Mercurial > wow > itemauditor
changeset 84:210bcf218509 release 2010-08-06
Fixed a bug introduced last night where in some cases there was an error caused by DataStore:GetAuctionHouseItemCount returning nil instead of 0 as I expected.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
---|---|
date | Fri, 06 Aug 2010 05:59:11 -0700 |
parents | 94dffffb167c |
children | a425f8345087 |
files | CHANGELOG.txt Core.lua |
diffstat | 2 files changed, 7 insertions(+), 3 deletions(-) [+] |
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--- a/CHANGELOG.txt Thu Aug 05 23:11:59 2010 -0700 +++ b/CHANGELOG.txt Fri Aug 06 05:59:11 2010 -0700 @@ -1,3 +1,7 @@ +2010-08-03 Asa Ayers <Asa.Ayers@Gmail.com> + +- Fixed a bug introduced last night where in some cases there was an error caused by DataStore:GetAuctionHouseItemCount returning nil instead of 0 as I expected. + 2010-08-05 Asa Ayers <Asa.Ayers@Gmail.com> - Fixed Bug 22 - Exchanging player bags for bank bags changes invested
--- a/Core.lua Thu Aug 05 23:11:59 2010 -0700 +++ b/Core.lua Fri Aug 06 05:59:11 2010 -0700 @@ -348,9 +348,9 @@ bags, bank = DataStore:GetContainerItemCount(character, searchID) count = count + bags + bank - + DataStore:GetAuctionHouseItemCount(character, searchID) - + DataStore:GetInventoryItemCount(character, searchID) - + DataStore:GetCurrencyItemCount(character, searchID) + + (DataStore:GetAuctionHouseItemCount(character, searchID) or 0) + + (DataStore:GetInventoryItemCount(character, searchID) or 0) + + (DataStore:GetCurrencyItemCount(character, searchID) or 0) end return count end