget-Frame.lua @ 0:169f5211fc7f

First public revision. At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 20 May 2010 19:22:19 -0700
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Libs/AceGUI-3.0/widgets/AceGUIWidget-Frame.lua	Thu May 20 19:22:19 2010 -0700
@@ -0,0 +1,305 @@
+local AceGUI = LibStub("AceGUI-3.0")
+
+-- Lua APIs
+local pairs, assert, type = pairs, assert, type
+
+-- WoW APIs
+local CreateFrame, UIParent = CreateFrame, UIParent
+
+-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
+-- List them here for Mikk's FindGlobals script
+-- GLOBALS: CLOSE
+
+----------------
+-- Main Frame --
+----------------
+--[[
+	Events :
+		OnClose
+
+]]
+do
+	local Type = "Frame"
+	local Version = 9
+
+	local FrameBackdrop = {
+		bgFile="Interface\\DialogFrame\\UI-DialogBox-Background",
+		edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", 
+		tile = true, tileSize = 32, edgeSize = 32, 
+		insets = { left = 8, right = 8, top = 8, bottom = 8 }
+	}
+
+	local PaneBackdrop  = {
+		bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
+		edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
+		tile = true, tileSize = 16, edgeSize = 16,
+		insets = { left = 3, right = 3, top = 5, bottom = 3 }
+	}
+
+	local function frameOnClose(this)
+		this.obj:Fire("OnClose")
+	end
+	
+	local function closeOnClick(this)
+		this.obj:Hide()
+	end
+	
+	local function frameOnMouseDown(this)
+		AceGUI:ClearFocus()
+	end
+	
+	local function titleOnMouseDown(this)
+		this:GetParent():StartMoving()
+		AceGUI:ClearFocus()
+	end
+	
+	local function frameOnMouseUp(this)
+		local frame = this:GetParent()
+		frame:StopMovingOrSizing()
+		local self = frame.obj
+		local status = self.status or self.localstatus
+		status.width = frame:GetWidth()
+		status.height = frame:GetHeight()
+		status.top = frame:GetTop()
+		status.left = frame:GetLeft()
+	end
+	
+	local function sizerseOnMouseDown(this)
+		this:GetParent():StartSizing("BOTTOMRIGHT")
+		AceGUI:ClearFocus()
+	end
+	
+	local function sizersOnMouseDown(this)
+		this:GetParent():StartSizing("BOTTOM")
+		AceGUI:ClearFocus()
+	end
+	
+	local function sizereOnMouseDown(this)
+		this:GetParent():StartSizing("RIGHT")
+		AceGUI:ClearFocus()
+	end
+
+	local function SetTitle(self,title)
+		self.titletext:SetText(title)
+	end
+	
+	local function SetStatusText(self,text)
+		self.statustext:SetText(text)
+	end
+	
+	local function Hide(self)
+		self.frame:Hide()
+	end
+	
+	local function Show(self)
+		self.frame:Show()
+	end
+	
+	local function OnAcquire(self)
+		self.frame:SetParent(UIParent)
+		self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
+		self:ApplyStatus()
+	end
+	
+	local function OnRelease(self)
+		self.status = nil
+		for k in pairs(self.localstatus) do
+			self.localstatus[k] = nil
+		end
+	end
+	
+	-- called to set an external table to store status in
+	local function SetStatusTable(self, status)
+		assert(type(status) == "table")
+		self.status = status
+		self:ApplyStatus()
+	end
+	
+	local function ApplyStatus(self)
+		local status = self.status or self.localstatus
+		local frame = self.frame
+		self:SetWidth(status.width or 700)
+		self:SetHeight(status.height or 500)
+		if status.top and status.left then
+			frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
+			frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
+		else
+			frame:SetPoint("CENTER",UIParent,"CENTER")
+		end
+	end
+	
+	local function OnWidthSet(self, width)
+		local content = self.content
+		local contentwidth = width - 34
+		if contentwidth < 0 then
+			contentwidth = 0
+		end
+		content:SetWidth(contentwidth)
+		content.width = contentwidth
+	end
+	
+	
+	local function OnHeightSet(self, height)
+		local content = self.content
+		local contentheight = height - 57
+		if contentheight < 0 then
+			contentheight = 0
+		end
+		content:SetHeight(contentheight)
+		content.height = contentheight
+	end
+	
+	local function Constructor()
+		local frame = CreateFrame("Frame",nil,UIParent)
+		local self = {}
+		self.type = "Frame"
+		
+		self.Hide = Hide
+		self.Show = Show
+		self.SetTitle =  SetTitle
+		self.OnRelease = OnRelease
+		self.OnAcquire = OnAcquire
+		self.SetStatusText = SetStatusText
+		self.SetStatusTable = SetStatusTable
+		self.ApplyStatus = ApplyStatus
+		self.OnWidthSet = OnWidthSet
+		self.OnHeightSet = OnHeightSet
+		
+		self.localstatus = {}
+		
+		self.frame = frame
+		frame.obj = self
+		frame:SetWidth(700)
+		frame:SetHeight(500)
+		frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
+		frame:EnableMouse()
+		frame:SetMovable(true)
+		frame:SetResizable(true)
+		frame:SetFrameStrata("FULLSCREEN_DIALOG")
+		frame:SetScript("OnMouseDown", frameOnMouseDown)
+		
+		frame:SetBackdrop(FrameBackdrop)
+		frame:SetBackdropColor(0,0,0,1)
+		frame:SetScript("OnHide",frameOnClose)
+		frame:SetMinResize(400,200)
+		frame:SetToplevel(true)
+		
+		local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate")
+		closebutton:SetScript("OnClick", closeOnClick)
+		closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17)
+		closebutton:SetHeight(20)
+		closebutton:SetWidth(100)
+		closebutton:SetText(CLOSE)
+		
+		self.closebutton = closebutton
+		closebutton.obj = self
+		
+		local statusbg = CreateFrame("Frame",nil,frame)
+		statusbg:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",15,15)
+		statusbg:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-132,15)
+		statusbg:SetHeight(24)
+		statusbg:SetBackdrop(PaneBackdrop)
+		statusbg:SetBackdropColor(0.1,0.1,0.1)
+		statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
+		self.statusbg = statusbg
+		
+		local statustext = statusbg:CreateFontString(nil,"OVERLAY","GameFontNormal")
+		self.statustext = statustext
+		statustext:SetPoint("TOPLEFT",statusbg,"TOPLEFT",7,-2)
+		statustext:SetPoint("BOTTOMRIGHT",statusbg,"BOTTOMRIGHT",-7,2)
+		statustext:SetHeight(20)
+		statustext:SetJustifyH("LEFT")
+		statustext:SetText("")
+		
+		local title = CreateFrame("Frame",nil,frame)
+		self.title = title
+		title:EnableMouse()
+		title:SetScript("OnMouseDown",titleOnMouseDown)
+		title:SetScript("OnMouseUp", frameOnMouseUp)
+		
+		
+		local titlebg = frame:CreateTexture(nil,"OVERLAY")
+		titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
+		titlebg:SetTexCoord(0.31,0.67,0,0.63)
+		titlebg:SetPoint("TOP",frame,"TOP",0,12)
+		titlebg:SetWidth(100)
+		titlebg:SetHeight(40)
+
+		local titlebg_l = frame:CreateTexture(nil,"OVERLAY")
+		titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
+		titlebg_l:SetTexCoord(0.21,0.31,0,0.63)
+		titlebg_l:SetPoint("RIGHT",titlebg,"LEFT",0,0)
+		titlebg_l:SetWidth(30)
+		titlebg_l:SetHeight(40)
+		
+		local titlebg_right = frame:CreateTexture(nil,"OVERLAY")
+		titlebg_right:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
+		titlebg_right:SetTexCoord(0.67,0.77,0,0.63)
+		titlebg_right:SetPoint("LEFT",titlebg,"RIGHT",0,0)
+		titlebg_right:SetWidth(30)
+		titlebg_right:SetHeight(40)
+		
+		title:SetAllPoints(titlebg)			
+		local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal")
+		titletext:SetPoint("TOP",titlebg,"TOP",0,-14)
+	
+		self.titletext = titletext	
+		
+		local sizer_se = CreateFrame("Frame",nil,frame)
+		sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
+		sizer_se:SetWidth(25)
+		sizer_se:SetHeight(25)
+		sizer_se:EnableMouse()
+		sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
+		sizer_se:SetScript("OnMouseUp", frameOnMouseUp)
+		self.sizer_se = sizer_se
+
+		local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
+		self.line1 = line1
+		line1:SetWidth(14)
+		line1:SetHeight(14)
+		line1:SetPoint("BOTTOMRIGHT", -8, 8)
+		line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
+		local x = 0.1 * 14/17
+		line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
+
+		local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
+		self.line2 = line2
+		line2:SetWidth(8)
+		line2:SetHeight(8)
+		line2:SetPoint("BOTTOMRIGHT", -8, 8)
+		line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
+		local x = 0.1 * 8/17
+		line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
+
+		local sizer_s = CreateFrame("Frame",nil,frame)
+		sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
+		sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
+		sizer_s:SetHeight(25)
+		sizer_s:EnableMouse()
+		sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
+		sizer_s:SetScript("OnMouseUp", frameOnMouseUp)
+		self.sizer_s = sizer_s
+		
+		local sizer_e = CreateFrame("Frame",nil,frame)
+		sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
+		sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
+		sizer_e:SetWidth(25)
+		sizer_e:EnableMouse()
+		sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
+		sizer_e:SetScript("OnMouseUp", frameOnMouseUp)
+		self.sizer_e = sizer_e
+	
+		--Container Support
+		local content = CreateFrame("Frame",nil,frame)
+		self.content = content
+		content.obj = self
+		content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27)
+		content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40)
+		
+		AceGUI:RegisterAsContainer(self)
+		return self	
+	end
+	
+	AceGUI:RegisterWidgetType(Type,Constructor,Version)
+end