diff Libs/AceGUI-3.0/widgets/AceGUIWidget-SimpleGroup.lua @ 0:169f5211fc7f

First public revision. At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 20 May 2010 19:22:19 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Libs/AceGUI-3.0/widgets/AceGUIWidget-SimpleGroup.lua	Thu May 20 19:22:19 2010 -0700
@@ -0,0 +1,99 @@
+local AceGUI = LibStub("AceGUI-3.0")
+
+-- WoW APIs
+local CreateFrame, UIParent = CreateFrame, UIParent
+
+-------------
+-- Widgets --
+-------------
+--[[
+	Widgets must provide the following functions
+		Acquire() - Called when the object is aquired, should set everything to a default hidden state
+		Release() - Called when the object is Released, should remove any anchors and hide the Widget
+		
+	And the following members
+		frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
+		type - the type of the object, same as the name given to :RegisterWidget()
+		
+	Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
+	It will be cleared automatically when a widget is released
+	Placing values directly into a widget object should be avoided
+	
+	If the Widget can act as a container for other Widgets the following
+		content - frame or derivitive that children will be anchored to
+		
+	The Widget can supply the following Optional Members
+
+
+]]
+
+--------------------------
+-- Simple Group		    --
+--------------------------
+--[[
+	This is a simple grouping container, no selection, no borders
+	It will resize automatically to the height of the controls added to it
+]]
+
+do
+	local Type = "SimpleGroup"
+	local Version = 5
+	
+	local function OnAcquire(self)
+		self:SetWidth(300)
+		self:SetHeight(100)
+	end
+	
+	local function OnRelease(self)
+		self.frame:ClearAllPoints()
+		self.frame:Hide()
+	end
+
+	local function LayoutFinished(self, width, height)
+		if self.noAutoHeight then return end
+		self:SetHeight(height or 0)
+	end
+	
+	local function OnWidthSet(self, width)
+		local content = self.content
+		content:SetWidth(width)
+		content.width = width
+	end
+
+	local function OnHeightSet(self, height)
+		local content = self.content
+		content:SetHeight(height)
+		content.height = height
+	end
+	
+	local function Constructor()
+		local frame = CreateFrame("Frame",nil,UIParent)
+		local self = {}
+		self.type = Type
+
+		self.OnRelease = OnRelease
+		self.OnAcquire = OnAcquire
+		self.frame = frame
+		self.LayoutFinished = LayoutFinished
+		self.OnWidthSet = OnWidthSet
+		self.OnHeightSet = OnHeightSet
+		
+		frame.obj = self
+		
+		frame:SetHeight(100)
+		frame:SetWidth(100)
+		frame:SetFrameStrata("FULLSCREEN_DIALOG")
+		
+		--Container Support
+		local content = CreateFrame("Frame",nil,frame)
+		self.content = content
+		content.obj = self
+		content:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
+		content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
+		
+		AceGUI:RegisterAsContainer(self)
+		return self
+	end
+	
+	AceGUI:RegisterWidgetType(Type,Constructor,Version)
+end