Mercurial > wow > itemauditor
diff Libs/AceGUI-3.0/widgets/AceGUIWidget-Frame.lua @ 0:169f5211fc7f
First public revision.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Thu, 20 May 2010 19:22:19 -0700 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Libs/AceGUI-3.0/widgets/AceGUIWidget-Frame.lua Thu May 20 19:22:19 2010 -0700 @@ -0,0 +1,305 @@ +local AceGUI = LibStub("AceGUI-3.0") + +-- Lua APIs +local pairs, assert, type = pairs, assert, type + +-- WoW APIs +local CreateFrame, UIParent = CreateFrame, UIParent + +-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded +-- List them here for Mikk's FindGlobals script +-- GLOBALS: CLOSE + +---------------- +-- Main Frame -- +---------------- +--[[ + Events : + OnClose + +]] +do + local Type = "Frame" + local Version = 9 + + local FrameBackdrop = { + bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", + edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", + tile = true, tileSize = 32, edgeSize = 32, + insets = { left = 8, right = 8, top = 8, bottom = 8 } + } + + local PaneBackdrop = { + bgFile = "Interface\\ChatFrame\\ChatFrameBackground", + edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", + tile = true, tileSize = 16, edgeSize = 16, + insets = { left = 3, right = 3, top = 5, bottom = 3 } + } + + local function frameOnClose(this) + this.obj:Fire("OnClose") + end + + local function closeOnClick(this) + this.obj:Hide() + end + + local function frameOnMouseDown(this) + AceGUI:ClearFocus() + end + + local function titleOnMouseDown(this) + this:GetParent():StartMoving() + AceGUI:ClearFocus() + end + + local function frameOnMouseUp(this) + local frame = this:GetParent() + frame:StopMovingOrSizing() + local self = frame.obj + local status = self.status or self.localstatus + status.width = frame:GetWidth() + status.height = frame:GetHeight() + status.top = frame:GetTop() + status.left = frame:GetLeft() + end + + local function sizerseOnMouseDown(this) + this:GetParent():StartSizing("BOTTOMRIGHT") + AceGUI:ClearFocus() + end + + local function sizersOnMouseDown(this) + this:GetParent():StartSizing("BOTTOM") + AceGUI:ClearFocus() + end + + local function sizereOnMouseDown(this) + this:GetParent():StartSizing("RIGHT") + AceGUI:ClearFocus() + end + + local function SetTitle(self,title) + self.titletext:SetText(title) + end + + local function SetStatusText(self,text) + self.statustext:SetText(text) + end + + local function Hide(self) + self.frame:Hide() + end + + local function Show(self) + self.frame:Show() + end + + local function OnAcquire(self) + self.frame:SetParent(UIParent) + self.frame:SetFrameStrata("FULLSCREEN_DIALOG") + self:ApplyStatus() + end + + local function OnRelease(self) + self.status = nil + for k in pairs(self.localstatus) do + self.localstatus[k] = nil + end + end + + -- called to set an external table to store status in + local function SetStatusTable(self, status) + assert(type(status) == "table") + self.status = status + self:ApplyStatus() + end + + local function ApplyStatus(self) + local status = self.status or self.localstatus + local frame = self.frame + self:SetWidth(status.width or 700) + self:SetHeight(status.height or 500) + if status.top and status.left then + frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top) + frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0) + else + frame:SetPoint("CENTER",UIParent,"CENTER") + end + end + + local function OnWidthSet(self, width) + local content = self.content + local contentwidth = width - 34 + if contentwidth < 0 then + contentwidth = 0 + end + content:SetWidth(contentwidth) + content.width = contentwidth + end + + + local function OnHeightSet(self, height) + local content = self.content + local contentheight = height - 57 + if contentheight < 0 then + contentheight = 0 + end + content:SetHeight(contentheight) + content.height = contentheight + end + + local function Constructor() + local frame = CreateFrame("Frame",nil,UIParent) + local self = {} + self.type = "Frame" + + self.Hide = Hide + self.Show = Show + self.SetTitle = SetTitle + self.OnRelease = OnRelease + self.OnAcquire = OnAcquire + self.SetStatusText = SetStatusText + self.SetStatusTable = SetStatusTable + self.ApplyStatus = ApplyStatus + self.OnWidthSet = OnWidthSet + self.OnHeightSet = OnHeightSet + + self.localstatus = {} + + self.frame = frame + frame.obj = self + frame:SetWidth(700) + frame:SetHeight(500) + frame:SetPoint("CENTER",UIParent,"CENTER",0,0) + frame:EnableMouse() + frame:SetMovable(true) + frame:SetResizable(true) + frame:SetFrameStrata("FULLSCREEN_DIALOG") + frame:SetScript("OnMouseDown", frameOnMouseDown) + + frame:SetBackdrop(FrameBackdrop) + frame:SetBackdropColor(0,0,0,1) + frame:SetScript("OnHide",frameOnClose) + frame:SetMinResize(400,200) + frame:SetToplevel(true) + + local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate") + closebutton:SetScript("OnClick", closeOnClick) + closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17) + closebutton:SetHeight(20) + closebutton:SetWidth(100) + closebutton:SetText(CLOSE) + + self.closebutton = closebutton + closebutton.obj = self + + local statusbg = CreateFrame("Frame",nil,frame) + statusbg:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",15,15) + statusbg:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-132,15) + statusbg:SetHeight(24) + statusbg:SetBackdrop(PaneBackdrop) + statusbg:SetBackdropColor(0.1,0.1,0.1) + statusbg:SetBackdropBorderColor(0.4,0.4,0.4) + self.statusbg = statusbg + + local statustext = statusbg:CreateFontString(nil,"OVERLAY","GameFontNormal") + self.statustext = statustext + statustext:SetPoint("TOPLEFT",statusbg,"TOPLEFT",7,-2) + statustext:SetPoint("BOTTOMRIGHT",statusbg,"BOTTOMRIGHT",-7,2) + statustext:SetHeight(20) + statustext:SetJustifyH("LEFT") + statustext:SetText("") + + local title = CreateFrame("Frame",nil,frame) + self.title = title + title:EnableMouse() + title:SetScript("OnMouseDown",titleOnMouseDown) + title:SetScript("OnMouseUp", frameOnMouseUp) + + + local titlebg = frame:CreateTexture(nil,"OVERLAY") + titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") + titlebg:SetTexCoord(0.31,0.67,0,0.63) + titlebg:SetPoint("TOP",frame,"TOP",0,12) + titlebg:SetWidth(100) + titlebg:SetHeight(40) + + local titlebg_l = frame:CreateTexture(nil,"OVERLAY") + titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") + titlebg_l:SetTexCoord(0.21,0.31,0,0.63) + titlebg_l:SetPoint("RIGHT",titlebg,"LEFT",0,0) + titlebg_l:SetWidth(30) + titlebg_l:SetHeight(40) + + local titlebg_right = frame:CreateTexture(nil,"OVERLAY") + titlebg_right:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") + titlebg_right:SetTexCoord(0.67,0.77,0,0.63) + titlebg_right:SetPoint("LEFT",titlebg,"RIGHT",0,0) + titlebg_right:SetWidth(30) + titlebg_right:SetHeight(40) + + title:SetAllPoints(titlebg) + local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal") + titletext:SetPoint("TOP",titlebg,"TOP",0,-14) + + self.titletext = titletext + + local sizer_se = CreateFrame("Frame",nil,frame) + sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) + sizer_se:SetWidth(25) + sizer_se:SetHeight(25) + sizer_se:EnableMouse() + sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown) + sizer_se:SetScript("OnMouseUp", frameOnMouseUp) + self.sizer_se = sizer_se + + local line1 = sizer_se:CreateTexture(nil, "BACKGROUND") + self.line1 = line1 + line1:SetWidth(14) + line1:SetHeight(14) + line1:SetPoint("BOTTOMRIGHT", -8, 8) + line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") + local x = 0.1 * 14/17 + line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) + + local line2 = sizer_se:CreateTexture(nil, "BACKGROUND") + self.line2 = line2 + line2:SetWidth(8) + line2:SetHeight(8) + line2:SetPoint("BOTTOMRIGHT", -8, 8) + line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") + local x = 0.1 * 8/17 + line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) + + local sizer_s = CreateFrame("Frame",nil,frame) + sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0) + sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) + sizer_s:SetHeight(25) + sizer_s:EnableMouse() + sizer_s:SetScript("OnMouseDown",sizersOnMouseDown) + sizer_s:SetScript("OnMouseUp", frameOnMouseUp) + self.sizer_s = sizer_s + + local sizer_e = CreateFrame("Frame",nil,frame) + sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25) + sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) + sizer_e:SetWidth(25) + sizer_e:EnableMouse() + sizer_e:SetScript("OnMouseDown",sizereOnMouseDown) + sizer_e:SetScript("OnMouseUp", frameOnMouseUp) + self.sizer_e = sizer_e + + --Container Support + local content = CreateFrame("Frame",nil,frame) + self.content = content + content.obj = self + content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27) + content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40) + + AceGUI:RegisterAsContainer(self) + return self + end + + AceGUI:RegisterWidgetType(Type,Constructor,Version) +end