diff Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua @ 0:169f5211fc7f

First public revision. At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 20 May 2010 19:22:19 -0700
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua	Thu May 20 19:22:19 2010 -0700
@@ -0,0 +1,149 @@
+local AceGUI = LibStub("AceGUI-3.0")
+
+-- Lua APIs
+local select = select
+
+-- WoW APIs
+local CreateFrame, UIParent = CreateFrame, UIParent
+
+--------------------------
+-- Label 	 			--
+--------------------------
+do
+	local Type = "Icon"
+	local Version = 11
+	
+	local function OnAcquire(self)
+		self:SetHeight(110)
+		self:SetWidth(110)
+		self:SetLabel("")
+		self:SetImage(nil)
+		self:SetImageSize(64, 64)
+	end
+	
+	local function OnRelease(self)
+		self.frame:ClearAllPoints()
+		self.frame:Hide()
+		self:SetDisabled(false)
+	end
+	
+	local function SetLabel(self, text)
+		if text and text ~= "" then
+			self.label:Show()
+			self.label:SetText(text)
+			self.frame:SetHeight(self.image:GetHeight() + 25)
+		else
+			self.label:Hide()
+			self.frame:SetHeight(self.image:GetHeight() + 10)
+		end
+	end
+	
+	local function SetImage(self, path, ...)
+		local image = self.image
+		image:SetTexture(path)
+		
+		if image:GetTexture() then
+			self.imageshown = true
+			local n = select('#', ...)
+			if n == 4 or n == 8 then
+				image:SetTexCoord(...)
+			else
+				image:SetTexCoord(0, 1, 0, 1)
+			end
+		else
+			self.imageshown = nil
+		end
+	end
+	
+	local function SetImageSize(self, width, height)
+		self.image:SetWidth(width)
+		self.image:SetHeight(height)
+		--self.frame:SetWidth(width + 30)
+		if self.label:IsShown() then
+			self.frame:SetHeight(height + 25)
+		else
+			self.frame:SetHeight(height + 10)
+		end
+	end
+	
+	local function SetDisabled(self, disabled)
+		self.disabled = disabled
+		if disabled then
+			self.frame:Disable()
+			self.label:SetTextColor(0.5,0.5,0.5)
+			self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
+		else
+			self.frame:Enable()
+			self.label:SetTextColor(1,1,1)
+			self.image:SetVertexColor(1, 1, 1)
+		end
+	end
+	
+	local function OnClick(this, button)
+		this.obj:Fire("OnClick", button)
+		AceGUI:ClearFocus()
+	end
+	
+	local function OnEnter(this)
+		this.obj.highlight:Show()
+		this.obj:Fire("OnEnter")
+	end
+	
+	local function OnLeave(this)
+		this.obj.highlight:Hide()
+		this.obj:Fire("OnLeave")
+	end
+
+	local function Constructor()
+		local frame = CreateFrame("Button",nil,UIParent)
+		local self = {}
+		self.type = Type
+		
+		self.OnRelease = OnRelease
+		self.OnAcquire = OnAcquire
+		self.SetLabel = SetLabel
+		self.frame = frame
+		self.SetImage = SetImage
+		self.SetImageSize = SetImageSize
+		
+		-- SetText should be deprecated along the way
+		self.SetText = SetLabel
+		self.SetDisabled = SetDisabled
+
+		frame.obj = self
+		
+		frame:SetHeight(110)
+		frame:SetWidth(110)
+		frame:EnableMouse(true)
+		frame:SetScript("OnClick", OnClick)
+		frame:SetScript("OnLeave", OnLeave)
+		frame:SetScript("OnEnter", OnEnter)
+		local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlight")
+		label:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
+		label:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
+		label:SetJustifyH("CENTER")
+		label:SetJustifyV("TOP")
+		label:SetHeight(18)
+		self.label = label
+		
+		local image = frame:CreateTexture(nil,"BACKGROUND")
+		self.image = image
+		image:SetWidth(64)
+		image:SetHeight(64)
+		image:SetPoint("TOP",frame,"TOP",0,-5)
+		
+		local highlight = frame:CreateTexture(nil,"OVERLAY")
+		self.highlight = highlight
+		highlight:SetAllPoints(image)
+		highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
+		highlight:SetTexCoord(0,1,0.23,0.77)
+		highlight:SetBlendMode("ADD")
+		highlight:Hide()
+		
+		AceGUI:RegisterAsWidget(self)
+		return self
+	end
+	
+	AceGUI:RegisterWidgetType(Type,Constructor,Version)
+end
+